Derek Sollenberger | 0e3cba3 | 2016-11-09 11:58:36 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2016 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef VULKANMANAGER_H |
| 18 | #define VULKANMANAGER_H |
| 19 | |
| 20 | #include <SkSurface.h> |
| 21 | #include <vk/GrVkBackendContext.h> |
| 22 | |
| 23 | #include <vulkan/vulkan.h> |
| 24 | |
| 25 | namespace android { |
| 26 | namespace uirenderer { |
| 27 | namespace renderthread { |
| 28 | |
| 29 | class RenderThread; |
| 30 | |
| 31 | class VulkanSurface { |
| 32 | public: |
| 33 | VulkanSurface() {} |
| 34 | |
| 35 | sk_sp<SkSurface> getBackBufferSurface() { return mBackbuffer; } |
| 36 | |
| 37 | private: |
| 38 | friend class VulkanManager; |
| 39 | struct BackbufferInfo { |
| 40 | uint32_t mImageIndex; // image this is associated with |
| 41 | VkSemaphore mAcquireSemaphore; // we signal on this for acquisition of image |
| 42 | VkSemaphore mRenderSemaphore; // we wait on this for rendering to be done |
| 43 | VkCommandBuffer mTransitionCmdBuffers[2]; // to transition layout between present and render |
| 44 | // We use these fences to make sure the above Command buffers have finished their work |
| 45 | // before attempting to reuse them or destroy them. |
| 46 | VkFence mUsageFences[2]; |
| 47 | }; |
| 48 | |
| 49 | sk_sp<SkSurface> mBackbuffer; |
| 50 | |
| 51 | VkSurfaceKHR mVkSurface = VK_NULL_HANDLE; |
| 52 | VkSwapchainKHR mSwapchain = VK_NULL_HANDLE; |
| 53 | |
| 54 | BackbufferInfo* mBackbuffers; |
| 55 | uint32_t mCurrentBackbufferIndex; |
| 56 | |
| 57 | uint32_t mImageCount; |
| 58 | VkImage* mImages; |
| 59 | VkImageLayout* mImageLayouts; |
| 60 | sk_sp<SkSurface>* mSurfaces; |
| 61 | }; |
| 62 | |
| 63 | // This class contains the shared global Vulkan objects, such as VkInstance, VkDevice and VkQueue, |
| 64 | // which are re-used by CanvasContext. This class is created once and should be used by all vulkan |
| 65 | // windowing contexts. The VulkanManager must be initialized before use. |
| 66 | class VulkanManager { |
| 67 | public: |
| 68 | // Sets up the vulkan context that is shared amonst all clients of the VulkanManager. This must |
| 69 | // be call once before use of the VulkanManager. Multiple calls after the first will simiply |
| 70 | // return. |
| 71 | void initialize(); |
| 72 | |
| 73 | // Quick check to see if the VulkanManager has been initialized. |
| 74 | bool hasVkContext() { return mBackendContext.get() != nullptr; } |
| 75 | |
| 76 | // Given a window this creates a new VkSurfaceKHR and VkSwapchain and stores them inside a new |
| 77 | // VulkanSurface object which is returned. |
| 78 | VulkanSurface* createSurface(ANativeWindow* window); |
| 79 | |
| 80 | // Destroy the VulkanSurface and all associated vulkan objects. |
| 81 | void destroySurface(VulkanSurface* surface); |
| 82 | |
| 83 | // Cleans up all the global state in the VulkanManger. |
| 84 | void destroy(); |
| 85 | |
| 86 | // No work is needed to make a VulkanSurface current, and all functions require that a |
| 87 | // VulkanSurface is passed into them so we just return true here. |
| 88 | bool isCurrent(VulkanSurface* surface) { return true; } |
| 89 | |
| 90 | // Returns an SkSurface which wraps the next image returned from vkAcquireNextImageKHR. It also |
| 91 | // will transition the VkImage from a present layout to color attachment so that it can be used |
| 92 | // by the client for drawing. |
| 93 | SkSurface* getBackbufferSurface(VulkanSurface* surface); |
| 94 | |
