blob: 3373fc4a9c35dbf264bbcb38b7eaa6fb9d063177 [file] [log] [blame]
Dirk Doughertycf65e4842016-03-07 22:31:57 -08001page.title=Android N for Developers
Dirk Dougherty43eb9512016-03-03 14:53:16 -08002meta.tags="preview", "androidn"
3page.tags="preview", "developer preview"
Dirk Doughertya6495a922016-03-04 15:21:59 -08004page.image=images/cards/card-n-apis_2x.png
Dirk Dougherty5748bc42016-02-06 18:24:32 -08005@jd:body
6
Dirk Doughertycf65e4842016-03-07 22:31:57 -08007
8
9
10<div id="qv-wrapper">
11<div id="qv">
David Friedman82c668f2016-05-17 23:53:21 -070012 <h2>Key Developer Features</h2>
Dirk Doughertycf65e4842016-03-07 22:31:57 -080013 <ol>
14 <ul style="list-style-type:none;">
David Friedman82c668f2016-05-17 23:53:21 -070015 <li><a href="#multi-window_support">Multi-window Support</a></li>
Dirk Doughertycf65e4842016-03-07 22:31:57 -080016 <li><a href="#notification_enhancements">Notifications</a></li>
David Friedman82c668f2016-05-17 23:53:21 -070017 <li><a href="#jit_aot">JIT/AOT Compilation</a></li>
18 <li><a href="#quick_path_to_app_install">Quick Path to App Install</a></li>
19 <li><a href="#doze_on_the_go">Doze on the Go</a></li>
20 <li><a href="#background_optimizations">Background Optimizations</a></li>
David Friedman521da6a2016-06-14 15:37:16 -070021 <li><a href="#surfaceview">SurfaceView</a></li>
Dirk Dougherty59428922016-03-10 18:54:49 -080022 <li><a href="#data_saver">Data Saver</a></li>
Andrew Solovay097b1152016-04-06 17:33:00 -070023 <li><a href="#vulkan">Vulkan API</a></li>
Dirk Dougherty59428922016-03-10 18:54:49 -080024 <li><a href="#tile_api">Quick Settings Tile API</a></li>
David Friedman82c668f2016-05-17 23:53:21 -070025 <li><a href="#number-blocking">Number Blocking</a></li>
26 <li><a href="#call_screening">Call Screening</a></li>
27 <li><a href="#multi-locale_languages">Locales and Languages</a></li>
Eric Schmidt700127a2016-05-12 16:29:18 -070028 <li><a href="#emoji">New Emojis</a></li>
Dirk Dougherty59428922016-03-10 18:54:49 -080029 <li><a href="#icu4">ICU4J APIs in Android</a></li>
30 <li><a href="#gles_32">OpenGL ES 3.2 API</a></li>
David Friedman82c668f2016-05-17 23:53:21 -070031 <li><a href="#android_tv_recording">Android TV Recording</a></li>
Dirk Dougherty59428922016-03-10 18:54:49 -080032 <li><a href="#android_for_work">Android for Work</a></li>
33 <li><a href="#accessibility_enhancements">Accessibility</a></li>
34 <li><a href="#direct_boot">Direct Boot</a></li>
35 <li><a href="#key_attestation">Key Attestation</a></li>
36 <li><a href="#network_security_config">Network Security Config</a></li>
37 <li><a href="#default_trusted_ca">Default Trusted CA</a></li>
David Friedman82c668f2016-05-17 23:53:21 -070038 <li><a href="#apk_signature_v2">APK Signature Scheme v2</a></li>
39 <li><a href="#scoped_directory_access">Scoped Directory Access</a></li>
David Friedman93970ba2016-05-13 01:23:13 -070040 <li><a href="#keyboard_shortcuts_helper">Keyboard Shortcuts Helper</a></li>
Hemal Patel37663db2016-06-13 14:37:36 -070041 <li><a href="#custom_pointer_api">Custom Pointer API</a></li>
David Friedman93970ba2016-05-13 01:23:13 -070042 <li><a href="#sustained_performance_api">Sustained Performance API</a></li>
David Friedman182e8b52016-05-13 10:03:52 -070043 <li><a href="#vr">VR Support</a></li>
David Friedman82c668f2016-05-17 23:53:21 -070044 <li><a href="#print_svc">Print Service Enhancements</a></li>
Eric Schmidt186fada2016-04-27 11:48:22 -070045 <li><a href="#virtual_files">Virtual Files</a></li>
David Friedman93970ba2016-05-13 01:23:13 -070046 <li><a href="#framemetrics_api">FrameMetricsListener API</a></li>
Dirk Doughertycf65e4842016-03-07 22:31:57 -080047 </ol>
48</div>
49</div>
50
51
52
53<p>Android N is still in active development, but you can try it
54now as part of the N Developer Preview. The sections below highlight some of
55the new features for developers. </p>
56
Andrew Solovay9b218572016-03-09 11:17:07 -080057<p>
58 Make sure to check out the <a href=
59 "{@docRoot}preview/behavior-changes.html">Behavior Changes</a> to learn about
60 areas where platform changes may affect your apps, take a look at the
61 developer guides to learn more about key features, and download the <a href=
62 "{@docRoot}preview/setup-sdk.html#docs-dl">API Reference</a> for details on
63 new APIs.
64</p>
Dirk Doughertycf65e4842016-03-07 22:31:57 -080065
David Friedman82c668f2016-05-17 23:53:21 -070066<h2 id="multi-window_support">Multi-window Support</h2>
Dirk Doughertycf65e4842016-03-07 22:31:57 -080067
68
69<p>In Android N, we're introducing a new and much-requested multitasking feature
70into the platform &mdash; multi-window support. </p>
71
72 <p>Users can now pop open two apps on the screen at once. </p>
73 <ul>
74 <li>On phones and tablets
75running Android N, users can run two apps side-by-side or
76one-above-the-other in splitscreen mode. Users can resize the apps by dragging
77the divider between them. </li>
78
Andrew Solovay9b218572016-03-09 11:17:07 -080079<li>On Android TV devices, apps can put themselves in <a
80href="{@docRoot}preview/features/picture-in-picture.html">picture-in-picture
81mode</a>, allowing them to continue showing content while the user browses or
Daniel Yu0ab19aa2016-03-14 15:35:38 -070082interacts with other apps.</li>
Dirk Doughertycf65e4842016-03-07 22:31:57 -080083 </ul>
84
Dirk Doughertycf65e4842016-03-07 22:31:57 -080085<div class="col-4of10">
Dirk Dougherty59428922016-03-10 18:54:49 -080086<img src="{@docRoot}preview/images/mw-portrait.png" alt="" style="height:460px;padding-left:1em;"
Dirk Doughertycf65e4842016-03-07 22:31:57 -080087 id="img-split-screen" />
88<p class="img-caption">
Dirk Dougherty59428922016-03-10 18:54:49 -080089 <strong>Figure 1.</strong> Apps running in split-screen mode.
