blob: 04446ade784eb324bf8ade8701345f4daaf3cd34 [file] [log] [blame]
Jason Sams803626f2011-04-06 17:52:23 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <ui/FramebufferNativeWindow.h>
18#include <ui/PixelFormat.h>
19#include <ui/EGLUtils.h>
20#include <ui/egl/android_natives.h>
21
22#include <sys/types.h>
23#include <sys/resource.h>
24#include <sched.h>
25
26#include <cutils/properties.h>
27
28#include <GLES/gl.h>
29#include <GLES/glext.h>
30#include <GLES2/gl2.h>
31#include <GLES2/gl2ext.h>
32
Jason Sams803626f2011-04-06 17:52:23 -070033#include <string.h>
34
Jason Sams803626f2011-04-06 17:52:23 -070035#include "rsdCore.h"
36#include "rsdGL.h"
37
38#include <malloc.h>
39#include "rsContext.h"
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070040#include "rsdShaderCache.h"
41#include "rsdVertexArray.h"
Alex Sakhartchouk8650c322011-06-16 11:05:13 -070042#include "rsdFrameBufferObj.h"
Jason Sams803626f2011-04-06 17:52:23 -070043
44using namespace android;
45using namespace android::renderscript;
46
47static int32_t gGLContextCount = 0;
48
49static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
50 if (returnVal != EGL_TRUE) {
51 fprintf(stderr, "%s() returned %d\n", op, returnVal);
52 }
53
54 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
55 = eglGetError()) {
56 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
57 error);
58 }
59}
60
61static void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
62
63#define X(VAL) {VAL, #VAL}
64 struct {EGLint attribute; const char* name;} names[] = {
65 X(EGL_BUFFER_SIZE),
66 X(EGL_ALPHA_SIZE),
67 X(EGL_BLUE_SIZE),
68 X(EGL_GREEN_SIZE),
69 X(EGL_RED_SIZE),
70 X(EGL_DEPTH_SIZE),
71 X(EGL_STENCIL_SIZE),
72 X(EGL_CONFIG_CAVEAT),
73 X(EGL_CONFIG_ID),
74 X(EGL_LEVEL),
75 X(EGL_MAX_PBUFFER_HEIGHT),
76 X(EGL_MAX_PBUFFER_PIXELS),
77 X(EGL_MAX_PBUFFER_WIDTH),
78 X(EGL_NATIVE_RENDERABLE),
79 X(EGL_NATIVE_VISUAL_ID),
80 X(EGL_NATIVE_VISUAL_TYPE),
81 X(EGL_SAMPLES),
82 X(EGL_SAMPLE_BUFFERS),
83 X(EGL_SURFACE_TYPE),
84 X(EGL_TRANSPARENT_TYPE),
85 X(EGL_TRANSPARENT_RED_VALUE),
86 X(EGL_TRANSPARENT_GREEN_VALUE),
87 X(EGL_TRANSPARENT_BLUE_VALUE),
88 X(EGL_BIND_TO_TEXTURE_RGB),
89 X(EGL_BIND_TO_TEXTURE_RGBA),
90 X(EGL_MIN_SWAP_INTERVAL),
91 X(EGL_MAX_SWAP_INTERVAL),
92 X(EGL_LUMINANCE_SIZE),
93 X(EGL_ALPHA_MASK_SIZE),
94 X(EGL_COLOR_BUFFER_TYPE),
95 X(EGL_RENDERABLE_TYPE),
96 X(EGL_CONFORMANT),
97 };
98#undef X
99
100 for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
101 EGLint value = -1;
Mathias Agopian18617862011-07-06 16:35:30 -0700102 EGLBoolean returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
103 if (returnVal) {
Jason Sams803626f2011-04-06 17:52:23 -0700104 LOGV(" %s: %d (0x%x)", names[j].name, value, value);
105 }
106 }
107}
108
Jason Samsfcf72312011-04-20 15:09:01 -0700109static void DumpDebug(RsdHal *dc) {
Jason Sams803626f2011-04-06 17:52:23 -0700110 LOGE(" EGL ver %i %i", dc->gl.egl.majorVersion, dc->gl.egl.minorVersion);
111 LOGE(" EGL context %p surface %p, Display=%p", dc->gl.egl.context, dc->gl.egl.surface,
112 dc->gl.egl.display);
113 LOGE(" GL vendor: %s", dc->gl.gl.vendor);
114 LOGE(" GL renderer: %s", dc->gl.gl.renderer);
115 LOGE(" GL Version: %s", dc->gl.gl.version);
116 LOGE(" GL Extensions: %s", dc->gl.gl.extensions);
117 LOGE(" GL int Versions %i %i", dc->gl.gl.majorVersion, dc->gl.gl.minorVersion);
118
119 LOGV("MAX Textures %i, %i %i", dc->gl.gl.maxVertexTextureUnits,
120 dc->gl.gl.maxFragmentTextureImageUnits, dc->gl.gl.maxTextureImageUnits);
121 LOGV("MAX Attribs %i", dc->gl.gl.maxVertexAttribs);
122 LOGV("MAX Uniforms %i, %i", dc->gl.gl.maxVertexUniformVectors,
123 dc->gl.gl.maxFragmentUniformVectors);
124 LOGV("MAX Varyings %i", dc->gl.gl.maxVaryingVectors);
125}
126
127void rsdGLShutdown(const Context *rsc) {
Jason Samsfcf72312011-04-20 15:09:01 -0700128 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700129
