blob: b20cea09a4911343d544f52bac1f38253337bc49 [file] [log] [blame]
The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_BOOTANIMATION_H
18#define ANDROID_BOOTANIMATION_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/threads.h>
24#include <utils/AssetManager.h>
25
26#include <ui/ISurfaceComposer.h>
27#include <ui/SurfaceComposerClient.h>
28
29#include <EGL/egl.h>
30#include <GLES/gl.h>
31
32#include "Barrier.h"
33
34class SkBitmap;
35
36namespace android {
37
38class AssetManager;
39class EGLNativeWindowSurface;
40
41// ---------------------------------------------------------------------------
42
43class BootAnimation : public Thread
44{
45public:
46 BootAnimation(const sp<ISurfaceComposer>& composer);
47 virtual ~BootAnimation();
48
49 const sp<SurfaceComposerClient>& session() const;
50 virtual void requestExit();
51
52private:
53 virtual bool threadLoop();
54 virtual status_t readyToRun();
55 virtual void onFirstRef();
56
57 struct Texture {
58 GLint w;
59 GLint h;
60 GLuint name;
61 };
62
63 status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
64 bool android();
65 bool cylon();
66
67 sp<SurfaceComposerClient> mSession;
68 AssetManager mAssets;
69 Texture mLeftTrail;
70 Texture mRightTrail;
71 Texture mBrightSpot;
72 Texture mAndroid[3];
73 int mWidth;
74 int mHeight;
75 EGLDisplay mDisplay;
76 EGLDisplay mContext;
77 EGLDisplay mSurface;
78 sp<Surface> mFlingerSurface;
79 sp<EGLNativeWindowSurface> mNativeWindowSurface;
80 Barrier mBarrier;
81};
82
83// ---------------------------------------------------------------------------
84
85}; // namespace android
86
87#endif // ANDROID_BOOTANIMATION_H