Dirk Dougherty5748bc42016-02-06 18:24:32 -080090</p>
David Friedman182e8b52016-05-13 10:03:52 -070091
Dirk Doughertycf65e4842016-03-07 22:31:57 -080092 </div>
93
Dirk Doughertycf65e4842016-03-07 22:31:57 -080094<p>Especially on tablets and other larger-screen devices, multi-window support
95gives you new ways to engage users. You can even enable drag-and-drop in
96your app to let users conveniently drag content to or from your app &mdash; a great
97way to enhance your user experience. </p>
98
99<p>It's straightforward to add multi-window support to your app and configure how it
100handles multi-window display. For example, you can specify your activity's
101minimum allowable dimensions, preventing users from resizing the activity below
102that size. You can also disable multi-window display for your app, which
103 ensures that the system will only show your app in full-screen mode.</p>
104
Andrew Solovay9b218572016-03-09 11:17:07 -0800105<p>
106 For more information, see the <a href=
107 "{@docRoot}preview/features/multi-window.html">Multi-Window Support</a>
108 developer documentation.
109</p>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800110
David Friedman82c668f2016-05-17 23:53:21 -0700111<h2 id="notification_enhancements">Notification Enhancements</h2>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800112
113<p>In Android N we've redesigned notifications to make them easier and faster to
114use. Some of the changes include:</p>
115
116<ul>
Andrew Solovay9b218572016-03-09 11:17:07 -0800117 <li>
118 <strong>Template updates</strong>: We're updating notification templates to
119 put a new emphasis on hero image and avatar. Developers will be able to
120 take advantage of the new templates with minimal adjustments in their code.
121 </li>
122
123 <li>
Eric Schmidt80448222016-05-31 11:56:03 -0700124 <strong>Messaging style customization</strong>: You can customize more of
125 the user interface labels associated with your notifications using the
126 <code>MessagingStyle</code> class. You can configure the message,
127 conversation title, and content view.
Eric Schmidt57a83b52016-05-10 12:37:38 -0700128 </li>
129
130 <li>
Andrew Solovay9b218572016-03-09 11:17:07 -0800131 <strong>Bundled notifications</strong>: The system can group messages
132 together, for example by message topic, and display the group. A user can
133 take actions, such as Dismiss or Archive, on them in place. If you’ve
134 implemented notifications for Android Wear, you’ll already be familiar with
Andrew Solovay069ac632016-03-11 11:23:27 -0800135 this model.
Andrew Solovay9b218572016-03-09 11:17:07 -0800136 </li>
137
138 <li>
139 <strong>Direct reply</strong>: For real-time communication apps, the
140 Android system supports inline replies so that users can quickly respond to
141 an SMS or text message directly within the notification interface.
142 </li>
143
144 <li>
145 <strong>Custom views</strong>: Two new APIs enable you to leverage system
146 decorations, such as notification headers and actions, when using custom
147 views in notifications.
148 </li>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800149</ul>
150
151<div class="col-4of12">
Andrew Solovay9b218572016-03-09 11:17:07 -0800152 <img src="{@docRoot}preview/images/notifications-1.png" alt=""
153 style="padding:.5em;max-width:226px">
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800154</div>
Andrew Solovay9b218572016-03-09 11:17:07 -0800155
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800156<div class="col-4of12">
Andrew Solovay9b218572016-03-09 11:17:07 -0800157 <img src="{@docRoot}preview/images/notifications-3.png" alt=""
158 style="padding:.5em;max-width:226px">
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800159</div>
Andrew Solovay9b218572016-03-09 11:17:07 -0800160
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800161<div class="col-4of12">
Andrew Solovay9b218572016-03-09 11:17:07 -0800162 <img src="{@docRoot}preview/images/notifications-2.png" alt=""
163 style="padding:.5em;max-width:226px">
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800164</div>
165
166
167<p class="img-caption">
Adarsh Fernando37601562016-03-09 09:53:57 -0800168 <strong>Figure 2.</strong> Bundled notifications and direct reply.
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800169</p>
170
Andrew Solovay9b218572016-03-09 11:17:07 -0800171<p>To learn how to implement the new features, see the
172 <a href="{@docRoot}preview/features/notification-updates.html">Notifications</a>
173 guide.</p>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800174
175
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800176
David Friedman82c668f2016-05-17 23:53:21 -0700177<h2 id="jit_aot">Profile-guided JIT/AOT Compilation</h2>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800178
179<p>In Android N, we've added a Just in Time (JIT) compiler with code profiling to
180ART, which lets it constantly improve the performance of Android apps as they
181run. The JIT compiler complements ART's current Ahead of Time (AOT) compiler
182and helps improve runtime performance, save storage space, and speed up app
183updates and system updates.</p>
184
185<p>Profile-guided compilation lets ART manage the AOT/JIT compilation for each app
186according to its actual usage, as well as conditions on the device. For
187example, ART maintains a profile of each app's hot methods and can precompile
188and cache those methods for best performance. It leaves other parts of the app
189uncompiled until they are actually used.</p>
190
191<p>Besides improving performance for key parts of the app, profile-guided
192compilation helps reduce an app's overall RAM footprint, including associated
193binaries. This feature is especially important on low-memory devices.</p>
194
195<p>ART manages profile-guided compilation in a way that minimizes impact on the
196device battery. It does precompilation only when then the device is idle and
197charging, saving time and battery by doing that work in advance.</p>
198
David Friedman82c668f2016-05-17 23:53:21 -0700199<h2 id="quick_path_to_app_install">Quick Path to App Install</h2>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800200
201<p>One of the most tangible benefits of ART's JIT compiler is the speed of app
202installs and system updates. Even large apps that required several minutes to
203optimize and install in Android 6.0 can now install in just a matter of
204seconds. System updates are also faster, since there's no more optimizing step. </p>
205
David Friedman82c668f2016-05-17 23:53:21 -0700206<h2 id="doze_on_the_go">Doze on the Go...</h2>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800207
208<p>Android 6.0 introduced Doze, a system mode that saves battery by deferring
209apps' CPU and network activities when the device is idle, such as when it's
210sitting on a table or in a drawer. </p>
211
212<p>Now in Android N, Doze takes a step further and saves battery while on the go.
213Any time the screen is off for a period of time and the device is unplugged,
214Doze applies a subset of the familiar CPU and network restrictions to apps.
215This means users can save battery even when carrying their devices in their
216pockets.</p>
217
218
Dirk Dougherty59428922016-03-10 18:54:49 -0800219<img src="/preview/images/doze-diagram-1.png"
220 alt="" id="figure1" />
221<p class="img-caption">
Andrew Solovay069ac632016-03-11 11:23:27 -0800222 <strong>Figure 3.</strong> Doze now applies
Dirk Dougherty59428922016-03-10 18:54:49 -0800223 restrictions to improve battery life even when the device is not stationary.
224</p>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800225
226
227<p>A short time after the screen turns off while the device is on battery, Doze
228restricts network access and defers jobs and syncs. During brief maintenance
229windows, applications are allowed network access and any of their deferred
230jobs/syncs are executed. Turning the screen on or plugging in the device brings
231the device out of Doze.</p>
232
233<p>When the device is stationary again, with screen off and on battery for a
234period of time, Doze applies the full CPU and network restrictions on {@link
235android.os.PowerManager.WakeLock}, {@link android.app.AlarmManager} alarms, and
236GPS/Wi-Fi scans.</p>
237
238<p>The best practices for adapting your app to Doze are the same whether the
239device is moving or not, so if you already updated your app to gracefully
240handle Doze, you're all set. If not, start <a
Andrew Solovay9b218572016-03-09 11:17:07 -0800241href="{@docRoot}training/monitoring-device-state/doze-standby.html#assessing_your_app">adapting
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800242your app to Doze</a> now.</p>
243
David Friedman82c668f2016-05-17 23:53:21 -0700244<h2 id="background_optimizations">Project Svelte: Background Optimizations</h2>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800245
246<p>Project Svelte is an ongoing effort to minimize RAM use by system and apps
247across the range of Android devices in the ecosystem. In Android N, Project
248Svelte is focused on optimizing the way apps run in the background. </p>
249
250<p>Background processing is an essential part of most apps. When handled right, it
251can make your user experience amazing &mdash; immediate, fast, and context-aware.
