blob: 8722d5983ff9c0420fba18c193158820eafe3874 [file] [log] [blame]
Stan Iliev768e3932016-07-08 21:34:52 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "CanvasContext.h"
20#include "BakedOpDispatcher.h"
21#include "BakedOpRenderer.h"
22#include "FrameBuilder.h"
23#include "IRenderPipeline.h"
24
25namespace android {
26namespace uirenderer {
27namespace renderthread {
28
Stan Iliev768e3932016-07-08 21:34:52 -040029class OpenGLPipeline : public IRenderPipeline {
30public:
31 OpenGLPipeline(RenderThread& thread);
32 virtual ~OpenGLPipeline() {}
33
34 MakeCurrentResult makeCurrent() override;
35 Frame getFrame() override;
36 bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
37 const FrameBuilder::LightGeometry& lightGeometry,
38 LayerUpdateQueue* layerUpdateQueue,
39 const Rect& contentDrawBounds, bool opaque,
40 const BakedOpRenderer::LightInfo& lightInfo,
41 const std::vector< sp<RenderNode> >& renderNodes,
42 FrameInfoVisualizer* profiler) override;
43 bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
44 FrameInfo* currentFrameInfo, bool* requireSwap) override;
45 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -040046 DeferredLayerUpdater* createTextureLayer() override;
Stan Iliev768e3932016-07-08 21:34:52 -040047 bool setSurface(Surface* window, SwapBehavior swapBehavior) override;
48 void onStop() override;
49 bool isSurfaceReady() override;
50 bool isContextReady() override;
51 void onDestroyHardwareResources() override;
52 void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
53 LayerUpdateQueue* layerUpdateQueue, bool opaque,
54 const BakedOpRenderer::LightInfo& lightInfo) override;
55 TaskManager* getTaskManager() override;
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040056 bool createOrUpdateLayer(RenderNode* node,
57 const DamageAccumulator& damageAccumulator) override;
58 static void destroyLayer(RenderNode* node);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040059 static void prepareToDraw(const RenderThread& thread, Bitmap* bitmap);
60 static void invokeFunctor(const RenderThread& thread, Functor* functor);
Stan Iliev768e3932016-07-08 21:34:52 -040061
62private:
63 EglManager& mEglManager;
64 EGLSurface mEglSurface = EGL_NO_SURFACE;
65 bool mBufferPreserved = false;
66 RenderThread& mRenderThread;
67};
68
69} /* namespace renderthread */
70} /* namespace uirenderer */
71} /* namespace android */