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John Reck113e0822014-03-18 09:22:59 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef RENDERNODE_H
17#define RENDERNODE_H
18
19#ifndef LOG_TAG
20 #define LOG_TAG "OpenGLRenderer"
21#endif
22
23#include <SkCamera.h>
24#include <SkMatrix.h>
25
26#include <private/hwui/DrawGlInfo.h>
27
28#include <utils/KeyedVector.h>
29#include <utils/LinearAllocator.h>
30#include <utils/RefBase.h>
31#include <utils/SortedVector.h>
32#include <utils/String8.h>
33#include <utils/Vector.h>
34
35#include <cutils/compiler.h>
36
37#include <androidfw/ResourceTypes.h>
38
39#include "Debug.h"
40#include "Matrix.h"
41#include "DeferredDisplayList.h"
42#include "DisplayList.h"
43#include "RenderProperties.h"
John Reck087bc0c2014-04-04 16:20:08 -070044#include "utils/VirtualLightRefBase.h"
John Reck113e0822014-03-18 09:22:59 -070045
46class SkBitmap;
47class SkPaint;
48class SkPath;
49class SkRegion;
50
51namespace android {
52namespace uirenderer {
53
54class DeferredDisplayList;
55class DisplayListOp;
56class DisplayListRenderer;
57class OpenGLRenderer;
58class Rect;
59class Layer;
60class SkiaShader;
61
62class ClipRectOp;
63class SaveLayerOp;
64class SaveOp;
65class RestoreToCountOp;
66class DrawDisplayListOp;
67
John Reckf4198b72014-04-09 17:00:04 -070068struct TreeInfo {
69 bool hasFunctors;
70 // TODO: Damage calculations? Flag to skip staging pushes for RT animations?
71};
72
John Reck113e0822014-03-18 09:22:59 -070073/**
74 * Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
75 *
76 * Recording of canvas commands is somewhat similar to SkPicture, except the canvas-recording
77 * functionality is split between DisplayListRenderer (which manages the recording), DisplayListData
78 * (which holds the actual data), and DisplayList (which holds properties and performs playback onto
79 * a renderer).
80 *
81 * Note that DisplayListData is swapped out from beneath an individual DisplayList when a view's
82 * recorded stream of canvas operations is refreshed. The DisplayList (and its properties) stay
83 * attached.
84 */
John Reck087bc0c2014-04-04 16:20:08 -070085class RenderNode : public VirtualLightRefBase {
John Reck113e0822014-03-18 09:22:59 -070086public:
87 ANDROID_API RenderNode();
88 ANDROID_API ~RenderNode();
89
90 // See flags defined in DisplayList.java
91 enum ReplayFlag {
92 kReplayFlag_ClipChildren = 0x1
93 };
94
John Reck113e0822014-03-18 09:22:59 -070095 ANDROID_API static void outputLogBuffer(int fd);
96
John Reck8de65a82014-04-09 15:23:38 -070097 ANDROID_API void setStagingDisplayList(DisplayListData* newData);
John Reck113e0822014-03-18 09:22:59 -070098
99 void computeOrdering();
Chris Craikb265e2c2014-03-27 15:50:09 -0700100
101 void deferNodeTree(DeferStateStruct& deferStruct);
102 void deferNodeInParent(DeferStateStruct& deferStruct, const int level);
103
104 void replayNodeTree(ReplayStateStruct& replayStruct);
105 void replayNodeInParent(ReplayStateStruct& replayStruct, const int level);
John Reck113e0822014-03-18 09:22:59 -0700106
107 ANDROID_API void output(uint32_t level = 1);
108
109 bool isRenderable() const {
110 return mDisplayListData && mDisplayListData->hasDrawOps;
111 }
112
Chris Craikdefb7f32014-04-08 18:17:07 -0700113 const char* getName() const {
114 return mName.string();
115 }
116
John Reck113e0822014-03-18 09:22:59 -0700117 void setName(const char* name) {
118 if (name) {
119 char* lastPeriod = strrchr(name, '.');
120 if (lastPeriod) {
121 mName.setTo(lastPeriod + 1);
122 } else {
123 mName.setTo(name);
124 }
125 }
126 }
127
John Reckd0a0b2a2014-03-20 16:28:56 -0700128 const RenderProperties& properties() {
John Reck113e0822014-03-18 09:22:59 -0700129 return mProperties;
130 }
131
John Reckd0a0b2a2014-03-20 16:28:56 -0700132 const RenderProperties& stagingProperties() {
133 return mStagingProperties;
134 }
135
136 RenderProperties& mutateStagingProperties() {
137 mNeedsPropertiesSync = true;