252When not handled right, background processing can needlessly consume RAM (and
253battery) and affect system performance for other apps. </p>
254
Andrew Solovayd6a6f962016-03-10 15:01:29 -0800255<p>Since Android 5.0, {@link android.app.job.JobScheduler} has been the
256preferred way of performing background work in a way that's good
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800257for users. Apps can schedule jobs while letting the system optimize based on
258memory, power, and connectivity conditions. JobScheduler offers control and
259simplicity, and we want all apps to use it. </p>
260
Andrew Solovay9b218572016-03-09 11:17:07 -0800261<p>
262 Another good option is <a href=
263 "https://developers.google.com/android/reference/com/google/android/gms/gcm/GcmNetworkManager">
264 <code>GCMNetworkManager</code></a>, part of Google Play Services, which
265 offers similar job scheduling with compatibility across legacy versions of
266 Android.
267</p>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800268
Andrew Solovayd6a6f962016-03-10 15:01:29 -0800269<p>We're continuing to extend <code>JobScheduler</code> and
270<code>GCMNetworkManager</code> to meet more of
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800271your use cases &mdash; for example, in Android N you can now schedule background
272work based on changes in Content Providers. At the same time we're starting to
273deprecate some of the older patterns that can reduce system performance,
274especially on low-memory devices.</p>
275
276<p>In Android N we're removing three commonly-used implicit broadcasts &mdash;
Adarsh Fernando37601562016-03-09 09:53:57 -0800277 {@link android.net.ConnectivityManager#CONNECTIVITY_ACTION}, {@link
278 android.hardware.Camera#ACTION_NEW_PICTURE}, and {@link
279 android.hardware.Camera#ACTION_NEW_VIDEO} &mdash; since those can wake the
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800280background processes of multiple apps at once and strain memory and battery. If
281your app is receiving these, take advantage of the N Developer Preview to
282 migrate to <code>JobScheduler</code> and related APIs instead. </p>
283
Andrew Solovay9b218572016-03-09 11:17:07 -0800284<p>
285 Take a look at the <a href=
286 "{@docRoot}preview/features/background-optimization.html">Background
287 Optimizations</a> documentation for details.
288</p>
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800289
David Friedman521da6a2016-06-14 15:37:16 -0700290<h2 id="surfaceview">SurfaceView</h2>
291<p>
292Android N brings synchronous movement to the {@link android.view.SurfaceView}
293class, which provides better battery performance
294than {@link android.view.TextureView} in certain cases: When rendering video or
2953D content, apps with scrolling and animated video position use less power with
296{@link android.view.SurfaceView} than with {@link android.view.TextureView}.
297</p>
298
299The {@link android.view.SurfaceView} class enables more battery-efficient compositing on
300screen, because it is composited in dedicated hardware, separately from app
301window content. As a result, it makes fewer intermediate
302copies than {@link android.view.TextureView}.
303</p>
304
305<p>
306A {@link android.view.SurfaceView} object's content position is now updated synchronously
307with the containing app content. One result of this change is that simple
308translations or scales of a video playing in a {@link android.view.SurfaceView}
309no longer produce black bars alongside the view as it moves.
310</p>
311
312<p>
313Starting with Android N, we strongly recommend that you save power by using
314{@link android.view.SurfaceView} instead of {@link android.view.TextureView}.
315</p>
Dirk Dougherty59428922016-03-10 18:54:49 -0800316
317<h2 id="data_saver">Data Saver</h2>
318
319<div class="col-5of12" style="margin-right:1.5em;">
320<img src="{@docRoot}preview/images/datasaver.png" style="border:2px solid #ddd">
321
322<p class="img-caption" style="padding-right:2em;">
323 <strong>Figure 4.</strong> Data Saver in Settings.
324</p>
325 </div>
326
327<p>Over the life of a mobile device, the cost of a cellular data plan typically
328exceeds the cost of the device itself. For many users, cellular data is an
329expensive resource that they want to conserve. </p>
330
331<p>Android N introduces Data Saver mode, a new system service that helps reduce
332cellular data use by apps, whether roaming, near the end of the billing cycle,
333or on a small prepaid data pack. Data Saver gives users control over how apps
334use cellular data and lets developers provide more efficient service when Data
335Saver is on. </p>
336
337<p>When a user enables Data Saver in <strong>Settings</strong> and the device is
338on a metered network, the system blocks background data usage and signals apps
339to use less data in the foreground wherever possible &mdash; such as by limiting
340bit rate for streaming, reducing image quality, deferring optimistic precaching,
341and so on. Users can whitelist specific apps to allow background metered data
342usage even when Data Saver is turned on.</p>
343
344<p>Android N extends the {@link android.net.ConnectivityManager} to provide apps a
345way to <a href="{@docRoot}preview/features/data-saver.html#status">retrieve the
346user's Data Saver preferences</a> and <a
347href="{@docRoot}preview/features/data-saver.html#monitor-changes">monitor
348preference changes</a>. All apps should check whether the user has enabled Data
349Saver and make an effort to limit foreground and background data usage.</p>
350
351
Andrew Solovay097b1152016-04-06 17:33:00 -0700352<h2 id="vulkan">Vulkan API</h2>
353
354<p>
355 Android N integrates <a href="http://www.khronos.org/vulkan" class=
356 "external-link">Vulkan™</a>, a new 3D rendering API, into the platform. Like
357 <a href="https://www.khronos.org/opengles/" class="external-link">OpenGL™
358 ES</a>, Vulkan is an open standard for 3D graphics and rendering maintained
359 by the Khronos Group.
360</p>
361
362<p>
363 Vulkan is designed from the ground up to minimize CPU overhead in the driver,
364 and allow your application to control GPU operation more directly. Vulkan
365 also enables better parallelization by allowing multiple threads to perform
366 work such as command buffer construction at once.
367</p>
368
369<p>
370 Vulkan development tools and libraries are rolled into the Android NDK. They
371 include:
372</p>
373
374<ul>
375 <li>Headers
376 </li>
377
378 <li>Validation layers (debug libraries)
379 </li>
380
381 <li>SPIR-V shader compiler
382 </li>
383
384 <li>SPIR-V runtime shader compilation library
385 </li>
386</ul>
387
388<p>
389 Vulkan is only available to apps on devices with Vulkan-capable hardware,
David Friedman93970ba2016-05-13 01:23:13 -0700390 such as Nexus 5X, Nexus 6P, and Nexus Player. We're working closely with our
Andrew Solovay097b1152016-04-06 17:33:00 -0700391 partners to bring Vulkan to more devices as soon as possible.
392</p>
393
394<p>
Andrew Solovayf5266e52016-04-12 17:32:57 -0700395 For more information, see the the <a href=
396 "{@docRoot}ndk/guides/graphics/index.html">API documentation</a>.