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700130 dc->gl.shaderCache->cleanupAll();
131 delete dc->gl.shaderCache;
132
133 delete dc->gl.vertexArrayState;
134
Jason Sams803626f2011-04-06 17:52:23 -0700135 LOGV("%p, deinitEGL", rsc);
136
137 if (dc->gl.egl.context != EGL_NO_CONTEXT) {
138 eglMakeCurrent(dc->gl.egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
139 eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surfaceDefault);
140 if (dc->gl.egl.surface != EGL_NO_SURFACE) {
141 eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface);
142 }
143 eglDestroyContext(dc->gl.egl.display, dc->gl.egl.context);
144 checkEglError("eglDestroyContext");
145 }
146
147 gGLContextCount--;
148 if (!gGLContextCount) {
149 eglTerminate(dc->gl.egl.display);
150 }
151}
152
153bool rsdGLInit(const Context *rsc) {
Jason Samsfcf72312011-04-20 15:09:01 -0700154 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700155
156 dc->gl.egl.numConfigs = -1;
157 EGLint configAttribs[128];
158 EGLint *configAttribsPtr = configAttribs;
159 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
160
161 memset(configAttribs, 0, sizeof(configAttribs));
162
163 configAttribsPtr[0] = EGL_SURFACE_TYPE;
164 configAttribsPtr[1] = EGL_WINDOW_BIT;
165 configAttribsPtr += 2;
166
167 configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
168 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
169 configAttribsPtr += 2;
170
Mathias Agopian18617862011-07-06 16:35:30 -0700171 configAttribsPtr[0] = EGL_RED_SIZE;
172 configAttribsPtr[1] = 8;
173 configAttribsPtr += 2;
174
175 configAttribsPtr[0] = EGL_GREEN_SIZE;
176 configAttribsPtr[1] = 8;
177 configAttribsPtr += 2;
178
179 configAttribsPtr[0] = EGL_BLUE_SIZE;
180 configAttribsPtr[1] = 8;
181 configAttribsPtr += 2;
182
183 if (rsc->mUserSurfaceConfig.alphaMin > 0) {
184 configAttribsPtr[0] = EGL_ALPHA_SIZE;
185 configAttribsPtr[1] = rsc->mUserSurfaceConfig.alphaMin;
186 configAttribsPtr += 2;
187 }
188
Jason Sams803626f2011-04-06 17:52:23 -0700189 if (rsc->mUserSurfaceConfig.depthMin > 0) {
190 configAttribsPtr[0] = EGL_DEPTH_SIZE;
191 configAttribsPtr[1] = rsc->mUserSurfaceConfig.depthMin;
192 configAttribsPtr += 2;
193 }
194
195 if (rsc->mDev->mForceSW) {
196 configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
197 configAttribsPtr[1] = EGL_SLOW_CONFIG;
198 configAttribsPtr += 2;
199 }
200
201 configAttribsPtr[0] = EGL_NONE;
202 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
203
204 LOGV("%p initEGL start", rsc);
205 dc->gl.egl.display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
206 checkEglError("eglGetDisplay");
207
208 eglInitialize(dc->gl.egl.display, &dc->gl.egl.majorVersion, &dc->gl.egl.minorVersion);
209 checkEglError("eglInitialize");
210
Mathias Agopian18617862011-07-06 16:35:30 -0700211 EGLBoolean ret;
212
213 EGLint numConfigs = -1, n = 0;
214 ret = eglChooseConfig(dc->gl.egl.display, configAttribs, 0, 0, &numConfigs);
215 checkEglError("eglGetConfigs", ret);
216
217 if (numConfigs) {
218 EGLConfig* const configs = new EGLConfig[numConfigs];
219
220 ret = eglChooseConfig(dc->gl.egl.display,
221 configAttribs, configs, numConfigs, &n);
222 if (!ret || !n) {
223 checkEglError("eglChooseConfig", ret);
224 LOGE("%p, couldn't find an EGLConfig matching the screen format\n", rsc);
225 }
226
227 // The first config is guaranteed to over-satisfy the constraints
228 dc->gl.egl.config = configs[0];
229
230 // go through the list and skip configs that over-satisfy our needs
231 for (int i=0 ; i<n ; i++) {
232 if (rsc->mUserSurfaceConfig.alphaMin <= 0) {
233 EGLint alphaSize;
234 eglGetConfigAttrib(dc->gl.egl.display,
235 configs[i], EGL_ALPHA_SIZE, &alphaSize);
236 if (alphaSize > 0) {
237 continue;
238 }
239 }
240
241 if (rsc->mUserSurfaceConfig.depthMin <= 0) {
242 EGLint depthSize;
243 eglGetConfigAttrib(dc->gl.egl.display,
244 configs[i], EGL_DEPTH_SIZE, &depthSize);
245 if (depthSize > 0) {
246 continue;
247 }
248 }
249
250 // Found one!
