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Romain Guyce0537b2010-06-29 21:05:21 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_TEXTURE_H
18#define ANDROID_HWUI_TEXTURE_H
Romain Guyce0537b2010-06-29 21:05:21 -070019
John Reck38e0c322015-11-10 12:19:17 -080020#include "GpuMemoryTracker.h"
sergeyv98fa4f92016-10-24 15:35:21 -070021#include "hwui/Bitmap.h"
John Reck38e0c322015-11-10 12:19:17 -080022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <GLES2/gl2.h>
sergeyv694d4992016-10-27 10:23:13 -070024#include <EGL/egl.h>
25#include <EGL/eglext.h>
26#include <SkBitmap.h>
Romain Guyce0537b2010-06-29 21:05:21 -070027
28namespace android {
sergeyv694d4992016-10-27 10:23:13 -070029
30class GraphicBuffer;
31
Romain Guyce0537b2010-06-29 21:05:21 -070032namespace uirenderer {
33
Romain Guy8aa195d2013-06-04 18:00:09 -070034class Caches;
Romain Guy3b748a42013-04-17 18:54:38 -070035class UvMapper;
John Reck38e0c322015-11-10 12:19:17 -080036class Layer;
Romain Guy3b748a42013-04-17 18:54:38 -070037
Romain Guyce0537b2010-06-29 21:05:21 -070038/**
39 * Represents an OpenGL texture.
40 */
John Reck38e0c322015-11-10 12:19:17 -080041class Texture : public GpuMemoryTracker {
Romain Guy8aa195d2013-06-04 18:00:09 -070042public:
Romain Guyefb4b062017-02-27 11:00:04 -080043 static SkBitmap uploadToN32(const SkBitmap& bitmap,
44 bool hasLinearBlending, sk_sp<SkColorSpace> sRGB);
45 static bool hasUnsupportedColorType(const SkImageInfo& info,
46 bool hasLinearBlending, SkColorSpace* sRGB);
sergeyv694d4992016-10-27 10:23:13 -070047 static void colorTypeToGlFormatAndType(const Caches& caches, SkColorType colorType,
48 bool needSRGB, GLint* outInternalFormat, GLint* outFormat, GLint* outType);
49
Chih-Hung Hsieh05160d72016-07-21 18:13:31 -070050 explicit Texture(Caches& caches)
John Reck38e0c322015-11-10 12:19:17 -080051 : GpuMemoryTracker(GpuObjectType::Texture)
52 , mCaches(caches)
53 { }
Romain Guy9ace8f52011-07-07 20:50:11 -070054
Romain Guya404e162013-05-24 16:19:19 -070055 virtual ~Texture() { }
56
sergeyv2a38c422016-10-25 15:21:50 -070057 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
58 setWrapST(wrap, wrap, bindTexture, force);
Romain Guyd21b6e12011-11-30 20:21:23 -080059 }
60
Romain Guya404e162013-05-24 16:19:19 -070061 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false,
sergeyv2a38c422016-10-25 15:21:50 -070062 bool force = false);
Romain Guye3c26852011-07-25 16:36:01 -070063
sergeyv2a38c422016-10-25 15:21:50 -070064 inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
65 setFilterMinMag(filter, filter, bindTexture, force);
Romain Guyd21b6e12011-11-30 20:21:23 -080066 }
67
Romain Guya404e162013-05-24 16:19:19 -070068 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
sergeyv2a38c422016-10-25 15:21:50 -070069 bool force = false);
Romain Guy22158e12010-08-06 11:18:34 -070070
Romain Guyce0537b2010-06-29 21:05:21 -070071 /**
Romain Guybe1b1272013-06-06 14:02:54 -070072 * Convenience method to call glDeleteTextures() on this texture's id.
73 */
John Reck38e0c322015-11-10 12:19:17 -080074 void deleteTexture();
Romain Guybe1b1272013-06-06 14:02:54 -070075
76 /**
John Reck38e0c322015-11-10 12:19:17 -080077 * Sets the width, height, and format of the texture along with allocating
78 * the texture ID. Does nothing if the width, height, and format are already
79 * the requested values.