Andrew Solovay097b1152016-04-06 17:33:00 -0700397</p>
398
Dirk Dougherty59428922016-03-10 18:54:49 -0800399<h2 id="tile_api">Quick Settings Tile API</h2>
400
401
402<div style="float:right;max-width:320px">
403<img src="{@docRoot}preview/images/quicksettings.png" style="padding-left:1.5em;">
404
405<p class="img-caption" style="padding-left:2em;">
406 <strong>Figure 5.</strong> Quick Settings tiles in the notification shade.
407</p>
408
409
410 </div><p>Quick Settings is a popular and simple way to expose key settings and actions,
411directly from the notification shade. In Android N, we've expanded the scope of
412Quick Settings to make it even more useful and convenient. </p>
413
414<p>We've added more room for additional Quick Settings tiles, which users can
415access across a paginated display area by swiping left or right. We've also
416given users control over what Quick Settings tiles appear and where they are
417displayed &mdash; users can add or move tiles just by dragging and dropping them. </p>
418
419<p>For developers, Android N also adds a new API that lets you define your own
420 Quick Settings tiles to give users easy access to key controls and actions in your app.</p>
421
422<p>
423 Quick Settings tiles are reserved for controls or actions that are either
424 urgently required or frequently used, and should not be used as shortcuts to
425 launching an app.
426</p>
427
428<p>
429 Once you’ve defined your tiles, you can surface them to users, who can add
430 them to Quick Settings just by drag and drop.
431</p>
432
433<p>
David Friedman182e8b52016-05-13 10:03:52 -0700434 For information about creating an app tile, see the documentation for
Dirk Dougherty59428922016-03-10 18:54:49 -0800435 <code>android.service.quicksettings.Tile</code> in the downloadable <a href=
436 "{@docRoot}preview/setup-sdk.html#docs-dl">API Reference</a>.
437</p>
438
439
440
David Friedman82c668f2016-05-17 23:53:21 -0700441<h2 id="number-blocking">Number Blocking</h2>
Dirk Dougherty59428922016-03-10 18:54:49 -0800442
David Friedman82c668f2016-05-17 23:53:21 -0700443<p>Android N now supports number blocking in the platform and provides a
Dirk Dougherty59428922016-03-10 18:54:49 -0800444framework API to let service providers maintain a blocked-number list. The
Andrew Solovayef935042016-03-14 14:25:36 -0700445default SMS app, the default phone app, and carrier apps can read from and
Dirk Dougherty59428922016-03-10 18:54:49 -0800446write to the blocked-number list. The list is not accessible to other apps.</p>
447
David Friedman82c668f2016-05-17 23:53:21 -0700448<p>By making number blocking a standard feature of the platform, Android provides
449a consistent way for apps to support number blocking across a wide range of
Dirk Dougherty59428922016-03-10 18:54:49 -0800450devices. Among the other benefits that apps can take advantage of are:</p>
451
452<ul>
453 <li> Numbers blocked on calls are also blocked on texts
454 <li> Blocked numbers can persist across resets and devices through the Backup &amp;
455Restore feature
456 <li> Multiple apps can use the same blocked numbers list
457</ul>
458
459<p>Additionally, carrier app integration through Android means that carriers can
460read the blocked numbers list on the device and perform service-side blocking
461for the user in order to stop unwanted calls and texts from reaching the user
462through any medium, such as a VOIP endpoint or forwarding phones.</p>
463
464<p>
465 For more information, see <code>android.provider.BlockedNumberContract</code>
466 in the downloadable <a href="{@docRoot}preview/setup-sdk.html#docs-dl">API
467 Reference</a>.
468</p>
469
David Friedman82c668f2016-05-17 23:53:21 -0700470<h2 id="call_screening">Call Screening</h2>
Dirk Dougherty59428922016-03-10 18:54:49 -0800471
472<p>
473 Android N allows the default phone app to screen incoming calls. The phone
474 app does this by implementing the new <code>CallScreeningService</code>,
475 which allows the phone app to perform a number of actions based on an
476 incoming call's {@link android.telecom.Call.Details Call.Details}, such as:
477</p>
478
479<ul>
480 <li> Reject the incoming call
481 <li> Do not allow the call to the call log
482 <li> Do not show the user a notification for the call
483</ul>
484
485<p>
486 For more information, see <code>android.telecom.CallScreeningService</code>
487 in the downloadable <a href="{@docRoot}preview/setup-sdk.html#docs-dl">API
488 Reference</a>.
489</p>
490
491
David Friedman82c668f2016-05-17 23:53:21 -0700492<h2 id="multi-locale_languages">Multi-locale Support, More Languages</h2>
Dirk Dougherty59428922016-03-10 18:54:49 -0800493
494
495<p>Android N now lets users select <strong>multiple locales</strong> in Settings,
496to better support bilingual use-cases. Apps can use
497a new API to get the user's selected locales and then offer more sophisticated
498user experiences for multi-locale users &mdash; such as showing search results in
499multiple languages and not offering to translate webpages in a language the
500user already knows.</p>
501
502<p>Along with multi-locale support, Android N also expands the range of languages
503available to users. It offers more than 25 variants each for commonly used
504languages such as English, Spanish, French, and Arabic. It also adds partial
505support for more than 100 new languages.</p>
506
David Friedman182e8b52016-05-13 10:03:52 -0700507<p>Apps can get the list of locales set by the user by calling
508<code>LocaleList.GetDefault()</code>. To support the expanded number of locales, Android N is
509changing the way that it resolves resources. Make sure that you test and verify that your apps
Dirk Dougherty59428922016-03-10 18:54:49 -0800510working as expected with the new resource resolution logic.</p>
511
512<p>To learn about the new resource-resolution behavior and the best practices you
513should follow, see <a href="{@docRoot}preview/features/multilingual-support.html"
514>Multilingual Support</a>.</p>
515
Eric Schmidt700127a2016-05-12 16:29:18 -0700516
517<h2 id="emoji">New Emojis</h2>
518
519<p>
520 Android N introduces additional emojis and emoji-related features including
521 skin tone emojis and support for variation
522 selectors. If your app supports emojis,
523 follow the guidelines below to take advantage of these emoji-related features.
524</p>
525
526<ul>
527 <li>
528 <strong>Check that a device contains an emoji before inserting it.</strong>
529 To check which emojis are present in the
530 system font, use the {@link android.graphics.Paint#hasGlyph(String)} method.
531 </li>
532 <li>
533 <strong>Check that an emoji supports variation selectors.</strong>
534 Variation selectors allow you to
535 present certain emojis in color or in black-and-white.
536 On mobile devices, apps should represent emojis in color rather than black-and-white. However,
537 if your app displays emojis inline with text, then it should use the black-and-white variation.
