blob: d13d7ef81e5b8aaf6e7398d9d3e666bf61ba1582 [file] [log] [blame]
Chris Craikb565df12015-10-05 13:00:52 -07001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "BakedOpRenderer.h"
18
19#include "Caches.h"
20#include "Glop.h"
21#include "GlopBuilder.h"
Chris Craik9fded232015-11-11 16:42:34 -080022#include "renderstate/OffscreenBufferPool.h"
Chris Craikb565df12015-10-05 13:00:52 -070023#include "renderstate/RenderState.h"
24#include "utils/GLUtils.h"
Chris Craik9fded232015-11-11 16:42:34 -080025#include "VertexBuffer.h"
Chris Craikb565df12015-10-05 13:00:52 -070026
Chris Craika1717272015-11-19 13:02:43 -080027#include <algorithm>
28#include <math.h>
29
Chris Craikb565df12015-10-05 13:00:52 -070030namespace android {
31namespace uirenderer {
32
Chris Craik5854b342015-10-26 15:49:56 -070033////////////////////////////////////////////////////////////////////////////////
Chris Craik5854b342015-10-26 15:49:56 -070034// BakedOpRenderer
35////////////////////////////////////////////////////////////////////////////////
Chris Craikb565df12015-10-05 13:00:52 -070036
Chris Craikd3daa312015-11-06 10:59:56 -080037OffscreenBuffer* BakedOpRenderer::startTemporaryLayer(uint32_t width, uint32_t height) {
Chris Craik9fded232015-11-11 16:42:34 -080038 LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer...");
39
40 OffscreenBuffer* buffer = mRenderState.layerPool().get(mRenderState, width, height);
Chris Craik98787e62015-11-13 10:55:30 -080041 startRepaintLayer(buffer, Rect(width, height));
Chris Craik0b7e8242015-10-28 16:50:44 -070042 return buffer;
43}
44
Chris Craik98787e62015-11-13 10:55:30 -080045void BakedOpRenderer::startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) {
Chris Craikd3daa312015-11-06 10:59:56 -080046 LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer...");
47
Chris Craik0b7e8242015-10-28 16:50:44 -070048 mRenderTarget.offscreenBuffer = offscreenBuffer;
Chris Craik818c9fb2015-10-23 14:33:42 -070049
Chris Craik5854b342015-10-26 15:49:56 -070050 // create and bind framebuffer
51 mRenderTarget.frameBufferId = mRenderState.genFramebuffer();
52 mRenderState.bindFramebuffer(mRenderTarget.frameBufferId);
Chris Craik818c9fb2015-10-23 14:33:42 -070053
54 // attach the texture to the FBO
55 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Chris Craik0b7e8242015-10-28 16:50:44 -070056 offscreenBuffer->texture.id, 0);
Chris Craik818c9fb2015-10-23 14:33:42 -070057 LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(), "startLayer FAILED");
58 LOG_ALWAYS_FATAL_IF(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE,
59 "framebuffer incomplete!");
60
Chris Craik818c9fb2015-10-23 14:33:42 -070061 // Change the viewport & ortho projection
Chris Craik0b7e8242015-10-28 16:50:44 -070062 setViewport(offscreenBuffer->viewportWidth, offscreenBuffer->viewportHeight);
Chris Craik98787e62015-11-13 10:55:30 -080063
64 clearColorBuffer(repaintRect);
Chris Craik818c9fb2015-10-23 14:33:42 -070065}
66
Chris Craik5854b342015-10-26 15:49:56 -070067void BakedOpRenderer::endLayer() {
Chris Craik8d2cf942015-11-02 14:52:21 -080068 mRenderTarget.offscreenBuffer->updateMeshFromRegion();
Chris Craik5854b342015-10-26 15:49:56 -070069 mRenderTarget.offscreenBuffer = nullptr;
Chris Craik818c9fb2015-10-23 14:33:42 -070070
71 // Detach the texture from the FBO
