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The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Asset management class. AssetManager objects are thread-safe.
19//
20#ifndef __LIBS_ASSETMANAGER_H
21#define __LIBS_ASSETMANAGER_H
22
Mathias Agopianb13b9bd2012-02-17 18:27:36 -080023#include <androidfw/Asset.h>
24#include <androidfw/AssetDir.h>
Mathias Agopian1f5762e2013-05-06 20:20:34 -070025#include <androidfw/ZipFileRO.h>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080026#include <utils/KeyedVector.h>
Mathias Agopianb13b9bd2012-02-17 18:27:36 -080027#include <utils/SortedVector.h>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080028#include <utils/String16.h>
Mathias Agopianb13b9bd2012-02-17 18:27:36 -080029#include <utils/String8.h>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080030#include <utils/threads.h>
Mathias Agopianb13b9bd2012-02-17 18:27:36 -080031#include <utils/Vector.h>
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080032
Christopher Tate6cce32b2010-07-12 18:21:36 -070033/*
34 * Native-app access is via the opaque typedef struct AAssetManager in the C namespace.
35 */
36#ifdef __cplusplus
37extern "C" {
38#endif
39
40struct AAssetManager { };
41
42#ifdef __cplusplus
43};
44#endif
45
46
47/*
48 * Now the proper C++ android-namespace definitions
49 */
50
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080051namespace android {
52
53class Asset; // fwd decl for things that include Asset.h first
54class ResTable;
55struct ResTable_config;
56
57/*
58 * Every application that uses assets needs one instance of this. A
59 * single instance may be shared across multiple threads, and a single
60 * thread may have more than one instance (the latter is discouraged).
61 *
62 * The purpose of the AssetManager is to create Asset objects. To do
63 * this efficiently it may cache information about the locations of
64 * files it has seen. This can be controlled with the "cacheMode"
65 * argument.
66 *
67 * The asset hierarchy may be examined like a filesystem, using
68 * AssetDir objects to peruse a single directory.
69 */
Christopher Tate6cce32b2010-07-12 18:21:36 -070070class AssetManager : public AAssetManager {
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080071public:
Mårten Kongstad65a05fd2014-01-31 14:01:52 +010072 static const char* RESOURCES_FILENAME;
Mårten Kongstad48d22322014-01-31 14:43:27 +010073 static const char* IDMAP_BIN;
74 static const char* OVERLAY_DIR;
75 static const char* TARGET_PACKAGE_NAME;
76 static const char* TARGET_APK_PATH;
77 static const char* IDMAP_DIR;
78
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080079 typedef enum CacheMode {
80 CACHE_UNKNOWN = 0,
81 CACHE_OFF, // don't try to cache file locations
82 CACHE_DEFER, // construct cache as pieces are needed
83 //CACHE_SCAN, // scan full(!) asset hierarchy at init() time
84 } CacheMode;
85
86 AssetManager(CacheMode cacheMode = CACHE_OFF);
87 virtual ~AssetManager(void);
88
89 static int32_t getGlobalCount();
90
91 /*
92 * Add a new source for assets. This can be called multiple times to
93 * look in multiple places for assets. It can be either a directory (for
94 * finding assets as raw files on the disk) or a ZIP file. This newly
95 * added asset path will be examined first when searching for assets,
Tao Baia6d7e3f2015-09-01 18:49:54 -070096 * before any that were previously added, the assets are added as shared
97 * library if appAsLib is true.
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080098 *
99 * Returns "true" on success, "false" on failure. If 'cookie' is non-NULL,
100 * then on success, *cookie is set to the value corresponding to the
101 * newly-added asset source.
102 */
Tao Baia6d7e3f2015-09-01 18:49:54 -0700103 bool addAssetPath(const String8& path, int32_t* cookie, bool appAsLib=false);
Mårten Kongstad48d22322014-01-31 14:43:27 +0100104 bool addOverlayPath(const String8& path, int32_t* cookie);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800105
106 /*
107 * Convenience for adding the standard system assets. Uses the
108 * ANDROID_ROOT environment variable to find them.