538 To determine whether an emoji has a variation, use the variation selector.
539 For a complete list of characters with variations, review the
540 <em>emoji variation sequences</em> section of the
541 <a class="external-link"
542 href="http://www.unicode.org/Public/9.0.0/ucd/StandardizedVariants-9.0.0d1.txt">
543 Unicode documentation on variations</a>.
544 </li>
545 <li>
546 <strong>Check that an emoji supports skin tone.</strong> Android N allows users to modify the
547 rendered skin tone of emojis to their preference. Keyboard apps should provide visual
548 indications for emojis that have multiple skin tones and should allow users to
549 select the skin tone that they prefer. To determine which system emojis have
550 skin tone modifiers, use the {@link android.graphics.Paint#hasGlyph(String)}
551 method. You can determine which emojis use skin tones by reading the
552 <a class="external-link"
553 href="http://unicode.org/emoji/charts/full-emoji-list.html">
554 Unicode documentation</a>.
555 </li>
556</ul>
557
558
Dirk Dougherty59428922016-03-10 18:54:49 -0800559<h2 id="icu4">ICU4J APIs in Android</h2>
560
561<p>
562 Android N now offers a subset of <a href=
563 "http://site.icu-project.org/">ICU4J</a> APIs in the Android framework under
564 the <code>android.icu</code> package. Migration is easy, and mostly entails
565 simply changing from the <code>com.java.icu</code> namespace to
566 <code>android.icu</code>. If you are already using an ICU4J bundle in your
567 apps, switching to the <code>android.icu</code> APIs provided in the Android
568 framework can produce substantial savings in APK size.
569</p>
570
571<p>
572 To learn more about the Android ICU4J APIs, see <a href=
573 "{@docRoot}preview/features/icu4j-framework.html">ICU4J Support</a>.
574</p>
575
576
577
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800578<h2 id="gles_32">OpenGL&trade; ES 3.2 API</h2>
579
580<p>Android N adds framework interfaces and platform support for OpenGL ES 3.2, including:</p>
581
582<ul>
583 <li> All extensions from the <a class="external-link"
David Friedman182e8b52016-05-13 10:03:52 -0700584href="https://www.khronos.org/registry/gles/extensions/ANDROID/ANDROID_extension_pack_es31a.txt">
585Android Extension Pack</a></a> (AEP) except for <code>EXT_texture_sRGB_decode</code>.
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800586 <li> Floating-point framebuffers for HDR and deferred shading.
587 <li> BaseVertex draw calls to enable better batching and streaming.
588 <li> Robust buffer access control to reduce WebGL overhead.
589</ul>
590
591<p>The framework API for OpenGL ES 3.2 on Android N is provided with the
592<code>GLES32</code> class. When using OpenGL ES 3.2, be sure to declare the
Andrew Solovay9b218572016-03-09 11:17:07 -0800593requirement in your manifest file, using the <code>&lt;uses-feature&gt;</code> tag and
Dirk Doughertycf65e4842016-03-07 22:31:57 -0800594the <code>android:glEsVersion</code> attribute. </p>
595
596<p>For information about using OpenGL ES, including how to check a device's
597supported OpenGL ES version at runtime, see the <a
598href="{@docRoot}guide/topics/graphics/opengl.html">OpenGL ES API guide</a>.</p>
599
600
David Friedman82c668f2016-05-17 23:53:21 -0700601<h2 id="android_tv_recording">Android TV Recording</h2>
Dirk Dougherty59428922016-03-10 18:54:49 -0800602
603<p>Android N adds the ability to record and playback content from Android TV input
604services via new recording APIs. Building on top of existing time-shifting
605APIs, TV input services can control what channel data can be recorded, how
606recorded sessions are saved, and manage user interaction with recorded content. </p>
607
608<p>For more information, see <a
609href="{@docRoot}preview/features/tv-recording-api.html">Android TV Recording APIs</a>.</p>
610
611
612<h2 id="android_for_work">Android for Work</h2>
613
614<p>Android for Work adds many new features and APIs for devices running Android N.
Kevin Hufnagleb6d17232016-03-22 11:29:03 -0700615Some highlights are below &mdash; for a complete list of changes, see
616<a href="{@docRoot}preview/features/afw.html">Android for Work Updates</a>.</p>
Dirk Dougherty59428922016-03-10 18:54:49 -0800617
618<h3 id="work_profile_security_challenge">Work profile security challenge </h3>
619
620<p>
Andrew Solovay097b1152016-04-06 17:33:00 -0700621 Profile owners targeting the N SDK
622 can specify a separate security challenge for apps running in
Dirk Dougherty59428922016-03-10 18:54:49 -0800623 the work profile. The work challenge is shown when a user attempts to open
624 any work apps. Successful completion of the security challenge unlocks the
625 work profile and decrypts it if necessary. For profile owners,
626 <code>ACTION_SET_NEW_PASSWORD</code> prompts the user to set a work
627 challenge, and <code>ACTION_SET_NEW_PARENT_PROFILE_PASSWORD</code> prompts
628 the user to set a device lock.
629</p>
630
631<p>
Andrew Solovay097b1152016-04-06 17:33:00 -0700632 Profile owners can set distinct passcode policies for the work challenge
Dirk Dougherty59428922016-03-10 18:54:49 -0800633 (such as how long the PIN needs to be, or whether a fingerprint can be used
634 to unlock the profile) using the <code>setPasswordQuality()</code>,
635 <code>setPasswordMinimumLength()</code> and related methods. The profile
636 owner can also set the device lock using the <code>DevicePolicyManager</code>
637 instance returned by the new <code>getParentProfileInstance()</code> method.
638 Additionally, profile owners can customize the credentials screen for the
639 work challenge using the new <code>setOrganizationColor()</code> and
640 <code>setOrganizationName()</code> methods.
641</p>
642<h3 id="turn_off_work">Turn off work </h3>
643
644<p>On a device with a work profile, users can toggle work mode. When work mode is
645off the managed user is temporarily shut down, which disables work profile
646apps, background sync, and notifications. This includes the profile owner
647application. When work mode is off, the system displays a persistent status
648icon to remind the user that they can't launch work apps. The launcher
649indicates that work apps and widgets are not accessible. </p>
650
651<h3 id="always_on_vpn">Always on VPN </h3>
652
653<p>Device owners and profile owners can ensure that work apps always connect
654through a specified VPN. The system automatically starts that VPN after the
655device boots.</p>
656
657<p>
658 New <code>DevicePolicyManager</code> methods are
659 <code>setAlwaysOnVpnPackage()</code> and
660 <code>getAlwaysOnVpnPackage()</code>.
661</p>
662
663<p>Because VPN services can be bound directly by the system without app
664interaction, VPN clients need to handle new entry points for Always on VPN. As
665before, services are indicated to the system by an intent filter matching
666action <code>android.net.VpnService</code>. </p>
667
668<p>
669 Users can also manually set Always on VPN clients that implement
670 <code>VPNService</code> methods in the primary user using
671 <strong>Settings&gt;More&gt;Vpn</strong>.
672</p>
673
Andrew Solovay097b1152016-04-06 17:33:00 -0700674<h3 id="custom_provisioning">Customized provisioning</h3>
675
676<p>
677 An application can customize the profile owner and device owner provisioning
678 flows with corporate colors and logos.
679 <code>DevicePolicyManager.EXTRA_PROVISIONING_MAIN_COLOR</code> customizes
680 flow color. <code>DevicePolicyManager.EXTRA_PROVISIONING_LOGO_URI</code>
681 customizes the flow with a corporate logo.
