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Romain Guy51769a62010-07-23 00:28:00 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROPERTIES_H
18#define ANDROID_HWUI_PROPERTIES_H
Romain Guy51769a62010-07-23 00:28:00 -070019
Romain Guyfb8b7632010-08-23 21:05:08 -070020#include <cutils/properties.h>
Romain Guye190aa62010-11-10 19:01:29 -080021#include <stdlib.h>
Chris Craik2507c342015-05-04 14:36:49 -070022#include <utils/Singleton.h>
Romain Guyfb8b7632010-08-23 21:05:08 -070023
Romain Guy51769a62010-07-23 00:28:00 -070024/**
25 * This file contains the list of system properties used to configure
26 * the OpenGLRenderer.
27 */
28
Chris Craik2507c342015-05-04 14:36:49 -070029namespace android {
30namespace uirenderer {
31
Romain Guycf51a412013-04-08 19:40:31 -070032///////////////////////////////////////////////////////////////////////////////
33// Compile-time properties
34///////////////////////////////////////////////////////////////////////////////
35
Romain Guy726aeba2011-06-01 14:52:00 -070036// If turned on, text is interpreted as glyphs instead of UTF-16
37#define RENDER_TEXT_AS_GLYPHS 1
38
Romain Guy28d8ff62011-08-22 14:01:34 -070039// Textures used by layers must have dimensions multiples of this number
40#define LAYER_SIZE 64
41
Romain Guy8d4aeb72013-02-12 16:08:55 -080042// Defines the size in bits of the stencil buffer for the framebuffer
Romain Guyada4d532012-02-02 17:31:16 -080043// Note: Only 1 bit is required for clipping but more bits are required
Romain Guy8d4aeb72013-02-12 16:08:55 -080044// to properly implement overdraw debugging
Romain Guy7c450aa2012-09-21 19:15:00 -070045#define STENCIL_BUFFER_SIZE 8
Romain Guy530041d2012-01-25 18:56:29 -080046
Romain Guycf51a412013-04-08 19:40:31 -070047///////////////////////////////////////////////////////////////////////////////
48// Debug properties
49///////////////////////////////////////////////////////////////////////////////
50
Romain Guye190aa62010-11-10 19:01:29 -080051/**
Romain Guy4ff0cf42012-08-06 14:51:10 -070052 * Debug level for app developers. The value is a numeric value defined
53 * by the DebugLevel enum below.
Romain Guye190aa62010-11-10 19:01:29 -080054 */
Romain Guy4ff0cf42012-08-06 14:51:10 -070055#define PROPERTY_DEBUG "debug.hwui.level"
Romain Guye190aa62010-11-10 19:01:29 -080056
57/**
58 * Debug levels. Debug levels are used as flags.
59 */
60enum DebugLevel {
61 kDebugDisabled = 0,
62 kDebugMemory = 1,
Romain Guy25dc3a72010-12-10 12:33:05 -080063 kDebugCaches = 2,
Kenny Root042f7d62011-07-13 09:49:43 -070064 kDebugMoreCaches = kDebugMemory | kDebugCaches
Romain Guye190aa62010-11-10 19:01:29 -080065};
66
Romain Guy4ff0cf42012-08-06 14:51:10 -070067/**
Romain Guy7c450aa2012-09-21 19:15:00 -070068 * Used to enable/disable layers update debugging. The accepted values are
Romain Guy4ff0cf42012-08-06 14:51:10 -070069 * "true" and "false". The default value is "false".
70 */
71#define PROPERTY_DEBUG_LAYERS_UPDATES "debug.hwui.show_layers_updates"
72
Romain Guy7c450aa2012-09-21 19:15:00 -070073/**
Romain Guy627c6fd2013-08-21 11:53:18 -070074 * Used to enable/disable overdraw debugging.
75 *
76 * The accepted values are
77 * "show", to show overdraw
78 * "show_deuteranomaly", to show overdraw if you suffer from Deuteranomaly
79 * "count", to show an overdraw counter
80 * "false", to disable overdraw debugging
81 *
82 * The default value is "false".
Romain Guy7c450aa2012-09-21 19:15:00 -070083 */
Romain Guy78dd96d2013-05-03 14:24:16 -070084#define PROPERTY_DEBUG_OVERDRAW "debug.hwui.overdraw"
Romain Guy7c450aa2012-09-21 19:15:00 -070085
Romain Guy87e2f7572012-09-24 11:37:12 -070086/**
Romain Guy31e08e92013-06-18 15:53:53 -070087 * Used to enable/disable PerfHUD ES profiling. The accepted values
88 * are "true" and "false". The default value is "false".
