blob: 6403e1147ded8f0081c7c7a0a8974c5dc57a810c [file] [log] [blame]
Nader Jawadfc42a992020-07-29 22:48:59 -07001/*
2 * Copyright (C) 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "SkImageFilter.h"
20#include "SkShader.h"
21#include "SkPaint.h"
22#include "SkRefCnt.h"
23
24class SkMatrix;
25
26namespace android::uirenderer {
27
28/**
29 * Shader class that can optionally wrap an SkShader or SkImageFilter depending
30 * on the implementation
31 */
32class Shader: public SkRefCnt {
33public:
34 /**
Nader Jawad322cb9c2020-08-17 17:15:54 -070035 * Creates a Shader instance with an optional transformation matrix. The transformation matrix
36 * is copied internally and ownership is unchanged. It is the responsibility of the caller to
37 * deallocate it appropriately.
Nader Jawadfc42a992020-07-29 22:48:59 -070038 * @param matrix Optional matrix to transform the underlying SkShader or SkImageFilter
39 */
40 Shader(const SkMatrix* matrix);
41 virtual ~Shader();
42
43 /**
44 * Create an SkShader from the current Shader instance or return a previously
45 * created instance. This can be null if no SkShader could be created from this
46 * Shader instance.
47 */
48 sk_sp<SkShader> asSkShader();
49
50 /**
51 * Create an SkImageFilter from the current Shader instance or return a previously
52 * created instance. Unlike asSkShader, this method cannot return null.
53 */
54 sk_sp<SkImageFilter> asSkImageFilter();
55
56protected:
57 /**
58 * Create a new SkShader instance based on this Shader instance
59 */
60 virtual sk_sp<SkShader> makeSkShader();
61
62 /**
63 * Create a new SkImageFilter instance based on this Shader instance. If no SkImageFilter
64 * can be created then return nullptr
65 */
66 virtual sk_sp<SkImageFilter> makeSkImageFilter();
67
68private:
69 /**
70 * Optional matrix transform
71 */
72 const SkMatrix localMatrix;
73
74 /**
75 * Cached SkShader instance to be returned on subsequent queries
76 */
77 sk_sp<SkShader> skShader;
78
79 /**
80 * Cached SkImageFilter instance to be returned on subsequent queries
81 */
82 sk_sp<SkImageFilter> skImageFilter;
83};
84} // namespace android::uirenderer