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The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "SoundPoolThread"
19#include "utils/Log.h"
20
21#include "SoundPoolThread.h"
22
23namespace android {
24
25void SoundPoolThread::MessageQueue::write(SoundPoolMsg msg) {
26 LOGV("MessageQueue::write - acquiring lock\n");
27 Mutex::Autolock lock(&mLock);
28 while (mQueue.size() >= maxMessages) {
29 LOGV("MessageQueue::write - wait\n");
30 mCondition.wait(mLock);
31 }
32 LOGV("MessageQueue::write - push message\n");
33 mQueue.push(msg);
34 mCondition.signal();
35}
36
37const SoundPoolMsg SoundPoolThread::MessageQueue::read() {
38 LOGV("MessageQueue::read - acquiring lock\n");
39 Mutex::Autolock lock(&mLock);
40 while (mQueue.size() == 0) {
41 LOGV("MessageQueue::read - wait\n");
42 mCondition.wait(mLock);
43 }
44 SoundPoolMsg msg = mQueue[0];
45 LOGV("MessageQueue::read - retrieve message\n");
46 mQueue.removeAt(0);
47 mCondition.signal();
48 return msg;
49}
50
51void SoundPoolThread::MessageQueue::quit() {
52 Mutex::Autolock lock(&mLock);
53 mQueue.clear();
54 mQueue.push(SoundPoolMsg(SoundPoolMsg::KILL, 0));
55 mCondition.signal();
56 mCondition.wait(mLock);
57 LOGV("return from quit");
58}
59
60SoundPoolThread::SoundPoolThread(SoundPool* soundPool) :
61 mSoundPool(soundPool)
62{
63 mMessages.setCapacity(maxMessages);
64 createThread(beginThread, this);
65}
66
67SoundPoolThread::~SoundPoolThread()
68{
69}
70
71int SoundPoolThread::beginThread(void* arg) {
72 LOGV("beginThread");
73 SoundPoolThread* soundPoolThread = (SoundPoolThread*)arg;
74 return soundPoolThread->run();
75}
76
77int SoundPoolThread::run() {
78 LOGV("run");
79 for (;;) {
80 SoundPoolMsg msg = mMessages.read();
81 LOGV("Got message m=%d, mData=%d", msg.mMessageType, msg.mData);
82 switch (msg.mMessageType) {
83 case SoundPoolMsg::KILL:
84 LOGV("goodbye");
85 return NO_ERROR;
86 case SoundPoolMsg::LOAD_SAMPLE:
87 doLoadSample(msg.mData);
88 break;
89 default:
90 LOGW("run: Unrecognized message %d\n",
91 msg.mMessageType);
92 break;
93 }
94 }
95}
96
97void SoundPoolThread::loadSample(int sampleID) {
98 mMessages.write(SoundPoolMsg(SoundPoolMsg::LOAD_SAMPLE, sampleID));
99}
100
101void SoundPoolThread::doLoadSample(int sampleID) {
102 sp <Sample> sample = mSoundPool->findSample(sampleID);
103 if (sample != 0) {
104 sample->doLoad();
105 }
106}
107
108} // end namespace android