blob: 6184644ed2052513b331f23f05a5d8d558b49b9a [file] [log] [blame]
David Liaf94ceb2011-03-01 16:54:04 -08001/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <errno.h>
19#include <stdlib.h>
20#include <stdio.h>
21#include <string.h>
22#include <unistd.h>
23#include <fcntl.h>
24#include <sys/ioctl.h>
25#include <sys/types.h>
26#include <sys/mman.h>
27
28#include <cutils/atomic.h>
29
30
31#include <private/ui/android_natives_priv.h>
32
33#include <hardware/copybit.h>
34
35#include "gles2context.h"
36
37// ----------------------------------------------------------------------------
38namespace android
39{
40// ----------------------------------------------------------------------------
41
42const unsigned int NUM_DISPLAYS = 1;
43
44static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
45static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
46static pthread_key_t gEGLErrorKey = -1;
47#ifndef HAVE_ANDROID_OS
48namespace gl {
49pthread_key_t gGLKey = -1;
50}; // namespace gl
51#endif
52
53template<typename T>
54static T setError(GLint error, T returnValue)
55{
56 if (ggl_unlikely(gEGLErrorKey == -1)) {
57 pthread_mutex_lock(&gErrorKeyMutex);
58 if (gEGLErrorKey == -1)
59 pthread_key_create(&gEGLErrorKey, NULL);
60 pthread_mutex_unlock(&gErrorKeyMutex);
61 }
62 pthread_setspecific(gEGLErrorKey, (void*)error);
63 return returnValue;
64}
65
66static GLint getError()
67{
68 if (ggl_unlikely(gEGLErrorKey == -1))
69 return EGL_SUCCESS;
70 GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
71 if (error == 0) {
72 // The TLS key has been created by another thread, but the value for
73 // this thread has not been initialized.
74 return EGL_SUCCESS;
75 }
76 pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
77 return error;
78}
79
80// ----------------------------------------------------------------------------
81
82struct egl_display_t {
83 egl_display_t() : type(0), initialized(0) { }
84
85 static egl_display_t& get_display(EGLDisplay dpy);
86
87 static EGLBoolean is_valid(EGLDisplay dpy) {
88 return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
89 }
90
91 NativeDisplayType type;
92 volatile int32_t initialized;
93};
94
95static egl_display_t gDisplays[NUM_DISPLAYS];
96
97egl_display_t& egl_display_t::get_display(EGLDisplay dpy)
98{
99 return gDisplays[uintptr_t(dpy)-1U];
100}
101
102// ----------------------------------------------------------------------------
103
104struct egl_surface_t {
105 enum {
106 PAGE_FLIP = 0x00000001,
107 MAGIC = 0x31415265
108 };
109
110 uint32_t magic;
111 EGLDisplay dpy;
112 EGLConfig config;
113 EGLContext ctx;
114
115 egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
116 virtual ~egl_surface_t();
117 bool isValid() const;
118 virtual bool initCheck() const = 0;
119
120 virtual EGLBoolean bindDrawSurface(GLES2Context* gl) = 0;
121 virtual EGLBoolean bindReadSurface(GLES2Context* gl) = 0;
122 virtual EGLBoolean connect() {
123 return EGL_TRUE;
124 }
125 virtual void disconnect() {}
126 virtual EGLint getWidth() const = 0;
127 virtual EGLint getHeight() const = 0;
128
129 virtual EGLint getHorizontalResolution() const;
130 virtual EGLint getVerticalResolution() const;
131 virtual EGLint getRefreshRate() const;
132 virtual EGLint getSwapBehavior() const;
133 virtual EGLBoolean swapBuffers();
134 virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
135protected:
136 GGLSurface depth;
137};
138
139egl_surface_t::egl_surface_t(EGLDisplay dpy,
140 EGLConfig config,
141 int32_t depthFormat)
142 : magic(MAGIC), dpy(dpy), config(config), ctx(0)
143{
144 depth.version = sizeof(GGLSurface);
145 depth.data = 0;
146 depth.format = (GGLPixelFormat)depthFormat;
147}
148egl_surface_t::~egl_surface_t()
149{
150 magic = 0;
151 free(depth.data);
152}
153bool egl_surface_t::isValid() const
154{
155 LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
156 return magic == MAGIC;
157}
158
159EGLBoolean egl_surface_t::swapBuffers()
160{
161 return EGL_FALSE;
162}
163EGLint egl_surface_t::getHorizontalResolution() const
164{
165 return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
166}
167EGLint egl_surface_t::getVerticalResolution() const
168{
169 return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
170}
171EGLint egl_surface_t::getRefreshRate() const
172{
173 return (60 * EGL_DISPLAY_SCALING);
174}
175EGLint egl_surface_t::getSwapBehavior() const
176{
177 return EGL_BUFFER_PRESERVED;
178}
179EGLBoolean egl_surface_t::setSwapRectangle(
180 EGLint l, EGLint t, EGLint w, EGLint h)
181{
182 return EGL_FALSE;
183}
184
185// ----------------------------------------------------------------------------
186
187struct egl_window_surface_v2_t : public egl_surface_t {
188 egl_window_surface_v2_t(
189 EGLDisplay dpy, EGLConfig config,
190 int32_t depthFormat,
191 ANativeWindow* window);
192
193 ~egl_window_surface_v2_t();
194
195 virtual bool initCheck() const {
196 return true; // TODO: report failure if ctor fails
197 }
198 virtual EGLBoolean swapBuffers();
199 virtual EGLBoolean bindDrawSurface(GLES2Context* gl);
200 virtual EGLBoolean bindReadSurface(GLES2Context* gl);
201 virtual EGLBoolean connect();
202 virtual void disconnect();
203 virtual EGLint getWidth() const {
204 return width;
205 }
206 virtual EGLint getHeight() const {
207 return height;
208 }
209 virtual EGLint getHorizontalResolution() const;
210 virtual EGLint getVerticalResolution() const;
211 virtual EGLint getRefreshRate() const;
212 virtual EGLint getSwapBehavior() const;
213 virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
214
215private:
216 status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
217 status_t unlock(android_native_buffer_t* buf);
218 ANativeWindow* nativeWindow;
219 android_native_buffer_t* buffer;
220 android_native_buffer_t* previousBuffer;
221 gralloc_module_t const* module;
222 copybit_device_t* blitengine;
223 int width;
224 int height;
225 void* bits;
226 GGLFormat const* pixelFormatTable;
227
228 struct Rect {
229 inline Rect() { };
230 inline Rect(int32_t w, int32_t h)
231 : left(0), top(0), right(w), bottom(h) { }
232 inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
233 : left(l), top(t), right(r), bottom(b) { }
234 Rect& andSelf(const Rect& r) {
235 left = max(left, r.left);
236 top = max(top, r.top);
237 right = min(right, r.right);
238 bottom = min(bottom, r.bottom);
239 return *this;
240 }
241 bool isEmpty() const {
242 return (left>=right || top>=bottom);
243 }
244 void dump(char const* what) {
245 LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
246 what, left, top, right-left, bottom-top);
247 }
248
249 int32_t left;
250 int32_t top;
251 int32_t right;
252 int32_t bottom;
253 };
254
255 struct Region {
256 inline Region() : count(0) { }
257 typedef Rect const* const_iterator;
258 const_iterator begin() const {
259 return storage;
260 }
261 const_iterator end() const {
262 return storage+count;
263 }
264 static Region subtract(const Rect& lhs, const Rect& rhs) {
265 Region reg;
266 Rect* storage = reg.storage;
267 if (!lhs.isEmpty()) {
268 if (lhs.top < rhs.top) { // top rect
269 storage->left = lhs.left;
270 storage->top = lhs.top;
271 storage->right = lhs.right;
272 storage->bottom = rhs.top;
273 storage++;
274 }
275 const int32_t top = max(lhs.top, rhs.top);
276 const int32_t bot = min(lhs.bottom, rhs.bottom);
277 if (top < bot) {
278 if (lhs.left < rhs.left) { // left-side rect
279 storage->left = lhs.left;
280 storage->top = top;
281 storage->right = rhs.left;
282 storage->bottom = bot;
283 storage++;
284 }
285 if (lhs.right > rhs.right) { // right-side rect
286 storage->left = rhs.right;
287 storage->top = top;
288 storage->right = lhs.right;
289 storage->bottom = bot;
290 storage++;
291 }
292 }
293 if (lhs.bottom > rhs.bottom) { // bottom rect
294 storage->left = lhs.left;
295 storage->top = rhs.bottom;
296 storage->right = lhs.right;
297 storage->bottom = lhs.bottom;
298 storage++;
299 }
300 reg.count = storage - reg.storage;
301 }
302 return reg;
303 }
304 bool isEmpty() const {
305 return count<=0;
306 }
307private:
308 Rect storage[4];
309 ssize_t count;
310 };
311
312 struct region_iterator : public copybit_region_t {
313 region_iterator(const Region& region)
314 : b(region.begin()), e(region.end()) {
315 this->next = iterate;
316 }
317private:
318 static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
319 region_iterator const* me = static_cast<region_iterator const*>(self);
320 if (me->b != me->e) {
321 *reinterpret_cast<Rect*>(rect) = *me->b++;
322 return 1;
323 }
324 return 0;
325 }
326 mutable Region::const_iterator b;
327 Region::const_iterator const e;
328 };
329
330 void copyBlt(
331 android_native_buffer_t* dst, void* dst_vaddr,
332 android_native_buffer_t* src, void const* src_vaddr,
333 const Region& clip);
334
335 Rect dirtyRegion;
336 Rect oldDirtyRegion;
337};
338
339egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
340 EGLConfig config,
341 int32_t depthFormat,
342 ANativeWindow* window)
343 : egl_surface_t(dpy, config, depthFormat),
344 nativeWindow(window), buffer(0), previousBuffer(0), module(0),
345 blitengine(0), bits(NULL)
346{
347 hw_module_t const* pModule;
348 hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
349 module = reinterpret_cast<gralloc_module_t const*>(pModule);
350
351 if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