109 */
110 bool addDefaultAssets();
111
112 /*
113 * Iterate over the asset paths in this manager. (Previously
114 * added via addAssetPath() and addDefaultAssets().) On first call,
Narayan Kamath745d4ef2014-01-27 11:17:22 +0000115 * 'cookie' must be 0, resulting in the first cookie being returned.
116 * Each next cookie will be returned there-after, until -1 indicating
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800117 * the end has been reached.
118 */
Narayan Kamath745d4ef2014-01-27 11:17:22 +0000119 int32_t nextAssetPath(const int32_t cookie) const;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800120
121 /*
122 * Return an asset path in the manager. 'which' must be between 0 and
123 * countAssetPaths().
124 */
Narayan Kamath745d4ef2014-01-27 11:17:22 +0000125 String8 getAssetPath(const int32_t cookie) const;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800126
127 /*
128 * Set the current locale and vendor. The locale can change during
129 * the lifetime of an AssetManager if the user updates the device's
130 * language setting. The vendor is less likely to change.
131 *
132 * Pass in NULL to indicate no preference.
133 */
134 void setLocale(const char* locale);
135 void setVendor(const char* vendor);
136
137 /*
138 * Choose screen orientation for resources values returned.
139 */
140 void setConfiguration(const ResTable_config& config, const char* locale = NULL);
141
Dianne Hackborn08d5b8f2010-08-04 11:12:40 -0700142 void getConfiguration(ResTable_config* outConfig) const;
143
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800144 typedef Asset::AccessMode AccessMode; // typing shortcut
145
146 /*
147 * Open an asset.
148 *
149 * This will search through locale-specific and vendor-specific
150 * directories and packages to find the file.
151 *
152 * The object returned does not depend on the AssetManager. It should
153 * be freed by calling Asset::close().
154 */
155 Asset* open(const char* fileName, AccessMode mode);
156
157 /*
158 * Open a non-asset file as an asset.
159 *
160 * This is for opening files that are included in an asset package
161 * but aren't assets. These sit outside the usual "locale/vendor"
162 * path hierarchy, and will not be seen by "AssetDir" or included
163 * in our filename cache.
164 */
Adam Lesinskide898ff2014-01-29 18:20:45 -0800165 Asset* openNonAsset(const char* fileName, AccessMode mode, int32_t* outCookie = NULL);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800166
167 /*
168 * Explicit non-asset file. The file explicitly named by the cookie (the
169 * resource set to look in) and fileName will be opened and returned.
170 */
Narayan Kamath745d4ef2014-01-27 11:17:22 +0000171 Asset* openNonAsset(const int32_t cookie, const char* fileName, AccessMode mode);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800172
173 /*
174 * Open a directory within the asset hierarchy.
175 *
176 * The contents of the directory are an amalgam of vendor-specific,
177 * locale-specific, and generic assets stored loosely or in asset
178 * packages. Depending on the cache setting and previous accesses,
179 * this call may incur significant disk overhead.
180 *
181 * To open the top-level directory, pass in "".
182 */
183 AssetDir* openDir(const char* dirName);
184
185 /*
Dianne Hackbornbb9ea302009-05-18 15:22:00 -0700186 * Open a directory within a particular path of the asset manager.
187 *
188 * The contents of the directory are an amalgam of vendor-specific,
189 * locale-specific, and generic assets stored loosely or in asset
190 * packages. Depending on the cache setting and previous accesses,
191 * this call may incur significant disk overhead.
192 *
193 * To open the top-level directory, pass in "".
194 */
Narayan Kamath745d4ef2014-01-27 11:17:22 +0000195 AssetDir* openNonAssetDir(const int32_t cookie, const char* dirName);
Dianne Hackbornbb9ea302009-05-18 15:22:00 -0700196
197 /*
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800198 * Get the type of a file in the asset hierarchy. They will either
199 * be "regular" or "directory". [Currently only works for "regular".]
200 *
201 * Can also be used as a quick test for existence of a file.
202 */
203 FileType getFileType(const char* fileName);
204
205 /*
206 * Return the complete resource table to find things in the package.
