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Romain Guyfb8b7632010-08-23 21:05:08 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_CACHES_H
18#define ANDROID_HWUI_CACHES_H
Romain Guyfb8b7632010-08-23 21:05:08 -070019
Romain Guya2341a92010-09-08 18:04:33 -070020#ifndef LOG_TAG
21 #define LOG_TAG "OpenGLRenderer"
22#endif
Romain Guyfb8b7632010-08-23 21:05:08 -070023
24#include <utils/Singleton.h>
25
Romain Guy746b7402010-10-26 16:27:31 -070026#include "Extensions.h"
Romain Guy03750a02010-10-18 14:06:08 -070027#include "FontRenderer.h"
28#include "GammaFontRenderer.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070029#include "TextureCache.h"
30#include "LayerCache.h"
31#include "GradientCache.h"
32#include "PatchCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070033#include "ProgramCache.h"
Romain Guy01d58e42011-01-19 21:54:02 -080034#include "ShapeCache.h"
Romain Guyff26a0c2011-01-20 11:35:46 -080035#include "PathCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070036#include "TextDropShadowCache.h"
Romain Guye2d345e2010-09-24 18:39:22 -070037#include "FboCache.h"
Chet Haase5c13d892010-10-08 08:37:55 -070038#include "ResourceCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070039
40namespace android {
41namespace uirenderer {
42
Romain Guy03750a02010-10-18 14:06:08 -070043///////////////////////////////////////////////////////////////////////////////
44// Globals
45///////////////////////////////////////////////////////////////////////////////
46
47#define REQUIRED_TEXTURE_UNITS_COUNT 3
48
Romain Guy5b3b3522010-10-27 18:57:51 -070049#define REGION_MESH_QUAD_COUNT 512
50
Romain Guy03750a02010-10-18 14:06:08 -070051// Generates simple and textured vertices
52#define FV(x, y, u, v) { { x, y }, { u, v } }
53
54// This array is never used directly but used as a memcpy source in the
55// OpenGLRenderer constructor
56static const TextureVertex gMeshVertices[] = {
57 FV(0.0f, 0.0f, 0.0f, 0.0f),
58 FV(1.0f, 0.0f, 1.0f, 0.0f),
59 FV(0.0f, 1.0f, 0.0f, 1.0f),
60 FV(1.0f, 1.0f, 1.0f, 1.0f)
61};
62static const GLsizei gMeshStride = sizeof(TextureVertex);
63static const GLsizei gMeshTextureOffset = 2 * sizeof(float);
64static const GLsizei gMeshCount = 4;
65
66///////////////////////////////////////////////////////////////////////////////
67// Debug
68///////////////////////////////////////////////////////////////////////////////
69
Romain Guyfb8b7632010-08-23 21:05:08 -070070struct CacheLogger {
71 CacheLogger() {
Romain Guyc9855a52011-01-21 21:14:15 -080072 LOGD("Creating OpenGL renderer caches");
Romain Guyfb8b7632010-08-23 21:05:08 -070073 }
74}; // struct CacheLogger
75
Romain Guy03750a02010-10-18 14:06:08 -070076///////////////////////////////////////////////////////////////////////////////
77// Caches
78///////////////////////////////////////////////////////////////////////////////
79
Romain Guyfb8b7632010-08-23 21:05:08 -070080class Caches: public Singleton<Caches> {
Chet Haasedd78cca2010-10-22 18:59:26 -070081 Caches();
Romain Guy5b3b3522010-10-27 18:57:51 -070082 ~Caches();
Romain Guyfb8b7632010-08-23 21:05:08 -070083
84 friend class Singleton<Caches>;
85
Romain Guye190aa62010-11-10 19:01:29 -080086 CacheLogger mLogger;
Romain Guy9bca4792010-10-25 18:42:25 -070087
88 GLuint mCurrentBuffer;
Romain Guyfb8b7632010-08-23 21:05:08 -070089
Romain Guy5b3b3522010-10-27 18:57:51 -070090 // Used to render layers
91 TextureVertex* mRegionMesh;
92 GLuint mRegionMeshIndices;
93
Romain Guy57066eb2011-01-12 12:53:32 -080094 mutable Mutex mGarbageLock;
Romain Guyada830f2011-01-13 12:13:20 -080095 Vector<Layer*> mLayerGarbage;
Romain Guy57066eb2011-01-12 12:53:32 -080096
Romain Guyfb8b7632010-08-23 21:05:08 -070097public:
Romain Guy5b3b3522010-10-27 18:57:51 -070098 /**
Romain Guye190aa62010-11-10 19:01:29 -080099 * Indicates whether the renderer is in debug mode.