| 95 | // Presents the current VkImage. |
| 96 | void swapBuffers(VulkanSurface* surface); |
| 97 | |
| 98 | private: |
| 99 | friend class RenderThread; |
| 100 | |
| 101 | explicit VulkanManager(RenderThread& thread); |
| 102 | ~VulkanManager() { destroy(); } |
| 103 | |
| 104 | void destroyBuffers(VulkanSurface* surface); |
| 105 | |
| 106 | bool createSwapchain(VulkanSurface* surface); |
| 107 | void createBuffers(VulkanSurface* surface, VkFormat format, VkExtent2D extent); |
| 108 | |
| 109 | VulkanSurface::BackbufferInfo* getAvailableBackbuffer(VulkanSurface* surface); |
| 110 | |
| 111 | // simple wrapper class that exists only to initialize a pointer to NULL |
| 112 | template <typename FNPTR_TYPE> class VkPtr { |
| 113 | public: |
| 114 | VkPtr() : fPtr(NULL) {} |
| 115 | VkPtr operator=(FNPTR_TYPE ptr) { fPtr = ptr; return *this; } |
| 116 | operator FNPTR_TYPE() const { return fPtr; } |
| 117 | private: |
| 118 | FNPTR_TYPE fPtr; |
| 119 | }; |
| 120 | |
| 121 | // WSI interface functions |
| 122 | VkPtr<PFN_vkCreateAndroidSurfaceKHR> mCreateAndroidSurfaceKHR; |
| 123 | VkPtr<PFN_vkDestroySurfaceKHR> mDestroySurfaceKHR; |
| 124 | VkPtr<PFN_vkGetPhysicalDeviceSurfaceSupportKHR> mGetPhysicalDeviceSurfaceSupportKHR; |
| 125 | VkPtr<PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR> mGetPhysicalDeviceSurfaceCapabilitiesKHR; |
| 126 | VkPtr<PFN_vkGetPhysicalDeviceSurfaceFormatsKHR> mGetPhysicalDeviceSurfaceFormatsKHR; |
| 127 | VkPtr<PFN_vkGetPhysicalDeviceSurfacePresentModesKHR> mGetPhysicalDeviceSurfacePresentModesKHR; |
| 128 | |
| 129 | VkPtr<PFN_vkCreateSwapchainKHR> mCreateSwapchainKHR; |
| 130 | VkPtr<PFN_vkDestroySwapchainKHR> mDestroySwapchainKHR; |
| 131 | VkPtr<PFN_vkGetSwapchainImagesKHR> mGetSwapchainImagesKHR; |
| 132 | VkPtr<PFN_vkAcquireNextImageKHR> mAcquireNextImageKHR; |
| 133 | VkPtr<PFN_vkQueuePresentKHR> mQueuePresentKHR; |
| 134 | VkPtr<PFN_vkCreateSharedSwapchainsKHR> mCreateSharedSwapchainsKHR; |
| 135 | |
| 136 | // Additional vulkan functions |
| 137 | VkPtr<PFN_vkCreateCommandPool> mCreateCommandPool; |
| 138 | VkPtr<PFN_vkDestroyCommandPool> mDestroyCommandPool; |
| 139 | VkPtr<PFN_vkAllocateCommandBuffers> mAllocateCommandBuffers; |
| 140 | VkPtr<PFN_vkFreeCommandBuffers> mFreeCommandBuffers; |
| 141 | VkPtr<PFN_vkResetCommandBuffer> mResetCommandBuffer; |
| 142 | VkPtr<PFN_vkBeginCommandBuffer> mBeginCommandBuffer; |
| 143 | VkPtr<PFN_vkEndCommandBuffer> mEndCommandBuffer; |
| 144 | VkPtr<PFN_vkCmdPipelineBarrier> mCmdPipelineBarrier; |
| 145 | |
| 146 | VkPtr<PFN_vkGetDeviceQueue> mGetDeviceQueue; |
| 147 | VkPtr<PFN_vkQueueSubmit> mQueueSubmit; |
| 148 | VkPtr<PFN_vkQueueWaitIdle> mQueueWaitIdle; |
| 149 | VkPtr<PFN_vkDeviceWaitIdle> mDeviceWaitIdle; |
| 150 | |
| 151 | VkPtr<PFN_vkCreateSemaphore> mCreateSemaphore; |
| 152 | VkPtr<PFN_vkDestroySemaphore> mDestroySemaphore; |
| 153 | VkPtr<PFN_vkCreateFence> mCreateFence; |
| 154 | VkPtr<PFN_vkDestroyFence> mDestroyFence; |
| 155 | VkPtr<PFN_vkWaitForFences> mWaitForFences; |
| 156 | VkPtr<PFN_vkResetFences> mResetFences; |
| 157 | |
| 158 | RenderThread& mRenderThread; |
| 159 | |
| 160 | sk_sp<const GrVkBackendContext> mBackendContext; |
| 161 | uint32_t mPresentQueueIndex; |
| 162 | VkQueue mPresentQueue = VK_NULL_HANDLE; |
| 163 | VkCommandPool mCommandPool = VK_NULL_HANDLE; |
| 164 | }; |
| 165 | |
| 166 | } /* namespace renderthread */ |
| 167 | } /* namespace uirenderer */ |
| 168 | } /* namespace android */ |
| 169 | |
| 170 | #endif /* VULKANMANAGER_H */ |
| 171 | |