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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
18
John Reckd04794a2015-05-08 10:04:36 -070019#include "AnimationContext.h"
20#include "Caches.h"
21#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
John Reckd04794a2015-05-08 10:04:36 -070023#include "LayerRenderer.h"
24#include "OpenGLRenderer.h"
25#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080026#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070027#include "renderstate/RenderState.h"
28#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070029#include "protos/hwui.pb.h"
30
31#include <cutils/properties.h>
32#include <google/protobuf/io/zero_copy_stream_impl.h>
33#include <private/hwui/DrawGlInfo.h>
34#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080035
Chris Craik65fe5ee2015-01-26 18:06:29 -080036#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070037#include <fcntl.h>
38#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080039
John Reckf47a5942014-06-30 16:20:04 -070040#define TRIM_MEMORY_COMPLETE 80
41#define TRIM_MEMORY_UI_HIDDEN 20
42
John Recke248bd12015-08-05 13:53:53 -070043#define ENABLE_RENDERNODE_SERIALIZATION false
44
John Reck149173d2015-08-10 09:52:29 -070045#define LOG_FRAMETIME_MMA 0
46
47#if LOG_FRAMETIME_MMA
48static float sBenchMma = 0;
49static int sFrameCount = 0;
50static const float NANOS_PER_MILLIS_F = 1000000.0f;
51#endif
52
John Reck23b797a2014-01-03 18:08:34 -080053namespace android {
54namespace uirenderer {
55namespace renderthread {
56
John Reck119907c2014-08-14 09:02:01 -070057CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
58 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070059 : mRenderThread(thread)
60 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080061 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080062 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070063 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070064 , mProfiler(mFrames)
65 , mContentOverdrawProtectionBounds(0, 0, 0, 0) {
66 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070067 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070068 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080069}
70
71CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070072 destroy();
John Reck443a7142014-09-04 17:40:05 -070073 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080074}
75
John Reck17035b02014-09-03 07:39:53 -070076void CanvasContext::destroy() {
77 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080078 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070079 freePrefetechedLayers();
80 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070081 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080082 if (mCanvas) {
83 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080084 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080085 }
John Reck23b797a2014-01-03 18:08:34 -080086}
87
John Recka5dda642014-05-22 15:43:54 -070088void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080089 ATRACE_CALL();
90
John Recka5dda642014-05-22 15:43:54 -070091 mNativeWindow = window;
92
John Reck23b797a2014-01-03 18:08:34 -080093 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -070094 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -080095 mEglSurface = EGL_NO_SURFACE;
96 }
97
98 if (window) {
John Reck3b202512014-06-23 13:13:08 -070099 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800100 }
101
102 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700103 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
104 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800105 mHaveNewSurface = true;
John Reckdbc9a862014-04-17 20:25:13 -0700106 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700107 } else {
108 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800109 }
John Reck23b797a2014-01-03 18:08:34 -0800110}
111
John Reckf7d9c1d2014-04-09 10:01:03 -0700112void CanvasContext::requireSurface() {
113 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
114 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700115 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800116}
117
John Reck1125d1f2014-10-23 11:02:19 -0700118void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
119 mSwapBehavior = swapBehavior;
120}
121
John Recka5dda642014-05-22 15:43:54 -0700122bool CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800123 setSurface(window);
John Reck2cdbc7d2014-09-17 16:06:36 -0700124 if (mCanvas) return false;
John Reck3b202512014-06-23 13:13:08 -0700125 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800126 mCanvas->initProperties();
127 return true;
128}
129