72 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
73 LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(), "endLayer FAILED");
Chris Craik5854b342015-10-26 15:49:56 -070074 mRenderState.deleteFramebuffer(mRenderTarget.frameBufferId);
75 mRenderTarget.frameBufferId = -1;
Chris Craik818c9fb2015-10-23 14:33:42 -070076}
77
Chris Craik98787e62015-11-13 10:55:30 -080078void BakedOpRenderer::startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) {
Chris Craik5854b342015-10-26 15:49:56 -070079 mRenderState.bindFramebuffer(0);
80 setViewport(width, height);
81 mCaches.clearGarbage();
Chris Craikb565df12015-10-05 13:00:52 -070082
Chris Craik5854b342015-10-26 15:49:56 -070083 if (!mOpaque) {
Chris Craik98787e62015-11-13 10:55:30 -080084 clearColorBuffer(repaintRect);
Chris Craikb565df12015-10-05 13:00:52 -070085 }
86}
Chris Craik5854b342015-10-26 15:49:56 -070087
88void BakedOpRenderer::endFrame() {
89 mCaches.pathCache.trim();
90 mCaches.tessellationCache.trim();
Chris Craikb565df12015-10-05 13:00:52 -070091
92#if DEBUG_OPENGL
93 GLUtils::dumpGLErrors();
94#endif
95
96#if DEBUG_MEMORY_USAGE
Chris Craik5854b342015-10-26 15:49:56 -070097 mCaches.dumpMemoryUsage();
Chris Craikb565df12015-10-05 13:00:52 -070098#else
99 if (Properties::debugLevel & kDebugMemory) {
Chris Craik5854b342015-10-26 15:49:56 -0700100 mCaches.dumpMemoryUsage();
Chris Craikb565df12015-10-05 13:00:52 -0700101 }
102#endif
103}
104
Chris Craik5854b342015-10-26 15:49:56 -0700105void BakedOpRenderer::setViewport(uint32_t width, uint32_t height) {
106 mRenderTarget.viewportWidth = width;
107 mRenderTarget.viewportHeight = height;
108 mRenderTarget.orthoMatrix.loadOrtho(width, height);
109
110 mRenderState.setViewport(width, height);
111 mRenderState.blend().syncEnabled();
112}
113
Chris Craik98787e62015-11-13 10:55:30 -0800114void BakedOpRenderer::clearColorBuffer(const Rect& rect) {
115 if (Rect(mRenderTarget.viewportWidth, mRenderTarget.viewportHeight).contains(rect)) {
116 // Full viewport is being cleared - disable scissor
117 mRenderState.scissor().setEnabled(false);
118 } else {
119 // Requested rect is subset of viewport - scissor to it to avoid over-clearing
120 mRenderState.scissor().setEnabled(true);
121 mRenderState.scissor().set(rect.left, mRenderTarget.viewportHeight - rect.bottom,
122 rect.getWidth(), rect.getHeight());
123 }
124 glClear(GL_COLOR_BUFFER_BIT);
125 if (!mRenderTarget.frameBufferId) mHasDrawn = true;
126}
127
Chris Craik5854b342015-10-26 15:49:56 -0700128Texture* BakedOpRenderer::getTexture(const SkBitmap* bitmap) {
129 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
130 if (!texture) {
131 return mCaches.textureCache.get(bitmap);
132 }
133 return texture;
134}
135
136void BakedOpRenderer::renderGlop(const BakedOpState& state, const Glop& glop) {
137 bool useScissor = state.computedState.clipSideFlags != OpClipSideFlags::None;
138 mRenderState.scissor().setEnabled(useScissor);
139 if (useScissor) {
140 const Rect& clip = state.computedState.clipRect;
141 mRenderState.scissor().set(clip.left, mRenderTarget.viewportHeight - clip.bottom,
142 clip.getWidth(), clip.getHeight());
143 }
Chris Craik8d2cf942015-11-02 14:52:21 -0800144 if (mRenderTarget.offscreenBuffer) { // TODO: not with multi-draw
145 // register layer damage to draw-back region
