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John Reck3b202512014-06-23 13:13:08 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck3b202512014-06-23 13:13:08 -070017#include "EglManager.h"
18
John Reckd04794a2015-05-08 10:04:36 -070019#include "Caches.h"
20#include "Properties.h"
Chris Craik65fe5ee2015-01-26 18:06:29 -080021#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070022#include "renderstate/RenderState.h"
Chris Craik65fe5ee2015-01-26 18:06:29 -080023
John Reck3b202512014-06-23 13:13:08 -070024#include <cutils/log.h>
25#include <cutils/properties.h>
John Reck55156372015-01-21 07:46:37 -080026#include <EGL/eglext.h>
John Reck3b202512014-06-23 13:13:08 -070027
John Reck3b202512014-06-23 13:13:08 -070028#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
29#define GLES_VERSION 2
30
John Reck55156372015-01-21 07:46:37 -080031#define WAIT_FOR_GPU_COMPLETION 0
32
John Reck3b202512014-06-23 13:13:08 -070033// Android-specific addition that is used to show when frames began in systrace
34EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
35
36namespace android {
37namespace uirenderer {
38namespace renderthread {
39
40#define ERROR_CASE(x) case x: return #x;
41static const char* egl_error_str(EGLint error) {
42 switch (error) {
43 ERROR_CASE(EGL_SUCCESS)
44 ERROR_CASE(EGL_NOT_INITIALIZED)
45 ERROR_CASE(EGL_BAD_ACCESS)
46 ERROR_CASE(EGL_BAD_ALLOC)
47 ERROR_CASE(EGL_BAD_ATTRIBUTE)
48 ERROR_CASE(EGL_BAD_CONFIG)
49 ERROR_CASE(EGL_BAD_CONTEXT)
50 ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
51 ERROR_CASE(EGL_BAD_DISPLAY)
52 ERROR_CASE(EGL_BAD_MATCH)
53 ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
54 ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
55 ERROR_CASE(EGL_BAD_PARAMETER)
56 ERROR_CASE(EGL_BAD_SURFACE)
57 ERROR_CASE(EGL_CONTEXT_LOST)
58 default:
59 return "Unknown error";
60 }
61}
62static const char* egl_error_str() {
63 return egl_error_str(eglGetError());
64}
65
66static bool load_dirty_regions_property() {
67 char buf[PROPERTY_VALUE_MAX];
68 int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
69 return !strncasecmp("true", buf, len);
70}
71
72EglManager::EglManager(RenderThread& thread)
73 : mRenderThread(thread)
74 , mEglDisplay(EGL_NO_DISPLAY)
Chris Craikd41c4d82015-01-05 15:51:13 -080075 , mEglConfig(nullptr)
John Reck3b202512014-06-23 13:13:08 -070076 , mEglContext(EGL_NO_CONTEXT)
77 , mPBufferSurface(EGL_NO_SURFACE)
John Reck1125d1f2014-10-23 11:02:19 -070078 , mAllowPreserveBuffer(load_dirty_regions_property())
John Reck3b202512014-06-23 13:13:08 -070079 , mCurrentSurface(EGL_NO_SURFACE)
Chris Craikd41c4d82015-01-05 15:51:13 -080080 , mAtlasMap(nullptr)
John Reckd7db4d72015-05-20 07:18:55 -070081 , mAtlasMapSize(0) {
John Reck1125d1f2014-10-23 11:02:19 -070082 mCanSetPreserveBuffer = mAllowPreserveBuffer;
83 ALOGD("Use EGL_SWAP_BEHAVIOR_PRESERVED: %s", mAllowPreserveBuffer ? "true" : "false");
John Reck3b202512014-06-23 13:13:08 -070084}
85
86void EglManager::initialize() {
87 if (hasEglContext()) return;
88
John Reckfbc8df02014-11-14 16:18:41 -080089 ATRACE_NAME("Creating EGLContext");
90
John Reck3b202512014-06-23 13:13:08 -070091 mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
92 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
93 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
94
95 EGLint major, minor;
96 LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
97 "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
98
99 ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
100
101 loadConfig();
102 createContext();
John Reckd7db4d72015-05-20 07:18:55 -0700103 createPBufferSurface();
104 makeCurrent(mPBufferSurface);
John Reck3b202512014-06-23 13:13:08 -0700105 mRenderThread.renderState().onGLContextCreated();
106 initAtlas();
107}
108
109bool EglManager::hasEglContext() {
110 return mEglDisplay != EGL_NO_DISPLAY;
111}
112
John Reck3b202512014-06-23 13:13:08 -0700113void EglManager::loadConfig() {
John Reck1125d1f2014-10-23 11:02:19 -0700114 EGLint swapBehavior = mCanSetPreserveBuffer ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
John Reck3b202512014-06-23 13:13:08 -0700115 EGLint attribs[] = {
116 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
117 EGL_RED_SIZE, 8,
118 EGL_GREEN_SIZE, 8,
119 EGL_BLUE_SIZE, 8,
120 EGL_ALPHA_SIZE, 8,
121 EGL_DEPTH_SIZE, 0,
122 EGL_CONFIG_CAVEAT, EGL_NONE,
123 EGL_STENCIL_SIZE, Stencil::getStencilSize(),
124 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
125 EGL_NONE
126 };
127
128 EGLint num_configs = 1;
129 if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
130 || num_configs != 1) {
131 // Failed to get a valid config
John Reck1125d1f2014-10-23 11:02:19 -0700132 if (mCanSetPreserveBuffer) {