251 dc->gl.egl.config = configs[i];
252 break;
253 }
254
255 delete [] configs;
Jason Sams803626f2011-04-06 17:52:23 -0700256 }
257
Jason Sams803626f2011-04-06 17:52:23 -0700258 //if (props.mLogVisual) {
Stephen Hines9c35d792011-04-20 17:08:14 -0700259 if (0) {
Jason Sams803626f2011-04-06 17:52:23 -0700260 printEGLConfiguration(dc->gl.egl.display, dc->gl.egl.config);
Stephen Hines9c35d792011-04-20 17:08:14 -0700261 }
Jason Sams803626f2011-04-06 17:52:23 -0700262 //}
263
264 dc->gl.egl.context = eglCreateContext(dc->gl.egl.display, dc->gl.egl.config,
265 EGL_NO_CONTEXT, context_attribs2);
266 checkEglError("eglCreateContext");
267 if (dc->gl.egl.context == EGL_NO_CONTEXT) {
268 LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", rsc);
269 return false;
270 }
271 gGLContextCount++;
272
273
274 EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
275 dc->gl.egl.surfaceDefault = eglCreatePbufferSurface(dc->gl.egl.display, dc->gl.egl.config,
276 pbuffer_attribs);
277 checkEglError("eglCreatePbufferSurface");
278 if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) {
279 LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE");
280 rsdGLShutdown(rsc);
281 return false;
282 }
283
Mathias Agopian18617862011-07-06 16:35:30 -0700284 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
285 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
Jason Sams803626f2011-04-06 17:52:23 -0700286 if (ret == EGL_FALSE) {
287 LOGE("eglMakeCurrent returned EGL_FALSE");
288 checkEglError("eglMakeCurrent", ret);
289 rsdGLShutdown(rsc);
290 return false;
291 }
292
293 dc->gl.gl.version = glGetString(GL_VERSION);
294 dc->gl.gl.vendor = glGetString(GL_VENDOR);
295 dc->gl.gl.renderer = glGetString(GL_RENDERER);
296 dc->gl.gl.extensions = glGetString(GL_EXTENSIONS);
297
298 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
299 //LOGV("GL Version %s", mGL.mVersion);
300 //LOGV("GL Vendor %s", mGL.mVendor);
301 //LOGV("GL Renderer %s", mGL.mRenderer);
302 //LOGV("GL Extensions %s", mGL.mExtensions);
303
304 const char *verptr = NULL;
305 if (strlen((const char *)dc->gl.gl.version) > 9) {
306 if (!memcmp(dc->gl.gl.version, "OpenGL ES-CM", 12)) {
307 verptr = (const char *)dc->gl.gl.version + 12;
308 }
309 if (!memcmp(dc->gl.gl.version, "OpenGL ES ", 10)) {
310 verptr = (const char *)dc->gl.gl.version + 9;
311 }
312 }
313
314 if (!verptr) {
315 LOGE("Error, OpenGL ES Lite not supported");
316 rsdGLShutdown(rsc);
317 return false;
318 } else {
319 sscanf(verptr, " %i.%i", &dc->gl.gl.majorVersion, &dc->gl.gl.minorVersion);
320 }
321
322 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &dc->gl.gl.maxVertexAttribs);
323 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &dc->gl.gl.maxVertexUniformVectors);
324 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits);
325
326 glGetIntegerv(GL_MAX_VARYING_VECTORS, &dc->gl.gl.maxVaryingVectors);
327 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits);
328
329 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxFragmentTextureImageUnits);
330 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors);
331
332 dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
333 "GL_OES_texture_npot");
334 dc->gl.gl.GL_IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
335 "GL_IMG_texture_npot");
336 dc->gl.gl.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions,
337 "GL_NV_texture_npot_2D_mipmap");
338 dc->gl.gl.EXT_texture_max_aniso = 1.0f;