207 */
208 const ResTable& getResources(bool required = true) const;
209
210 /*
211 * Discard cached filename information. This only needs to be called
212 * if somebody has updated the set of "loose" files, and we want to
213 * discard our cached notion of what's where.
214 */
215 void purge(void) { purgeFileNameCacheLocked(); }
216
217 /*
218 * Return true if the files this AssetManager references are all
219 * up-to-date (have not been changed since it was created). If false
220 * is returned, you will need to create a new AssetManager to get
221 * the current data.
222 */
223 bool isUpToDate();
224
225 /**
226 * Get the known locales for this asset manager object.
227 */
228 void getLocales(Vector<String8>* locales) const;
229
Mårten Kongstad65a05fd2014-01-31 14:01:52 +0100230 /**
231 * Generate idmap data to translate resources IDs between a package and a
232 * corresponding overlay package.
233 */
234 bool createIdmap(const char* targetApkPath, const char* overlayApkPath,
Dianne Hackbornd9e385b2014-02-11 13:56:21 -0800235 uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize);
Mårten Kongstad65a05fd2014-01-31 14:01:52 +0100236
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800237private:
238 struct asset_path
239 {
Mårten Kongstadcb7b63d2014-11-07 10:57:15 +0100240 asset_path() : path(""), type(kFileTypeRegular), idmap(""), isSystemOverlay(false) {}
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800241 String8 path;
242 FileType type;
Mårten Kongstad57f4b772011-03-17 14:13:41 +0100243 String8 idmap;
Mårten Kongstadcb7b63d2014-11-07 10:57:15 +0100244 bool isSystemOverlay;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800245 };
246
247 Asset* openInPathLocked(const char* fileName, AccessMode mode,
248 const asset_path& path);
249 Asset* openNonAssetInPathLocked(const char* fileName, AccessMode mode,
250 const asset_path& path);
251 Asset* openInLocaleVendorLocked(const char* fileName, AccessMode mode,
252 const asset_path& path, const char* locale, const char* vendor);
253 String8 createPathNameLocked(const asset_path& path, const char* locale,
254 const char* vendor);
255 String8 createPathNameLocked(const asset_path& path, const char* rootDir);
256 String8 createZipSourceNameLocked(const String8& zipFileName,
257 const String8& dirName, const String8& fileName);
258
259 ZipFileRO* getZipFileLocked(const asset_path& path);
260 Asset* openAssetFromFileLocked(const String8& fileName, AccessMode mode);
261 Asset* openAssetFromZipLocked(const ZipFileRO* pZipFile,
262 const ZipEntryRO entry, AccessMode mode, const String8& entryName);
263
264 bool scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
265 const asset_path& path, const char* rootDir, const char* dirName);
266 SortedVector<AssetDir::FileInfo>* scanDirLocked(const String8& path);
267 bool scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
268 const asset_path& path, const char* rootDir, const char* dirName);
269 void mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
270 const SortedVector<AssetDir::FileInfo>* pContents);
271
272 void loadFileNameCacheLocked(void);
273 void fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
274 const char* dirName);
275 bool fncScanAndMergeDirLocked(
276 SortedVector<AssetDir::FileInfo>* pMergedInfo,
277 const asset_path& path, const char* locale, const char* vendor,
278 const char* dirName);
279 void purgeFileNameCacheLocked(void);
280
281 const ResTable* getResTable(bool required = true) const;
282 void setLocaleLocked(const char* locale);
283 void updateResourceParamsLocked() const;
Tao Baia6d7e3f2015-09-01 18:49:54 -0700284 bool appendPathToResTable(const asset_path& ap, bool appAsLib=false) const;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800285
Mårten Kongstad57f4b772011-03-17 14:13:41 +0100286 Asset* openIdmapLocked(const struct asset_path& ap) const;
287
Mårten Kongstad48d22322014-01-31 14:43:27 +0100288 void addSystemOverlays(const char* pathOverlaysList, const String8& targetPackagePath,