80 *
81 * The image data is undefined after calling this.
Romain Guyce0537b2010-06-29 21:05:21 -070082 */
Romain Guy253f2c22016-09-28 17:34:42 -070083 void resize(uint32_t width, uint32_t height, GLint internalFormat, GLint format) {
84 upload(internalFormat, width, height, format, GL_UNSIGNED_BYTE, nullptr);
John Reck38e0c322015-11-10 12:19:17 -080085 }
86
87 /**
sergeyv98fa4f92016-10-24 15:35:21 -070088 * Updates this Texture with the contents of the provided Bitmap,
John Reck38e0c322015-11-10 12:19:17 -080089 * also setting the appropriate width, height, and format. It is not necessary
90 * to call resize() prior to this.
91 *
sergeyv98fa4f92016-10-24 15:35:21 -070092 * Note this does not set the generation from the Bitmap.
John Reck38e0c322015-11-10 12:19:17 -080093 */
sergeyv98fa4f92016-10-24 15:35:21 -070094 void upload(Bitmap& source);
John Reck38e0c322015-11-10 12:19:17 -080095
96 /**
97 * Basically glTexImage2D/glTexSubImage2D.
98 */
Romain Guy253f2c22016-09-28 17:34:42 -070099 void upload(GLint internalFormat, uint32_t width, uint32_t height,
John Reck38e0c322015-11-10 12:19:17 -0800100 GLenum format, GLenum type, const void* pixels);
101
102 /**
103 * Wraps an existing texture.
104 */
sergeyv2a38c422016-10-25 15:21:50 -0700105 void wrap(GLuint id, uint32_t width, uint32_t height, GLint internalFormat,
106 GLint format, GLenum target);
John Reck38e0c322015-11-10 12:19:17 -0800107
108 GLuint id() const {
109 return mId;
110 }
111
112 uint32_t width() const {
113 return mWidth;
114 }
115
116 uint32_t height() const {
117 return mHeight;
118 }
119
120 GLint format() const {
121 return mFormat;
122 }
123
Romain Guy253f2c22016-09-28 17:34:42 -0700124 GLint internalFormat() const {
125 return mInternalFormat;
126 }
127
sergeyv2a38c422016-10-25 15:21:50 -0700128 GLenum target() const {
129 return mTarget;
130 }
131
Romain Guyce0537b2010-06-29 21:05:21 -0700132 /**
Romain Guy636afc12017-02-07 11:21:05 -0800133 * Returns true if this texture uses a linear encoding format.
134 */
135 bool isLinear() const;
136
137 /**
Romain Guyfe880942010-06-30 16:05:32 -0700138 * Generation of the backing bitmap,
139 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800140 uint32_t generation = 0;
Romain Guyfe880942010-06-30 16:05:32 -0700141 /**
Romain Guyce0537b2010-06-29 21:05:21 -0700142 * Indicates whether the texture requires blending.
143 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800144 bool blend = false;
Romain Guyce0537b2010-06-29 21:05:21 -0700145 /**
Romain Guy22158e12010-08-06 11:18:34 -0700146 * Indicates whether this texture should be cleaned up after use.
147 */
Chris Craike2bb3802015-03-13 15:07:52 -0700148 bool cleanup = false;
Romain Guy9aaa8262010-09-08 15:15:43 -0700149 /**
150 * Optional, size of the original bitmap.
151 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800152 uint32_t bitmapSize = 0;
Romain Guy713e1bb2012-10-16 18:44:09 -0700153 /**
154 * Indicates whether this texture will use trilinear filtering.
155 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800156 bool mipMap = false;
Romain Guy8164c2d2010-10-25 18:03:28 -0700157
Romain Guy3b748a42013-04-17 18:54:38 -0700158 /**
159 * Optional, pointer to a texture coordinates mapper.