352 copybit_open(pModule, &blitengine);
353 }
354
355 pixelFormatTable = gglGetPixelFormatTable();
356
357 // keep a reference on the window
358 nativeWindow->common.incRef(&nativeWindow->common);
359 nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
360 nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
361 int format = 0;
362 nativeWindow->query(nativeWindow, NATIVE_WINDOW_FORMAT, &format);
363 LOGD("agl2: egl_window_surface_v2_t format=0x%.4X", format);
364// assert(0);
365}
366
367egl_window_surface_v2_t::~egl_window_surface_v2_t()
368{
369 if (buffer) {
370 buffer->common.decRef(&buffer->common);
371 }
372 if (previousBuffer) {
373 previousBuffer->common.decRef(&previousBuffer->common);
374 }
375 nativeWindow->common.decRef(&nativeWindow->common);
376 if (blitengine) {
377 copybit_close(blitengine);
378 }
379}
380
381EGLBoolean egl_window_surface_v2_t::connect()
382{
383 // we're intending to do software rendering
384 native_window_set_usage(nativeWindow,
385 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
386
387 // dequeue a buffer
388 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
389 return setError(EGL_BAD_ALLOC, EGL_FALSE);
390 }
391
392 // allocate a corresponding depth-buffer
393 width = buffer->width;
394 height = buffer->height;
395 if (depth.format) {
396 depth.width = width;
397 depth.height = height;
398 depth.stride = depth.width; // use the width here
399 assert(GGL_PIXEL_FORMAT_Z_32 == depth.format);
400 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*4);
401 if (depth.data == 0) {
402 return setError(EGL_BAD_ALLOC, EGL_FALSE);
403 }
404 }
405
406 // keep a reference on the buffer
407 buffer->common.incRef(&buffer->common);
408
409 // Lock the buffer
410 nativeWindow->lockBuffer(nativeWindow, buffer);
411 // pin the buffer down
412 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
413 GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
414 LOGE("connect() failed to lock buffer %p (%ux%u)",
415 buffer, buffer->width, buffer->height);
416 return setError(EGL_BAD_ACCESS, EGL_FALSE);
417 // FIXME: we should make sure we're not accessing the buffer anymore
418 }
419 return EGL_TRUE;
420}
421
422void egl_window_surface_v2_t::disconnect()
423{
424 if (buffer && bits) {
425 bits = NULL;
426 unlock(buffer);
427 }
428 // enqueue the last frame
429 if (buffer)
430 nativeWindow->queueBuffer(nativeWindow, buffer);
431 if (buffer) {
432 buffer->common.decRef(&buffer->common);
433 buffer = 0;
434 }
435 if (previousBuffer) {
436 previousBuffer->common.decRef(&previousBuffer->common);
437 previousBuffer = 0;
438 }
439}
440
441status_t egl_window_surface_v2_t::lock(
442 android_native_buffer_t* buf, int usage, void** vaddr)
443{
444 int err;
445
446 err = module->lock(module, buf->handle,
447 usage, 0, 0, buf->width, buf->height, vaddr);
448
449 return err;
450}
451
452status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
453{
454 if (!buf) return BAD_VALUE;
455 int err = NO_ERROR;
456
457 err = module->unlock(module, buf->handle);
458
459 return err;
460}
461
462void egl_window_surface_v2_t::copyBlt(
463 android_native_buffer_t* dst, void* dst_vaddr,
464 android_native_buffer_t* src, void const* src_vaddr,
465 const Region& clip)
466{
467 // FIXME: use copybit if possible
468 // NOTE: dst and src must be the same format
469
470 status_t err = NO_ERROR;
471 copybit_device_t* const copybit = blitengine;
472 if (copybit) {
473 copybit_image_t simg;
474 simg.w = src->stride;
475 simg.h = src->height;
476 simg.format = src->format;
477 simg.handle = const_cast<native_handle_t*>(src->handle);
478
479 copybit_image_t dimg;
480 dimg.w = dst->stride;
481 dimg.h = dst->height;
482 dimg.format = dst->format;
483 dimg.handle = const_cast<native_handle_t*>(dst->handle);
484
485 copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
486 copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
487 copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
488 region_iterator it(clip);
489 err = copybit->blit(copybit, &dimg, &simg, &it);
490 if (err != NO_ERROR) {
491 LOGE("copybit failed (%s)", strerror(err));
492 }
493 }
494
495 if (!copybit || err) {
496 Region::const_iterator cur = clip.begin();
497 Region::const_iterator end = clip.end();
498
499 const size_t bpp = pixelFormatTable[src->format].size;
500 const size_t dbpr = dst->stride * bpp;
501 const size_t sbpr = src->stride * bpp;
502
503 uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
504 uint8_t * const dst_bits = (uint8_t *)dst_vaddr;
505
506 while (cur != end) {
507 const Rect& r(*cur++);
508 ssize_t w = r.right - r.left;
509 ssize_t h = r.bottom - r.top;
510 if (w <= 0 || h<=0) continue;
511 size_t size = w * bpp;
512 uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
513 uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
514 if (dbpr==sbpr && size==sbpr) {
515 size *= h;
516 h = 1;
517 }
518 do {
519 memcpy(d, s, size);
520 d += dbpr;
521 s += sbpr;
522 } while (--h > 0);
523 }
524 }
525}
526
527EGLBoolean egl_window_surface_v2_t::swapBuffers()
528{
529 if (!buffer) {
530 return setError(EGL_BAD_ACCESS, EGL_FALSE);
531 }
532
533 /*
534 * Handle eglSetSwapRectangleANDROID()
535 * We copyback from the front buffer
536 */
537 if (!dirtyRegion.isEmpty()) {
538 dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
539 if (previousBuffer) {
540 // This was const Region copyBack, but that causes an
541 // internal compile error on simulator builds
542 /*const*/
543 Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
544 if (!copyBack.isEmpty()) {
545 void* prevBits;
546 if (lock(previousBuffer,
547 GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
548 // copy from previousBuffer to buffer
549 copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
550 unlock(previousBuffer);
551 }
552 }
553 }
554 oldDirtyRegion = dirtyRegion;
555 }
556
557 if (previousBuffer) {
558 previousBuffer->common.decRef(&previousBuffer->common);
559 previousBuffer = 0;
560 }
561
562 unlock(buffer);
563 previousBuffer = buffer;
564 nativeWindow->queueBuffer(nativeWindow, buffer);
565 buffer = 0;
566
567 // dequeue a new buffer
568 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
569
570 // TODO: lockBuffer should rather be executed when the very first
571 // direct rendering occurs.
572 nativeWindow->lockBuffer(nativeWindow, buffer);
573
574 // reallocate the depth-buffer if needed
575 if ((width != buffer->width) || (height != buffer->height)) {
576 // TODO: we probably should reset the swap rect here
577 // if the window size has changed
578 width = buffer->width;
579 height = buffer->height;
580 if (depth.data) {
581 free(depth.data);
582 depth.width = width;
583 depth.height = height;
584 depth.stride = buffer->stride;
585 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
586 if (depth.data == 0) {
587 setError(EGL_BAD_ALLOC, EGL_FALSE);
588 return EGL_FALSE;
589 }
590 }
591 }
592
593 // keep a reference on the buffer
594 buffer->common.incRef(&buffer->common);
595
596 // finally pin the buffer down
597 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
598 GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
599 LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
600 buffer, buffer->width, buffer->height);
601 return setError(EGL_BAD_ACCESS, EGL_FALSE);
602 // FIXME: we should make sure we're not accessing the buffer anymore
603 }
604 } else {
605 return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
606 }
607
608 return EGL_TRUE;
609}
610
611EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
612 EGLint l, EGLint t, EGLint w, EGLint h)
613{
614 dirtyRegion = Rect(l, t, l+w, t+h);
615 return EGL_TRUE;
616}
617
618EGLBoolean egl_window_surface_v2_t::bindDrawSurface(GLES2Context* gl)
619{
620 GGLSurface buffer;
621 buffer.version = sizeof(GGLSurface);
622 buffer.width = this->buffer->width;
623 buffer.height = this->buffer->height;
624 buffer.stride = this->buffer->stride;
625 buffer.data = (GGLubyte*)bits;
626 buffer.format = (GGLPixelFormat)this->buffer->format;
627 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
628 if (depth.data != gl->rasterizer.depthSurface.data)
629 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
630
631 return EGL_TRUE;
632}
633EGLBoolean egl_window_surface_v2_t::bindReadSurface(GLES2Context* gl)
634{
635 GGLSurface buffer;
636 buffer.version = sizeof(GGLSurface);
637 buffer.width = this->buffer->width;
638 buffer.height = this->buffer->height;
639 buffer.stride = this->buffer->stride;
640 buffer.data = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
641 buffer.format = (GGLPixelFormat)this->buffer->format;
642 puts("agl2: readBuffer not implemented");
643 //gl->rasterizer.interface.readBuffer(gl, &buffer);
644 return EGL_TRUE;
645}
646EGLint egl_window_surface_v2_t::getHorizontalResolution() const
647{
648 return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
649}
650EGLint egl_window_surface_v2_t::getVerticalResolution() const
651{
652 return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
653}
654EGLint egl_window_surface_v2_t::getRefreshRate() const
655{
656 return (60 * EGL_DISPLAY_SCALING); // FIXME
657}
658EGLint egl_window_surface_v2_t::getSwapBehavior() const
659{
660 /*
661 * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
662 * the content of the swapped buffer.