John Recka5dda642014-05-22 15:43:54 -0700130void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800131 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700132}
133
John Reck9fb42f02014-12-04 13:51:41 -0800134bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800135 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800136}
137
Chris Craik284b2432014-09-18 16:05:35 -0700138// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700139void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000140 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
John Reck4f02bf42014-01-03 18:09:17 -0800141 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700142 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
143}
144
145void CanvasContext::setLightCenter(const Vector3& lightCenter) {
146 if (!mCanvas) return;
147 mCanvas->setLightCenter(lightCenter);
John Reck4f02bf42014-01-03 18:09:17 -0800148}
149
John Reck63a06672014-05-07 13:45:54 -0700150void CanvasContext::setOpaque(bool opaque) {
151 mOpaque = opaque;
152}
153
John Reck860d1552014-04-11 19:15:05 -0700154void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700155 // TODO: Figure out why this workaround is needed, see b/13913604
156 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700157 EGLint error = 0;
158 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
159 if (error) {
160 setSurface(nullptr);
161 }
John Reck860d1552014-04-11 19:15:05 -0700162}
163
John Reck68bfe0a2014-06-24 15:34:58 -0700164void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) {
165 bool success = layerUpdater->apply();
John Reckd72e0a32014-05-29 18:56:11 -0700166 LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!");
167 if (layerUpdater->backingLayer()->deferredUpdateScheduled) {
168 mCanvas->pushLayerUpdate(layerUpdater->backingLayer());
John Reck19b6bcf2014-02-14 20:03:38 -0800169 }
170}
171
John Reckbf3c6022015-06-02 15:55:00 -0700172static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700173 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700174}
175
Skuhneea7a7fb2015-08-28 07:10:31 -0700176void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
177 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700178 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700179
John Reckbf3c6022015-06-02 15:55:00 -0700180 // If the previous frame was dropped we don't need to hold onto it, so
181 // just keep using the previous frame's structure instead
182 if (!wasSkipped(mCurrentFrameInfo)) {
183 mCurrentFrameInfo = &mFrames.next();
184 }
John Reckba6adf62015-02-19 14:36:50 -0800185 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700186 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800187 mCurrentFrameInfo->markSyncStart();
188
John Recke4267ea2014-06-03 15:53:15 -0700189 info.damageAccumulator = &mDamageAccumulator;
John Reck25fbb3f2014-06-12 13:46:45 -0700190 info.renderer = mCanvas;
John Reck00e79c92015-07-21 10:23:59 -0700191 info.canvasContext = this;
192
John Reckec845a22014-09-05 15:23:38 -0700193 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700194 for (const sp<RenderNode>& node : mRenderNodes) {
195 // Only the primary target node will be drawn full - all other nodes would get drawn in
196 // real time mode. In case of a window, the primary node is the window content and the other
197 // node(s) are non client / filler nodes.
198 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
199 node->prepareTree(info);
200 }
John Reck119907c2014-08-14 09:02:01 -0700201 mAnimationContext->runRemainingAnimations(info);
John Recke45b1fd2014-04-15 09:50:16 -0700202
John Reck00e79c92015-07-21 10:23:59 -0700203 freePrefetechedLayers();
John Reck998a6d82014-08-28 15:35:53 -0700204
John Reckaa95a882014-11-07 11:02:07 -0800205 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700206 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800207 info.out.canDrawThisFrame = false;
208 return;
209 }
210
John Recka5dda642014-05-22 15:43:54 -0700211 int runningBehind = 0;
212 // TODO: This query is moderately expensive, investigate adding some sort
213 // of fast-path based off when we last called eglSwapBuffers() as well as
214 // last vsync time. Or something.
215 mNativeWindow->query(mNativeWindow.get(),
216 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
217 info.out.canDrawThisFrame = !runningBehind;
218
John Reckaef9dc82015-05-08 14:10:57 -0700219 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700220 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700221 }
222
John Recka5dda642014-05-22 15:43:54 -0700223 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700224 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700225 // If animationsNeedsRedraw is set don't bother posting for an RT anim
226 // as we will just end up fighting the UI thread.