89 */
90#define PROPERTY_DEBUG_NV_PROFILING "debug.hwui.nv_profiling"
91
92/**
John Reckfe5e7b72014-05-23 17:42:28 -070093 * System property used to enable or disable hardware rendering profiling.
94 * The default value of this property is assumed to be false.
95 *
96 * When profiling is enabled, the adb shell dumpsys gfxinfo command will
97 * output extra information about the time taken to execute by the last
98 * frames.
99 *
100 * Possible values:
101 * "true", to enable profiling
102 * "visual_bars", to enable profiling and visualize the results on screen
103 * "false", to disable profiling
104 */
105#define PROPERTY_PROFILE "debug.hwui.profile"
106#define PROPERTY_PROFILE_VISUALIZE_BARS "visual_bars"
107
108/**
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800109 * Used to enable/disable non-rectangular clipping debugging.
110 *
111 * The accepted values are:
112 * "highlight", drawing commands clipped by the stencil will
113 * be colored differently
114 * "region", renders the clipping region on screen whenever
115 * the stencil is set
116 * "hide", don't show the clip
117 *
118 * The default value is "hide".
119 */
Romain Guy08bca882013-02-25 16:21:30 -0800120#define PROPERTY_DEBUG_STENCIL_CLIP "debug.hwui.show_non_rect_clip"
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800121
122/**
John Reck23d307c2014-10-27 12:38:48 -0700123 * Turn on to draw dirty regions every other frame.
124 *
125 * Possible values:
126 * "true", to enable dirty regions debugging
127 * "false", to disable dirty regions debugging
128 */
129#define PROPERTY_DEBUG_SHOW_DIRTY_REGIONS "debug.hwui.show_dirty_regions"
130
131/**
Romain Guycf51a412013-04-08 19:40:31 -0700132 * Disables draw operation deferral if set to "true", forcing draw
133 * commands to be issued to OpenGL in order, and processed in sequence
134 * with state-manipulation canvas commands.
135 */
136#define PROPERTY_DISABLE_DRAW_DEFER "debug.hwui.disable_draw_defer"
137
138/**
139 * Used to disable draw operation reordering when deferring draw operations
140 * Has no effect if PROPERTY_DISABLE_DRAW_DEFER is set to "true"
141 */
142#define PROPERTY_DISABLE_DRAW_REORDER "debug.hwui.disable_draw_reorder"
143
John Reckd04794a2015-05-08 10:04:36 -0700144/**
145 * Setting this property will enable or disable the dropping of frames with
146 * empty damage. Default is "true".
147 */
148#define PROPERTY_SKIP_EMPTY_DAMAGE "debug.hwui.skip_empty_damage"
149
150/**
Chris Craik7cd262a2015-07-28 10:46:52 -0700151 * Setting this property will enable or disable usage of EGL_KHR_swap_buffers_with_damage
John Reckd04794a2015-05-08 10:04:36 -0700152 * See: https://www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_swap_buffers_with_damage.txt
John Reckd04794a2015-05-08 10:04:36 -0700153 */
154#define PROPERTY_SWAP_WITH_DAMAGE "debug.hwui.swap_with_damage"
155
Romain Guycf51a412013-04-08 19:40:31 -0700156///////////////////////////////////////////////////////////////////////////////
157// Runtime configuration properties
158///////////////////////////////////////////////////////////////////////////////
159
160/**
Romain Guy87e2f7572012-09-24 11:37:12 -0700161 * Used to enable/disable scissor optimization. The accepted values are
162 * "true" and "false". The default value is "false".
163 *
164 * When scissor optimization is enabled, OpenGLRenderer will attempt to
165 * minimize the use of scissor by selectively enabling and disabling the
166 * GL scissor test.
167 * When the optimization is disabled, OpenGLRenderer will keep the GL
168 * scissor test enabled and change the scissor rect as needed.
169 * Some GPUs (for instance the SGX 540) perform better when changing
170 * the scissor rect often than when enabling/disabling the scissor test
171 * often.
172 */
173#define PROPERTY_DISABLE_SCISSOR_OPTIMIZATION "ro.hwui.disable_scissor_opt"
174
Chris Craikc3566d02013-02-04 16:16:33 -0800175/**
Romain Guycf51a412013-04-08 19:40:31 -0700176 * Indicates whether PBOs can be used to back pixel buffers.
