blob: efb12980de7f5476b291c54e80ddc45b3adb3a4a [file] [log] [blame]
John Reck04fc5832014-02-05 16:38:25 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#include "DeferredLayerUpdater.h"
17
18#include "OpenGLRenderer.h"
19
20#include "LayerRenderer.h"
21
22namespace android {
23namespace uirenderer {
24
25DeferredLayerUpdater::DeferredLayerUpdater(Layer* layer, OpenGLRenderer* renderer)
26 : mDisplayList(0)
27 , mSurfaceTexture(0)
28 , mTransform(0)
29 , mNeedsGLContextAttach(false)
30 , mUpdateTexImage(false)
31 , mLayer(layer)
32 , mRenderer(renderer)
33 , mCaches(Caches::getInstance()) {
John Reck04fc5832014-02-05 16:38:25 -080034 mWidth = mLayer->layer.getWidth();
35 mHeight = mLayer->layer.getHeight();
36 mBlend = mLayer->isBlend();
Derek Sollenberger90d0c752014-02-12 18:59:05 +000037 mColorFilter = mLayer->getColorFilter();
John Reck04fc5832014-02-05 16:38:25 -080038 mAlpha = mLayer->getAlpha();
39 mMode = mLayer->getMode();
40 mDirtyRect.setEmpty();
41}
42
43DeferredLayerUpdater::~DeferredLayerUpdater() {
Derek Sollenberger90d0c752014-02-12 18:59:05 +000044 setColorFilter(NULL);
John Reck04fc5832014-02-05 16:38:25 -080045 if (mLayer) {
46 mCaches.resourceCache.decrementRefcount(mLayer);
47 }
48 delete mRenderer;
49}
50
Derek Sollenberger90d0c752014-02-12 18:59:05 +000051void DeferredLayerUpdater::setColorFilter(SkColorFilter* colorFilter) {
John Reck04fc5832014-02-05 16:38:25 -080052 SkRefCnt_SafeAssign(mColorFilter, colorFilter);
53}
54
55void DeferredLayerUpdater::setDisplayList(DisplayList* displayList,
56 int left, int top, int right, int bottom) {
57 mDisplayList = displayList;
58 if (mDirtyRect.isEmpty()) {
59 mDirtyRect.set(left, top, right, bottom);
60 } else {
61 mDirtyRect.unionWith(Rect(left, top, right, bottom));
62 }
63}
64
65bool DeferredLayerUpdater::apply() {
66 bool success = true;
67 // These properties are applied the same to both layer types
68 mLayer->setColorFilter(mColorFilter);
69 mLayer->setAlpha(mAlpha, mMode);
70
71 if (mDisplayList) {
72 if (mWidth != mLayer->layer.getWidth() || mHeight != mLayer->layer.getHeight()) {
73 success = LayerRenderer::resizeLayer(mLayer, mWidth, mHeight);
74 }
75 mLayer->setBlend(mBlend);
76 mLayer->updateDeferred(mRenderer, mDisplayList,
77 mDirtyRect.left, mDirtyRect.top, mDirtyRect.right, mDirtyRect.bottom);
78 mDirtyRect.setEmpty();
79 mDisplayList = 0;
80 } else if (mSurfaceTexture.get()) {
81 if (mNeedsGLContextAttach) {
82 mNeedsGLContextAttach = false;
83 mSurfaceTexture->attachToContext(mLayer->getTexture());
84 }
85 if (mUpdateTexImage) {
86 mUpdateTexImage = false;
87 doUpdateTexImage();
88 }
89 if (mTransform) {
90 mLayer->getTransform().load(*mTransform);
91 setTransform(0);
92 }
93 }
94 return success;
95}
96
97void DeferredLayerUpdater::doUpdateTexImage() {
98 if (mSurfaceTexture->updateTexImage() == NO_ERROR) {
99 float transform[16];
100
101 int64_t frameNumber = mSurfaceTexture->getFrameNumber();
102 // If the GLConsumer queue is in synchronous mode, need to discard all
103 // but latest frame, using the frame number to tell when we no longer
104 // have newer frames to target. Since we can't tell which mode it is in,
105 // do this unconditionally.
106 int dropCounter = 0;
107 while (mSurfaceTexture->updateTexImage() == NO_ERROR) {
108 int64_t newFrameNumber = mSurfaceTexture->getFrameNumber();
109 if (newFrameNumber == frameNumber) break;
110 frameNumber = newFrameNumber;
111 dropCounter++;
112 }
113 #if DEBUG_RENDERER
114 if (dropCounter > 0) {
115 RENDERER_LOGD("Dropped %d frames on texture layer update", dropCounter);
116 }
117 #endif
118 mSurfaceTexture->getTransformMatrix(transform);
119 GLenum renderTarget = mSurfaceTexture->getCurrentTextureTarget();
120
121 LayerRenderer::updateTextureLayer(mLayer, mWidth, mHeight, !mBlend,
122 renderTarget, transform);
123 }
124}
125
John Reck04fc5832014-02-05 16:38:25 -0800126} /* namespace uirenderer */
127} /* namespace android */