227 mRenderThread.postFrameCallback(this);
228 }
John Recke45b1fd2014-04-15 09:50:16 -0700229 }
230}
231
John Reckf47a5942014-06-30 16:20:04 -0700232void CanvasContext::stopDrawing() {
233 mRenderThread.removeFrameCallback(this);
234}
235
John Recka5dda642014-05-22 15:43:54 -0700236void CanvasContext::notifyFramePending() {
237 ATRACE_CALL();
238 mRenderThread.pushBackFrameCallback(this);
239}
240
John Recke4267ea2014-06-03 15:53:15 -0700241void CanvasContext::draw() {
John Reck4f02bf42014-01-03 18:09:17 -0800242 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700243 "drawRenderNode called on a context with no canvas or surface!");
John Reck4f02bf42014-01-03 18:09:17 -0800244
John Recke4267ea2014-06-03 15:53:15 -0700245 SkRect dirty;
246 mDamageAccumulator.finish(&dirty);
247
John Reck6d4d0db2015-08-03 15:34:52 -0700248 // TODO: Re-enable after figuring out cause of b/22592975
249// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
250// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
251// return;
252// }
John Reck240ff622015-04-28 13:50:00 -0700253
John Reck240ff622015-04-28 13:50:00 -0700254 mCurrentFrameInfo->markIssueDrawCommandsStart();
255
John Reck149173d2015-08-10 09:52:29 -0700256 Frame frame = mEglManager.beginFrame(mEglSurface);
257 if (frame.width() != mCanvas->getViewportWidth()
258 || frame.height() != mCanvas->getViewportHeight()) {
Chris Craik64e445b2015-09-02 14:23:49 -0700259 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700260 dirty.setEmpty();
John Reck149173d2015-08-10 09:52:29 -0700261 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
262 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700263 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700264 } else {
John Reck149173d2015-08-10 09:52:29 -0700265 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700266 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700267 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700268 dirty.setEmpty();
269 }
John Recke4267ea2014-06-03 15:53:15 -0700270 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800271 }
272
John Reck149173d2015-08-10 09:52:29 -0700273 if (dirty.isEmpty()) {
274 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700275 }
276
John Reck149173d2015-08-10 09:52:29 -0700277 // At this point dirty is the area of the screen to update. However,
278 // the area of the frame we need to repaint is potentially different, so
279 // stash the screen area for later
280 SkRect screenDirty(dirty);
281
282 // If the buffer age is 0 we do a full-screen repaint (handled above)
283 // If the buffer age is 1 the buffer contents are the same as they were
284 // last frame so there's nothing to union() against
285 // Therefore we only care about the > 1 case.
286 if (frame.bufferAge() > 1) {
287 if (frame.bufferAge() > (int) mDamageHistory.size()) {
288 // We don't have enough history to handle this old of a buffer
289 // Just do a full-draw
290 dirty.set(0, 0, frame.width(), frame.height());
291 } else {
292 // At this point we haven't yet added the latest frame
293 // to the damage history (happens below)
294 // So we need to damage
295 for (int i = mDamageHistory.size() - 1;
296 i > ((int) mDamageHistory.size()) - frame.bufferAge(); i--) {
297 dirty.join(mDamageHistory[i]);
298 }
299 }
John Reck4f02bf42014-01-03 18:09:17 -0800300 }
301
John Reck149173d2015-08-10 09:52:29 -0700302 // Add the screen damage to the ring buffer.
303 mDamageHistory.next() = screenDirty;
304
305 mEglManager.damageFrame(frame, dirty);
Chris Craik64e445b2015-09-02 14:23:49 -0700306 mCanvas->prepareDirty(frame.width(), frame.height(),
307 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700308
John Reck4f02bf42014-01-03 18:09:17 -0800309 Rect outBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700310 // It there are multiple render nodes, they are as follows:
311 // #0 - backdrop
312 // #1 - content (with - and clipped to - bounds mContentOverdrawProtectionBounds)
313 // #2 - frame
314 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
315 // resizing however it might become partially visible. The following render loop will crop the
316 // backdrop against the content and draw the remaining part of it. It will then crop the content
317 // against the backdrop (since that indicates a shrinking of the window) and then the frame
318 // around everything.
319 // The bounds of the backdrop against which the content should be clipped.
