Jason Sams | fcf7231 | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "rsContext.h" |
| 18 | #include "rsScriptC.h" |
| 19 | #include "rsMatrix4x4.h" |
| 20 | #include "rsMatrix3x3.h" |
| 21 | #include "rsMatrix2x2.h" |
| 22 | |
| 23 | #include "rsdCore.h" |
| 24 | #include "rsdRuntime.h" |
| 25 | |
| 26 | |
| 27 | using namespace android; |
| 28 | using namespace android::renderscript; |
| 29 | |
| 30 | |
| 31 | static float SC_exp10(float v) { |
| 32 | return pow(10.f, v); |
| 33 | } |
| 34 | |
| 35 | static float SC_fract(float v, int *iptr) { |
| 36 | int i = (int)floor(v); |
| 37 | iptr[0] = i; |
| 38 | return fmin(v - i, 0x1.fffffep-1f); |
| 39 | } |
| 40 | |
| 41 | static float SC_log2(float v) { |
| 42 | return log10(v) / log10(2.f); |
| 43 | } |
| 44 | |
| 45 | static float SC_mad(float v1, float v2, float v3) { |
| 46 | return v1 * v2 + v3; |
| 47 | } |
| 48 | |
| 49 | #if 0 |
| 50 | static float SC_pown(float v, int p) { |
| 51 | return powf(v, (float)p); |
| 52 | } |
| 53 | |
| 54 | static float SC_powr(float v, float p) { |
| 55 | return powf(v, p); |
| 56 | } |
| 57 | #endif |
| 58 | |
| 59 | float SC_rootn(float v, int r) { |
| 60 | return pow(v, 1.f / r); |
| 61 | } |
| 62 | |
| 63 | float SC_rsqrt(float v) { |
| 64 | return 1.f / sqrtf(v); |
| 65 | } |
| 66 | |
| 67 | float SC_sincos(float v, float *cosptr) { |
| 68 | *cosptr = cosf(v); |
| 69 | return sinf(v); |
| 70 | } |
| 71 | |
| 72 | ////////////////////////////////////////////////////////////////////////////// |
| 73 | // Integer |
| 74 | ////////////////////////////////////////////////////////////////////////////// |
| 75 | |
| 76 | |
| 77 | static uint32_t SC_abs_i32(int32_t v) {return abs(v);} |
| 78 | static uint16_t SC_abs_i16(int16_t v) {return (uint16_t)abs(v);} |
| 79 | static uint8_t SC_abs_i8(int8_t v) {return (uint8_t)abs(v);} |
| 80 | |
| 81 | static uint32_t SC_clz_u32(uint32_t v) {return __builtin_clz(v);} |
| 82 | static uint16_t SC_clz_u16(uint16_t v) {return (uint16_t)__builtin_clz(v);} |
| 83 | static uint8_t SC_clz_u8(uint8_t v) {return (uint8_t)__builtin_clz(v);} |
| 84 | static int32_t SC_clz_i32(int32_t v) {return (int32_t)__builtin_clz((uint32_t)v);} |
| 85 | static int16_t SC_clz_i16(int16_t v) {return (int16_t)__builtin_clz(v);} |
| 86 | static int8_t SC_clz_i8(int8_t v) {return (int8_t)__builtin_clz(v);} |
| 87 | |
| 88 | static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);} |
| 89 | static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);} |
| 90 | static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);} |
| 91 | static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);} |
| 92 | static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);} |
| 93 | static int8_t SC_max_i8(int8_t v, int8_t v2) {return rsMax(v, v2);} |
| 94 | |
| 95 | static uint32_t SC_min_u32(uint32_t v, uint32_t v2) {return rsMin(v, v2);} |
| 96 | static uint16_t SC_min_u16(uint16_t v, uint16_t v2) {return rsMin(v, v2);} |
| 97 | static uint8_t SC_min_u8(uint8_t v, uint8_t v2) {return rsMin(v, v2);} |
| 98 | static int32_t SC_min_i32(int32_t v, int32_t v2) {return rsMin(v, v2);} |
