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libs
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ui
d361659
Fix trackball down and movement bugs.
by Jeff Brown
· 15 years ago
00ba884
Fix individual pointer id up/down reporting.
by Jeff Brown
· 15 years ago
2c6081c
Implement native key pre-dispatching to IMEs.
by Dianne Hackborn
· 15 years ago
c5ed591
Add support for new input sources.
by Jeff Brown
· 15 years ago
eb6e0df
Don't build framework tests for simulator target.
by Jeff Brown
· 15 years ago
058d039
Remove the YV16 format for simplicity's sake.
by Mathias Agopian
· 15 years ago
d76b67c
IME events are now dispatched to native applications.
by Dianne Hackborn
· 15 years ago
fd035829
Add initial gamepad support.
by Jeff Brown
· 15 years ago
289b9b6
Add ANativeWindow API for directly drawing to the surface bits.
by Dianne Hackborn
· 15 years ago
85448bb
Add new glue code for writing native apps.
by Dianne Hackborn
· 15 years ago
00fa7bd
More native input dispatch work.
by Jeff Brown
· 15 years ago
61c55c4
remove unused YUV formats
by Mathias Agopian
· 15 years ago
c6e1d88
Merge "Introduce official public NativeWindow type." into gingerbread
by Dianne Hackborn
· 15 years ago
30fe6fa
Merge "fix live wallpapers on Droid" into gingerbread
by Mathias Agopian
· 15 years ago
4cfb3a6
fix live wallpapers on Droid
by Mathias Agopian
· 15 years ago
8b49bd1
Introduce official public NativeWindow type.
by Dianne Hackborn
· 15 years ago
d009787
Fix injection of specially intercepted keys like HOME.
by Jeff Brown
· 15 years ago
3c80a4a
Implement default key handling for native code.
by Dianne Hackborn
· 15 years ago
0b72e82
Fix native input dispatch in the emulator.
by Jeff Brown
· 15 years ago
2e9f93e
Update native activity & event APIs to follow correct conventions.
by Dianne Hackborn
· 15 years ago
349703e
Native input event dispatching.
by Jeff Brown
· 15 years ago
e91a5db
Remember to initialize timestamps in the dispatch allocator
by Christopher Tate
· 15 years ago
a95e4cb
First stab at attaching native event dispatching.
by Dianne Hackborn
· 15 years ago
07ccf5a
remove unused YUV formats
by Mathias Agopian
· 15 years ago
2833331
Merge "Added support for the GL_TEXTURE_EXTERNAL target" into gingerbread
by Mathias Agopian
· 15 years ago
7fbdc84
More native input event dispatching.
by Jeff Brown
· 15 years ago
5c225b1
Even more native input dispatch work in progress.
by Jeff Brown
· 15 years ago
f8b4b44
Added support for the GL_TEXTURE_EXTERNAL target
by Mathias Agopian
· 15 years ago
92266a7
Merge "More work in progress on native events." into gingerbread
by Jeff Brown
· 15 years ago
9c3cda0
More work in progress on native events.
by Jeff Brown
· 15 years ago
f1d3802
Support for multiple tests
by Jeff Brown
· 15 years ago
43a9527
Fix include paths.
by Jeff Brown
· 15 years ago
46b9ac0a
Native input dispatch rewrite work in progress.
by Jeff Brown
· 15 years ago
5e14010
allow re-targetting of surfaces
by Mathias Agopian
· 15 years ago
7623da4
split surface management from surface's buffers management
by Mathias Agopian
· 15 years ago
a0612e4
fix a bug where fading in/out of opaque 32-bits windows wasn't working
by Mathias Agopian
· 15 years ago
67bbac8
when a zero dimension buffer is allocated, turn the allocation into
by Mathias Agopian
· 15 years ago
dc5ce9c
fix [2545826] calling into gralloc with external lock held
by Mathias Agopian
· 15 years ago
2f7540e
implement connect/disconnect in our native_window_t implementations
by Mathias Agopian
· 15 years ago
b776d5b
Calculate bitmask array sizes correctly in the EventHub
by Christopher Tate
· 15 years ago
4ff7e223
Fix #2489986 : The key bitmask needs to cover all possible keys
by Christopher Tate
· 15 years ago
a2e9226
Maybe fix issue #2482201: Paired bluetooth device looks like a qwerty keyboard
by Dianne Hackborn
· 15 years ago
c86727f
remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
by Mathias Agopian
· 15 years ago
e59a54c
Remove a dependency of Region (libui) on Parcel (libbinder).
by Mathias Agopian
· 15 years ago
102f49f
fix a bug I introduced recently where YUV formats would crash the system
by Mathias Agopian
· 15 years ago
8f2423e
get rid off the YUV formats at the libui layer
by Mathias Agopian
· 15 years ago
000479f
split libsurfaceflinger_client and libcamera_client out of libui
by Mathias Agopian
· 15 years ago
ca35953
Merge "Remove some logs."
by Wu-cheng Li
· 15 years ago
ca9d9dc
Remove some logs.
by Wu-cheng Li
· 15 years ago
ff723b6c
Add exposure compensation parameter.
by Wu-cheng Li
· 15 years ago
7eae31c
Add float support for set and get in CameraParameters.