663 *
664 * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
665 *
666 * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
667 * only applies to the area specified by eglSetSwapRectangleANDROID(), that
668 * is, everything outside of this area is preserved.
669 *
670 * This implementation of EGL assumes the later case.
671 *
672 */
673
674 return EGL_BUFFER_DESTROYED;
675}
676
677// ----------------------------------------------------------------------------
678
679struct egl_pixmap_surface_t : public egl_surface_t {
680 egl_pixmap_surface_t(
681 EGLDisplay dpy, EGLConfig config,
682 int32_t depthFormat,
683 egl_native_pixmap_t const * pixmap);
684
685 virtual ~egl_pixmap_surface_t() { }
686
687 virtual bool initCheck() const {
688 return !depth.format || depth.data!=0;
689 }
690 virtual EGLBoolean bindDrawSurface(GLES2Context* gl);
691 virtual EGLBoolean bindReadSurface(GLES2Context* gl);
692 virtual EGLint getWidth() const {
693 return nativePixmap.width;
694 }
695 virtual EGLint getHeight() const {
696 return nativePixmap.height;
697 }
698private:
699 egl_native_pixmap_t nativePixmap;
700};
701
702egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
703 EGLConfig config,
704 int32_t depthFormat,
705 egl_native_pixmap_t const * pixmap)
706 : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
707{
708 if (depthFormat) {
709 depth.width = pixmap->width;
710 depth.height = pixmap->height;
711 depth.stride = depth.width; // use the width here
712 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
713 if (depth.data == 0) {
714 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
715 }
716 }
717}
718EGLBoolean egl_pixmap_surface_t::bindDrawSurface(GLES2Context* gl)
719{
720 GGLSurface buffer;
721 buffer.version = sizeof(GGLSurface);
722 buffer.width = nativePixmap.width;
723 buffer.height = nativePixmap.height;
724 buffer.stride = nativePixmap.stride;
725 buffer.data = nativePixmap.data;
726 buffer.format = (GGLPixelFormat)nativePixmap.format;
727
728 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
729 if (depth.data != gl->rasterizer.depthSurface.data)
730 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
731 return EGL_TRUE;
732}
733EGLBoolean egl_pixmap_surface_t::bindReadSurface(GLES2Context* gl)
734{
735 GGLSurface buffer;
736 buffer.version = sizeof(GGLSurface);
737 buffer.width = nativePixmap.width;
738 buffer.height = nativePixmap.height;
739 buffer.stride = nativePixmap.stride;
740 buffer.data = nativePixmap.data;
741 buffer.format = (GGLPixelFormat)nativePixmap.format;
742 puts("agl2: readBuffer not implemented");
743 //gl->rasterizer.interface.readBuffer(gl, &buffer);
744 return EGL_TRUE;
745}
746
747// ----------------------------------------------------------------------------
748
749struct egl_pbuffer_surface_t : public egl_surface_t {
750 egl_pbuffer_surface_t(
751 EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
752 int32_t w, int32_t h, int32_t f);
753
754 virtual ~egl_pbuffer_surface_t();
755
756 virtual bool initCheck() const {
757 return pbuffer.data != 0;
758 }
759 virtual EGLBoolean bindDrawSurface(GLES2Context* gl);
760 virtual EGLBoolean bindReadSurface(GLES2Context* gl);
761 virtual EGLint getWidth() const {
762 return pbuffer.width;
763 }
764 virtual EGLint getHeight() const {
765 return pbuffer.height;
766 }
767private:
768 GGLSurface pbuffer;
769};
770
771egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
772 EGLConfig config, int32_t depthFormat,
773 int32_t w, int32_t h, int32_t f)
774 : egl_surface_t(dpy, config, depthFormat)
775{
776 size_t size = w*h;
777 switch (f) {
778 case GGL_PIXEL_FORMAT_A_8:
779 size *= 1;
780 break;
781 case GGL_PIXEL_FORMAT_RGB_565:
782 size *= 2;
783 break;
784 case GGL_PIXEL_FORMAT_RGBA_8888:
785 size *= 4;
786 break;
787 case GGL_PIXEL_FORMAT_RGBX_8888:
788 size *= 4;
789 break;
790 default:
791 LOGE("incompatible pixel format for pbuffer (format=%d)", f);
792 pbuffer.data = 0;
793 break;
794 }
795 pbuffer.version = sizeof(GGLSurface);
796 pbuffer.width = w;
797 pbuffer.height = h;
798 pbuffer.stride = w;
799 pbuffer.data = (GGLubyte*)malloc(size);
800 pbuffer.format = (GGLPixelFormat)f;
801
802 if (depthFormat) {
803 depth.width = pbuffer.width;
804 depth.height = pbuffer.height;
805 depth.stride = depth.width; // use the width here
806 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
807 if (depth.data == 0) {
808 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
809 return;
810 }
811 }
812}
813egl_pbuffer_surface_t::~egl_pbuffer_surface_t()
814{
815 free(pbuffer.data);
816}
817EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(GLES2Context* gl)
818{
819 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &pbuffer);
820 if (depth.data != gl->rasterizer.depthSurface.data)
821 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
822 return EGL_TRUE;
823}
824EGLBoolean egl_pbuffer_surface_t::bindReadSurface(GLES2Context* gl)
825{
826 puts("agl2: readBuffer not implemented");
827 //gl->rasterizer.interface.readBuffer(gl, &pbuffer);
828 return EGL_TRUE;
829}
830
831// ----------------------------------------------------------------------------
832
833struct config_pair_t {
834 GLint key;
835 GLint value;
836};
837
838struct configs_t {
839 const config_pair_t* array;
840 int size;
841};
842
843struct config_management_t {
844 GLint key;
845 bool (*match)(GLint reqValue, GLint confValue);
846 static bool atLeast(GLint reqValue, GLint confValue) {
847 return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
848 }
849 static bool exact(GLint reqValue, GLint confValue) {
850 return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
851 }
852 static bool mask(GLint reqValue, GLint confValue) {
853 return (confValue & reqValue) == reqValue;
854 }
855 static bool ignore(GLint reqValue, GLint confValue) {
856 return true;
857 }
858};
859
860// ----------------------------------------------------------------------------
861
862#define VERSION_MAJOR 1
863#define VERSION_MINOR 2
864static char const * const gVendorString = "Google Inc.";
865static char const * const gVersionString = "0.0 Android Driver 0.0.0";
866static char const * const gClientApiString = "OpenGL ES2";
867static char const * const gExtensionsString =
868 //"EGL_KHR_image_base "
869 // "KHR_image_pixmap "
870 //"EGL_ANDROID_image_native_buffer "
871 //"EGL_ANDROID_swap_rectangle "
872 "";
873
874// ----------------------------------------------------------------------------
875
876struct extention_map_t {
877 const char * const name;
878 __eglMustCastToProperFunctionPointerType address;
879};
880
881static const extention_map_t gExtentionMap[] = {
882// { "glDrawTexsOES",
883// (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
884// { "glDrawTexiOES",
885// (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
886// { "glDrawTexfOES",
887// (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
888// { "glDrawTexxOES",
889// (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
890// { "glDrawTexsvOES",
891// (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
892// { "glDrawTexivOES",
893// (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
894// { "glDrawTexfvOES",
895// (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
896// { "glDrawTexxvOES",
897// (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
898// { "glQueryMatrixxOES",
899// (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
900// { "glEGLImageTargetTexture2DOES",
901// (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
902// { "glEGLImageTargetRenderbufferStorageOES",
903// (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
904// { "glClipPlanef",
905// (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
906// { "glClipPlanex",
907// (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
908// { "glBindBuffer",
909// (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
910// { "glBufferData",
911// (__eglMustCastToProperFunctionPointerType)&glBufferData },
912// { "glBufferSubData",
913// (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
914// { "glDeleteBuffers",
915// (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
916// { "glGenBuffers",
917// (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
918// { "eglCreateImageKHR",
919// (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
920// { "eglDestroyImageKHR",
921// (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
922// { "eglSetSwapRectangleANDROID",
923// (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
924};
925
926/*
927 * In the lists below, attributes names MUST be sorted.