| 99 | static int16_t SC_min_i16(int16_t v, int16_t v2) {return rsMin(v, v2);} |
| 100 | static int8_t SC_min_i8(int8_t v, int8_t v2) {return rsMin(v, v2);} |
| 101 | |
| 102 | ////////////////////////////////////////////////////////////////////////////// |
| 103 | // Float util |
| 104 | ////////////////////////////////////////////////////////////////////////////// |
| 105 | |
| 106 | static float SC_clamp_f32(float amount, float low, float high) { |
| 107 | return amount < low ? low : (amount > high ? high : amount); |
| 108 | } |
| 109 | |
| 110 | static float SC_degrees(float radians) { |
| 111 | return radians * (180.f / M_PI); |
| 112 | } |
| 113 | |
| 114 | static float SC_max_f32(float v, float v2) { |
| 115 | return rsMax(v, v2); |
| 116 | } |
| 117 | |
| 118 | static float SC_min_f32(float v, float v2) { |
| 119 | return rsMin(v, v2); |
| 120 | } |
| 121 | |
| 122 | static float SC_mix_f32(float start, float stop, float amount) { |
| 123 | //LOGE("lerpf %f %f %f", start, stop, amount); |
| 124 | return start + (stop - start) * amount; |
| 125 | } |
| 126 | |
| 127 | static float SC_radians(float degrees) { |
| 128 | return degrees * (M_PI / 180.f); |
| 129 | } |
| 130 | |
| 131 | static float SC_step_f32(float edge, float v) { |
| 132 | if (v < edge) return 0.f; |
| 133 | return 1.f; |
| 134 | } |
| 135 | |
| 136 | static float SC_sign_f32(float value) { |
| 137 | if (value > 0) return 1.f; |
| 138 | if (value < 0) return -1.f; |
| 139 | return value; |
| 140 | } |
| 141 | |
| 142 | static void SC_MatrixLoadIdentity_4x4(Matrix4x4 *m) { |
| 143 | m->loadIdentity(); |
| 144 | } |
| 145 | static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) { |
| 146 | m->loadIdentity(); |
| 147 | } |
| 148 | static void SC_MatrixLoadIdentity_2x2(Matrix2x2 *m) { |
| 149 | m->loadIdentity(); |
| 150 | } |
| 151 | |
| 152 | static void SC_MatrixLoad_4x4_f(Matrix4x4 *m, const float *f) { |
| 153 | m->load(f); |
| 154 | } |
| 155 | static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) { |
| 156 | m->load(f); |
| 157 | } |
| 158 | static void SC_MatrixLoad_2x2_f(Matrix2x2 *m, const float *f) { |
| 159 | m->load(f); |
| 160 | } |
| 161 | |
| 162 | static void SC_MatrixLoad_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *s) { |
| 163 | m->load(s); |
| 164 | } |
| 165 | static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) { |
| 166 | m->load(s); |
| 167 | } |
| 168 | static void SC_MatrixLoad_4x4_2x2(Matrix4x4 *m, const Matrix2x2 *s) { |
| 169 | m->load(s); |
| 170 | } |
| 171 | static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) { |
| 172 | m->load(s); |
| 173 | } |
| 174 | static void SC_MatrixLoad_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *s) { |
| 175 | m->load(s); |
| 176 | } |
| 177 | |
| 178 | static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) { |
| 179 | m->loadRotate(rot, x, y, z); |
| 180 | } |
| 181 | static void SC_MatrixLoadScale(Matrix4x4 *m, float x, float y, float z) { |
| 182 | m->loadScale(x, y, z); |
| 183 | } |
| 184 | static void SC_MatrixLoadTranslate(Matrix4x4 *m, float x, float y, float z) { |