146 const Rect& uiDirty = state.computedState.clippedBounds;
147 android::Rect dirty(uiDirty.left, uiDirty.top, uiDirty.right, uiDirty.bottom);
148 mRenderTarget.offscreenBuffer->region.orSelf(dirty);
149 }
Chris Craik5854b342015-10-26 15:49:56 -0700150 mRenderState.render(glop, mRenderTarget.orthoMatrix);
Chris Craik98787e62015-11-13 10:55:30 -0800151 if (!mRenderTarget.frameBufferId) mHasDrawn = true;
Chris Craik5854b342015-10-26 15:49:56 -0700152}
153
154////////////////////////////////////////////////////////////////////////////////
155// static BakedOpDispatcher methods
156////////////////////////////////////////////////////////////////////////////////
157
158void BakedOpDispatcher::onRenderNodeOp(BakedOpRenderer&, const RenderNodeOp&, const BakedOpState&) {
Chris Craikb565df12015-10-05 13:00:52 -0700159 LOG_ALWAYS_FATAL("unsupported operation");
160}
161
Chris Craik8d2cf942015-11-02 14:52:21 -0800162void BakedOpDispatcher::onBeginLayerOp(BakedOpRenderer& renderer, const BeginLayerOp& op, const BakedOpState& state) {
163 LOG_ALWAYS_FATAL("unsupported operation");
164}
165
166void BakedOpDispatcher::onEndLayerOp(BakedOpRenderer& renderer, const EndLayerOp& op, const BakedOpState& state) {
167 LOG_ALWAYS_FATAL("unsupported operation");
168}
169
Chris Craik5854b342015-10-26 15:49:56 -0700170void BakedOpDispatcher::onBitmapOp(BakedOpRenderer& renderer, const BitmapOp& op, const BakedOpState& state) {
171 renderer.caches().textureState().activateTexture(0); // TODO: should this be automatic, and/or elsewhere?
172 Texture* texture = renderer.getTexture(op.bitmap);
Chris Craikb565df12015-10-05 13:00:52 -0700173 if (!texture) return;
174 const AutoTexture autoCleanup(texture);
175
176 const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType)
177 ? TextureFillFlags::IsAlphaMaskTexture : TextureFillFlags::None;
178 Glop glop;
Chris Craik5854b342015-10-26 15:49:56 -0700179 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
Chris Craikb565df12015-10-05 13:00:52 -0700180 .setRoundRectClipState(state.roundRectClipState)
181 .setMeshTexturedUnitQuad(texture->uvMapper)
182 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
183 .setTransform(state.computedState.transform, TransformFlags::None)
184 .setModelViewMapUnitToRectSnap(Rect(0, 0, texture->width, texture->height))
185 .build();
Chris Craik5854b342015-10-26 15:49:56 -0700186 renderer.renderGlop(state, glop);
Chris Craikb565df12015-10-05 13:00:52 -0700187}
188
Chris Craika1717272015-11-19 13:02:43 -0800189void BakedOpDispatcher::onLinesOp(BakedOpRenderer& renderer, const LinesOp& op, const BakedOpState& state) {
190 LOG_ALWAYS_FATAL("todo");
191}
192
Chris Craik5854b342015-10-26 15:49:56 -0700193void BakedOpDispatcher::onRectOp(BakedOpRenderer& renderer, const RectOp& op, const BakedOpState& state) {
Chris Craikb565df12015-10-05 13:00:52 -0700194 Glop glop;
Chris Craik5854b342015-10-26 15:49:56 -0700195 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
Chris Craikb565df12015-10-05 13:00:52 -0700196 .setRoundRectClipState(state.roundRectClipState)
197 .setMeshUnitQuad()
198 .setFillPaint(*op.paint, state.alpha)
199 .setTransform(state.computedState.transform, TransformFlags::None)
200 .setModelViewMapUnitToRect(op.unmappedBounds)
201 .build();