320 Rect backdropBounds = mContentOverdrawProtectionBounds;
321 // If there is no content bounds we ignore the layering as stated above and start with 2.
322 int layer = mContentOverdrawProtectionBounds.isEmpty() ? 2 : 0;
323 // Draw all render nodes. Note that
324 for (const sp<RenderNode>& node : mRenderNodes) {
325 if (layer == 0) { // Backdrop.
326 // Draw the backdrop clipped to the inverse content bounds.
327 const RenderProperties& properties = node->properties();
328 Rect targetBounds(properties.getLeft(), properties.getTop(),
329 properties.getRight(), properties.getBottom());
330 // Remember the intersection of the target bounds and the intersection bounds against
331 // which we have to crop the content.
332 backdropBounds.intersect(targetBounds);
333 // Check if we have to draw something on the left side ...
334 if (targetBounds.left < mContentOverdrawProtectionBounds.left) {
335 mCanvas->save(SkCanvas::kClip_SaveFlag);
336 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
337 mContentOverdrawProtectionBounds.left, targetBounds.bottom,
338 SkRegion::kIntersect_Op)) {
339 mCanvas->drawRenderNode(node.get(), outBounds);
340 }
341 // Reduce the target area by the area we have just painted.
342 targetBounds.left = std::min(mContentOverdrawProtectionBounds.left,
343 targetBounds.right);
344 mCanvas->restore();
345 }
346 // ... or on the right side ...
347 if (targetBounds.right > mContentOverdrawProtectionBounds.right &&
348 !targetBounds.isEmpty()) {
349 mCanvas->save(SkCanvas::kClip_SaveFlag);
350 if (mCanvas->clipRect(mContentOverdrawProtectionBounds.right, targetBounds.top,
351 targetBounds.right, targetBounds.bottom,
352 SkRegion::kIntersect_Op)) {
353 mCanvas->drawRenderNode(node.get(), outBounds);
354 }
355 // Reduce the target area by the area we have just painted.
356 targetBounds.right = std::max(targetBounds.left,
357 mContentOverdrawProtectionBounds.right);
358 mCanvas->restore();
359 }
360 // ... or at the top ...
361 if (targetBounds.top < mContentOverdrawProtectionBounds.top &&
362 !targetBounds.isEmpty()) {
363 mCanvas->save(SkCanvas::kClip_SaveFlag);
364 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
365 mContentOverdrawProtectionBounds.top,
366 SkRegion::kIntersect_Op)) {
367 mCanvas->drawRenderNode(node.get(), outBounds);
368 }
369 // Reduce the target area by the area we have just painted.
370 targetBounds.top = std::min(mContentOverdrawProtectionBounds.top,
371 targetBounds.bottom);
372 mCanvas->restore();
373 }
374 // ... or at the bottom.
375 if (targetBounds.bottom > mContentOverdrawProtectionBounds.bottom &&
376 !targetBounds.isEmpty()) {
377 mCanvas->save(SkCanvas::kClip_SaveFlag);
378 if (mCanvas->clipRect(targetBounds.left,
379 mContentOverdrawProtectionBounds.bottom, targetBounds.right,
380 targetBounds.bottom, SkRegion::kIntersect_Op)) {
381 mCanvas->drawRenderNode(node.get(), outBounds);
382 }
383 mCanvas->restore();
384 }
385 } else if (layer == 1) { // Content
386 // It gets cropped against the bounds of the backdrop to stay inside.
387 mCanvas->save(SkCanvas::kClip_SaveFlag);
388 if (mCanvas->clipRect(backdropBounds.left, backdropBounds.top,
389 backdropBounds.right, backdropBounds.bottom,
390 SkRegion::kIntersect_Op)) {
391 mCanvas->drawRenderNode(node.get(), outBounds);
392 }
393 mCanvas->restore();
394 } else { // draw the rest on top at will!