| 185 | m->loadTranslate(x, y, z); |
| 186 | } |
| 187 | static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) { |
| 188 | m->rotate(rot, x, y, z); |
| 189 | } |
| 190 | static void SC_MatrixScale(Matrix4x4 *m, float x, float y, float z) { |
| 191 | m->scale(x, y, z); |
| 192 | } |
| 193 | static void SC_MatrixTranslate(Matrix4x4 *m, float x, float y, float z) { |
| 194 | m->translate(x, y, z); |
| 195 | } |
| 196 | |
| 197 | static void SC_MatrixLoadMultiply_4x4_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *lhs, const Matrix4x4 *rhs) { |
| 198 | m->loadMultiply(lhs, rhs); |
| 199 | } |
| 200 | static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *rhs) { |
| 201 | m->loadMultiply(lhs, rhs); |
| 202 | } |
| 203 | static void SC_MatrixLoadMultiply_2x2_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *lhs, const Matrix2x2 *rhs) { |
| 204 | m->loadMultiply(lhs, rhs); |
| 205 | } |
| 206 | |
| 207 | static void SC_MatrixMultiply_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *rhs) { |
| 208 | m->multiply(rhs); |
| 209 | } |
| 210 | static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rhs) { |
| 211 | m->multiply(rhs); |
| 212 | } |
| 213 | static void SC_MatrixMultiply_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *rhs) { |
| 214 | m->multiply(rhs); |
| 215 | } |
| 216 | |
| 217 | static void SC_MatrixLoadOrtho(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) { |
| 218 | m->loadOrtho(l, r, b, t, n, f); |
| 219 | } |
| 220 | static void SC_MatrixLoadFrustum(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) { |
| 221 | m->loadFrustum(l, r, b, t, n, f); |
| 222 | } |
| 223 | static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) { |
| 224 | m->loadPerspective(fovy, aspect, near, far); |
| 225 | } |
| 226 | |
| 227 | static bool SC_MatrixInverse_4x4(Matrix4x4 *m) { |
| 228 | return m->inverse(); |
| 229 | } |
| 230 | static bool SC_MatrixInverseTranspose_4x4(Matrix4x4 *m) { |
| 231 | return m->inverseTranspose(); |
| 232 | } |
| 233 | static void SC_MatrixTranspose_4x4(Matrix4x4 *m) { |
| 234 | m->transpose(); |
| 235 | } |
| 236 | static void SC_MatrixTranspose_3x3(Matrix3x3 *m) { |
| 237 | m->transpose(); |
| 238 | } |
| 239 | static void SC_MatrixTranspose_2x2(Matrix2x2 *m) { |
| 240 | m->transpose(); |
| 241 | } |
| 242 | |
| 243 | static float SC_randf(float max) { |
| 244 | float r = (float)rand(); |
| 245 | r *= max; |
Jason Sams | e2b3304 | 2011-04-22 14:19:42 -0700 | [diff] [blame^] | 246 | r /= RAND_MAX; |
| 247 | return r; |
Jason Sams | fcf7231 | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 248 | } |
| 249 | |
| 250 | static float SC_randf2(float min, float max) { |
| 251 | float r = (float)rand(); |
Jason Sams | e2b3304 | 2011-04-22 14:19:42 -0700 | [diff] [blame^] | 252 | r /= RAND_MAX; |
Jason Sams | fcf7231 | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 253 | r = r * (max - min) + min; |
Jason Sams | e2b3304 | 2011-04-22 14:19:42 -0700 | [diff] [blame^] | 254 | return r; |
Jason Sams | fcf7231 | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 255 | } |
| 256 | |
| 257 | static int SC_randi(int max) { |