John Reck3b202512014-06-23 13:13:08 -0700133 ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
134 // Try again without dirty regions enabled
John Reck1125d1f2014-10-23 11:02:19 -0700135 mCanSetPreserveBuffer = false;
John Reck3b202512014-06-23 13:13:08 -0700136 loadConfig();
137 } else {
138 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
139 }
140 }
141}
142
143void EglManager::createContext() {
144 EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
145 mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
146 LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
147 "Failed to create context, error = %s", egl_error_str());
148}
149
150void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
151 int64_t* map, size_t mapSize) {
152
153 // Already initialized
154 if (mAtlasBuffer.get()) {
155 ALOGW("Multiple calls to setTextureAtlas!");
156 delete map;
157 return;
158 }
159
160 mAtlasBuffer = buffer;
161 mAtlasMap = map;
162 mAtlasMapSize = mapSize;
163
164 if (hasEglContext()) {
John Reck3b202512014-06-23 13:13:08 -0700165 initAtlas();
166 }
167}
168
169void EglManager::initAtlas() {
170 if (mAtlasBuffer.get()) {
John Reckebd52612014-12-10 16:47:36 -0800171 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
172 mAtlasMap, mAtlasMapSize);
John Reck3b202512014-06-23 13:13:08 -0700173 }
174}
175
John Reckd7db4d72015-05-20 07:18:55 -0700176void EglManager::createPBufferSurface() {
John Reck3b202512014-06-23 13:13:08 -0700177 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
178 "usePBufferSurface() called on uninitialized GlobalContext!");
179
180 if (mPBufferSurface == EGL_NO_SURFACE) {
181 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
182 mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
183 }
John Reck3b202512014-06-23 13:13:08 -0700184}
185
186EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
187 initialize();
Chris Craikd41c4d82015-01-05 15:51:13 -0800188 EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, nullptr);
John Reck3b202512014-06-23 13:13:08 -0700189 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
190 "Failed to create EGLSurface for window %p, eglErr = %s",
191 (void*) window, egl_error_str());
192 return surface;
193}
194
195void EglManager::destroySurface(EGLSurface surface) {
196 if (isCurrent(surface)) {
197 makeCurrent(EGL_NO_SURFACE);
198 }
199 if (!eglDestroySurface(mEglDisplay, surface)) {
200 ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
201 }
202}
203
204void EglManager::destroy() {
205 if (mEglDisplay == EGL_NO_DISPLAY) return;
206
Chris Craik1d477422014-08-26 17:30:15 -0700207 mRenderThread.renderState().onGLContextDestroyed();
John Reck3b202512014-06-23 13:13:08 -0700208 eglDestroyContext(mEglDisplay, mEglContext);
209 eglDestroySurface(mEglDisplay, mPBufferSurface);
210 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
211 eglTerminate(mEglDisplay);
212 eglReleaseThread();
213
214 mEglDisplay = EGL_NO_DISPLAY;
215 mEglContext = EGL_NO_CONTEXT;
216 mPBufferSurface = EGL_NO_SURFACE;
217 mCurrentSurface = EGL_NO_SURFACE;
218}
219
220bool EglManager::makeCurrent(EGLSurface surface) {
221 if (isCurrent(surface)) return false;
222
223 if (surface == EGL_NO_SURFACE) {
John Reckd7db4d72015-05-20 07:18:55 -0700224 // Ensure we always have a valid surface & context
225 surface = mPBufferSurface;
226 }
227 if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
John Reck3b202512014-06-23 13:13:08 -0700228 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
229 (void*)surface, egl_error_str());
230 }
231 mCurrentSurface = surface;
232 return true;
233}
234
235void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) {
236 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
237 "Tried to beginFrame on EGL_NO_SURFACE!");
238 makeCurrent(surface);
239 if (width) {
240 eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, width);
241 }
242 if (height) {
243 eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height);
244 }
245 eglBeginFrame(mEglDisplay, surface);
246}
247
John Reckd04794a2015-05-08 10:04:36 -0700248bool EglManager::swapBuffers(EGLSurface surface, const SkRect& dirty,
249 EGLint width, EGLint height) {
John Reck55156372015-01-21 07:46:37 -0800250
251#if WAIT_FOR_GPU_COMPLETION
252 {
253 ATRACE_NAME("Finishing GPU work");
254 fence();
255 }
256#endif
257
John Reckd04794a2015-05-08 10:04:36 -0700258#ifdef EGL_KHR_swap_buffers_with_damage
259 if (CC_UNLIKELY(Properties::swapBuffersWithDamage)) {
260 SkIRect idirty;
261 dirty.roundOut(&idirty);
262 /*
263 * EGL_KHR_swap_buffers_with_damage spec states:
264 *
265 * The rectangles are specified relative to the bottom-left of the surface
266 * and the x and y components of each rectangle specify the bottom-left
267 * position of that rectangle.