395 mCanvas->drawRenderNode(node.get(), outBounds);
396 }
397 layer++;
398 }
John Reck4f02bf42014-01-03 18:09:17 -0800399
John Reckfe5e7b72014-05-23 17:42:28 -0700400 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800401
Tom Hudson107843d2014-09-08 11:26:26 -0400402 bool drew = mCanvas->finish();
John Reck4f02bf42014-01-03 18:09:17 -0800403
John Reckba6adf62015-02-19 14:36:50 -0800404 // Even if we decided to cancel the frame, from the perspective of jank
405 // metrics the frame was swapped at this point
406 mCurrentFrameInfo->markSwapBuffers();
407
Tom Hudson107843d2014-09-08 11:26:26 -0400408 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700409 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
410 setSurface(nullptr);
411 }
412 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800413 }
John Reckfe5e7b72014-05-23 17:42:28 -0700414
John Reckba6adf62015-02-19 14:36:50 -0800415 // TODO: Use a fence for real completion?
416 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700417
418#if LOG_FRAMETIME_MMA
419 float thisFrame = mCurrentFrameInfo->duration(
420 FrameInfoIndex::IssueDrawCommandsStart,
421 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
422 if (sFrameCount) {
423 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
424 } else {
425 sBenchMma = thisFrame;
426 }
427 if (++sFrameCount == 10) {
428 sFrameCount = 1;
429 ALOGD("Average frame time: %.4f", sBenchMma);
430 }
431#endif
432
John Reckedc524c2015-03-18 15:24:33 -0700433 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800434 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck4f02bf42014-01-03 18:09:17 -0800435}
436
John Recke45b1fd2014-04-15 09:50:16 -0700437// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700438void CanvasContext::doFrame() {
John Reck368cdd82014-05-07 13:11:00 -0700439 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) {
440 return;
441 }
Skuhneea7a7fb2015-08-28 07:10:31 -0700442 prepareAndDraw(nullptr);
443}
John Reck368cdd82014-05-07 13:11:00 -0700444
Skuhneea7a7fb2015-08-28 07:10:31 -0700445void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700446 ATRACE_CALL();
447
John Reckba6adf62015-02-19 14:36:50 -0800448 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
449 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700450 .addFlag(FrameInfoFlags::RTAnimation)
John Reckba6adf62015-02-19 14:36:50 -0800451 .setVsync(mRenderThread.timeLord().computeFrameTimeNanos(),
452 mRenderThread.timeLord().latestVsync());
John Reckfe5e7b72014-05-23 17:42:28 -0700453
John Reck3b202512014-06-23 13:13:08 -0700454 TreeInfo info(TreeInfo::MODE_RT_ONLY, mRenderThread.renderState());
Skuhneea7a7fb2015-08-28 07:10:31 -0700455 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700456 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700457 draw();
John Recka5dda642014-05-22 15:43:54 -0700458 }
John Recke45b1fd2014-04-15 09:50:16 -0700459}
460
John Reck3b202512014-06-23 13:13:08 -0700461void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700462 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700463 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700464 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700465 mode = DrawGlInfo::kModeProcess;
466 }
John Reck6f07a0d2014-04-16 21:31:25 -0700467
Chris Craikd41c4d82015-01-05 15:51:13 -0800468 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800469}
470
John Reck998a6d82014-08-28 15:35:53 -0700471void CanvasContext::markLayerInUse(RenderNode* node) {
472 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800473 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700474 }
475}
476
477static void destroyPrefetechedNode(RenderNode* node) {
478 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
479 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800480 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700481}
482
483void CanvasContext::freePrefetechedLayers() {
484 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700485 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
486 mPrefetechedLayers.clear();
487 }
488}
489
John Reck3e824952014-08-20 10:08:39 -0700490void CanvasContext::buildLayer(RenderNode* node) {
491 ATRACE_CALL();
492 if (!mEglManager.hasEglContext() || !mCanvas) {
493 return;
494 }
John Reck3e824952014-08-20 10:08:39 -0700495 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
496 stopDrawing();
497
498 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread.renderState());
John Reck3e824952014-08-20 10:08:39 -0700499 info.damageAccumulator = &mDamageAccumulator;
500 info.renderer = mCanvas;
John Reck9eb9f6f2014-08-21 11:23:05 -0700501 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700502 node->prepareTree(info);
503 SkRect ignore;
504 mDamageAccumulator.finish(&ignore);
505 // Tickle the GENERIC property on node to mark it as dirty for damaging
