Chris Craik | 9fded23 | 2015-11-11 16:42:34 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2015 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "OffscreenBufferPool.h" |
| 18 | |
| 19 | #include "Caches.h" |
| 20 | #include "Properties.h" |
| 21 | #include "renderstate/RenderState.h" |
| 22 | #include "utils/FatVector.h" |
| 23 | |
| 24 | #include <utils/Log.h> |
| 25 | |
| 26 | #include <GLES2/gl2.h> |
| 27 | |
| 28 | namespace android { |
| 29 | namespace uirenderer { |
| 30 | |
| 31 | //////////////////////////////////////////////////////////////////////////////// |
| 32 | // OffscreenBuffer |
| 33 | //////////////////////////////////////////////////////////////////////////////// |
| 34 | |
| 35 | OffscreenBuffer::OffscreenBuffer(RenderState& renderState, Caches& caches, |
| 36 | uint32_t viewportWidth, uint32_t viewportHeight) |
John Reck | 38e0c32 | 2015-11-10 12:19:17 -0800 | [diff] [blame] | 37 | : GpuMemoryTracker(GpuObjectType::OffscreenBuffer) |
| 38 | , renderState(renderState) |
Chris Craik | 9fded23 | 2015-11-11 16:42:34 -0800 | [diff] [blame] | 39 | , viewportWidth(viewportWidth) |
| 40 | , viewportHeight(viewportHeight) |
| 41 | , texture(caches) { |
John Reck | 38e0c32 | 2015-11-10 12:19:17 -0800 | [diff] [blame] | 42 | uint32_t width = computeIdealDimension(viewportWidth); |
| 43 | uint32_t height = computeIdealDimension(viewportHeight); |
| 44 | texture.resize(width, height, GL_RGBA); |
Chris Craik | 9fded23 | 2015-11-11 16:42:34 -0800 | [diff] [blame] | 45 | texture.blend = true; |
John Reck | 38e0c32 | 2015-11-10 12:19:17 -0800 | [diff] [blame] | 46 | texture.setWrap(GL_CLAMP_TO_EDGE); |
Chris Craik | 9fded23 | 2015-11-11 16:42:34 -0800 | [diff] [blame] | 47 | // not setting filter on texture, since it's set when drawing, based on transform |
Chris Craik | 9fded23 | 2015-11-11 16:42:34 -0800 | [diff] [blame] | 48 | } |
| 49 | |
Chris Craik | 7435eb1 | 2016-01-07 17:41:40 -0800 | [diff] [blame] | 50 | Rect OffscreenBuffer::getTextureCoordinates() { |
John Reck | 38e0c32 | 2015-11-10 12:19:17 -0800 | [diff] [blame] | 51 | const float texX = 1.0f / static_cast<float>(texture.width()); |
| 52 | const float texY = 1.0f / static_cast<float>(texture.height()); |
Chris Craik | 7435eb1 | 2016-01-07 17:41:40 -0800 | [diff] [blame] | 53 | return Rect(0, viewportHeight * texY, viewportWidth * texX, 0); |
| 54 | } |
| 55 | |
Chris Craik | 9fded23 | 2015-11-11 16:42:34 -0800 | [diff] [blame] | 56 | void OffscreenBuffer::updateMeshFromRegion() { |
| 57 | // avoid T-junctions as they cause artifacts in between the resultant |
| 58 | // geometry when complex transforms occur. |
| 59 | // TODO: generate the safeRegion only if necessary based on drawing transform |
| 60 | Region safeRegion = Region::createTJunctionFreeRegion(region); |
| 61 | |
| 62 | size_t count; |
| 63 | const android::Rect* rects = safeRegion.getArray(&count); |
| 64 | |
John Reck | 38e0c32 | 2015-11-10 12:19:17 -0800 | [diff] [blame] | 65 | const float texX = 1.0f / float(texture.width()); |
| 66 | const float texY = 1.0f / float(texture.height()); |
Chris Craik | 9fded23 | 2015-11-11 16:42:34 -0800 | [diff] [blame] | 67 | |
| 68 | FatVector<TextureVertex, 64> meshVector(count * 4); // uses heap if more than 64 vertices needed |
| 69 | TextureVertex* mesh = &meshVector[0]; |
| 70 | for (size_t i = 0; i < count; i++) { |
| 71 | const android::Rect* r = &rects[i]; |
| 72 | |
| 73 | const float u1 = r->left * texX; |
| 74 | const float v1 = (viewportHeight - r->top) * texY; |
| 75 | const float u2 = r->right * texX; |
| 76 | const float v2 = (viewportHeight - r->bottom) * texY; |
| 77 | |
| 78 | TextureVertex::set(mesh++, r->left, r->top, u1, v1); |
| 79 | TextureVertex::set(mesh++, r->right, r->top, u2, v1); |
| 80 | TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); |
| 81 | TextureVertex::set(mesh++, r->right, r->bottom, u2, v2); |
| 82 | } |
| 83 | elementCount = count * 6; |
| 84 | renderState.meshState().genOrUpdateMeshBuffer(&vbo, |