| 258 | return (int)SC_randf(max); |
| 259 | } |
| 260 | |
| 261 | static int SC_randi2(int min, int max) { |
| 262 | return (int)SC_randf2(min, max); |
| 263 | } |
| 264 | |
| 265 | static float SC_frac(float v) { |
| 266 | int i = (int)floor(v); |
| 267 | return fmin(v - i, 0x1.fffffep-1f); |
| 268 | } |
| 269 | |
| 270 | |
| 271 | ////////////////////////////////////////////////////////////////////////////// |
| 272 | // Class implementation |
| 273 | ////////////////////////////////////////////////////////////////////////////// |
| 274 | |
| 275 | // llvm name mangling ref |
| 276 | // <builtin-type> ::= v # void |
| 277 | // ::= b # bool |
| 278 | // ::= c # char |
| 279 | // ::= a # signed char |
| 280 | // ::= h # unsigned char |
| 281 | // ::= s # short |
| 282 | // ::= t # unsigned short |
| 283 | // ::= i # int |
| 284 | // ::= j # unsigned int |
| 285 | // ::= l # long |
| 286 | // ::= m # unsigned long |
| 287 | // ::= x # long long, __int64 |
| 288 | // ::= y # unsigned long long, __int64 |
| 289 | // ::= f # float |
| 290 | // ::= d # double |
| 291 | |
| 292 | static RsdSymbolTable gSyms[] = { |
| 293 | { "_Z4acosf", (void *)&acosf, true }, |
| 294 | { "_Z5acoshf", (void *)&acoshf, true }, |
| 295 | { "_Z4asinf", (void *)&asinf, true }, |
| 296 | { "_Z5asinhf", (void *)&asinhf, true }, |
| 297 | { "_Z4atanf", (void *)&atanf, true }, |
| 298 | { "_Z5atan2ff", (void *)&atan2f, true }, |
| 299 | { "_Z5atanhf", (void *)&atanhf, true }, |
| 300 | { "_Z4cbrtf", (void *)&cbrtf, true }, |
| 301 | { "_Z4ceilf", (void *)&ceilf, true }, |
| 302 | { "_Z8copysignff", (void *)©signf, true }, |
| 303 | { "_Z3cosf", (void *)&cosf, true }, |
| 304 | { "_Z4coshf", (void *)&coshf, true }, |
| 305 | { "_Z4erfcf", (void *)&erfcf, true }, |
| 306 | { "_Z3erff", (void *)&erff, true }, |
| 307 | { "_Z3expf", (void *)&expf, true }, |
| 308 | { "_Z4exp2f", (void *)&exp2f, true }, |
| 309 | { "_Z5exp10f", (void *)&SC_exp10, true }, |
| 310 | { "_Z5expm1f", (void *)&expm1f, true }, |
| 311 | { "_Z4fabsf", (void *)&fabsf, true }, |
| 312 | { "_Z4fdimff", (void *)&fdimf, true }, |
| 313 | { "_Z5floorf", (void *)&floorf, true }, |
| 314 | { "_Z3fmafff", (void *)&fmaf, true }, |
| 315 | { "_Z4fmaxff", (void *)&fmaxf, true }, |
| 316 | { "_Z4fminff", (void *)&fminf, true }, // float fmin(float, float) |
| 317 | { "_Z4fmodff", (void *)&fmodf, true }, |
| 318 | { "_Z5fractfPf", (void *)&SC_fract, true }, |
| 319 | { "_Z5frexpfPi", (void *)&frexpf, true }, |
| 320 | { "_Z5hypotff", (void *)&hypotf, true }, |
| 321 | { "_Z5ilogbf", (void *)&ilogbf, true }, |
| 322 | { "_Z5ldexpfi", (void *)&ldexpf, true }, |
| 323 | { "_Z6lgammaf", (void *)&lgammaf, true }, |
| 324 | { "_Z6lgammafPi", (void *)&lgammaf_r, true }, |
| 325 | { "_Z3logf", (void *)&logf, true }, |
| 326 | { "_Z4log2f", (void *)&SC_log2, true }, |
| 327 | { "_Z5log10f", (void *)&log10f, true }, |
| 328 | { "_Z5log1pf", (void *)&log1pf, true }, |
| 329 | { "_Z4logbf", (void *)&logbf, true }, |
| 330 | { "_Z3madfff", (void *)&SC_mad, true }, |
| 331 | { "_Z4modffPf", (void *)&modff, true }, |