682</p>
683
David Friedman82c668f2016-05-17 23:53:21 -0700684<h2 id="accessibility_enhancements">Accessibility Enhancements</h2>
Dirk Dougherty59428922016-03-10 18:54:49 -0800685
686<p>Android N now offers Vision Settings directly on the Welcome screen for new
687device setup. This makes it much easier for users to discover and configure
688accessibility features on their devices, including magnification gesture, font
689size, display size, and TalkBack. </p>
690
691<p>With these accessibility features getting more prominent placement, your users
692are more likely to try your app with them enabled. Make sure you test your apps
693early with these settings enabled. You can enable them from Settings >
694Accessibility.</p>
695
696<p>Also in Android N, accessibility services can now help users with motor
697impairments to touch the screen. The new API allows building services with
698features such as face-tracking, eye-tracking, point scanning, and so on, to
699meet the needs of those users.</p>
700
701<p>For more information, see <code>android.accessibilityservice.GestureDescription</code>
Eric Schmidt57a83b52016-05-10 12:37:38 -0700702 in the downloadable <a href="{@docRoot}preview/setup-sdk.html#docs-dl">API Reference</a>.</p>
Dirk Dougherty59428922016-03-10 18:54:49 -0800703
704
David Friedman82c668f2016-05-17 23:53:21 -0700705<h2 id="direct_boot">Direct Boot</h2>
Dirk Dougherty59428922016-03-10 18:54:49 -0800706
707<p>Direct boot improves device startup times and lets registered
708apps have limited functionality even after an unexpected reboot.
709For example, if an encrypted device reboots while the user is sleeping,
David Friedman93970ba2016-05-13 01:23:13 -0700710registered alarms, messages and incoming calls can now continue to notify
Dirk Dougherty59428922016-03-10 18:54:49 -0800711the user as normal. This also means accessibility services can also be
712 available immediately after a restart.</p>
713
714<p>Direct boot takes advantage of file based encryption in Android N
715to enable fine grained encryption policies for both system and app data.
716The system uses a device-encrypted store for select system data and explicitly
717registered app data. By default a credential-encrypted store is used for all
718 other system data, user data, apps, and app data. </p>
719
720<p>At boot, the system starts in a restricted mode with access to
721device-encrypted data only, and without general access to apps or data.
722If you have components that you want to run in this mode, you can register
723them by setting a flag in the manifest. After restart, the system activates
724registered components by broadcasting the <code>LOCKED_BOOT_COMPLETED</code>
725intent. The system ensures registered device-encrypted app data is available
726before unlock. All other data is unavailable until the User confirms their lock
727 screen credentials to decrypt it. </p>
728
729For more information, see <a href="{@docRoot}preview/features/direct-boot.html">Direct Boot</a>.</p>
730</p>
731
Dirk Dougherty59428922016-03-10 18:54:49 -0800732<h2 id="key_attestation">Key Attestation</h2>
733
Kevin Hufnagle23239ca2016-06-09 16:02:31 -0700734<p>
735 Android N introduces <em>key attestation</em>, a new security tool that helps
736 you make sure that the key pairs stored within a device's <a class=
737 "external-link" href=
738 "https://source.android.com/security/keystore/"><em>hardware-backed
739 keystore</em></a> properly protect the sensitive information that your app
740 uses. By using this tool, you gain additional confidence that your app
741 interacts with keys that reside in secure hardware, even if the device
742 running your app is rooted. If you use keys from the hardware-backed keystore
743 in your apps, you should use this tool, particularly if you use the keys to
744 verify sensitive information within your app.
745</p>
Dirk Dougherty59428922016-03-10 18:54:49 -0800746
Kevin Hufnagle23239ca2016-06-09 16:02:31 -0700747<p>
748 Key attestation allows you to verify that an RSA or EC key pair has been
749 created and stored in a device’s hardware-backed keystore within the device’s
750 trusted execution environment (TEE). The tool also allows you to use an
751 off-device service, such as your app's back-end server, to determine and
752 strongly verify the uses and validity of the key pair. These features provide
753 an additional level of security that protects the key pair, even if someone
754 roots the device or compromises the security of the Android platform running
755 on the device.
756</p>
Dirk Dougherty59428922016-03-10 18:54:49 -0800757
Kevin Hufnagle23239ca2016-06-09 16:02:31 -0700758<p>
759 For more information, see the
760 <a href="{@docRoot}preview/features/key-attestation.html">Key Attestation</a>
761 developer documentation.
762</p>
Dirk Dougherty59428922016-03-10 18:54:49 -0800763
764<h2 id="network_security_config">Network Security Config</h2>
765
766<p>In Android N, apps can customize the behavior of their secure (HTTPS, TLS)
767connections safely, without any code modification, by using the declarative
768<em>Network Security Config</em> instead of using the conventional
769error-prone programmatic APIs (e.g. X509TrustManager).</p>
770
771 <p>Supported features:</p>
772<ul>
773<li><b>Custom trust anchors.</b> Lets an application customize which
774Certificate Authorities (CA) are trusted for its secure connections. For
775example, trusting particular self-signed certificates or a restricted set of public CAs.
776</li>
777<li><b>Debug-only overrides.</b> Lets an application developer safely debug
778secure connections of their application without added risk to the installed
779base.
780</li>
781<li><b>Cleartext traffic opt-out.</b> Lets an application protect itself from
782accidental usage of cleartext traffic.</li>
783<li><b>Certificate pinning.</b> An advanced feature that lets an application
784 limit which server keys are trusted for secure connections.</li>
785</ul>
786
787<p>For more information, see <a
788href="{@docRoot}preview/features/security-config.html">Network Security
789Config</a>.</p>
790
791<h2 id="default_trusted_ca">Default Trusted Certificate Authority</h2>
792
793<p>By default, apps that target Android N only trust system-provided certificates
794and no longer trust user-added Certificate Authorities (CA). Apps targeting Android
795N that wish to trust user-added CAs should use the
796<a href="{@docRoot}preview/features/security-config.html">Network Security Config</a> to
797specify how user CAs should be trusted.</p>
798
David Friedman82c668f2016-05-17 23:53:21 -0700799<h2 id="apk_signature_v2">APK Signature Scheme v2</h2>
Dirk Dougherty59428922016-03-10 18:54:49 -0800800
Kevin Hufnagle7cd4a102016-05-04 15:30:45 -0700801<p>
802 Android N introduces APK Signature Scheme v2, a new app-signing scheme that
Kevin Hufnagleaa1b7dd2016-05-11 17:38:45 -0700803 offers faster app install times and more protection against unauthorized
804 alterations to APK files. By default, Android Studio 2.2 and the Android
805 Plugin for Gradle 2.2 sign your app using both APK Signature Scheme v2 and
806 the traditional signing scheme, which uses JAR signing.
Kevin Hufnagle7cd4a102016-05-04 15:30:45 -0700807</p>
Dirk Dougherty59428922016-03-10 18:54:49 -0800808
Kevin Hufnagle7cd4a102016-05-04 15:30:45 -0700809<p>
Kevin Hufnagleaa1b7dd2016-05-11 17:38:45 -0700810 Although we recommend applying APK Signature Scheme v2 to your app, this new
811 scheme is not mandatory. If your app doesn't build properly when using APK
812 Signature Scheme v2, you can disable the new scheme. The disabling process
813 causes Android Studio 2.2 and the Android Plugin for Gradle 2.2 to sign your
814 app using only the traditional signing scheme. To sign with only the
815 traditional scheme, open the module-level <code>build.gradle</code> file, then
816 add the line <code>v2SigningEnabled false</code> to your release signing
817 configuration:
Kevin Hufnagle7cd4a102016-05-04 15:30:45 -0700818</p>
Dirk Dougherty59428922016-03-10 18:54:49 -0800819
Kevin Hufnagle7cd4a102016-05-04 15:30:45 -0700820<pre>
821 android {
822 ...