928 * Additionally, all configs must be sorted according to
929 * the EGL specification.
930 */
931
932static config_pair_t const config_base_attribute_list[] = {
933 { EGL_STENCIL_SIZE, 0 },
934 { EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG },
935 { EGL_LEVEL, 0 },
936 { EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS },
937 { EGL_MAX_PBUFFER_PIXELS,
938 GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS },
939 { EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS },
940 { EGL_NATIVE_RENDERABLE, EGL_TRUE },
941 { EGL_NATIVE_VISUAL_ID, 0 },
942 { EGL_NATIVE_VISUAL_TYPE, GGL_PIXEL_FORMAT_RGBA_8888 },
943 { EGL_SAMPLES, 0 },
944 { EGL_SAMPLE_BUFFERS, 0 },
945 { EGL_TRANSPARENT_TYPE, EGL_NONE },
946 { EGL_TRANSPARENT_BLUE_VALUE, 0 },
947 { EGL_TRANSPARENT_GREEN_VALUE, 0 },
948 { EGL_TRANSPARENT_RED_VALUE, 0 },
949 { EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE },
950 { EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE },
951 { EGL_MIN_SWAP_INTERVAL, 1 },
952 { EGL_MAX_SWAP_INTERVAL, 1 },
953 { EGL_LUMINANCE_SIZE, 0 },
954 { EGL_ALPHA_MASK_SIZE, 0 },
955 { EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER },
956 { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT },
957 { EGL_CONFORMANT, 0 }
958};
959
960// These configs can override the base attribute list
961// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
962
963// 565 configs
964static config_pair_t const config_0_attribute_list[] = {
965 { EGL_BUFFER_SIZE, 16 },
966 { EGL_ALPHA_SIZE, 0 },
967 { EGL_BLUE_SIZE, 5 },
968 { EGL_GREEN_SIZE, 6 },
969 { EGL_RED_SIZE, 5 },
970 { EGL_DEPTH_SIZE, 0 },
971 { EGL_CONFIG_ID, 0 },
972 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
973 { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
974};
975
976static config_pair_t const config_1_attribute_list[] = {
977 { EGL_BUFFER_SIZE, 16 },
978 { EGL_ALPHA_SIZE, 0 },
979 { EGL_BLUE_SIZE, 5 },
980 { EGL_GREEN_SIZE, 6 },
981 { EGL_RED_SIZE, 5 },
982 { EGL_DEPTH_SIZE, 16 },
983 { EGL_CONFIG_ID, 1 },
984 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
985 { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
986};
987
988// RGB 888 configs
989static config_pair_t const config_2_attribute_list[] = {
990 { EGL_BUFFER_SIZE, 32 },
991 { EGL_ALPHA_SIZE, 0 },
992 { EGL_BLUE_SIZE, 8 },
993 { EGL_GREEN_SIZE, 8 },
994 { EGL_RED_SIZE, 8 },
995 { EGL_DEPTH_SIZE, 0 },
996 { EGL_CONFIG_ID, 6 },
997 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
998 { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
999};
1000
1001static config_pair_t const config_3_attribute_list[] = {
1002 { EGL_BUFFER_SIZE, 32 },
1003 { EGL_ALPHA_SIZE, 0 },
1004 { EGL_BLUE_SIZE, 8 },
1005 { EGL_GREEN_SIZE, 8 },
1006 { EGL_RED_SIZE, 8 },
1007 { EGL_DEPTH_SIZE, 16 },
1008 { EGL_CONFIG_ID, 7 },
1009 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
1010 { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1011};
1012
1013// 8888 configs
1014static config_pair_t const config_4_attribute_list[] = {
1015 { EGL_BUFFER_SIZE, 32 },
1016 { EGL_ALPHA_SIZE, 8 },
1017 { EGL_BLUE_SIZE, 8 },
1018 { EGL_GREEN_SIZE, 8 },
1019 { EGL_RED_SIZE, 8 },
1020 { EGL_DEPTH_SIZE, 0 },
1021 { EGL_CONFIG_ID, 2 },
1022 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1023 { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1024};
1025
1026static config_pair_t const config_5_attribute_list[] = {
1027 { EGL_BUFFER_SIZE, 32 },
1028 { EGL_ALPHA_SIZE, 8 },
1029 { EGL_BLUE_SIZE, 8 },
1030 { EGL_GREEN_SIZE, 8 },
1031 { EGL_RED_SIZE, 8 },
1032 { EGL_DEPTH_SIZE, 16 },
1033 { EGL_CONFIG_ID, 3 },
1034 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1035 { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1036};
1037
1038// A8 configs
1039static config_pair_t const config_6_attribute_list[] = {
1040 { EGL_BUFFER_SIZE, 8 },
1041 { EGL_ALPHA_SIZE, 8 },
1042 { EGL_BLUE_SIZE, 0 },
1043 { EGL_GREEN_SIZE, 0 },
1044 { EGL_RED_SIZE, 0 },
1045 { EGL_DEPTH_SIZE, 0 },
1046 { EGL_CONFIG_ID, 4 },
1047 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1048 { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1049};
1050
1051static config_pair_t const config_7_attribute_list[] = {
1052 { EGL_BUFFER_SIZE, 8 },
1053 { EGL_ALPHA_SIZE, 8 },
1054 { EGL_BLUE_SIZE, 0 },
1055 { EGL_GREEN_SIZE, 0 },
1056 { EGL_RED_SIZE, 0 },
1057 { EGL_DEPTH_SIZE, 16 },
1058 { EGL_CONFIG_ID, 5 },
1059 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1060 { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1061};
1062
1063static configs_t const gConfigs[] = {
1064 { config_0_attribute_list, NELEM(config_0_attribute_list) },
1065 { config_1_attribute_list, NELEM(config_1_attribute_list) },
1066 { config_2_attribute_list, NELEM(config_2_attribute_list) },
1067 { config_3_attribute_list, NELEM(config_3_attribute_list) },
1068 { config_4_attribute_list, NELEM(config_4_attribute_list) },
1069 { config_5_attribute_list, NELEM(config_5_attribute_list) },
1070// { config_6_attribute_list, NELEM(config_6_attribute_list) },
1071// { config_7_attribute_list, NELEM(config_7_attribute_list) },
1072};
1073
1074static config_management_t const gConfigManagement[] = {
1075 { EGL_BUFFER_SIZE, config_management_t::atLeast },
1076 { EGL_ALPHA_SIZE, config_management_t::atLeast },
1077 { EGL_BLUE_SIZE, config_management_t::atLeast },
1078 { EGL_GREEN_SIZE, config_management_t::atLeast },
1079 { EGL_RED_SIZE, config_management_t::atLeast },
1080 { EGL_DEPTH_SIZE, config_management_t::atLeast },
1081 { EGL_STENCIL_SIZE, config_management_t::atLeast },
1082 { EGL_CONFIG_CAVEAT, config_management_t::exact },
1083 { EGL_CONFIG_ID, config_management_t::exact },
1084 { EGL_LEVEL, config_management_t::exact },
1085 { EGL_MAX_PBUFFER_HEIGHT, config_management_t::ignore },
1086 { EGL_MAX_PBUFFER_PIXELS, config_management_t::ignore },
1087 { EGL_MAX_PBUFFER_WIDTH, config_management_t::ignore },
1088 { EGL_NATIVE_RENDERABLE, config_management_t::exact },
1089 { EGL_NATIVE_VISUAL_ID, config_management_t::ignore },
1090 { EGL_NATIVE_VISUAL_TYPE, config_management_t::exact },
1091 { EGL_SAMPLES, config_management_t::exact },
1092 { EGL_SAMPLE_BUFFERS, config_management_t::exact },
1093 { EGL_SURFACE_TYPE, config_management_t::mask },
1094 { EGL_TRANSPARENT_TYPE, config_management_t::exact },
1095 { EGL_TRANSPARENT_BLUE_VALUE, config_management_t::exact },
1096 { EGL_TRANSPARENT_GREEN_VALUE, config_management_t::exact },
1097 { EGL_TRANSPARENT_RED_VALUE, config_management_t::exact },
1098 { EGL_BIND_TO_TEXTURE_RGBA, config_management_t::exact },
1099 { EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact },
1100 { EGL_MIN_SWAP_INTERVAL, config_management_t::exact },
1101 { EGL_MAX_SWAP_INTERVAL, config_management_t::exact },
1102 { EGL_LUMINANCE_SIZE, config_management_t::atLeast },
1103 { EGL_ALPHA_MASK_SIZE, config_management_t::atLeast },
1104 { EGL_COLOR_BUFFER_TYPE, config_management_t::exact },
1105 { EGL_RENDERABLE_TYPE, config_management_t::mask },
1106 { EGL_CONFORMANT, config_management_t::mask }
1107};
1108
1109
1110static config_pair_t const config_defaults[] = {
1111 // attributes that are not specified are simply ignored, if a particular
1112 // one needs not be ignored, it must be specified here, eg:
1113 // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1114};
1115
1116// ----------------------------------------------------------------------------
1117
1118static status_t getConfigFormatInfo(EGLint configID,
1119 int32_t& pixelFormat, int32_t& depthFormat)
1120{
1121 switch (configID) {
1122 case 0:
1123 pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1124 depthFormat = 0;
1125 break;
1126 case 1:
1127 pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1128 depthFormat = GGL_PIXEL_FORMAT_Z_32;
1129 break;
1130 case 2:
1131 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1132 depthFormat = 0;
1133 break;
1134 case 3:
1135 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1136 depthFormat = GGL_PIXEL_FORMAT_Z_32;
1137 break;
1138 case 4:
1139 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1140 depthFormat = 0;
1141 break;
1142 case 5:
