Nader Jawad | fc42a99 | 2020-07-29 22:48:59 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2020 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "RuntimeShader.h" |
| 18 | |
| 19 | #include "SkShader.h" |
| 20 | #include "include/effects/SkRuntimeEffect.h" |
| 21 | |
| 22 | namespace android::uirenderer { |
| 23 | |
| 24 | RuntimeShader::RuntimeShader(SkRuntimeEffect& effect, sk_sp<SkData> data, bool isOpaque, |
| 25 | const SkMatrix* matrix) |
| 26 | : Shader(nullptr) |
| 27 | , // Explicitly passing null as RuntimeShader is created with the |
| 28 | // matrix directly |
| 29 | skShader(effect.makeShader(std::move(data), nullptr, 0, matrix, isOpaque)) {} |
| 30 | |
| 31 | sk_sp<SkShader> RuntimeShader::makeSkShader() { |
| 32 | return skShader; |
| 33 | } |
| 34 | |
| 35 | RuntimeShader::~RuntimeShader() {} |
| 36 | } // namespace android::uirenderer |