823 defaultConfig { ... }
824 signingConfigs {
825 release {
826 storeFile file("myreleasekey.keystore")
827 storePassword "password"
828 keyAlias "MyReleaseKey"
829 keyPassword "password"
830 <strong>v2SigningEnabled false</strong>
831 }
832 }
833 }
834</pre>
835
Kevin Hufnagleaa1b7dd2016-05-11 17:38:45 -0700836<p class="caution"><strong>Caution: </strong> If you sign your app using APK
837 Signature Scheme v2 and make further changes to the app, the app's signature
838 is invalidated. For this reason, use tools such as <code>zipalign</code>
839 before signing your app using APK Signature Scheme v2, not after.
840</p>
841
Kevin Hufnagle7cd4a102016-05-04 15:30:45 -0700842<p>
Kevin Hufnagleaa1b7dd2016-05-11 17:38:45 -0700843 For more information, read the Android Studio documents that describe how to
smain@google.com73cf8222016-05-19 16:30:43 -0700844 <a href="{@docRoot}studio/publish/app-signing.html#release-mode">
Kevin Hufnagleaa1b7dd2016-05-11 17:38:45 -0700845 sign an app</a> in Android Studio and how to <a href=
smain@google.com73cf8222016-05-19 16:30:43 -0700846 "{@docRoot}studio/build/build-variants.html#signing"> configure
Kevin Hufnagleaa1b7dd2016-05-11 17:38:45 -0700847 the build file for signing apps</a> using the Android Plugin for Gradle.
Kevin Hufnagle7cd4a102016-05-04 15:30:45 -0700848</p>
Dirk Dougherty59428922016-03-10 18:54:49 -0800849
David Friedman82c668f2016-05-17 23:53:21 -0700850<h2 id="scoped_directory_access">Scoped Directory Access</h2>
Dirk Dougherty59428922016-03-10 18:54:49 -0800851
852<p>In Android N, apps can use new APIs to request access to specific <a
853href="{@docRoot}guide/topics/data/data-storage.html#filesExternal">external
854storage</a> directories, including directories on removable media such as SD
855cards. The new APIs greatly simplify how your application accesses standard
856external storage directories, such as the <code>Pictures</code> directory. Apps
857like photo apps can use these APIs instead of using
858<code>READ_EXTERNAL_STORAGE</code>, which grants access to all storage
859directories, or the Storage Access Framework, which makes the user navigate to
860the directory.</p>
861
862<p>Additionally, the new APIs simplify the steps a user takes to grant external
863storage access to your app. When you use the new APIs, the system uses a simple
864permissions UI that clearly details what directory the application is
865requesting access to.</p>
866
867<p>For more information, see the
868<a href="{@docRoot}preview/features/scoped-folder-access.html">Scoped
869Directory Access</a> developer documentation.</p>
870
David Friedman93970ba2016-05-13 01:23:13 -0700871<h2 id="keyboard_shortcuts_helper">Keyboard Shortcuts Helper</h2>
872
873<p>
Hemal Pateldd4a8e72016-06-07 18:22:21 -0700874 In Android N, the user can press <strong>Meta + /</strong> to trigger a
875 <em>Keyboard Shortcuts</em> screen that displays all shortcuts available both
876 from the system and from the app in focus. The system retrieves these
877 shortcuts automatically from the app’s menu if the shortcuts exist. You can
878 also provide your own fine-tuned shortcuts lists for the screen. You can do
879 this by overriding the new <code>Activity.onProvideKeyboardShortcuts()</code>
880 method, described in the downloadable <a href=
881 "{@docRoot}preview/setup-sdk.html#docs-dl">API Reference</a>.
882</p>
883
884<p class="note">
885 <strong>Note:</strong> The <strong>Meta</strong> key is not present on all
886 keyboards: on a Macintosh keyboard, it is the <strong>Command</strong> key,
887 on the Windows keyboard, it is the <strong>Windows</strong> key, and on the
888 Pixel C and the Chrome OS keyboards, it is the <strong>Search</strong> key.
David Friedman93970ba2016-05-13 01:23:13 -0700889</p>
890
David Friedman93970ba2016-05-13 01:23:13 -0700891<p>
Hemal Pateldd4a8e72016-06-07 18:22:21 -0700892 To trigger Keyboard Shortcuts Helper from anywhere in your app, call
893 {@code Activity.requestKeyboardShortcutsHelper()} for the relevant activity.
David Friedman93970ba2016-05-13 01:23:13 -0700894</p>
895
Hemal Patel37663db2016-06-13 14:37:36 -0700896<h2 id="custom_pointer_api">
897 Custom Pointer API
898</h2>
899
900<p>
901 Android N introduces the Custom Pointer API, which lets you customize the
902 appearance, visibility, and behavior of the pointer. This capability is
903 especially useful when a user is using a mouse or touchpad to interact with
904 UI objects. The default pointer uses a standard icon. This API also includes
905 advanced functionality such as changing the pointer icon's appearance based
906 on specific mouse or touchpad movements.
907</p>
908
909<p>
910 To set a pointer icon, override the <code>onResolvePointerIcon()</code>
911 method of the <code>View</code> class. This method uses a
912 <code>PointerIcon</code> object to draw the icon that corresponds to a
913 specific motion event.
914</p>
915
David Friedman93970ba2016-05-13 01:23:13 -0700916<h2 id="sustained_performance_api">Sustained Performance API</h2>
917
918<p>
919Performance can fluctuate dramatically for long-running apps, because the
920system throttles system-on-chip engines as device components reach their
921temperature limits. This fluctuation presents a moving target for app
922developers creating high-performance, long-running apps.
923</p>
924
925<p>
926To address these limitations, Android N includes support for
David Friedman182e8b52016-05-13 10:03:52 -0700927<em>sustained performance mode</em>, enabling OEMs to provide hints about
928device-performance capabilities for long-running apps. App developers
929can use these hints to tune apps for a predictable,
David Friedman93970ba2016-05-13 01:23:13 -0700930consistent level of device performance over long periods of time.
931</p>
932
933<p>
934App developers can try out this new API in the N Developer Preview on
935Nexus 6P devices only. To use this feature,
936set the sustained performance window flag for the window
937you want to run in sustained performance mode. Set this flag using the
David Friedman182e8b52016-05-13 10:03:52 -0700938{@code Window.setSustainedPerformanceMode()} method. The system automatically
David Friedman93970ba2016-05-13 01:23:13 -0700939disables this mode when the window is no longer in focus.
940</p>
941
David Friedman182e8b52016-05-13 10:03:52 -0700942<h2 id="vr">VR Support</h2>
943
944<p>
David Friedman20237392016-05-17 15:31:25 -0700945Android N adds platform support and optimizations for a new VR Mode to let developers
946build high-quality mobile VR experiences for users. There are a number of performance
947enhancements, including access to an exclusive CPU core for VR apps.
948Within your apps, you can take advantage of intelligent head-tracking,
949and stereo notifications that work for VR. Most importantly, Android N provides for
950very low latency graphics. For complete information about building VR apps for Android N,
951see the <a href="https://developers.google.com/vr/android/">Google VR SDK for Android</a>.