160 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800161 const UvMapper* uvMapper = nullptr;
Romain Guy3b748a42013-04-17 18:54:38 -0700162
John Reck860d1552014-04-11 19:15:05 -0700163 /**
164 * Whether or not the Texture is marked in use and thus not evictable for
165 * the current frame. This is reset at the start of a new frame.
166 */
John Reck00e79c92015-07-21 10:23:59 -0700167 void* isInUse = nullptr;
Romain Guy713e1bb2012-10-16 18:44:09 -0700168private:
Greg Daniel8cd3edf2017-01-09 14:15:41 -0500169 // TODO: Temporarily grant private access to GlLayer, remove once
170 // GlLayer can be de-tangled from being a dual-purpose render target
John Reck38e0c322015-11-10 12:19:17 -0800171 // and external texture wrapper
Greg Daniel8cd3edf2017-01-09 14:15:41 -0500172 friend class GlLayer;
John Reck38e0c322015-11-10 12:19:17 -0800173
174 // Returns true if the size changed, false if it was the same
sergeyv2a38c422016-10-25 15:21:50 -0700175 bool updateSize(uint32_t width, uint32_t height, GLint internalFormat,
176 GLint format, GLenum target);
sergeyv694d4992016-10-27 10:23:13 -0700177 void uploadHardwareBitmapToTexture(GraphicBuffer* buffer);
John Reck48247a22016-01-22 10:55:32 -0800178 void resetCachedParams();
John Reck38e0c322015-11-10 12:19:17 -0800179
180 GLuint mId = 0;
181 uint32_t mWidth = 0;
182 uint32_t mHeight = 0;
183 GLint mFormat = 0;
Romain Guy253f2c22016-09-28 17:34:42 -0700184 GLint mInternalFormat = 0;
sergeyv2a38c422016-10-25 15:21:50 -0700185 GLenum mTarget = GL_NONE;
sergeyv694d4992016-10-27 10:23:13 -0700186 EGLImageKHR mEglImageHandle = EGL_NO_IMAGE_KHR;
John Reck38e0c322015-11-10 12:19:17 -0800187
John Reck48247a22016-01-22 10:55:32 -0800188 /* See GLES spec section 3.8.14
189 * "In the initial state, the value assigned to TEXTURE_MIN_FILTER is
190 * NEAREST_MIPMAP_LINEAR and the value for TEXTURE_MAG_FILTER is LINEAR.
191 * s, t, and r wrap modes are all set to REPEAT."
Romain Guy8164c2d2010-10-25 18:03:28 -0700192 */
John Reck48247a22016-01-22 10:55:32 -0800193 GLenum mWrapS = GL_REPEAT;
194 GLenum mWrapT = GL_REPEAT;
195 GLenum mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
196 GLenum mMagFilter = GL_LINEAR;
Romain Guy8aa195d2013-06-04 18:00:09 -0700197
198 Caches& mCaches;
Romain Guyce0537b2010-06-29 21:05:21 -0700199}; // struct Texture
200
Romain Guy22158e12010-08-06 11:18:34 -0700201class AutoTexture {
202public:
Chih-Hung Hsieh05160d72016-07-21 18:13:31 -0700203 explicit AutoTexture(Texture* texture)
Chris Craik386aa032015-12-07 17:08:25 -0800204 : texture(texture) {}
Romain Guy22158e12010-08-06 11:18:34 -0700205 ~AutoTexture() {
Chris Craik386aa032015-12-07 17:08:25 -0800206 if (texture && texture->cleanup) {
207 texture->deleteTexture();
208 delete texture;
Romain Guy22158e12010-08-06 11:18:34 -0700209 }
210 }
211
John Reck38e0c322015-11-10 12:19:17 -0800212 Texture* const texture;
Romain Guy22158e12010-08-06 11:18:34 -0700213}; // class AutoTexture
214
Romain Guyce0537b2010-06-29 21:05:21 -0700215}; // namespace uirenderer
216}; // namespace android
217
Romain Guy5b3b3522010-10-27 18:57:51 -0700218#endif // ANDROID_HWUI_TEXTURE_H