Chris Craik5854b342015-10-26 15:49:56 -0700202 renderer.renderGlop(state, glop);
Chris Craikb565df12015-10-05 13:00:52 -0700203}
204
Chris Craikd3daa312015-11-06 10:59:56 -0800205namespace VertexBufferRenderFlags {
206 enum {
207 Offset = 0x1,
208 ShadowInterp = 0x2,
209 };
210}
211
212static void renderVertexBuffer(BakedOpRenderer& renderer, const BakedOpState& state,
213 const VertexBuffer& vertexBuffer, float translateX, float translateY,
214 SkPaint& paint, int vertexBufferRenderFlags) {
215 if (CC_LIKELY(vertexBuffer.getVertexCount())) {
216 bool shadowInterp = vertexBufferRenderFlags & VertexBufferRenderFlags::ShadowInterp;
217 const int transformFlags = TransformFlags::OffsetByFudgeFactor;
218 Glop glop;
219 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
220 .setRoundRectClipState(state.roundRectClipState)
221 .setMeshVertexBuffer(vertexBuffer, shadowInterp)
222 .setFillPaint(paint, state.alpha)
223 .setTransform(state.computedState.transform, transformFlags)
224 .setModelViewOffsetRect(translateX, translateY, vertexBuffer.getBounds())
225 .build();
226 renderer.renderGlop(state, glop);
227 }
228}
229
230static void renderShadow(BakedOpRenderer& renderer, const BakedOpState& state, float casterAlpha,
231 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
232 SkPaint paint;
233 paint.setAntiAlias(true); // want to use AlphaVertex
234
235 // The caller has made sure casterAlpha > 0.
Chris Craik98787e62015-11-13 10:55:30 -0800236 uint8_t ambientShadowAlpha = renderer.getLightInfo().ambientShadowAlpha;
Chris Craikd3daa312015-11-06 10:59:56 -0800237 if (CC_UNLIKELY(Properties::overrideAmbientShadowStrength >= 0)) {
238 ambientShadowAlpha = Properties::overrideAmbientShadowStrength;
239 }
240 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
241 paint.setAlpha((uint8_t)(casterAlpha * ambientShadowAlpha));
242 renderVertexBuffer(renderer, state, *ambientShadowVertexBuffer, 0, 0,
243 paint, VertexBufferRenderFlags::ShadowInterp);
244 }
245
Chris Craik98787e62015-11-13 10:55:30 -0800246 uint8_t spotShadowAlpha = renderer.getLightInfo().spotShadowAlpha;
Chris Craikd3daa312015-11-06 10:59:56 -0800247 if (CC_UNLIKELY(Properties::overrideSpotShadowStrength >= 0)) {
248 spotShadowAlpha = Properties::overrideSpotShadowStrength;
249 }
250 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
251 paint.setAlpha((uint8_t)(casterAlpha * spotShadowAlpha));
252 renderVertexBuffer(renderer, state, *spotShadowVertexBuffer, 0, 0,
253 paint, VertexBufferRenderFlags::ShadowInterp);
254 }
255}
256
257void BakedOpDispatcher::onShadowOp(BakedOpRenderer& renderer, const ShadowOp& op, const BakedOpState& state) {
258 TessellationCache::vertexBuffer_pair_t buffers;
Chris Craikd3daa312015-11-06 10:59:56 -0800259 renderer.caches().tessellationCache.getShadowBuffers(&state.computedState.transform,
260 op.localClipRect, op.casterAlpha >= 1.0f, op.casterPath,
Chris Craik98787e62015-11-13 10:55:30 -0800261 &op.shadowMatrixXY, &op.shadowMatrixZ,
262 op.lightCenter, renderer.getLightInfo().lightRadius,
Chris Craikd3daa312015-11-06 10:59:56 -0800263 buffers);
264
265 renderShadow(renderer, state, op.casterAlpha, buffers.first, buffers.second);
266}
267
Chris Craik5854b342015-10-26 15:49:56 -0700268void BakedOpDispatcher::onSimpleRectsOp(BakedOpRenderer& renderer, const SimpleRectsOp& op, const BakedOpState& state) {
