Romain Guy | cf51a41 | 2013-04-08 19:40:31 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2013 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define LOG_TAG "OpenGLRenderer" |
| 18 | |
| 19 | #include <utils/Log.h> |
| 20 | |
| 21 | #include "Caches.h" |
| 22 | #include "Extensions.h" |
| 23 | #include "PixelBuffer.h" |
| 24 | #include "Properties.h" |
| 25 | |
| 26 | namespace android { |
| 27 | namespace uirenderer { |
| 28 | |
| 29 | /////////////////////////////////////////////////////////////////////////////// |
| 30 | // CPU pixel buffer |
| 31 | /////////////////////////////////////////////////////////////////////////////// |
| 32 | |
| 33 | class CpuPixelBuffer: public PixelBuffer { |
| 34 | public: |
| 35 | CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height); |
| 36 | ~CpuPixelBuffer(); |
| 37 | |
| 38 | uint8_t* map(AccessMode mode = kAccessMode_ReadWrite); |
| 39 | void unmap(); |
| 40 | |
| 41 | uint8_t* getMappedPointer() const; |
| 42 | |
| 43 | void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset); |
| 44 | |
| 45 | private: |
| 46 | uint8_t* mBuffer; |
| 47 | }; |
| 48 | |
| 49 | CpuPixelBuffer::CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height): |
| 50 | PixelBuffer(format, width, height) { |
| 51 | mBuffer = new uint8_t[width * height * formatSize(format)]; |
| 52 | } |
| 53 | |
| 54 | CpuPixelBuffer::~CpuPixelBuffer() { |
| 55 | delete[] mBuffer; |
| 56 | } |
| 57 | |
| 58 | uint8_t* CpuPixelBuffer::map(AccessMode mode) { |
| 59 | if (mAccessMode == kAccessMode_None) { |
| 60 | mAccessMode = mode; |
| 61 | } |
| 62 | return mBuffer; |
| 63 | } |
| 64 | |
| 65 | void CpuPixelBuffer::unmap() { |
| 66 | mAccessMode = kAccessMode_None; |
| 67 | } |
| 68 | |
| 69 | uint8_t* CpuPixelBuffer::getMappedPointer() const { |
| 70 | return mAccessMode == kAccessMode_None ? NULL : mBuffer; |
| 71 | } |
| 72 | |
| 73 | void CpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) { |
| 74 | glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, |
| 75 | mFormat, GL_UNSIGNED_BYTE, mBuffer + offset); |
| 76 | } |
| 77 | |
| 78 | /////////////////////////////////////////////////////////////////////////////// |
| 79 | // GPU pixel buffer |
| 80 | /////////////////////////////////////////////////////////////////////////////// |
| 81 | |
| 82 | class GpuPixelBuffer: public PixelBuffer { |
| 83 | public: |
| 84 | GpuPixelBuffer(GLenum format, uint32_t width, uint32_t height); |
| 85 | ~GpuPixelBuffer(); |
| 86 | |
| 87 | uint8_t* map(AccessMode mode = kAccessMode_ReadWrite); |
| 88 | void unmap(); |
| 89 | |
| 90 | uint8_t* getMappedPointer() const; |
| 91 | |
| 92 | void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset); |
| 93 | |
| 94 | private: |
| 95 | GLuint mBuffer; |
| 96 | uint8_t* mMappedPointer; |
| 97 | Caches& mCaches; |
| 98 | }; |
| 99 | |
| 100 | GpuPixelBuffer::GpuPixelBuffer(GLenum format, uint32_t width, uint32_t height): |
| 101 | PixelBuffer(format, width, height), mMappedPointer(0), mCaches(Caches::getInstance()) { |
| 102 | glGenBuffers(1, &mBuffer); |
| 103 | mCaches.bindPixelBuffer(mBuffer); |
| 104 | glBufferData(GL_PIXEL_UNPACK_BUFFER, getSize(), NULL, GL_DYNAMIC_DRAW); |
| 105 | mCaches.unbindPixelBuffer(); |
| 106 | } |
| 107 | |
| 108 | GpuPixelBuffer::~GpuPixelBuffer() { |
| 109 | glDeleteBuffers(1, &mBuffer); |
| 110 | } |
| 111 | |
| 112 | uint8_t* GpuPixelBuffer::map(AccessMode mode) { |
| 113 | if (mAccessMode == kAccessMode_None) { |
| 114 | mCaches.bindPixelBuffer(mBuffer); |
| 115 | mMappedPointer = (uint8_t*) glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, getSize(), mode); |
| 116 | mAccessMode = mode; |
| 117 | } |
| 118 | |
| 119 | return mMappedPointer; |
| 120 | } |
| 121 | |
| 122 | void GpuPixelBuffer::unmap() { |
| 123 | if (mAccessMode != kAccessMode_None) { |
| 124 | if (mMappedPointer) { |
| 125 | mCaches.bindPixelBuffer(mBuffer); |
| 126 | glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); |
| 127 | } |
| 128 | mAccessMode = kAccessMode_None; |
| 129 | mMappedPointer = NULL; |
| 130 | } |
| 131 | } |
| 132 | |
| 133 | uint8_t* GpuPixelBuffer::getMappedPointer() const { |
| 134 | return mMappedPointer; |
| 135 | } |
| 136 | |
| 137 | void GpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) { |
| 138 | // If the buffer is not mapped, unmap() will not bind it |
| 139 | mCaches.bindPixelBuffer(mBuffer); |
| 140 | unmap(); |
| 141 | glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, mFormat, |
| 142 | GL_UNSIGNED_BYTE, (void*) offset); |
| 143 | } |
| 144 | |
| 145 | /////////////////////////////////////////////////////////////////////////////// |
| 146 | // Factory |
| 147 | /////////////////////////////////////////////////////////////////////////////// |
| 148 | |
| 149 | PixelBuffer* PixelBuffer::create(GLenum format, uint32_t width, uint32_t height, BufferType type) { |
| 150 | bool gpuBuffer = type == kBufferType_Auto && Extensions::getInstance().getMajorGlVersion() >= 3; |
| 151 | if (gpuBuffer) { |
| 152 | char property[PROPERTY_VALUE_MAX]; |
| 153 | if (property_get(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, property, "false") > 0) { |
| 154 | if (!strcmp(property, "true")) { |
| 155 | return new GpuPixelBuffer(format, width, height); |
| 156 | } |
| 157 | } |
| 158 | } |
| 159 | return new CpuPixelBuffer(format, width, height); |
| 160 | } |
| 161 | |
| 162 | }; // namespace uirenderer |
| 163 | }; // namespace android |