100 * This debug mode provides limited information to app developers.
101 */
102 DebugLevel getDebugLevel() const {
103 return mDebugLevel;
104 }
105
106 /**
Romain Guyfe48f652010-11-11 15:36:56 -0800107 * Call this on each frame to ensure that garbage is deleted from
108 * GPU memory.
109 */
110 void clearGarbage();
111
112 /**
Romain Guyada830f2011-01-13 12:13:20 -0800113 * Can be used to delete a layer from a non EGL thread.
Romain Guy57066eb2011-01-12 12:53:32 -0800114 */
Romain Guyada830f2011-01-13 12:13:20 -0800115 void deleteLayerDeferred(Layer* layer);
Romain Guy57066eb2011-01-12 12:53:32 -0800116
117 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700118 * Binds the VBO used to render simple textured quads.
119 */
Chet Haasedd78cca2010-10-22 18:59:26 -0700120 void bindMeshBuffer();
Romain Guy5b3b3522010-10-27 18:57:51 -0700121
122 /**
123 * Binds the specified VBO if needed.
124 */
Chet Haasedd78cca2010-10-22 18:59:26 -0700125 void bindMeshBuffer(const GLuint buffer);
Romain Guy5b3b3522010-10-27 18:57:51 -0700126
127 /**
128 * Unbinds the VBO used to render simple textured quads.
129 */
Chet Haasedd78cca2010-10-22 18:59:26 -0700130 void unbindMeshBuffer();
Romain Guy03750a02010-10-18 14:06:08 -0700131
Romain Guy5b3b3522010-10-27 18:57:51 -0700132 /**
133 * Returns the mesh used to draw regions. Calling this method will
134 * bind a VBO of type GL_ELEMENT_ARRAY_BUFFER that contains the
135 * indices for the region mesh.
136 */
137 TextureVertex* getRegionMesh();
138
Romain Guyc15008e2010-11-10 11:59:15 -0800139 /**
140 * Displays the memory usage of each cache and the total sum.
141 */
142 void dumpMemoryUsage();
143
Romain Guyfb8b7632010-08-23 21:05:08 -0700144 bool blend;
145 GLenum lastSrcMode;
146 GLenum lastDstMode;
147 Program* currentProgram;
148
Romain Guy746b7402010-10-26 16:27:31 -0700149 // VBO to draw with
Romain Guy03750a02010-10-18 14:06:08 -0700150 GLuint meshBuffer;
Romain Guy03750a02010-10-18 14:06:08 -0700151
Romain Guy746b7402010-10-26 16:27:31 -0700152 // GL extensions
153 Extensions extensions;
154
155 // Misc
156 GLint maxTextureSize;
157
Romain Guyfb8b7632010-08-23 21:05:08 -0700158 TextureCache textureCache;
159 LayerCache layerCache;
160 GradientCache gradientCache;
161 ProgramCache programCache;
162 PathCache pathCache;
Romain Guy01d58e42011-01-19 21:54:02 -0800163 RoundRectShapeCache roundRectShapeCache;
164 CircleShapeCache circleShapeCache;
Romain Guyc1cd9ba32011-01-23 14:18:41 -0800165 OvalShapeCache ovalShapeCache;
166 RectShapeCache rectShapeCache;
Romain Guyfb8b7632010-08-23 21:05:08 -0700167 PatchCache patchCache;
168 TextDropShadowCache dropShadowCache;
Romain Guye2d345e2010-09-24 18:39:22 -0700169 FboCache fboCache;
Romain Guy11fd6542010-10-04 17:10:58 -0700170 GammaFontRenderer fontRenderer;
Chet Haase5c13d892010-10-08 08:37:55 -0700171 ResourceCache resourceCache;
Romain Guy29d89972010-09-22 16:10:57 -0700172
Romain Guye190aa62010-11-10 19:01:29 -0800173private:
174 DebugLevel mDebugLevel;
Romain Guyfb8b7632010-08-23 21:05:08 -0700175}; // class Caches
176
177}; // namespace uirenderer
Romain Guyfb8b7632010-08-23 21:05:08 -0700178}; // namespace android
179
Romain Guy5b3b3522010-10-27 18:57:51 -0700180#endif // ANDROID_HWUI_CACHES_H