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Romain Guy9f5dab32012-09-04 12:55:44 -07001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_CACHE_TEXTURE_H
18#define ANDROID_HWUI_CACHE_TEXTURE_H
19
20#include <GLES2/gl2.h>
21
22#include <SkScalerContext.h>
23
24#include <utils/Log.h>
25
26#include "FontUtil.h"
Chet Haaseb92d8f72012-09-21 08:40:46 -070027#include "Rect.h"
Romain Guy9f5dab32012-09-04 12:55:44 -070028
29namespace android {
30namespace uirenderer {
31
32/**
33 * CacheBlock is a node in a linked list of current free space areas in a CacheTexture.
34 * Using CacheBlocks enables us to pack the cache from top to bottom as well as left to right.
35 * When we add a glyph to the cache, we see if it fits within one of the existing columns that
36 * have already been started (this is the case if the glyph fits vertically as well as
37 * horizontally, and if its width is sufficiently close to the column width to avoid
38 * sub-optimal packing of small glyphs into wide columns). If there is no column in which the
39 * glyph fits, we check the final node, which is the remaining space in the cache, creating
40 * a new column as appropriate.
41 *
42 * As columns fill up, we remove their CacheBlock from the list to avoid having to check
43 * small blocks in the future.
44 */
45struct CacheBlock {
46 uint16_t mX;
47 uint16_t mY;
48 uint16_t mWidth;
49 uint16_t mHeight;
50 CacheBlock* mNext;
51 CacheBlock* mPrev;
52
53 CacheBlock(uint16_t x, uint16_t y, uint16_t width, uint16_t height, bool empty = false):
Romain Guy9b1204b2012-09-04 15:22:57 -070054 mX(x), mY(y), mWidth(width), mHeight(height), mNext(NULL), mPrev(NULL) {
Romain Guy9f5dab32012-09-04 12:55:44 -070055 }
56
Romain Guye43f7852012-09-04 18:58:46 -070057 static CacheBlock* insertBlock(CacheBlock* head, CacheBlock* newBlock);
Romain Guy9f5dab32012-09-04 12:55:44 -070058
Romain Guye43f7852012-09-04 18:58:46 -070059 static CacheBlock* removeBlock(CacheBlock* head, CacheBlock* blockToRemove);
Romain Guy9f5dab32012-09-04 12:55:44 -070060
61 void output() {
Romain Guye43f7852012-09-04 18:58:46 -070062 CacheBlock* currBlock = this;
Romain Guy9f5dab32012-09-04 12:55:44 -070063 while (currBlock) {
64 ALOGD("Block: this, x, y, w, h = %p, %d, %d, %d, %d",
65 currBlock, currBlock->mX, currBlock->mY, currBlock->mWidth, currBlock->mHeight);
66 currBlock = currBlock->mNext;
67 }
68 }
69};
70
71class CacheTexture {
72public:
73 CacheTexture(uint16_t width, uint16_t height) :
74 mTexture(NULL), mTextureId(0), mWidth(width), mHeight(height),
75 mLinearFiltering(false), mDirty(false), mNumGlyphs(0) {
76 mCacheBlocks = new CacheBlock(TEXTURE_BORDER_SIZE, TEXTURE_BORDER_SIZE,
77 mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE, true);
78 }
79
80 ~CacheTexture() {
81 if (mTexture) {
82 delete[] mTexture;
83 }
84 if (mTextureId) {
85 glDeleteTextures(1, &mTextureId);
86 }
87 reset();
88 }
89
90 void reset() {
91 // Delete existing cache blocks
92 while (mCacheBlocks != NULL) {
93 CacheBlock* tmpBlock = mCacheBlocks;
94 mCacheBlocks = mCacheBlocks->mNext;
95 delete tmpBlock;
96 }
97 mNumGlyphs = 0;
98 }
99
100 void init() {
101 // reset, then create a new remainder space to start again
102 reset();
103 mCacheBlocks = new CacheBlock(TEXTURE_BORDER_SIZE, TEXTURE_BORDER_SIZE,
104 mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE, true);
105 }
106
Romain Guy80872462012-09-04 16:42:01 -0700107 void releaseTexture() {
108 if (mTexture) {
109 glDeleteTextures(1, &mTextureId);
110 delete[] mTexture;
111 mTexture = NULL;
112 mTextureId = 0;
113 }
114 }
115
116 /**
117 * This method assumes that the proper texture unit is active.
118 */
119 void allocateTexture() {
120 int width = mWidth;
121 int height = mHeight;
122
123 mTexture = new uint8_t[width * height];
124
125 if (!mTextureId) {
126 glGenTextures(1, &mTextureId);
127 }
128
129 glBindTexture(GL_TEXTURE_2D, mTextureId);
130 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
131 // Initialize texture dimensions
132 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0,
133 GL_ALPHA, GL_UNSIGNED_BYTE, 0);
134
135 const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST;
136 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
137 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
138
139 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
140 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
141 }
142
Romain Guye43f7852012-09-04 18:58:46 -0700143 bool fitBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_t* retOriginY);
Romain Guy9f5dab32012-09-04 12:55:44 -0700144
Romain Guy80872462012-09-04 16:42:01 -0700145 inline uint16_t getWidth() const {
146 return mWidth;
147 }
148
149 inline uint16_t getHeight() const {
150 return mHeight;
151 }
152
Chet Haaseb92d8f72012-09-21 08:40:46 -0700153 inline const Rect* getDirtyRect() const {
154 return &mDirtyRect;
155 }
156
Romain Guy80872462012-09-04 16:42:01 -0700157 inline uint8_t* getTexture() const {
158 return mTexture;
159 }
160
161 inline GLuint getTextureId() const {
162 return mTextureId;
163 }
164
165 inline bool isDirty() const {
166 return mDirty;
167 }
168
169 inline void setDirty(bool dirty) {
170 mDirty = dirty;
Chet Haaseb92d8f72012-09-21 08:40:46 -0700171 if (!dirty) {
172 mDirtyRect.setEmpty();
173 }
Romain Guy80872462012-09-04 16:42:01 -0700174 }
175
176 inline bool getLinearFiltering() const {
177 return mLinearFiltering;
178 }
179
180 /**
181 * This method assumes that the proper texture unit is active.
182 */
183 void setLinearFiltering(bool linearFiltering, bool bind = true) {
184 if (linearFiltering != mLinearFiltering) {
185 mLinearFiltering = linearFiltering;
186
187 const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST;
188 if (bind) glBindTexture(GL_TEXTURE_2D, getTextureId());
189 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
190 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
191 }
192 }
193
194 inline uint16_t getGlyphCount() const {
195 return mNumGlyphs;
196 }
197
198private:
Romain Guy9f5dab32012-09-04 12:55:44 -0700199 uint8_t* mTexture;
200 GLuint mTextureId;
201 uint16_t mWidth;
202 uint16_t mHeight;
203 bool mLinearFiltering;
204 bool mDirty;
205 uint16_t mNumGlyphs;
206 CacheBlock* mCacheBlocks;
Chet Haaseb92d8f72012-09-21 08:40:46 -0700207 Rect mDirtyRect;
Romain Guy9f5dab32012-09-04 12:55:44 -0700208};
209
210}; // namespace uirenderer
211}; // namespace android
212
213#endif // ANDROID_HWUI_CACHE_TEXTURE_H