Romain Guyf9f00162013-05-09 11:50:12 -0700177 * Accepted values are "true" and "false". Default is true.
Chris Craikc3566d02013-02-04 16:16:33 -0800178 */
Romain Guyf9f00162013-05-09 11:50:12 -0700179#define PROPERTY_ENABLE_GPU_PIXEL_BUFFERS "ro.hwui.use_gpu_pixel_buffers"
Chris Craikc3566d02013-02-04 16:16:33 -0800180
Romain Guy51769a62010-07-23 00:28:00 -0700181// These properties are defined in mega-bytes
182#define PROPERTY_TEXTURE_CACHE_SIZE "ro.hwui.texture_cache_size"
183#define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size"
Romain Guy8d4aeb72013-02-12 16:08:55 -0800184#define PROPERTY_RENDER_BUFFER_CACHE_SIZE "ro.hwui.r_buffer_cache_size"
Romain Guy51769a62010-07-23 00:28:00 -0700185#define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size"
Romain Guy7fbcc042010-08-04 15:40:07 -0700186#define PROPERTY_PATH_CACHE_SIZE "ro.hwui.path_cache_size"
Chris Craik05f3d6e2014-06-02 16:27:04 -0700187#define PROPERTY_VERTEX_CACHE_SIZE "ro.hwui.vertex_cache_size"
Romain Guy3b748a42013-04-17 18:54:38 -0700188#define PROPERTY_PATCH_CACHE_SIZE "ro.hwui.patch_cache_size"
Romain Guy1e45aae2010-08-13 19:39:53 -0700189#define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size"
Romain Guye2d345e2010-09-24 18:39:22 -0700190#define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size"
Romain Guy51769a62010-07-23 00:28:00 -0700191
Romain Guyeca0ca22011-11-04 15:12:29 -0700192// These properties are defined in percentage (range 0..1)
Romain Guy115096f2013-03-19 11:32:41 -0700193#define PROPERTY_TEXTURE_CACHE_FLUSH_RATE "ro.hwui.texture_cache_flushrate"
Romain Guyeca0ca22011-11-04 15:12:29 -0700194
Romain Guy51769a62010-07-23 00:28:00 -0700195// These properties are defined in pixels
Chet Haaseeb32a492012-08-31 13:54:03 -0700196#define PROPERTY_TEXT_SMALL_CACHE_WIDTH "ro.hwui.text_small_cache_width"
197#define PROPERTY_TEXT_SMALL_CACHE_HEIGHT "ro.hwui.text_small_cache_height"
198#define PROPERTY_TEXT_LARGE_CACHE_WIDTH "ro.hwui.text_large_cache_width"
199#define PROPERTY_TEXT_LARGE_CACHE_HEIGHT "ro.hwui.text_large_cache_height"
Romain Guy51769a62010-07-23 00:28:00 -0700200
Romain Guyb1d0a4e2012-07-13 18:25:35 -0700201// Indicates whether gamma correction should be applied in the shaders
Romain Guy6e25e382012-07-18 15:50:29 -0700202// or in lookup tables. Accepted values:
203//
204// - "lookup3", correction based on lookup tables. Gamma correction
205// is different for black and white text (see thresholds below)
206//
207// - "lookup", correction based on a single lookup table
208//
209// - "shader3", correction applied by a GLSL shader. Gamma correction
210// is different for black and white text (see thresholds below)
211//
212// - "shader", correction applied by a GLSL shader
213//
214// See PROPERTY_TEXT_GAMMA, PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD and
215// PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD for more control.