1143 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1144 depthFormat = GGL_PIXEL_FORMAT_Z_32;
1145 break;
1146 case 6:
1147 pixelFormat = GGL_PIXEL_FORMAT_A_8;
1148 depthFormat = 0;
1149 break;
1150 case 7:
1151 pixelFormat = GGL_PIXEL_FORMAT_A_8;
1152 depthFormat = GGL_PIXEL_FORMAT_Z_32;
1153 break;
1154 default:
1155 return NAME_NOT_FOUND;
1156 }
1157 return NO_ERROR;
1158}
1159
1160// ----------------------------------------------------------------------------
1161
1162template<typename T>
1163static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1164{
1165 while (first <= last) {
1166 int mid = (first + last) / 2;
1167 if (key > sortedArray[mid].key) {
1168 first = mid + 1;
1169 } else if (key < sortedArray[mid].key) {
1170 last = mid - 1;
1171 } else {
1172 return mid;
1173 }
1174 }
1175 return -1;
1176}
1177
1178static int isAttributeMatching(int i, EGLint attr, EGLint val)
1179{
1180 // look for the attribute in all of our configs
1181 config_pair_t const* configFound = gConfigs[i].array;
1182 int index = binarySearch<config_pair_t>(
1183 gConfigs[i].array,
1184 0, gConfigs[i].size-1,
1185 attr);
1186 if (index < 0) {
1187 configFound = config_base_attribute_list;
1188 index = binarySearch<config_pair_t>(
1189 config_base_attribute_list,
1190 0, NELEM(config_base_attribute_list)-1,
1191 attr);
1192 }
1193 if (index >= 0) {
1194 // attribute found, check if this config could match
1195 int cfgMgtIndex = binarySearch<config_management_t>(
1196 gConfigManagement,
1197 0, NELEM(gConfigManagement)-1,
1198 attr);
1199 if (cfgMgtIndex >= 0) {
1200 bool match = gConfigManagement[cfgMgtIndex].match(
1201 val, configFound[index].value);
1202 if (match) {
1203 // this config matches
1204 return 1;
1205 }
1206 } else {
1207 // attribute not found. this should NEVER happen.
1208 }
1209 } else {
1210 // error, this attribute doesn't exist
1211 }
1212 return 0;
1213}
1214
1215static int makeCurrent(GLES2Context* gl)
1216{
1217 GLES2Context* current = (GLES2Context*)getGlThreadSpecific();
1218 if (gl) {
1219 egl_context_t* c = egl_context_t::context(gl);
1220 if (c->flags & egl_context_t::IS_CURRENT) {
1221 if (current != gl) {
1222 // it is an error to set a context current, if it's already
1223 // current to another thread
1224 return -1;
1225 }
1226 } else {
1227 if (current) {
1228 // mark the current context as not current, and flush
1229 glFlush();
1230 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1231 }
1232 }
1233 if (!(c->flags & egl_context_t::IS_CURRENT)) {
1234 // The context is not current, make it current!
1235 setGlThreadSpecific(gl);
1236 c->flags |= egl_context_t::IS_CURRENT;
1237 }
1238 } else {
1239 if (current) {
1240 // mark the current context as not current, and flush
1241 glFlush();
1242 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1243 }
1244 // this thread has no context attached to it
1245 setGlThreadSpecific(0);
1246 }
1247 return 0;
1248}
1249
1250static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1251 EGLint attribute, EGLint *value)
1252{
1253 size_t numConfigs = NELEM(gConfigs);
1254 int index = (int)config;
1255 if (uint32_t(index) >= numConfigs)
1256 return setError(EGL_BAD_CONFIG, EGL_FALSE);
1257
1258 int attrIndex;
1259 attrIndex = binarySearch<config_pair_t>(
1260 gConfigs[index].array,
1261 0, gConfigs[index].size-1,
1262 attribute);
1263 if (attrIndex>=0) {
1264 *value = gConfigs[index].array[attrIndex].value;
1265 return EGL_TRUE;
1266 }
1267
1268 attrIndex = binarySearch<config_pair_t>(
1269 config_base_attribute_list,
1270 0, NELEM(config_base_attribute_list)-1,
1271 attribute);
1272 if (attrIndex>=0) {
1273 *value = config_base_attribute_list[attrIndex].value;
1274 return EGL_TRUE;
1275 }
1276 return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1277}
1278
1279static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1280 NativeWindowType window, const EGLint *attrib_list)
1281{
1282 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1283 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1284 if (window == 0)
1285 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1286
1287 EGLint surfaceType;
1288 if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1289 return EGL_FALSE;
1290
1291 if (!(surfaceType & EGL_WINDOW_BIT))
1292 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1293
1294 if (reinterpret_cast<ANativeWindow*>(window)->common.magic !=
1295 ANDROID_NATIVE_WINDOW_MAGIC) {
1296 return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1297 }
1298
1299 EGLint configID;
1300 if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1301 return EGL_FALSE;
1302
1303 int32_t depthFormat;
1304 int32_t pixelFormat;
1305 if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1306 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1307 }
1308
1309 // FIXME: we don't have access to the pixelFormat here just yet.
1310 // (it's possible that the surface is not fully initialized)
1311 // maybe this should be done after the page-flip
1312 //if (EGLint(info.format) != pixelFormat)
1313 // return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1314
1315 egl_surface_t* surface;
1316 surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1317 reinterpret_cast<ANativeWindow*>(window));
1318
1319 if (!surface->initCheck()) {
1320 // there was a problem in the ctor, the error
1321 // flag has been set.
1322 delete surface;
1323 surface = 0;
1324 }
1325 return surface;
1326}
1327
1328static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1329 NativePixmapType pixmap, const EGLint *attrib_list)
1330{
1331 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1332 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1333 if (pixmap == 0)
1334 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1335
1336 EGLint surfaceType;
1337 if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1338 return EGL_FALSE;
1339
1340 if (!(surfaceType & EGL_PIXMAP_BIT))
1341 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1342
1343 if (reinterpret_cast<egl_native_pixmap_t*>(pixmap)->version !=
1344 sizeof(egl_native_pixmap_t)) {
1345 return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1346 }
1347
1348 EGLint configID;
1349 if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1350 return EGL_FALSE;
1351
1352 int32_t depthFormat;
1353 int32_t pixelFormat;
1354 if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1355 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1356 }
1357
1358 if (reinterpret_cast<egl_native_pixmap_t *>(pixmap)->format != pixelFormat)
1359 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1360
1361 egl_surface_t* surface =
1362 new egl_pixmap_surface_t(dpy, config, depthFormat,
1363 reinterpret_cast<egl_native_pixmap_t*>(pixmap));
1364
1365 if (!surface->initCheck()) {
1366 // there was a problem in the ctor, the error
1367 // flag has been set.
1368 delete surface;
1369 surface = 0;
1370 }
1371 return surface;
1372}
1373
1374static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1375 const EGLint *attrib_list)
1376{
1377 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1378 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1379
1380 EGLint surfaceType;
1381 if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1382 return EGL_FALSE;
1383
1384 if (!(surfaceType & EGL_PBUFFER_BIT))
1385 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1386
1387 EGLint configID;
1388 if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1389 return EGL_FALSE;
1390
1391 int32_t depthFormat;
1392 int32_t pixelFormat;
1393 if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1394 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1395 }
1396
1397 int32_t w = 0;
1398 int32_t h = 0;
1399 while (attrib_list[0]) {
1400 if (attrib_list[0] == EGL_WIDTH) w = attrib_list[1];
1401 if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1402 attrib_list+=2;
1403 }
1404
1405 egl_surface_t* surface =
1406 new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1407
1408 if (!surface->initCheck()) {
1409 // there was a problem in the ctor, the error
1410 // flag has been set.
