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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef CANVASCONTEXT_H_
18#define CANVASCONTEXT_H_
19
20#include <cutils/compiler.h>
21#include <EGL/egl.h>
John Reck19b6bcf2014-02-14 20:03:38 -080022#include <SkBitmap.h>
John Reck4f02bf42014-01-03 18:09:17 -080023#include <utils/Functor.h>
John Reck19b6bcf2014-02-14 20:03:38 -080024#include <utils/Vector.h>
John Reck4f02bf42014-01-03 18:09:17 -080025
26#include "RenderTask.h"
27
28#define FUNCTOR_PROCESS_DELAY 4
John Reck23b797a2014-01-03 18:08:34 -080029
30namespace android {
31namespace uirenderer {
John Reck4f02bf42014-01-03 18:09:17 -080032
John Reck19b6bcf2014-02-14 20:03:38 -080033class DeferredLayerUpdater;
John Recke18264b2014-03-12 13:56:30 -070034class RenderNode;
John Reck44fd8d22014-02-26 11:00:11 -080035class DisplayListData;
John Reck4f02bf42014-01-03 18:09:17 -080036class OpenGLRenderer;
37class Rect;
John Reck1949e792014-04-08 15:18:56 -070038class Layer;
John Reck4f02bf42014-01-03 18:09:17 -080039
John Reck23b797a2014-01-03 18:08:34 -080040namespace renderthread {
41
42class GlobalContext;
John Reck4f02bf42014-01-03 18:09:17 -080043class CanvasContext;
44class RenderThread;
45
46class InvokeFunctorsTask : public RenderTask {
47public:
48 InvokeFunctorsTask(CanvasContext* context)
49 : mContext(context) {}
50
51 virtual void run();
52
53private:
54 CanvasContext* mContext;
55};
John Reck23b797a2014-01-03 18:08:34 -080056
57// This per-renderer class manages the bridge between the global EGL context
58// and the render surface.
59class CanvasContext {
60public:
John Reck4f02bf42014-01-03 18:09:17 -080061 CanvasContext(bool translucent);
62 ~CanvasContext();
John Reck23b797a2014-01-03 18:08:34 -080063
John Reck4f02bf42014-01-03 18:09:17 -080064 bool initialize(EGLNativeWindowType window);
65 void updateSurface(EGLNativeWindowType window);
66 void setup(int width, int height);
John Recke18264b2014-03-12 13:56:30 -070067 void setDisplayListData(RenderNode* displayList, DisplayListData* newData);
John Reck19b6bcf2014-02-14 20:03:38 -080068 void processLayerUpdates(const Vector<DeferredLayerUpdater*>* layerUpdaters);
John Recke18264b2014-03-12 13:56:30 -070069 void drawDisplayList(RenderNode* displayList, Rect* dirty);
John Reck4f02bf42014-01-03 18:09:17 -080070 void destroyCanvas();
John Reck23b797a2014-01-03 18:08:34 -080071
John Reck19b6bcf2014-02-14 20:03:38 -080072 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
73
John Reck4f02bf42014-01-03 18:09:17 -080074 void attachFunctor(Functor* functor);
75 void detachFunctor(Functor* functor);
John Reck0d1f6342014-03-28 20:30:27 -070076 void invokeFunctor(Functor* functor);
John Reck23b797a2014-01-03 18:08:34 -080077
John Reckfc53ef272014-02-11 10:40:25 -080078 void runWithGlContext(RenderTask* task);
79
John Reck1949e792014-04-08 15:18:56 -070080 Layer* createRenderLayer(int width, int height);
81 Layer* createTextureLayer();
82
John Reck23b797a2014-01-03 18:08:34 -080083private:
John Reck4f02bf42014-01-03 18:09:17 -080084 void setSurface(EGLNativeWindowType window);
85 void swapBuffers();
86 void makeCurrent();
87
88 friend class InvokeFunctorsTask;
89 void invokeFunctors();
John Reck4f02bf42014-01-03 18:09:17 -080090 void removeFunctorsTask();
91 void queueFunctorsTask(int delayMs = FUNCTOR_PROCESS_DELAY);
John Reck23b797a2014-01-03 18:08:34 -080092
John Reck19b6bcf2014-02-14 20:03:38 -080093 void requireGlContext();
94
John Reck23b797a2014-01-03 18:08:34 -080095 GlobalContext* mGlobalContext;
John Reck4f02bf42014-01-03 18:09:17 -080096 RenderThread& mRenderThread;
John Reck23b797a2014-01-03 18:08:34 -080097 EGLSurface mEglSurface;
98 bool mDirtyRegionsEnabled;
John Reck4f02bf42014-01-03 18:09:17 -080099
100 bool mOpaque;
101 OpenGLRenderer* mCanvas;
102 bool mHaveNewSurface;
103
104 bool mInvokeFunctorsPending;
105 InvokeFunctorsTask mInvokeFunctorsTask;
106
John Reck23b797a2014-01-03 18:08:34 -0800107};
108
109} /* namespace renderthread */
110} /* namespace uirenderer */
111} /* namespace android */
112#endif /* CANVASCONTEXT_H_ */