blob: 310a81249c9788351e86b66e45f48011506b922d [file] [log] [blame]
Romain Guybd6b79b2010-06-26 00:13:53 -07001SHADER_SOURCE(gDrawTextureVertexShader,
2
3attribute vec4 position;
4attribute vec2 texCoords;
5attribute vec4 color;
6
7uniform mat4 projection;
8uniform mat4 modelView;
9uniform mat4 transform;
10
11varying vec4 outColor;
12varying vec2 outTexCoords;
13
14void main(void) {
15 outColor = color;
16 outTexCoords = texCoords;
17 gl_Position = projection * transform * modelView * position;
18}
19
20);