| 332 | //{ "_Z3nanj", (void *)&SC_nan, true }, |
| 333 | { "_Z9nextafterff", (void *)&nextafterf, true }, |
| 334 | { "_Z3powff", (void *)&powf, true }, |
| 335 | { "_Z9remainderff", (void *)&remainderf, true }, |
| 336 | { "_Z6remquoffPi", (void *)&remquof, true }, |
| 337 | { "_Z4rintf", (void *)&rintf, true }, |
| 338 | { "_Z5rootnfi", (void *)&SC_rootn, true }, |
| 339 | { "_Z5roundf", (void *)&roundf, true }, |
| 340 | { "_Z5rsqrtf", (void *)&SC_rsqrt, true }, |
| 341 | { "_Z3sinf", (void *)&sinf, true }, |
| 342 | { "_Z6sincosfPf", (void *)&SC_sincos, true }, |
| 343 | { "_Z4sinhf", (void *)&sinhf, true }, |
| 344 | { "_Z4sqrtf", (void *)&sqrtf, true }, |
| 345 | { "_Z3tanf", (void *)&tanf, true }, |
| 346 | { "_Z4tanhf", (void *)&tanhf, true }, |
| 347 | { "_Z6tgammaf", (void *)&tgammaf, true }, |
| 348 | { "_Z5truncf", (void *)&truncf, true }, |
| 349 | |
| 350 | { "_Z3absi", (void *)&SC_abs_i32, true }, |
| 351 | { "_Z3abss", (void *)&SC_abs_i16, true }, |
| 352 | { "_Z3absc", (void *)&SC_abs_i8, true }, |
| 353 | { "_Z3clzj", (void *)&SC_clz_u32, true }, |
| 354 | { "_Z3clzt", (void *)&SC_clz_u16, true }, |
| 355 | { "_Z3clzh", (void *)&SC_clz_u8, true }, |
| 356 | { "_Z3clzi", (void *)&SC_clz_i32, true }, |
| 357 | { "_Z3clzs", (void *)&SC_clz_i16, true }, |
| 358 | { "_Z3clzc", (void *)&SC_clz_i8, true }, |
| 359 | { "_Z3maxjj", (void *)&SC_max_u32, true }, |
| 360 | { "_Z3maxtt", (void *)&SC_max_u16, true }, |
| 361 | { "_Z3maxhh", (void *)&SC_max_u8, true }, |
| 362 | { "_Z3maxii", (void *)&SC_max_i32, true }, |
| 363 | { "_Z3maxss", (void *)&SC_max_i16, true }, |
| 364 | { "_Z3maxcc", (void *)&SC_max_i8, true }, |
| 365 | { "_Z3minjj", (void *)&SC_min_u32, true }, |
| 366 | { "_Z3mintt", (void *)&SC_min_u16, true }, |
| 367 | { "_Z3minhh", (void *)&SC_min_u8, true }, |
| 368 | { "_Z3minii", (void *)&SC_min_i32, true }, |
| 369 | { "_Z3minss", (void *)&SC_min_i16, true }, |
| 370 | { "_Z3mincc", (void *)&SC_min_i8, true }, |
| 371 | |
| 372 | { "_Z5clampfff", (void *)&SC_clamp_f32, true }, |
| 373 | { "_Z7degreesf", (void *)&SC_degrees, true }, |
| 374 | { "_Z3maxff", (void *)&SC_max_f32, true }, |
| 375 | { "_Z3minff", (void *)&SC_min_f32, true }, |
| 376 | { "_Z3mixfff", (void *)&SC_mix_f32, true }, |
| 377 | { "_Z7radiansf", (void *)&SC_radians, true }, |
| 378 | { "_Z4stepff", (void *)&SC_step_f32, true }, |
| 379 | //{ "smoothstep", (void *)&, true }, |
| 380 | { "_Z4signf", (void *)&SC_sign_f32, true }, |
| 381 | |
| 382 | // matrix |
| 383 | { "_Z20rsMatrixLoadIdentityP12rs_matrix4x4", (void *)&SC_MatrixLoadIdentity_4x4, true }, |
| 384 | { "_Z20rsMatrixLoadIdentityP12rs_matrix3x3", (void *)&SC_MatrixLoadIdentity_3x3, true }, |
| 385 | { "_Z20rsMatrixLoadIdentityP12rs_matrix2x2", (void *)&SC_MatrixLoadIdentity_2x2, true }, |
| 386 | |
| 387 | { "_Z12rsMatrixLoadP12rs_matrix4x4PKf", (void *)&SC_MatrixLoad_4x4_f, true }, |
| 388 | { "_Z12rsMatrixLoadP12rs_matrix3x3PKf", (void *)&SC_MatrixLoad_3x3_f, true }, |
| 389 | { "_Z12rsMatrixLoadP12rs_matrix2x2PKf", (void *)&SC_MatrixLoad_2x2_f, true }, |
| 390 | |
| 391 | { "_Z12rsMatrixLoadP12rs_matrix4x4PKS_", (void *)&SC_MatrixLoad_4x4_4x4, true }, |