Romain Guydfab50d2012-07-18 17:06:37 -0700216#define PROPERTY_TEXT_GAMMA_METHOD "hwui.text_gamma_correction"
217#define DEFAULT_TEXT_GAMMA_METHOD "lookup"
Romain Guyb1d0a4e2012-07-13 18:25:35 -0700218
Romain Guyb45c0c92010-08-26 20:35:23 -0700219// Gamma (>= 1.0, <= 10.0)
Romain Guy6e25e382012-07-18 15:50:29 -0700220#define PROPERTY_TEXT_GAMMA "hwui.text_gamma"
221// Luminance threshold below which black gamma correction is applied. Range: [0..255]
222#define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "hwui.text_gamma.black_threshold"
223// Lumincance threshold above which white gamma correction is applied. Range: [0..255]
224#define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "hwui.text_gamma.white_threshold"
Romain Guyb45c0c92010-08-26 20:35:23 -0700225
Romain Guycf51a412013-04-08 19:40:31 -0700226///////////////////////////////////////////////////////////////////////////////
227// Default property values
228///////////////////////////////////////////////////////////////////////////////
Romain Guyfb8b7632010-08-23 21:05:08 -0700229
Romain Guy09b7c912011-02-02 20:28:09 -0800230#define DEFAULT_TEXTURE_CACHE_SIZE 24.0f
Romain Guy65b345f2011-07-27 18:51:50 -0700231#define DEFAULT_LAYER_CACHE_SIZE 16.0f
Romain Guy8d4aeb72013-02-12 16:08:55 -0800232#define DEFAULT_RENDER_BUFFER_CACHE_SIZE 2.0f
Chris Craik8d34aaf2015-05-11 19:18:11 -0700233#define DEFAULT_PATH_CACHE_SIZE 4.0f
Chris Craik05f3d6e2014-06-02 16:27:04 -0700234#define DEFAULT_VERTEX_CACHE_SIZE 1.0f
Romain Guy3b748a42013-04-17 18:54:38 -0700235#define DEFAULT_PATCH_CACHE_SIZE 128 // in kB
Romain Guyfb8b7632010-08-23 21:05:08 -0700236#define DEFAULT_GRADIENT_CACHE_SIZE 0.5f
237#define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f
John Recke9cd97e2014-09-17 14:09:26 -0700238#define DEFAULT_FBO_CACHE_SIZE 0
Romain Guyfb8b7632010-08-23 21:05:08 -0700239
Romain Guyeca0ca22011-11-04 15:12:29 -0700240#define DEFAULT_TEXTURE_CACHE_FLUSH_RATE 0.6f
241
Romain Guyb45c0c92010-08-26 20:35:23 -0700242#define DEFAULT_TEXT_GAMMA 1.4f
243#define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64
244#define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192
245
Romain Guycf51a412013-04-08 19:40:31 -0700246///////////////////////////////////////////////////////////////////////////////
247// Misc
248///////////////////////////////////////////////////////////////////////////////
249
250// Converts a number of mega-bytes into bytes
251#define MB(s) s * 1024 * 1024
Romain Guy3b748a42013-04-17 18:54:38 -0700252// Converts a number of kilo-bytes into bytes
253#define KB(s) s * 1024
Romain Guycf51a412013-04-08 19:40:31 -0700254
Chris Craik2507c342015-05-04 14:36:49 -0700255enum class ProfileType {
256 None,
257 Console,
258 Bars
259};
260
261enum class OverdrawColorSet {
262 Default = 0,
263 Deuteranomaly
264};
265
266enum class StencilClipDebug {
267 Hide,
268 ShowHighlight,
269 ShowRegion
270};
271
272/**
273 * Renderthread-only singleton which manages several static rendering properties. Most of these
274 * are driven by system properties which are queried once at initialization, and again if init()
275 * is called.
276 */
277class Properties {
278public:
279 static bool load();
280
281 static bool drawDeferDisabled;
282 static bool drawReorderDisabled;
283 static bool debugLayersUpdates;
284 static bool debugOverdraw;
285 static bool showDirtyRegions;
John Reckd04794a2015-05-08 10:04:36 -0700286 // TODO: Remove after stabilization period
287 static bool skipEmptyFrames;
288 // TODO: Remove after stabilization period
289 static bool swapBuffersWithDamage;
Chris Craik2507c342015-05-04 14:36:49 -0700290
291 static DebugLevel debugLevel;
292 static OverdrawColorSet overdrawColorSet;
293 static StencilClipDebug debugStencilClip;
294
295 // Override the value for a subset of properties in this class
296 static void overrideProperty(const char* name, const char* value);
297
298 static float overrideLightRadius;
299 static float overrideLightPosY;
300 static float overrideLightPosZ;
301 static float overrideAmbientRatio;
302 static int overrideAmbientShadowStrength;
303 static int overrideSpotShadowStrength;
304
305 static ProfileType getProfileType();
306
307private:
308 static ProfileType sProfileType;
309 static bool sDisableProfileBars;
310
311}; // class Caches
312
313}; // namespace uirenderer
314}; // namespace android
Romain Guye190aa62010-11-10 19:01:29 -0800315
Romain Guy5b3b3522010-10-27 18:57:51 -0700316#endif // ANDROID_HWUI_PROPERTIES_H