952</p>
David Friedman182e8b52016-05-13 10:03:52 -0700953
954
Andrew Solovay097b1152016-04-06 17:33:00 -0700955<h2 id="print_svc">Print Service Enhancements</h2>
956
957<p>
958 In Android N, print service developers can now surface additional information
959 about individual printers and print jobs.
960</p>
961
962<p>
963 When listing individual printers, a print service can now set per-printer
964 icons in two ways:
965</p>
966
967<ul>
968 <li>You can set an icon from a resource ID by calling
969 <code>PrinterInfo.Builder.setResourceIconId()</code>
970 </li>
971
972 <li>You can show an icon from the network by calling
973 <code>PrinterInfo.Builder.setHasCustomPrinterIcon()</code>, and setting a
974 callback for when the icon is requested using
975 <code>android.printservice.PrinterDiscoverySession.onRequestCustomPrinterIcon()</code>
976 </li>
977</ul>
978
979<p>
980 In addition, you can provide a per-printer activity to display additional
981 information by calling <code>PrinterInfo.Builder.setInfoIntent()</code>.
982</p>
983
984<p>
985 You can indicate the progress and status of print jobs in the print job
986 notification by calling
987 <code>android.printservice.PrintJob.setProgress()</code> and
988 <code>android.printservice.PrintJob.setStatus()</code>, respectively.
989</p>
990
991<p>
992 For more information about these methods, see the downloadable <a href=
993 "{@docRoot}preview/setup-sdk.html#docs-dl">API Reference</a>.
994</p>
Eric Schmidt186fada2016-04-27 11:48:22 -0700995
David Friedman93970ba2016-05-13 01:23:13 -0700996<h2 id="framemetrics_api">FrameMetricsListener API</h2>
997
998<p>
999The FrameMetricsListener API allows an app to monitor its UI rendering
David Friedman182e8b52016-05-13 10:03:52 -07001000performance. The API provides this capability by exposing a streaming Pub/Sub API to transfer frame
David Friedman93970ba2016-05-13 01:23:13 -07001001timing info for the app's current window. The data returned is
David Friedman20237392016-05-17 15:31:25 -07001002equivalent to that which <code><a href="{@docRoot}tools/help/shell.html#shellcommands">adb shell</a>
1003dumpsys gfxinfo framestats</code> displays, but is not limited to the past 120 frames.
David Friedman93970ba2016-05-13 01:23:13 -07001004</p>
1005
1006<p>
1007You can use FrameMetricsListener to measure interaction-level UI
1008performance in production, without a USB connection. This API
1009allows collection of data at a much higher granularity than does
1010{@code adb shell dumpsys gfxinfo}. This higher granularity is possible because
1011the system can collect data for particular interactions in the app; the system
1012need not capture a global summary of the entire app’s
1013performance, or clear any global state. You can use this
1014capability to gather performance data and catch regressions in UI performance
1015for real use cases within an app.
1016</p>
1017
1018<p>
David Friedman182e8b52016-05-13 10:03:52 -07001019To monitor a window, implement the <code>FrameMetricsListener.onMetricsAvailable()</code>
1020callback method and register it on that window. For more information, refer to
1021the {@code FrameMetricsListener} class documentation in
1022the downloadable <a href="{@docRoot}preview/setup-sdk.html#docs-dl">API Reference</a>.
David Friedman93970ba2016-05-13 01:23:13 -07001023</p>
1024
David Friedman93970ba2016-05-13 01:23:13 -07001025<p>
David Friedman182e8b52016-05-13 10:03:52 -07001026The API provides a {@code FrameMetrics} object, which contains timing data that
David Friedman93970ba2016-05-13 01:23:13 -07001027the rendering subsystem reports for various milestones in a frame lifecycle.
1028The supported metrics are: {@code UNKNOWN_DELAY_DURATION},
1029{@code INPUT_HANDLING_DURATION}, {@code ANIMATION_DURATION},
1030{@code LAYOUT_MEASURE_DURATION}, {@code DRAW_DURATION}, {@code SYNC_DURATION},
1031{@code COMMAND_ISSUE_DURATION}, {@code SWAP_BUFFERS_DURATION},
David Friedman182e8b52016-05-13 10:03:52 -07001032{@code TOTAL_DURATION}, and {@code FIRST_DRAW_FRAME}.
David Friedman93970ba2016-05-13 01:23:13 -07001033</p>
1034
1035
Eric Schmidt186fada2016-04-27 11:48:22 -07001036<h2 id="virtual_files">Virtual Files</h2>
1037
1038<p>
1039 In previous versions of Android, your app could use the Storage Access
1040 Framework to allow users to select files from their cloud storage accounts,
1041 such as Google Drive. However, there was no way to represent files that did
1042 not have a direct bytecode representation; every file was required to provide
1043 an input stream.
1044</p>
1045
1046<p>
1047 Android N adds the concept of <em>virtual files</em> to the Storage Access
1048 Framework. The virtual files feature allows your
1049 {@link android.provider.DocumentsProvider} to return document URIs that can be
1050 used with an {@link android.content.Intent#ACTION_VIEW} intent even if they
1051 don't have a direct bytecode representation. Android N also allows you to
1052 provide alternate formats for user files, virtual or otherwise.
1053</p>
1054
1055<p>
1056 To get a URI for a virtual document in your app, first you create an
1057 {@link android.content.Intent} to open the file picker UI. Since an app
1058 cannot directly open a virtual file by using the
1059 {@link android.content.ContentResolver#openInputStream(Uri) openInputStream()}
1060 method, your app does not receive any virtual files if you include the
1061 {@link android.content.Intent#CATEGORY_OPENABLE} category.
1062</p>
1063
1064<p>
1065 After the user has made a selection, the system calls the
1066 {@link android.app.Activity#onActivityResult onActivityResult()} method.
1067 Your app can retrieve the URI of the virtual file and get an input stream, as
1068 demonstrated in the code snippet below.
1069</p>
1070
1071<pre>
1072 // Other Activity code ...
1073
1074 final static private int REQUEST_CODE = 64;
1075
1076 // We listen to the OnActivityResult event to respond to the user's selection.
1077 &#64;Override
1078 public void onActivityResult(int requestCode, int resultCode,
1079 Intent resultData) {
1080 try {
1081 if (requestCode == REQUEST_CODE &amp;&amp;
1082 resultCode == Activity.RESULT_OK) {
1083
1084 Uri uri = null;
1085
1086 if (resultData != null) {
1087 uri = resultData.getData();
1088
1089 ContentResolver resolver = getContentResolver();
1090
1091 // Before attempting to coerce a file into a MIME type,
1092 // check to see what alternative MIME types are available to
1093 // coerce this file into.
1094 String[] streamTypes =
1095 resolver.getStreamTypes(uri, "*/*");
1096
1097 AssetFileDescriptor descriptor =
1098 resolver.openTypedAssetFileDescriptor(
1099 uri,
1100 streamTypes[0],
1101 null);
1102
1103 // Retrieve a stream to the virtual file.
1104 InputStream inputStream = descriptor.createInputStream();
1105 }
1106 }
1107 } catch (Exception ex) {
1108 Log.e("EXCEPTION", "ERROR: ", ex);
1109 }
1110 }
1111</pre>
1112
1113<p>
1114 For more information about accessing user files, see the
1115 <a href="{@docRoot}guide/topics/providers/document-provider.html">Storage
1116 Access Frameworks guide</a>.
Eric Schmidt12317682016-05-10 08:40:53 -07001117</p>