1411 delete surface;
1412 surface = 0;
1413 }
1414 return surface;
1415}
1416
1417// ----------------------------------------------------------------------------
1418}; // namespace android
1419// ----------------------------------------------------------------------------
1420
1421using namespace android;
1422
1423// ----------------------------------------------------------------------------
1424// Initialization
1425// ----------------------------------------------------------------------------
1426
1427EGLDisplay eglGetDisplay(NativeDisplayType display)
1428{
1429 puts("agl2:eglGetDisplay");
1430#ifndef HAVE_ANDROID_OS
1431 // this just needs to be done once
1432 if (gGLKey == -1) {
1433 pthread_mutex_lock(&gInitMutex);
1434 if (gGLKey == -1)
1435 pthread_key_create(&gGLKey, NULL);
1436 pthread_mutex_unlock(&gInitMutex);
1437 }
1438#endif
1439 if (display == EGL_DEFAULT_DISPLAY) {
1440 EGLDisplay dpy = (EGLDisplay)1;
1441 egl_display_t& d = egl_display_t::get_display(dpy);
1442 d.type = display;
1443 return dpy;
1444 }
1445 return EGL_NO_DISPLAY;
1446}
1447
1448EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1449{
1450 puts("agl2:eglInitialize");
1451 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1452 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1453
1454 EGLBoolean res = EGL_TRUE;
1455 egl_display_t& d = egl_display_t::get_display(dpy);
1456
1457 if (android_atomic_inc(&d.initialized) == 0) {
1458 // initialize stuff here if needed
1459 //pthread_mutex_lock(&gInitMutex);
1460 //pthread_mutex_unlock(&gInitMutex);
1461 }
1462
1463 if (res == EGL_TRUE) {
1464 if (major != NULL) *major = VERSION_MAJOR;
1465 if (minor != NULL) *minor = VERSION_MINOR;
1466 }
1467 return res;
1468}
1469
1470EGLBoolean eglTerminate(EGLDisplay dpy)
1471{
1472 puts("agl2:eglTerminate");
1473 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1474 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1475
1476 EGLBoolean res = EGL_TRUE;
1477 egl_display_t& d = egl_display_t::get_display(dpy);
1478 if (android_atomic_dec(&d.initialized) == 1) {
1479 // TODO: destroy all resources (surfaces, contexts, etc...)
1480 //pthread_mutex_lock(&gInitMutex);
1481 //pthread_mutex_unlock(&gInitMutex);
1482 }
1483 return res;
1484}
1485
1486// ----------------------------------------------------------------------------
1487// configuration
1488// ----------------------------------------------------------------------------
1489
1490EGLBoolean eglGetConfigs( EGLDisplay dpy,
1491 EGLConfig *configs,
1492 EGLint config_size, EGLint *num_config)
1493{
1494 puts("agl2:eglGetConfigs");
1495 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1496 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1497
1498 GLint numConfigs = NELEM(gConfigs);
1499 if (!configs) {
1500 *num_config = numConfigs;
1501 return EGL_TRUE;
1502 }
1503 GLint i;
1504 for (i=0 ; i<numConfigs && i<config_size ; i++) {
1505 *configs++ = (EGLConfig)i;
1506 }
1507 *num_config = i;
1508 return EGL_TRUE;
1509}
1510
1511static const char * ATTRIBUTE_NAMES [] = {
1512 "EGL_BUFFER_SIZE",
1513 "EGL_ALPHA_SIZE",
1514 "EGL_BLUE_SIZE",
1515 "EGL_GREEN_SIZE",
1516 "EGL_RED_SIZE",
1517 "EGL_DEPTH_SIZE",
1518 "EGL_STENCIL_SIZE",
1519 "EGL_CONFIG_CAVEAT",
1520 "EGL_CONFIG_ID",
1521 "EGL_LEVEL",
1522 "EGL_MAX_PBUFFER_HEIGHT",
1523 "EGL_MAX_PBUFFER_PIXELS",
1524 "EGL_MAX_PBUFFER_WIDTH",
1525 "EGL_NATIVE_RENDERABLE",
1526 "EGL_NATIVE_VISUAL_ID",
1527 "EGL_NATIVE_VISUAL_TYPE",
1528 "EGL_PRESERVED_RESOURCES",
1529 "EGL_SAMPLES",
1530 "EGL_SAMPLE_BUFFERS",
1531 "EGL_SURFACE_TYPE",
1532 "EGL_TRANSPARENT_TYPE",
1533 "EGL_TRANSPARENT_BLUE_VALUE",
1534 "EGL_TRANSPARENT_GREEN_VALUE",
1535 "EGL_TRANSPARENT_RED_VALUE",
1536 "EGL_NONE", /* Attrib list terminator */
1537 "EGL_BIND_TO_TEXTURE_RGB",
1538 "EGL_BIND_TO_TEXTURE_RGBA",
1539 "EGL_MIN_SWAP_INTERVAL",
1540 "EGL_MAX_SWAP_INTERVAL",
1541 "EGL_LUMINANCE_SIZE",
1542 "EGL_ALPHA_MASK_SIZE",
1543 "EGL_COLOR_BUFFER_TYPE",
1544 "EGL_RENDERABLE_TYPE",
1545 "EGL_MATCH_NATIVE_PIXMAP", /* Pseudo-attribute (not queryable) */
1546 "EGL_CONFORMANT",
1547};
1548
1549EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1550 EGLConfig *configs, EGLint config_size,
1551 EGLint *num_config)
1552{
1553 puts("agl2:eglChooseConfig");
1554 LOGD("\n***\n***\n agl2:LOGD eglChooseConfig \n***\n***\n");
1555 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1556 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1557
1558 if (ggl_unlikely(num_config==0)) {
1559 LOGD("\n***\n***\n num_config==0 \n***\n***\n");
1560 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1561 }
1562
1563 if (ggl_unlikely(attrib_list==0)) {
1564 /*
1565 * A NULL attrib_list should be treated as though it was an empty
1566 * one (terminated with EGL_NONE) as defined in
1567 * section 3.4.1 "Querying Configurations" in the EGL specification.
1568 */
1569 LOGD("\n***\n***\n attrib_list==0 \n***\n***\n");
1570 static const EGLint dummy = EGL_NONE;
1571 attrib_list = &dummy;
1572 }
1573
1574 for (const EGLint * attrib = attrib_list; *attrib != EGL_NONE; attrib += 2) {
1575 LOGD("eglChooseConfig %s(%.4X): %d \n", ATTRIBUTE_NAMES[attrib[0] - EGL_BUFFER_SIZE], attrib[0], attrib[1]);
1576 if (EGL_BUFFER_SIZE > attrib[0] || EGL_CONFORMANT < attrib[0])
1577 LOGD("eglChooseConfig invalid config attrib: 0x%.4X=%d \n", attrib[0], attrib[1]);
1578 }
1579
1580 int numAttributes = 0;
1581 int numConfigs = NELEM(gConfigs);
1582 uint32_t possibleMatch = (1<<numConfigs)-1;
1583 while (possibleMatch && *attrib_list != EGL_NONE) {
1584 numAttributes++;
1585 EGLint attr = *attrib_list++;
1586 EGLint val = *attrib_list++;
1587 for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1588 if (!(possibleMatch & (1<<i)))
1589 continue;
1590 if (isAttributeMatching(i, attr, val) == 0) {
1591 LOGD("!isAttributeMatching config(%d) %s=%d \n", i, ATTRIBUTE_NAMES[attr - EGL_BUFFER_SIZE], val);
1592 possibleMatch &= ~(1<<i);
1593 }
1594 }
1595 }
1596
1597 LOGD("eglChooseConfig possibleMatch=%.4X \n", possibleMatch);
1598
1599 // now, handle the attributes which have a useful default value
1600 for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1601 // see if this attribute was specified, if not, apply its
1602 // default value
1603 if (binarySearch<config_pair_t>(
1604 (config_pair_t const*)attrib_list,
1605 0, numAttributes-1,
1606 config_defaults[j].key) < 0) {
1607 for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1608 if (!(possibleMatch & (1<<i)))
1609 continue;
1610 if (isAttributeMatching(i,
1611 config_defaults[j].key,
1612 config_defaults[j].value) == 0) {
1613 possibleMatch &= ~(1<<i);
1614 }
1615 }
1616 }
1617 }
1618
1619 // return the configurations found
1620 int n=0;
1621 if (possibleMatch) {
1622 if (configs) {
1623 for (int i=0 ; config_size && i<numConfigs ; i++) {
1624 if (possibleMatch & (1<<i)) {
1625 *configs++ = (EGLConfig)i;
1626 config_size--;
1627 n++;
1628 }
1629 }
1630 } else {
1631 for (int i=0 ; i<numConfigs ; i++) {
1632 if (possibleMatch & (1<<i)) {
1633 n++;
1634 }
1635 }
1636 }
1637 }
1638 *num_config = n;
1639 LOGD("\n***\n***\n num_config==%d \n***\n***\n", *num_config);
1640 return EGL_TRUE;
1641}
1642
1643EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1644 EGLint attribute, EGLint *value)
1645{
1646 puts("agl2:eglGetConfigAttrib");
1647 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1648 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1649
1650 return getConfigAttrib(dpy, config, attribute, value);
1651}
1652
1653// ----------------------------------------------------------------------------
1654// surfaces
1655// ----------------------------------------------------------------------------
1656
1657EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
1658 NativeWindowType window,
1659 const EGLint *attrib_list)
1660{
1661 puts("agl2:eglCreateWindowSurface");
1662 return createWindowSurface(dpy, config, window, attrib_list);
1663}
1664