268 *
269 * HWUI does everything with 0,0 being top-left, so need to map
270 * the rect
271 */
272 EGLint y = height - (idirty.y() + idirty.height());
273 // layout: {x, y, width, height}
274 EGLint rects[4] = { idirty.x(), y, idirty.width(), idirty.height() };
275 EGLint numrects = dirty.isEmpty() ? 0 : 1;
276 // TODO: Remove prior to enabling this path by default
277 ALOGD("Swap buffers with damage %d: %d, %d, %d, %d (src="
278 RECT_STRING ")",
279 dirty.isEmpty() ? 0 : 1, rects[0], rects[1], rects[2], rects[3],
280 SK_RECT_ARGS(dirty));
281 eglSwapBuffersWithDamageKHR(mEglDisplay, surface, rects, numrects);
282 } else {
283 eglSwapBuffers(mEglDisplay, surface);
284 }
285#else
John Reck3b202512014-06-23 13:13:08 -0700286 eglSwapBuffers(mEglDisplay, surface);
John Reckd04794a2015-05-08 10:04:36 -0700287#endif
288
John Reck3b202512014-06-23 13:13:08 -0700289 EGLint err = eglGetError();
John Reck2cdbc7d2014-09-17 16:06:36 -0700290 if (CC_LIKELY(err == EGL_SUCCESS)) {
291 return true;
292 }
293 if (err == EGL_BAD_SURFACE) {
294 // For some reason our surface was destroyed out from under us
295 // This really shouldn't happen, but if it does we can recover easily
296 // by just not trying to use the surface anymore
297 ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...", surface);
298 return false;
299 }
300 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
301 err, egl_error_str(err));
302 // Impossible to hit this, but the compiler doesn't know that
303 return false;
John Reck3b202512014-06-23 13:13:08 -0700304}
305
John Reck55156372015-01-21 07:46:37 -0800306void EglManager::fence() {
307 EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL);
308 eglClientWaitSyncKHR(mEglDisplay, fence,
309 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR);
310 eglDestroySyncKHR(mEglDisplay, fence);
311}
312
John Reck1125d1f2014-10-23 11:02:19 -0700313bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) {
314 if (CC_UNLIKELY(!mAllowPreserveBuffer)) return false;
John Reck3b202512014-06-23 13:13:08 -0700315
John Reck1125d1f2014-10-23 11:02:19 -0700316 bool preserved = false;
317 if (mCanSetPreserveBuffer) {
318 preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR,
319 preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED);
320 if (CC_UNLIKELY(!preserved)) {
John Reck3b202512014-06-23 13:13:08 -0700321 ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
322 (void*) surface, egl_error_str());
John Reck3b202512014-06-23 13:13:08 -0700323 }
John Reck3b202512014-06-23 13:13:08 -0700324 }
John Reck1125d1f2014-10-23 11:02:19 -0700325 if (CC_UNLIKELY(!preserved)) {
326 // Maybe it's already set?
327 EGLint swapBehavior;
328 if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) {
329 preserved = (swapBehavior == EGL_BUFFER_PRESERVED);
330 } else {
331 ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
332 (void*) surface, egl_error_str());
333 }
John Reck3b202512014-06-23 13:13:08 -0700334 }
John Reck1125d1f2014-10-23 11:02:19 -0700335
336 return preserved;
John Reck3b202512014-06-23 13:13:08 -0700337}
338
339} /* namespace renderthread */
340} /* namespace uirenderer */
341} /* namespace android */