Chris Craikb565df12015-10-05 13:00:52 -0700269 Glop glop;
Chris Craik5854b342015-10-26 15:49:56 -0700270 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
Chris Craikb565df12015-10-05 13:00:52 -0700271 .setRoundRectClipState(state.roundRectClipState)
272 .setMeshIndexedQuads(&op.vertices[0], op.vertexCount / 4)
273 .setFillPaint(*op.paint, state.alpha)
274 .setTransform(state.computedState.transform, TransformFlags::None)
275 .setModelViewOffsetRect(0, 0, op.unmappedBounds)
276 .build();
Chris Craik5854b342015-10-26 15:49:56 -0700277 renderer.renderGlop(state, glop);
Chris Craikb565df12015-10-05 13:00:52 -0700278}
279
Chris Craika1717272015-11-19 13:02:43 -0800280static void renderTextShadow(BakedOpRenderer& renderer, FontRenderer& fontRenderer,
281 const TextOp& op, const BakedOpState& state) {
282 renderer.caches().textureState().activateTexture(0);
283
284 PaintUtils::TextShadow textShadow;
285 if (!PaintUtils::getTextShadow(op.paint, &textShadow)) {
286 LOG_ALWAYS_FATAL("failed to query shadow attributes");
287 }
288
289 renderer.caches().dropShadowCache.setFontRenderer(fontRenderer);
290 ShadowTexture* texture = renderer.caches().dropShadowCache.get(
291 op.paint, (const char*) op.glyphs,
292 op.glyphCount, textShadow.radius, op.positions);
293 // If the drop shadow exceeds the max texture size or couldn't be
294 // allocated, skip drawing
295 if (!texture) return;
296 const AutoTexture autoCleanup(texture);
297
298 const float sx = op.x - texture->left + textShadow.dx;
299 const float sy = op.y - texture->top + textShadow.dy;
300
301 Glop glop;
302 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
303 .setRoundRectClipState(state.roundRectClipState)
304 .setMeshTexturedUnitQuad(nullptr)
305 .setFillShadowTexturePaint(*texture, textShadow.color, *op.paint, state.alpha)
306 .setTransform(state.computedState.transform, TransformFlags::None)
307 .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width, sy + texture->height))
308 .build();
309 renderer.renderGlop(state, glop);
310}
311
312void BakedOpDispatcher::onTextOp(BakedOpRenderer& renderer, const TextOp& op, const BakedOpState& state) {
313 FontRenderer& fontRenderer = renderer.caches().fontRenderer.getFontRenderer();
314
315 if (CC_UNLIKELY(PaintUtils::hasTextShadow(op.paint))) {
316 fontRenderer.setFont(op.paint, SkMatrix::I());
317 renderTextShadow(renderer, fontRenderer, op, state);
318 }
319
320 float x = op.x;
321 float y = op.y;
322 const Matrix4& transform = state.computedState.transform;
323 const bool pureTranslate = transform.isPureTranslate();
324 if (CC_LIKELY(pureTranslate)) {
325 x = floorf(x + transform.getTranslateX() + 0.5f);
326 y = floorf(y + transform.getTranslateY() + 0.5f);
327 fontRenderer.setFont(op.paint, SkMatrix::I());
328 fontRenderer.setTextureFiltering(false);
329 } else if (CC_UNLIKELY(transform.isPerspective())) {
330 fontRenderer.setFont(op.paint, SkMatrix::I());
331 fontRenderer.setTextureFiltering(true);
332 } else {
333 // We only pass a partial transform to the font renderer. That partial
334 // matrix defines how glyphs are rasterized. Typically we want glyphs
335 // to be rasterized at their final size on screen, which means the partial
336 // matrix needs to take the scale factor into account.