by Wu-cheng Li
· 16 years ago
6c8d276
Add focal length and view angle API.
by Wu-cheng Li
· 16 years ago
89e02ed
Merge "Add support for setting camera display orientation."
by Chih-Chung Chang
· 16 years ago
d1d7706
Add support for setting camera display orientation.
by Chih-Chung Chang
· 16 years ago
c8b60d1
Revert "Fix failure to open AVRCP input device due to EPERM."
by Nick Pelly
· 16 years ago
a667fda
am 425324e9: am e834722f: Merge "Fix failure to open AVRCP input device due to EPERM." into eclair
by Nick Pelly
· 16 years ago
acf7703
Change key to KEY_SUPPORTED_JPEG_THUMBNAIL_SIZES for consistency.
by Wu-cheng Li
· 16 years ago
f226e9f
Merge "return an error when Surface::lock() is called while the surface is already locked."
by Mathias Agopian
· 16 years ago
116e541
return an error when Surface::lock() is called while the surface is already locked.
by Mathias Agopian
· 16 years ago
e1ceec2
Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
by Chih-Chung Chang
· 16 years ago
e6b1bbd
Fix failure to open AVRCP input device due to EPERM.
by Nick Pelly
· 16 years ago
18e0260
fix some aspects of [2258746] native crash in launcher2
by Mathias Agopian
· 16 years ago
85e6775
Revert change incorrectly submitted as part of change #32153.
by Romain Guy
· 16 years ago
ae8dd29
Prevent crash in Home when using widgets whose ids collide with Home's
by Romain Guy
· 16 years ago
36d0184
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
by Mathias Agopian
· 16 years ago
9042b45
fix [2143798] Need to figure out how to do video
by Mathias Agopian
· 16 years ago
a8ac904
fix [2182249] [MR1] valgrind error in surface flinger
by Mathias Agopian
· 16 years ago
0da41a3
fix [2170283] SurfaceFlinger crashes on OOM.
by Mathias Agopian
· 16 years ago
e05f07d
fix [2170319] gmail bulk operation checkbox latency on passion
by Mathias Agopian
· 16 years ago
4961c95
fix [2152536] ANR in browser
by Mathias Agopian
· 16 years ago
6f5f5a0
fix [2168531] have software-only gralloc buffer side-step the HAL
by Mathias Agopian
· 16 years ago
6950e42
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
by Mathias Agopian
· 16 years ago
36f68b8
Add zoom functions and sendCommand.
by Wu-cheng Li
· 16 years ago
0c4cec7
Attempt to fix [2152536] ANR in browser
by Mathias Agopian
· 16 years ago
fe1a86d
Change FLASH_MODE_VIDEO_LIGHT to FLASH_MODE_TORCH.
by Wu-cheng Li
· 16 years ago
8de57d8
Add camera parameter key constants and documentation.
by Wu-cheng Li
· 16 years ago
bc72611
fix [2132563] stuck in boot animation (framebuffer_device_open: Failed to create flip chain)
by Mathias Agopian
· 16 years ago
e613468
fbDev wasn't initialized of hw_get_module failed, but was then used anyway.
by Marco Nelissen
· 16 years ago
b1a1874
Android side of the fix for [2121211] Sholes has stutter during animations
by Mathias Agopian
· 16 years ago
bcef9ac
add basic time stats for surfaces lock time
by Mathias Agopian
· 16 years ago
e611a6e
fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer
by Mathias Agopian
· 16 years ago
8f17a76
Revert "fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer"
by Mathias Agopian
· 16 years ago
486aa96
fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer
by Mathias Agopian
· 16 years ago
244f8c2
Fix 2083478: Camera needs an auto-focus cancel API
by Chih-Chung Chang
· 16 years ago
bd85271
make sure to update the tail pointer when undoing a dequeue
by Mathias Agopian
· 16 years ago
3e63f91
fix [2111536] [FAST BLOCKER] Device is soft rebooted after ending the call through voice dialer
by Mathias Agopian
· 16 years ago
248b5bd
fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore
by Mathias Agopian
· 16 years ago
436c627
make sure conditions will return when the status of a surface is not NO_ERROR
by Mathias Agopian
· 16 years ago
b9e52a0
Fix sim-eng build.
by Andy McFadden
· 16 years ago
9779b221
fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
by Mathias Agopian
· 16 years ago
a8f6018
Work on issue #2079167: Flickering issue across multiple UI
by Dianne Hackborn
· 16 years ago
36dad72
EventHub: Fix file descriptor leak.
by Mike Lockwood
· 16 years ago
9e2be20
fix [2070341] [FAST BLOCKER] can't successfully setup erc52
by Mathias Agopian
· 16 years ago
18b6b49
fix a bug that caused the PixelFormat viewed by Surface to be wrong.
by Mathias Agopian
· 16 years ago
b2f8450
fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory
by Mathias Agopian
· 16 years ago
321abdb
make sure to update a surface's usage bits when it changes, instead of only the first time.
by Mathias Agopian
· 16 years ago
5cec474
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Mathias Agopian
· 16 years ago
64e89a8
Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Fred Quintana
· 16 years ago
8b76a0a
SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
by Mathias Agopian
· 16 years ago
509dae5
added EGLUtils::strerror
by Mathias Agopian
· 16 years ago
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