339 bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions,
340 "GL_EXT_texture_filter_anisotropic");
341 if (hasAniso) {
342 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &dc->gl.gl.EXT_texture_max_aniso);
343 }
344
Stephen Hines9c35d792011-04-20 17:08:14 -0700345 if (0) {
346 DumpDebug(dc);
347 }
Jason Sams803626f2011-04-06 17:52:23 -0700348
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700349 dc->gl.shaderCache = new RsdShaderCache();
350 dc->gl.vertexArrayState = new RsdVertexArrayState();
351 dc->gl.vertexArrayState->init(dc->gl.gl.maxVertexAttribs);
Alex Sakhartchouk8650c322011-06-16 11:05:13 -0700352 dc->gl.currentFrameBuffer = NULL;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700353
Jason Sams803626f2011-04-06 17:52:23 -0700354 LOGV("initGLThread end %p", rsc);
355 return true;
356}
357
358
Alex Sakhartchouk6c72eec2011-05-17 12:32:47 -0700359bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, RsNativeWindow sur) {
Jason Samsfcf72312011-04-20 15:09:01 -0700360 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700361
362 EGLBoolean ret;
363 // WAR: Some drivers fail to handle 0 size surfaces correcntly.
364 // Use the pbuffer to avoid this pitfall.
365 if ((dc->gl.egl.surface != NULL) || (w == 0) || (h == 0)) {
366 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
367 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
368 checkEglError("eglMakeCurrent", ret);
369
370 ret = eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface);
371 checkEglError("eglDestroySurface", ret);
372
373 dc->gl.egl.surface = NULL;
374 dc->gl.width = 1;
375 dc->gl.height = 1;
376 }
377
Jason Samsfaa32b32011-06-20 16:58:04 -0700378 if (dc->gl.wndSurface != NULL) {
379 dc->gl.wndSurface->decStrong(NULL);
380 }
381
Alex Sakhartchouk6c72eec2011-05-17 12:32:47 -0700382 dc->gl.wndSurface = (ANativeWindow *)sur;
Jason Sams803626f2011-04-06 17:52:23 -0700383 if (dc->gl.wndSurface != NULL) {
Jason Samsfaa32b32011-06-20 16:58:04 -0700384 dc->gl.wndSurface->incStrong(NULL);
Jason Sams803626f2011-04-06 17:52:23 -0700385 dc->gl.width = w;
386 dc->gl.height = h;
387
388 dc->gl.egl.surface = eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config,
389 dc->gl.wndSurface, NULL);
390 checkEglError("eglCreateWindowSurface");
391 if (dc->gl.egl.surface == EGL_NO_SURFACE) {
392 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
393 }
394
395 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surface,
396 dc->gl.egl.surface, dc->gl.egl.context);
397 checkEglError("eglMakeCurrent", ret);
398 }
399 return true;
400}
401
402void rsdGLSwap(const android::renderscript::Context *rsc) {
Jason Samsfcf72312011-04-20 15:09:01 -0700403 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700404 eglSwapBuffers(dc->gl.egl.display, dc->gl.egl.surface);
405}
406
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700407void rsdGLCheckError(const android::renderscript::Context *rsc,
408 const char *msg, bool isFatal) {
409 GLenum err = glGetError();
410 if (err != GL_NO_ERROR) {
411 char buf[1024];
412 snprintf(buf, sizeof(buf), "GL Error = 0x%08x, from: %s", err, msg);
413
414 if (isFatal) {
415 rsc->setError(RS_ERROR_FATAL_DRIVER, buf);
416 } else {
417 switch (err) {
418 case GL_OUT_OF_MEMORY:
419 rsc->setError(RS_ERROR_OUT_OF_MEMORY, buf);
420 break;
421 default:
422 rsc->setError(RS_ERROR_DRIVER, buf);
423 break;
424 }
425 }
426
427 LOGE("%p, %s", rsc, buf);
428 }
429
430}