337 // When a partial matrix is used to transform glyphs during rasterization,
338 // the mesh is generated with the inverse transform (in the case of scale,
339 // the mesh is generated at 1.0 / scale for instance.) This allows us to
340 // apply the full transform matrix at draw time in the vertex shader.
341 // Applying the full matrix in the shader is the easiest way to handle
342 // rotation and perspective and allows us to always generated quads in the
343 // font renderer which greatly simplifies the code, clipping in particular.
344 float sx, sy;
345 transform.decomposeScale(sx, sy);
346 fontRenderer.setFont(op.paint, SkMatrix::MakeScale(
347 roundf(std::max(1.0f, sx)),
348 roundf(std::max(1.0f, sy))));
349 fontRenderer.setTextureFiltering(true);
350 }
351
352 // TODO: Implement better clipping for scaled/rotated text
353 const Rect* clip = !pureTranslate ? nullptr : &state.computedState.clipRect;
354 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
355
356 int alpha = PaintUtils::getAlphaDirect(op.paint) * state.alpha;
357 SkXfermode::Mode mode = PaintUtils::getXfermodeDirect(op.paint);
358 TextDrawFunctor functor(&renderer, &state, x, y, pureTranslate, alpha, mode, op.paint);
359
360 bool hasActiveLayer = false; // TODO
361 fontRenderer.renderPosText(op.paint, clip, (const char*) op.glyphs, op.glyphCount, x, y,
362 op.positions, hasActiveLayer ? &layerBounds : nullptr, &functor, true); // TODO: merging
363}
364
Chris Craik5854b342015-10-26 15:49:56 -0700365void BakedOpDispatcher::onLayerOp(BakedOpRenderer& renderer, const LayerOp& op, const BakedOpState& state) {
366 OffscreenBuffer* buffer = *op.layerHandle;
Chris Craik818c9fb2015-10-23 14:33:42 -0700367
Chris Craik5854b342015-10-26 15:49:56 -0700368 // TODO: extend this to handle HW layers & paint properties which
369 // reside in node.properties().layerProperties()
Chris Craik0b7e8242015-10-28 16:50:44 -0700370 float layerAlpha = op.alpha * state.alpha;
Chris Craik818c9fb2015-10-23 14:33:42 -0700371 Glop glop;
Chris Craik5854b342015-10-26 15:49:56 -0700372 GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
Chris Craik818c9fb2015-10-23 14:33:42 -0700373 .setRoundRectClipState(state.roundRectClipState)
Chris Craik8d2cf942015-11-02 14:52:21 -0800374 .setMeshTexturedIndexedVbo(buffer->vbo, buffer->elementCount)
Chris Craik0b7e8242015-10-28 16:50:44 -0700375 .setFillLayer(buffer->texture, op.colorFilter, layerAlpha, op.mode, Blend::ModeOrderSwap::NoSwap)
Chris Craik818c9fb2015-10-23 14:33:42 -0700376 .setTransform(state.computedState.transform, TransformFlags::None)
Chris Craik8d2cf942015-11-02 14:52:21 -0800377 .setModelViewOffsetRectSnap(op.unmappedBounds.left, op.unmappedBounds.top,
378 Rect(op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight()))
Chris Craik818c9fb2015-10-23 14:33:42 -0700379 .build();
Chris Craik5854b342015-10-26 15:49:56 -0700380 renderer.renderGlop(state, glop);
Chris Craik818c9fb2015-10-23 14:33:42 -0700381
Chris Craik0b7e8242015-10-28 16:50:44 -0700382 if (op.destroy) {
Chris Craik9fded232015-11-11 16:42:34 -0800383 renderer.renderState().layerPool().putOrDelete(buffer);
Chris Craik0b7e8242015-10-28 16:50:44 -0700384 }
Chris Craik6fe991e52015-10-20 09:39:42 -0700385}
Chris Craikb565df12015-10-05 13:00:52 -0700386
387} // namespace uirenderer
388} // namespace android