blob: 963dc87436bd7da0cc5ffa34e26bcbebbdb93fd4 [file] [log] [blame]
Romain Guyf9764a42010-07-16 23:13:33 -07001SHADER_SOURCE(gDrawLinearGradientVertexShader,
2
3attribute vec4 position;
4
5uniform float gradientLength;
6uniform vec2 gradient;
7uniform mat4 transform;
8
9varying float index;
10
11void main(void) {
12 gl_Position = transform * position;
13 index = dot(gl_Position.xy, gradient) * gradientLength;
14}
15
16);