138 return mStagingProperties;
139 }
140
John Reck113e0822014-03-18 09:22:59 -0700141 int getWidth() {
142 return properties().getWidth();
143 }
144
145 int getHeight() {
146 return properties().getHeight();
147 }
148
John Reckf4198b72014-04-09 17:00:04 -0700149 ANDROID_API void prepareTree(TreeInfo& info);
John Reck668f0e32014-03-26 15:10:40 -0700150
John Reck113e0822014-03-18 09:22:59 -0700151private:
152 typedef key_value_pair_t<float, DrawDisplayListOp*> ZDrawDisplayListOpPair;
153
154 static size_t findNonNegativeIndex(const Vector<ZDrawDisplayListOpPair>& nodes) {
155 for (size_t i = 0; i < nodes.size(); i++) {
156 if (nodes[i].key >= 0.0f) return i;
157 }
158 return nodes.size();
159 }
160
161 enum ChildrenSelectMode {
162 kNegativeZChildren,
163 kPositiveZChildren
164 };
165
John Reck113e0822014-03-18 09:22:59 -0700166 void applyViewPropertyTransforms(mat4& matrix, bool true3dTransform = false);
167
168 void computeOrderingImpl(DrawDisplayListOp* opState,
169 Vector<DrawDisplayListOp*>* compositedChildrenOfProjectionSurface,
170 const mat4* transformFromProjectionSurface);
171
172 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700173 inline void setViewProperties(OpenGLRenderer& renderer, T& handler);
John Reck113e0822014-03-18 09:22:59 -0700174
175 void buildZSortedChildList(Vector<ZDrawDisplayListOpPair>& zTranslatedNodes);
176
Chris Craikb265e2c2014-03-27 15:50:09 -0700177 template<class T>
178 inline void issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler);
179
John Reck113e0822014-03-18 09:22:59 -0700180 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700181 inline void issueOperationsOf3dChildren(const Vector<ZDrawDisplayListOpPair>& zTranslatedNodes,
John Reck113e0822014-03-18 09:22:59 -0700182 ChildrenSelectMode mode, OpenGLRenderer& renderer, T& handler);
183
184 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700185 inline void issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler);
John Reck113e0822014-03-18 09:22:59 -0700186
Chris Craikb265e2c2014-03-27 15:50:09 -0700187 /**
188 * Issue the RenderNode's operations into a handler, recursing for subtrees through
189 * DrawDisplayListOp's defer() or replay() methods
190 */
John Reck113e0822014-03-18 09:22:59 -0700191 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700192 inline void issueOperations(OpenGLRenderer& renderer, T& handler);
John Reck113e0822014-03-18 09:22:59 -0700193
194 class TextContainer {
195 public:
196 size_t length() const {
197 return mByteLength;
198 }
199
200 const char* text() const {
201 return (const char*) mText;
202 }
203
204 size_t mByteLength;
205 const char* mText;
206 };
207
John Reckf4198b72014-04-09 17:00:04 -0700208 void prepareTreeImpl(TreeInfo& info);
209 void pushStagingChanges(TreeInfo& info);
210 void prepareSubTree(TreeInfo& info, DisplayListData* subtree);
John Reck8de65a82014-04-09 15:23:38 -0700211
John Reck113e0822014-03-18 09:22:59 -0700212 String8 mName;
213 bool mDestroyed; // used for debugging crash, TODO: remove once invalid state crash fixed
214
John Reckd0a0b2a2014-03-20 16:28:56 -0700215 bool mNeedsPropertiesSync;
John Reck113e0822014-03-18 09:22:59 -0700216 RenderProperties mProperties;
John Reckd0a0b2a2014-03-20 16:28:56 -0700217 RenderProperties mStagingProperties;
218
John Reck8de65a82014-04-09 15:23:38 -0700219 bool mNeedsDisplayListDataSync;
John Reck113e0822014-03-18 09:22:59 -0700220 DisplayListData* mDisplayListData;
John Reck8de65a82014-04-09 15:23:38 -0700221 DisplayListData* mStagingDisplayListData;
John Reck113e0822014-03-18 09:22:59 -0700222
223 /**
224 * Draw time state - these properties are only set and used during rendering
225 */
226
227 // for projection surfaces, contains a list of all children items
228 Vector<DrawDisplayListOp*> mProjectedNodes;
229}; // class RenderNode
230
231} /* namespace uirenderer */
232} /* namespace android */
233
234#endif /* RENDERNODE_H */