1665EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
1666 NativePixmapType pixmap,
1667 const EGLint *attrib_list)
1668{
1669 puts("agl2:eglCreatePixmapSurface");
1670 return createPixmapSurface(dpy, config, pixmap, attrib_list);
1671}
1672
1673EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1674 const EGLint *attrib_list)
1675{
1676 puts("agl2:eglCreatePbufferSurface");
1677 return createPbufferSurface(dpy, config, attrib_list);
1678}
1679
1680EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1681{
1682 puts("agl2:eglDestroySurface");
1683 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1684 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1685 if (eglSurface != EGL_NO_SURFACE) {
1686 egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1687 if (!surface->isValid())
1688 return setError(EGL_BAD_SURFACE, EGL_FALSE);
1689 if (surface->dpy != dpy)
1690 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1691 if (surface->ctx) {
1692 // FIXME: this surface is current check what the spec says
1693 surface->disconnect();
1694 surface->ctx = 0;
1695 }
1696 delete surface;
1697 }
1698 return EGL_TRUE;
1699}
1700
1701EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1702 EGLint attribute, EGLint *value)
1703{
1704 puts("agl2:eglQuerySurface");
1705 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1706 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1707 egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1708 if (!surface->isValid())
1709 return setError(EGL_BAD_SURFACE, EGL_FALSE);
1710 if (surface->dpy != dpy)
1711 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1712
1713 EGLBoolean ret = EGL_TRUE;
1714 switch (attribute) {
1715 case EGL_CONFIG_ID:
1716 ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1717 break;
1718 case EGL_WIDTH:
1719 *value = surface->getWidth();
1720 break;
1721 case EGL_HEIGHT:
1722 *value = surface->getHeight();
1723 break;
1724 case EGL_LARGEST_PBUFFER:
1725 // not modified for a window or pixmap surface
1726 break;
1727 case EGL_TEXTURE_FORMAT:
1728 *value = EGL_NO_TEXTURE;
1729 break;
1730 case EGL_TEXTURE_TARGET:
1731 *value = EGL_NO_TEXTURE;
1732 break;
1733 case EGL_MIPMAP_TEXTURE:
1734 *value = EGL_FALSE;
1735 break;
1736 case EGL_MIPMAP_LEVEL:
1737 *value = 0;
1738 break;
1739 case EGL_RENDER_BUFFER:
1740 // TODO: return the real RENDER_BUFFER here
1741 *value = EGL_BACK_BUFFER;
1742 break;
1743 case EGL_HORIZONTAL_RESOLUTION:
1744 // pixel/mm * EGL_DISPLAY_SCALING
1745 *value = surface->getHorizontalResolution();
1746 break;
1747 case EGL_VERTICAL_RESOLUTION:
1748 // pixel/mm * EGL_DISPLAY_SCALING
1749 *value = surface->getVerticalResolution();
1750 break;
1751 case EGL_PIXEL_ASPECT_RATIO: {
1752 // w/h * EGL_DISPLAY_SCALING
1753 int wr = surface->getHorizontalResolution();
1754 int hr = surface->getVerticalResolution();
1755 *value = (wr * EGL_DISPLAY_SCALING) / hr;
1756 }
1757 break;
1758 case EGL_SWAP_BEHAVIOR:
1759 *value = surface->getSwapBehavior();
1760 break;
1761 default:
1762 ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1763 }
1764 return ret;
1765}
1766
1767EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1768 EGLContext share_list, const EGLint *attrib_list)
1769{
1770 puts("agl2:eglCreateContext");
1771 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1772 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1773
1774 GLES2Context* gl = new GLES2Context();//ogles_init(sizeof(egl_context_t));
1775 if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1776
1777 //egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1778 egl_context_t * c = &gl->egl;
1779 c->flags = egl_context_t::NEVER_CURRENT;
1780 c->dpy = dpy;
1781 c->config = config;
1782 c->read = 0;
1783 c->draw = 0;
1784
1785 c->frame = 0;
1786 c->lastSwapTime = clock();
1787 c->accumulateSeconds = 0;
1788 return (EGLContext)gl;
1789}
1790
1791EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1792{
1793 puts("agl2:eglDestroyContext");
1794 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1795 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1796 egl_context_t* c = egl_context_t::context(ctx);
1797 if (c->flags & egl_context_t::IS_CURRENT)
1798 setGlThreadSpecific(0);
1799 //ogles_uninit((GLES2Context*)ctx);
1800 delete (GLES2Context*)ctx;
1801 return EGL_TRUE;
1802}
1803
1804EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
1805 EGLSurface read, EGLContext ctx)
1806{
1807 puts("agl2:eglMakeCurrent");
1808 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1809 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1810 if (draw) {
1811 egl_surface_t* s = (egl_surface_t*)draw;
1812 if (!s->isValid())
1813 return setError(EGL_BAD_SURFACE, EGL_FALSE);
1814 if (s->dpy != dpy)
1815 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1816 // TODO: check that draw is compatible with the context
1817 }
1818 if (read && read!=draw) {
1819 egl_surface_t* s = (egl_surface_t*)read;
1820 if (!s->isValid())
1821 return setError(EGL_BAD_SURFACE, EGL_FALSE);
1822 if (s->dpy != dpy)
1823 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1824 // TODO: check that read is compatible with the context
1825 }
1826
1827 EGLContext current_ctx = EGL_NO_CONTEXT;
1828
1829 if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1830 return setError(EGL_BAD_MATCH, EGL_FALSE);
1831
1832 if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1833 return setError(EGL_BAD_MATCH, EGL_FALSE);
1834
1835 if (ctx == EGL_NO_CONTEXT) {
1836 // if we're detaching, we need the current context
1837 current_ctx = (EGLContext)getGlThreadSpecific();
1838 } else {
1839 egl_context_t* c = egl_context_t::context(ctx);
1840 egl_surface_t* d = (egl_surface_t*)draw;
1841 egl_surface_t* r = (egl_surface_t*)read;
1842 if ((d && d->ctx && d->ctx != ctx) ||
1843 (r && r->ctx && r->ctx != ctx)) {
1844 // one of the surface is bound to a context in another thread
1845 return setError(EGL_BAD_ACCESS, EGL_FALSE);
1846 }
1847 }
1848
1849 GLES2Context* gl = (GLES2Context*)ctx;
1850 if (makeCurrent(gl) == 0) {
1851 if (ctx) {
1852 egl_context_t* c = egl_context_t::context(ctx);
1853 egl_surface_t* d = (egl_surface_t*)draw;
1854 egl_surface_t* r = (egl_surface_t*)read;
1855
1856 if (c->draw) {
1857 egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1858 s->disconnect();
1859 }
1860 if (c->read) {
1861 // FIXME: unlock/disconnect the read surface too
1862 }
1863
1864 c->draw = draw;
1865 c->read = read;
1866
1867 if (c->flags & egl_context_t::NEVER_CURRENT) {
1868 c->flags &= ~egl_context_t::NEVER_CURRENT;
1869 GLint w = 0;
1870 GLint h = 0;
1871 if (draw) {
1872 w = d->getWidth();
1873 h = d->getHeight();
1874 }
1875 gl->rasterizer.interface.Viewport(&gl->rasterizer.interface, 0, 0, w, h);
1876 //ogles_surfaceport(gl, 0, 0);
1877 //ogles_viewport(gl, 0, 0, w, h);
1878 //ogles_scissor(gl, 0, 0, w, h);
1879 }
1880 if (d) {
1881 if (d->connect() == EGL_FALSE) {
1882 return EGL_FALSE;
1883 }
1884 d->ctx = ctx;
1885 d->bindDrawSurface(gl);
1886 }
1887 if (r) {
1888 // FIXME: lock/connect the read surface too
1889 r->ctx = ctx;
1890 r->bindReadSurface(gl);
1891 }
1892 } else {
1893 // if surfaces were bound to the context bound to this thread
1894 // mark then as unbound.
1895 if (current_ctx) {
1896 egl_context_t* c = egl_context_t::context(current_ctx);
1897 egl_surface_t* d = (egl_surface_t*)c->draw;
1898 egl_surface_t* r = (egl_surface_t*)c->read;
1899 if (d) {
1900 c->draw = 0;
1901 d->ctx = EGL_NO_CONTEXT;
1902 d->disconnect();
1903 }
1904 if (r) {
1905 c->read = 0;
1906 r->ctx = EGL_NO_CONTEXT;
1907 // FIXME: unlock/disconnect the read surface too
1908 }
1909 }
1910 }
1911 return EGL_TRUE;
1912 }
1913 return setError(EGL_BAD_ACCESS, EGL_FALSE);
1914}
1915
1916EGLContext eglGetCurrentContext(void)
1917{
1918 // eglGetCurrentContext returns the current EGL rendering context,
1919 // as specified by eglMakeCurrent. If no context is current,
1920 // EGL_NO_CONTEXT is returned.