289 ResTable* sharedRes, size_t offset) const;
Mårten Kongstad57f4b772011-03-17 14:13:41 +0100290
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800291 class SharedZip : public RefBase {
292 public:
Mårten Kongstad48d22322014-01-31 14:43:27 +0100293 static sp<SharedZip> get(const String8& path, bool createIfNotPresent = true);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800294
295 ZipFileRO* getZip();
296
297 Asset* getResourceTableAsset();
298 Asset* setResourceTableAsset(Asset* asset);
299
Dianne Hackborn78c40512009-07-06 11:07:40 -0700300 ResTable* getResourceTable();
301 ResTable* setResourceTable(ResTable* res);
302
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800303 bool isUpToDate();
Mårten Kongstad48d22322014-01-31 14:43:27 +0100304
305 void addOverlay(const asset_path& ap);
306 bool getOverlay(size_t idx, asset_path* out) const;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800307
308 protected:
309 ~SharedZip();
310
311 private:
312 SharedZip(const String8& path, time_t modWhen);
313 SharedZip(); // <-- not implemented
314
315 String8 mPath;
316 ZipFileRO* mZipFile;
317 time_t mModWhen;
318
319 Asset* mResourceTableAsset;
Dianne Hackborn78c40512009-07-06 11:07:40 -0700320 ResTable* mResourceTable;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800321
Mårten Kongstad48d22322014-01-31 14:43:27 +0100322 Vector<asset_path> mOverlays;
323
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800324 static Mutex gLock;
325 static DefaultKeyedVector<String8, wp<SharedZip> > gOpen;
326 };
327
328 /*
329 * Manage a set of Zip files. For each file we need a pointer to the
330 * ZipFile and a time_t with the file's modification date.
331 *
332 * We currently only have two zip files (current app, "common" app).
333 * (This was originally written for 8, based on app/locale/vendor.)
334 */
335 class ZipSet {
336 public:
337 ZipSet(void);
338 ~ZipSet(void);
339
340 /*
341 * Return a ZipFileRO structure for a ZipFileRO with the specified
342 * parameters.
343 */
344 ZipFileRO* getZip(const String8& path);
345
Dianne Hackborn78c40512009-07-06 11:07:40 -0700346 Asset* getZipResourceTableAsset(const String8& path);
347 Asset* setZipResourceTableAsset(const String8& path, Asset* asset);
348
349 ResTable* getZipResourceTable(const String8& path);
350 ResTable* setZipResourceTable(const String8& path, ResTable* res);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800351
352 // generate path, e.g. "common/en-US-noogle.zip"
353 static String8 getPathName(const char* path);
354
355 bool isUpToDate();
Mårten Kongstad48d22322014-01-31 14:43:27 +0100356
357 void addOverlay(const String8& path, const asset_path& overlay);
358 bool getOverlay(const String8& path, size_t idx, asset_path* out) const;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800359
360 private:
361 void closeZip(int idx);
362
363 int getIndex(const String8& zip) const;
364 mutable Vector<String8> mZipPath;
365 mutable Vector<sp<SharedZip> > mZipFile;
366 };
367
368 // Protect all internal state.
369 mutable Mutex mLock;
370
371 ZipSet mZipSet;
372
373 Vector<asset_path> mAssetPaths;
374 char* mLocale;
375 char* mVendor;
376
377 mutable ResTable* mResources;
378 ResTable_config* mConfig;
379
380 /*
381 * Cached data for "loose" files. This lets us avoid poking at the
382 * filesystem when searching for loose assets. Each entry is the
383 * "extended partial" path, e.g. "default/default/foo/bar.txt". The
384 * full set of files is present, including ".EXCLUDE" entries.
385 *
386 * We do not cache directory names. We don't retain the ".gz",
387 * because to our clients "foo" and "foo.gz" both look like "foo".
388 */
389 CacheMode mCacheMode; // is the cache enabled?
390 bool mCacheValid; // clear when locale or vendor changes
391 SortedVector<AssetDir::FileInfo> mCache;
392};
393
394}; // namespace android
395
396#endif // __LIBS_ASSETMANAGER_H