| 85 | sizeof(TextureVertex) * count * 4, |
| 86 | &meshVector[0], |
| 87 | GL_DYNAMIC_DRAW); // TODO: GL_STATIC_DRAW if savelayer |
| 88 | } |
| 89 | |
| 90 | uint32_t OffscreenBuffer::computeIdealDimension(uint32_t dimension) { |
| 91 | return uint32_t(ceilf(dimension / float(LAYER_SIZE)) * LAYER_SIZE); |
| 92 | } |
| 93 | |
| 94 | OffscreenBuffer::~OffscreenBuffer() { |
| 95 | texture.deleteTexture(); |
| 96 | renderState.meshState().deleteMeshBuffer(vbo); |
| 97 | elementCount = 0; |
| 98 | vbo = 0; |
| 99 | } |
| 100 | |
| 101 | /////////////////////////////////////////////////////////////////////////////// |
| 102 | // OffscreenBufferPool |
| 103 | /////////////////////////////////////////////////////////////////////////////// |
| 104 | |
| 105 | OffscreenBufferPool::OffscreenBufferPool() |
| 106 | : mMaxSize(Properties::layerPoolSize) { |
| 107 | } |
| 108 | |
| 109 | OffscreenBufferPool::~OffscreenBufferPool() { |
| 110 | clear(); // TODO: unique_ptr? |
| 111 | } |
| 112 | |
| 113 | int OffscreenBufferPool::Entry::compare(const Entry& lhs, const Entry& rhs) { |
| 114 | int deltaInt = int(lhs.width) - int(rhs.width); |
| 115 | if (deltaInt != 0) return deltaInt; |
| 116 | |
| 117 | return int(lhs.height) - int(rhs.height); |
| 118 | } |
| 119 | |
| 120 | void OffscreenBufferPool::clear() { |
| 121 | for (auto entry : mPool) { |
| 122 | delete entry.layer; |
| 123 | } |
| 124 | mPool.clear(); |
| 125 | mSize = 0; |
| 126 | } |
| 127 | |
| 128 | OffscreenBuffer* OffscreenBufferPool::get(RenderState& renderState, |
| 129 | const uint32_t width, const uint32_t height) { |
| 130 | OffscreenBuffer* layer = nullptr; |
| 131 | |
| 132 | Entry entry(width, height); |
| 133 | auto iter = mPool.find(entry); |
| 134 | |
| 135 | if (iter != mPool.end()) { |
| 136 | entry = *iter; |
| 137 | mPool.erase(iter); |
| 138 | |
| 139 | layer = entry.layer; |
| 140 | layer->viewportWidth = width; |
| 141 | layer->viewportHeight = height; |
| 142 | mSize -= layer->getSizeInBytes(); |
| 143 | } else { |
| 144 | layer = new OffscreenBuffer(renderState, Caches::getInstance(), width, height); |
| 145 | } |
| 146 | |
| 147 | return layer; |
| 148 | } |
| 149 | |
| 150 | OffscreenBuffer* OffscreenBufferPool::resize(OffscreenBuffer* layer, |
| 151 | const uint32_t width, const uint32_t height) { |
| 152 | RenderState& renderState = layer->renderState; |
John Reck | 38e0c32 | 2015-11-10 12:19:17 -0800 | [diff] [blame] | 153 | if (layer->texture.width() == OffscreenBuffer::computeIdealDimension(width) |
| 154 | && layer->texture.height() == OffscreenBuffer::computeIdealDimension(height)) { |
Chris Craik | 9fded23 | 2015-11-11 16:42:34 -0800 | [diff] [blame] | 155 | // resize in place |
| 156 | layer->viewportWidth = width; |
| 157 | layer->viewportHeight = height; |
| 158 | return layer; |
| 159 | } |
| 160 | putOrDelete(layer); |
| 161 | return get(renderState, width, height); |
| 162 | } |
| 163 | |
| 164 | void OffscreenBufferPool::dump() { |
| 165 | for (auto entry : mPool) { |
| 166 | ALOGD(" Layer size %dx%d", entry.width, entry.height); |
| 167 | } |
| 168 | } |
| 169 | |
| 170 | void OffscreenBufferPool::putOrDelete(OffscreenBuffer* layer) { |
| 171 | const uint32_t size = layer->getSizeInBytes(); |
| 172 | // Don't even try to cache a layer that's bigger than the cache |
| 173 | if (size < mMaxSize) { |
| 174 | // TODO: Use an LRU |
| 175 | while (mSize + size > mMaxSize) { |
| 176 | OffscreenBuffer* victim = mPool.begin()->layer; |
| 177 | mSize -= victim->getSizeInBytes(); |
| 178 | delete victim; |
| 179 | mPool.erase(mPool.begin()); |
| 180 | } |
| 181 | |
| 182 | // clear region, since it's no longer valid |
| 183 | layer->region.clear(); |
| 184 | |
| 185 | Entry entry(layer); |
| 186 | |
| 187 | mPool.insert(entry); |
| 188 | mSize += size; |
| 189 | } else { |
| 190 | delete layer; |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | }; // namespace uirenderer |
| 195 | }; // namespace android |