John Reck | 867c43d | 2018-08-30 16:47:59 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2017 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include "Layer.h" |
| 20 | |
| 21 | #include "Texture.h" |
| 22 | |
| 23 | namespace android { |
| 24 | namespace uirenderer { |
| 25 | |
| 26 | // Forward declarations |
| 27 | class Caches; |
| 28 | |
| 29 | /** |
| 30 | * A layer has dimensions and is backed by an OpenGL texture or FBO. |
| 31 | */ |
| 32 | class GlLayer : public Layer { |
| 33 | public: |
| 34 | GlLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight, |
| 35 | sk_sp<SkColorFilter> colorFilter, int alpha, SkBlendMode mode, bool blend); |
| 36 | virtual ~GlLayer(); |
| 37 | |
| 38 | uint32_t getWidth() const override { return texture.mWidth; } |
| 39 | |
| 40 | uint32_t getHeight() const override { return texture.mHeight; } |
| 41 | |
| 42 | void setSize(uint32_t width, uint32_t height) override { |
| 43 | texture.updateLayout(width, height, texture.internalFormat(), texture.format(), |
| 44 | texture.target()); |
| 45 | } |
| 46 | |
| 47 | void setBlend(bool blend) override { texture.blend = blend; } |
| 48 | |
| 49 | bool isBlend() const override { return texture.blend; } |
| 50 | |
| 51 | inline GLuint getTextureId() const { return texture.id(); } |
| 52 | |
| 53 | inline GLenum getRenderTarget() const { return texture.target(); } |
| 54 | |
| 55 | void setRenderTarget(GLenum renderTarget); |
| 56 | |
| 57 | void generateTexture(); |
| 58 | |
| 59 | /** |
| 60 | * Lost the GL context but the layer is still around, mark it invalid internally |
| 61 | * so the dtor knows not to do any GL work |
| 62 | */ |
| 63 | void onGlContextLost(); |
| 64 | |
| 65 | private: |
| 66 | Caches& caches; |
| 67 | |
| 68 | /** |
| 69 | * The texture backing this layer. |
| 70 | */ |
| 71 | Texture texture; |
| 72 | }; // struct GlLayer |
| 73 | |
| 74 | }; // namespace uirenderer |
| 75 | }; // namespace android |