1921 return (EGLContext)getGlThreadSpecific();
1922}
1923
1924EGLSurface eglGetCurrentSurface(EGLint readdraw)
1925{
1926 // eglGetCurrentSurface returns the read or draw surface attached
1927 // to the current EGL rendering context, as specified by eglMakeCurrent.
1928 // If no context is current, EGL_NO_SURFACE is returned.
1929 EGLContext ctx = (EGLContext)getGlThreadSpecific();
1930 if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1931 egl_context_t* c = egl_context_t::context(ctx);
1932 if (readdraw == EGL_READ) {
1933 return c->read;
1934 } else if (readdraw == EGL_DRAW) {
1935 return c->draw;
1936 }
1937 return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1938}
1939
1940EGLDisplay eglGetCurrentDisplay(void)
1941{
1942 // eglGetCurrentDisplay returns the current EGL display connection
1943 // for the current EGL rendering context, as specified by eglMakeCurrent.
1944 // If no context is current, EGL_NO_DISPLAY is returned.
1945 EGLContext ctx = (EGLContext)getGlThreadSpecific();
1946 if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1947 egl_context_t* c = egl_context_t::context(ctx);
1948 return c->dpy;
1949}
1950
1951EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1952 EGLint attribute, EGLint *value)
1953{
1954 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1955 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1956 egl_context_t* c = egl_context_t::context(ctx);
1957 switch (attribute) {
1958 case EGL_CONFIG_ID:
1959 // Returns the ID of the EGL frame buffer configuration with
1960 // respect to which the context was created
1961 return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1962 }
1963 return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1964}
1965
1966EGLBoolean eglWaitGL(void)
1967{
1968 return EGL_TRUE;
1969}
1970
1971EGLBoolean eglWaitNative(EGLint engine)
1972{
1973 return EGL_TRUE;
1974}
1975
1976EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1977{
1978 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1979 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1980
1981 egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1982 if (!d->isValid())
1983 return setError(EGL_BAD_SURFACE, EGL_FALSE);
1984 if (d->dpy != dpy)
1985 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1986
1987 // post the surface
1988 d->swapBuffers();
1989
1990 // if it's bound to a context, update the buffer
1991 if (d->ctx != EGL_NO_CONTEXT) {
1992 d->bindDrawSurface((GLES2Context*)d->ctx);
1993 // if this surface is also the read surface of the context
1994 // it is bound to, make sure to update the read buffer as well.
1995 // The EGL spec is a little unclear about this.
1996 egl_context_t* c = egl_context_t::context(d->ctx);
1997 if (c->read == draw) {
1998 d->bindReadSurface((GLES2Context*)d->ctx);
1999 }
2000 clock_t time = clock();
2001 float elapsed = (float)(time - c->lastSwapTime) / CLOCKS_PER_SEC;
2002 c->accumulateSeconds += elapsed;
2003 c->frame++;
2004// LOGD("agl2: eglSwapBuffers elapsed=%.2fms \n*", elapsed * 1000);
2005 if (20 == c->frame) {
2006 float avg = c->accumulateSeconds / c->frame;
2007 LOGD("\n*\n* agl2: eglSwapBuffers %u frame avg fps=%.1f elapsed=%.2fms \n*",
2008 c->frame, 1 / avg, avg * 1000);
2009 c->frame = 0;
2010 c->accumulateSeconds = 0;
2011 }
2012 c->lastSwapTime = time;
2013 }
2014
2015 return EGL_TRUE;
2016}
2017
2018EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
2019 NativePixmapType target)
2020{
2021 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2022 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2023 // TODO: eglCopyBuffers()
2024 return EGL_FALSE;
2025}
2026
2027EGLint eglGetError(void)
2028{
2029 return getError();
2030}
2031
2032const char* eglQueryString(EGLDisplay dpy, EGLint name)
2033{
2034 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2035 return setError(EGL_BAD_DISPLAY, (const char*)0);
2036
2037 switch (name) {
2038 case EGL_VENDOR:
2039 return gVendorString;
2040 case EGL_VERSION:
2041 return gVersionString;
2042 case EGL_EXTENSIONS:
2043 return gExtensionsString;
2044 case EGL_CLIENT_APIS:
2045 return gClientApiString;
2046 }
2047 return setError(EGL_BAD_PARAMETER, (const char *)0);
2048}
2049
2050// ----------------------------------------------------------------------------
2051// EGL 1.1
2052// ----------------------------------------------------------------------------
2053
2054EGLBoolean eglSurfaceAttrib(
2055 EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
2056{
2057 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2058 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2059 // TODO: eglSurfaceAttrib()
2060 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2061}
2062
2063EGLBoolean eglBindTexImage(
2064 EGLDisplay dpy, EGLSurface surface, EGLint buffer)
2065{
2066 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2067 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2068 // TODO: eglBindTexImage()
2069 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2070}
2071
2072EGLBoolean eglReleaseTexImage(
2073 EGLDisplay dpy, EGLSurface surface, EGLint buffer)
2074{
2075 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2076 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2077 // TODO: eglReleaseTexImage()
2078 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2079}
2080
2081EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
2082{
2083 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2084 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2085 // TODO: eglSwapInterval()
2086 return EGL_TRUE;
2087}
2088
2089// ----------------------------------------------------------------------------
2090// EGL 1.2
2091// ----------------------------------------------------------------------------
2092
2093EGLBoolean eglBindAPI(EGLenum api)
2094{
2095 if (api != EGL_OPENGL_ES_API)
2096 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2097 return EGL_TRUE;
2098}
2099
2100EGLenum eglQueryAPI(void)
2101{
2102 return EGL_OPENGL_ES_API;
2103}
2104
2105EGLBoolean eglWaitClient(void)
2106{
2107 glFinish();
2108 return EGL_TRUE;
2109}
2110
2111EGLBoolean eglReleaseThread(void)
2112{
2113 // TODO: eglReleaseThread()
2114 return EGL_TRUE;
2115}
2116
2117EGLSurface eglCreatePbufferFromClientBuffer(
2118 EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
2119 EGLConfig config, const EGLint *attrib_list)
2120{
2121 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2122 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2123 // TODO: eglCreatePbufferFromClientBuffer()
2124 return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2125}
2126
2127// ----------------------------------------------------------------------------
2128// EGL_EGLEXT_VERSION 3
2129// ----------------------------------------------------------------------------
2130
2131void (*eglGetProcAddress (const char *procname))()
2132{
2133 extention_map_t const * const map = gExtentionMap;
2134 for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2135 if (!strcmp(procname, map[i].name)) {
2136 return map[i].address;
2137 }
2138 }
2139 return NULL;
2140}
2141
2142EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2143 const EGLint *attrib_list)
2144{
2145 EGLBoolean result = EGL_FALSE;
2146 return result;
2147}
2148
2149EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2150{
2151 EGLBoolean result = EGL_FALSE;
2152 return result;
2153}
2154
2155EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2156 EGLClientBuffer buffer, const EGLint *attrib_list)
2157{
2158 if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2159 return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2160 }
2161 if (ctx != EGL_NO_CONTEXT) {
2162 return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2163 }
2164 if (target != EGL_NATIVE_BUFFER_ANDROID) {
2165 return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2166 }
2167
2168 android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
2169
2170 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2171 return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2172
2173 if (native_buffer->common.version != sizeof(android_native_buffer_t))
2174 return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2175
2176 switch (native_buffer->format) {
2177 case HAL_PIXEL_FORMAT_RGBA_8888:
2178 case HAL_PIXEL_FORMAT_RGBX_8888:
2179 case HAL_PIXEL_FORMAT_RGB_888:
2180 case HAL_PIXEL_FORMAT_RGB_565:
2181 case HAL_PIXEL_FORMAT_BGRA_8888:
2182 case HAL_PIXEL_FORMAT_RGBA_5551:
2183 case HAL_PIXEL_FORMAT_RGBA_4444:
2184 break;
2185 default:
2186 return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2187 }
2188
2189 native_buffer->common.incRef(&native_buffer->common);
2190 return (EGLImageKHR)native_buffer;
2191}
2192
2193EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2194{
2195 if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2196 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2197 }
2198
2199 android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
2200
2201 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2202 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2203
2204 if (native_buffer->common.version != sizeof(android_native_buffer_t))
2205 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2206
2207 native_buffer->common.decRef(&native_buffer->common);
2208
2209 return EGL_TRUE;
2210}
2211
2212// ----------------------------------------------------------------------------
2213// ANDROID extensions
2214// ----------------------------------------------------------------------------
2215
2216EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2217 EGLint left, EGLint top, EGLint width, EGLint height)
2218{
2219 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2220 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2221
2222 egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2223 if (!d->isValid())
2224 return setError(EGL_BAD_SURFACE, EGL_FALSE);
2225 if (d->dpy != dpy)
2226 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2227
2228 // post the surface
2229 d->setSwapRectangle(left, top, width, height);
2230
2231 return EGL_TRUE;
2232}