blob: 2541444488596c6b98fa617f2df651cf84d8b96c [file] [log] [blame]
John Reck867c43d2018-08-30 16:47:59 +00001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "Caches.h"
18
19#include "GlLayer.h"
20#include "Properties.h"
21#include "renderstate/RenderState.h"
22#include "utils/GLUtils.h"
23
24#include <cutils/properties.h>
25#include <utils/Log.h>
26#include <utils/String8.h>
27
28namespace android {
29namespace uirenderer {
30
31Caches* Caches::sInstance = nullptr;
32
33///////////////////////////////////////////////////////////////////////////////
34// Macros
35///////////////////////////////////////////////////////////////////////////////
36
37#if DEBUG_CACHE_FLUSH
38#define FLUSH_LOGD(...) ALOGD(__VA_ARGS__)
39#else
40#define FLUSH_LOGD(...)
41#endif
42
43///////////////////////////////////////////////////////////////////////////////
44// Constructors/destructor
45///////////////////////////////////////////////////////////////////////////////
46
47Caches::Caches(RenderState& renderState) : mInitialized(false) {
48 INIT_LOGD("Creating OpenGL renderer caches");
49 init();
50 initStaticProperties();
51}
52
53bool Caches::init() {
54 if (mInitialized) return false;
55
56 ATRACE_NAME("Caches::init");
57
58 mRegionMesh = nullptr;
59
60 mInitialized = true;
61
62 mPixelBufferState = new PixelBufferState();
63 mTextureState = new TextureState();
64 mTextureState->constructTexture(*this);
65
66 return true;
67}
68
69void Caches::initStaticProperties() {
70 // OpenGL ES 3.0+ specific features
71 gpuPixelBuffersEnabled = extensions().hasPixelBufferObjects() &&
72 property_get_bool(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, true);
73}
74
75void Caches::terminate() {
76 if (!mInitialized) return;
77 mRegionMesh.reset(nullptr);
78
79 clearGarbage();
80
81 delete mPixelBufferState;
82 mPixelBufferState = nullptr;
83 delete mTextureState;
84 mTextureState = nullptr;
85 mInitialized = false;
86}
87
88///////////////////////////////////////////////////////////////////////////////
89// Memory management
90///////////////////////////////////////////////////////////////////////////////
91
92void Caches::clearGarbage() {}
93
94void Caches::flush(FlushMode mode) {
95 clearGarbage();
96 glFinish();
97 // Errors during cleanup should be considered non-fatal, dump them and
98 // and move on. TODO: All errors or just errors like bad surface?
99 GLUtils::dumpGLErrors();
100}
101
102}; // namespace uirenderer
103}; // namespace android