506 // purposes when the frame is actually drawn
507 node->setPropertyFieldsDirty(RenderNode::GENERIC);
508
John Reck443a7142014-09-04 17:40:05 -0700509 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700510 mCanvas->flushLayerUpdates();
John Reck998a6d82014-08-28 15:35:53 -0700511
Chris Craikd41c4d82015-01-05 15:51:13 -0800512 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700513 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700514}
515
John Reck19b6bcf2014-02-14 20:03:38 -0800516bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700517 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700518 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800519}
520
John Reckf47a5942014-06-30 16:20:04 -0700521void CanvasContext::destroyHardwareResources() {
522 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700523 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700524 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700525 for (const sp<RenderNode>& node : mRenderNodes) {
526 node->destroyHardwareResources();
527 }
John Reck00e79c92015-07-21 10:23:59 -0700528 Caches& caches = Caches::getInstance();
529 // Make sure to release all the textures we were owning as there won't
530 // be another draw
531 caches.textureCache.resetMarkInUse(this);
Chris Craikb9ce116d2015-08-20 15:14:06 -0700532 caches.flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700533 }
534}
535
536void CanvasContext::trimMemory(RenderThread& thread, int level) {
537 // No context means nothing to free
538 if (!thread.eglManager().hasEglContext()) return;
539
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200540 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700541 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700542 Caches::getInstance().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700543 thread.eglManager().destroy();
544 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700545 Caches::getInstance().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700546 }
547}
548
John Reckfc53ef272014-02-11 10:40:25 -0800549void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700550 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
551 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800552 task->run();
553}
554
John Reck1949e792014-04-08 15:18:56 -0700555Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700556 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700557 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700558}
559
John Reck3b202512014-06-23 13:13:08 -0700560void CanvasContext::setTextureAtlas(RenderThread& thread,
561 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
562 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700563}
564
John Reckba6adf62015-02-19 14:36:50 -0800565void CanvasContext::dumpFrames(int fd) {
566 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700567 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700568 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700569 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700570 fprintf(file, ",");
571 }
John Reckba6adf62015-02-19 14:36:50 -0800572 for (size_t i = 0; i < mFrames.size(); i++) {
573 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700574 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800575 continue;
576 }
577 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700578 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800579 fprintf(file, "%" PRId64 ",", frame[i]);
580 }
581 }
582 fprintf(file, "\n---PROFILEDATA---\n\n");
583 fflush(file);
584}
585
586void CanvasContext::resetFrameStats() {
587 mFrames.clear();
588 mRenderThread.jankTracker().reset();
589}
590
John Recke248bd12015-08-05 13:53:53 -0700591void CanvasContext::serializeDisplayListTree() {
592#if ENABLE_RENDERNODE_SERIALIZATION
593 using namespace google::protobuf::io;
594 char package[128];
595 // Check whether tracing is enabled for this process.
596 FILE * file = fopen("/proc/self/cmdline", "r");
597 if (file) {
598 if (!fgets(package, 128, file)) {
599 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
600 fclose(file);
601 return;
602 }
603 fclose(file);
604 } else {
605 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
606 errno);
607 return;
608 }
609 char path[1024];
610 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
611 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
612 if (fd == -1) {
613 ALOGD("Failed to open '%s'", path);
614 return;
615 }
616 proto::RenderNode tree;
617 // TODO: Streaming writes?
618 mRootRenderNode->copyTo(&tree);
619 std::string data = tree.SerializeAsString();
620 write(fd, data.c_str(), data.length());
621 close(fd);
622#endif
623}
624
John Reck23b797a2014-01-03 18:08:34 -0800625} /* namespace renderthread */
626} /* namespace uirenderer */
627} /* namespace android */