Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 1 | #include <stdint.h> |
| 2 | |
| 3 | |
| 4 | typedef void * RsAdapter1D; |
| 5 | typedef void * RsAdapter2D; |
| 6 | typedef void * RsAllocation; |
| 7 | typedef void * RsContext; |
| 8 | typedef void * RsDevice; |
| 9 | typedef void * RsElement; |
| 10 | typedef void * RsSampler; |
| 11 | typedef void * RsScript; |
| 12 | typedef void * RsScriptBasicTemp; |
| 13 | typedef void * RsTriangleMesh; |
| 14 | typedef void * RsType; |
| 15 | typedef void * RsProgramFragment; |
| 16 | typedef void * RsProgramFragmentStore; |
Jason Sams | bba134c | 2009-06-22 15:49:21 -0700 | [diff] [blame] | 17 | typedef void * RsLight; |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 18 | |
| 19 | |
| 20 | typedef struct { |
| 21 | float m[16]; |
| 22 | } rsc_Matrix; |
| 23 | |
| 24 | |
| 25 | typedef struct { |
| 26 | float v[4]; |
| 27 | } rsc_Vector4; |
| 28 | |
| 29 | #define RS_PROGRAM_VERTEX_MODELVIEW_OFFSET 0 |
| 30 | #define RS_PROGRAM_VERTEX_PROJECTION_OFFSET 16 |
| 31 | #define RS_PROGRAM_VERTEX_TEXTURE_OFFSET 32 |
| 32 | |