| 392 | { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix3x3", (void *)&SC_MatrixLoad_4x4_3x3, true }, |
| 393 | { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix2x2", (void *)&SC_MatrixLoad_4x4_2x2, true }, |
| 394 | { "_Z12rsMatrixLoadP12rs_matrix3x3PKS_", (void *)&SC_MatrixLoad_3x3_3x3, true }, |
| 395 | { "_Z12rsMatrixLoadP12rs_matrix2x2PKS_", (void *)&SC_MatrixLoad_2x2_2x2, true }, |
| 396 | |
| 397 | { "_Z18rsMatrixLoadRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadRotate, true }, |
| 398 | { "_Z17rsMatrixLoadScaleP12rs_matrix4x4fff", (void *)&SC_MatrixLoadScale, true }, |
| 399 | { "_Z21rsMatrixLoadTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixLoadTranslate, true }, |
| 400 | { "_Z14rsMatrixRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixRotate, true }, |
| 401 | { "_Z13rsMatrixScaleP12rs_matrix4x4fff", (void *)&SC_MatrixScale, true }, |
| 402 | { "_Z17rsMatrixTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixTranslate, true }, |
| 403 | |
| 404 | { "_Z20rsMatrixLoadMultiplyP12rs_matrix4x4PKS_S2_", (void *)&SC_MatrixLoadMultiply_4x4_4x4_4x4, true }, |
| 405 | { "_Z16rsMatrixMultiplyP12rs_matrix4x4PKS_", (void *)&SC_MatrixMultiply_4x4_4x4, true }, |
| 406 | { "_Z20rsMatrixLoadMultiplyP12rs_matrix3x3PKS_S2_", (void *)&SC_MatrixLoadMultiply_3x3_3x3_3x3, true }, |
| 407 | { "_Z16rsMatrixMultiplyP12rs_matrix3x3PKS_", (void *)&SC_MatrixMultiply_3x3_3x3, true }, |
| 408 | { "_Z20rsMatrixLoadMultiplyP12rs_matrix2x2PKS_S2_", (void *)&SC_MatrixLoadMultiply_2x2_2x2_2x2, true }, |
| 409 | { "_Z16rsMatrixMultiplyP12rs_matrix2x2PKS_", (void *)&SC_MatrixMultiply_2x2_2x2, true }, |
| 410 | |
| 411 | { "_Z17rsMatrixLoadOrthoP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadOrtho, true }, |
| 412 | { "_Z19rsMatrixLoadFrustumP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadFrustum, true }, |
| 413 | { "_Z23rsMatrixLoadPerspectiveP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadPerspective, true }, |
| 414 | |
| 415 | { "_Z15rsMatrixInverseP12rs_matrix4x4", (void *)&SC_MatrixInverse_4x4, true }, |
| 416 | { "_Z24rsMatrixInverseTransposeP12rs_matrix4x4", (void *)&SC_MatrixInverseTranspose_4x4, true }, |
| 417 | { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_4x4, true }, |
| 418 | { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_3x3, true }, |
| 419 | { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_2x2, true }, |
| 420 | |
| 421 | // RS Math |
| 422 | { "_Z6rsRandi", (void *)&SC_randi, true }, |
| 423 | { "_Z6rsRandii", (void *)&SC_randi2, true }, |
| 424 | { "_Z6rsRandf", (void *)&SC_randf, true }, |
| 425 | { "_Z6rsRandff", (void *)&SC_randf2, true }, |
| 426 | { "_Z6rsFracf", (void *)&SC_frac, true }, |
| 427 | |
| 428 | { NULL, NULL, false } |
| 429 | }; |
| 430 | |
| 431 | const RsdSymbolTable * rsdLookupSymbolMath(const char *sym) { |
| 432 | const RsdSymbolTable *syms = gSyms; |
| 433 | |
| 434 | while (syms->mPtr) { |
| 435 | if (!strcmp(syms->mName, sym)) { |
| 436 | return syms; |
| 437 | } |
| 438 | syms++; |
| 439 | } |
| 440 | return NULL; |
| 441 | } |
| 442 | |