1. 0595561 Merge "[HWUI] Get DeviceInfo through stable ABI" by Alec Mouri · 6 years ago
  2. b451d87 [frameworks][base][hwui] re-fix -Wimplicit-int-float-conversion by Nick Desaulniers · 6 years ago
  3. 4145919 Fix wrong surfaceRequiresRedraw check by John Reck · 6 years ago
  4. b051671 Merge "[HWUI] Use ANativeWindow_get{Height, Width}" by TreeHugger Robot · 6 years ago
  5. da819e4 [HWUI] Use ANativeWindow_get{Height, Width} by Alec Mouri · 6 years ago
  6. 22d753f [HWUI] Get DeviceInfo through stable ABI by Alec Mouri · 6 years ago
  7. 83161dc Delete VectorDrawableAtlas by John Reck · 6 years ago
  8. 8a20796 Drop all caches in UI_HIDDEN by John Reck · 6 years ago
  9. 6e1271b [HWUI] Remove nanosecond conversion from duration queries. by Alec Mouri · 6 years ago
  10. 672e9b0 [HWUI] Use ANativeWindow_setDequeueTimeout by Alec Mouri · 6 years ago
  11. 8d0c5bd2 [HWUI] hook in ANativeWindow_getLastDequeueStartTime by Alec Mouri · 6 years ago
  12. 7ea41b6 [HWUI] use ANativeWindow_getLastQueueDuration api by Alec Mouri · 6 years ago
  13. 85e6ff9 Merge "[HWUI] use ANativeWindow_getLastDequeueDuration api" by TreeHugger Robot · 6 years ago
  14. 39adc88 use rect version of join, the other is deprecated by Mike Reed · 6 years ago
  15. 8d45174 [HWUI] use ANativeWindow_getLastDequeueDuration api by Alec Mouri · 6 years ago
  16. 7203e1f Add GPU draw stats to gfxinfo and GraphicsStatsService by Stan Iliev · 6 years ago
  17. 59dd2ea Fix ReliableSurface to be more reliable by John Reck · 6 years ago
  18. 296c5ef Merge "Increase dequeueBuffer timeout" into qt-r1-dev am: 5ab5cd7aa2 by John Reck · 6 years ago
  19. 3f333d6 Increase dequeueBuffer timeout by John Reck · 6 years ago
  20. 6bdd90f Remove unused (mostly GL-related) headers by Fedor Kudasov · 6 years ago
  21. e218c69 Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONIC by Jerome Gaillard · 6 years ago
  22. 509627b Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS" by Miguel de Dios · 6 years ago
  23. f802abe hwui: ro.hwui.render_ahead=0 queue on high FPS by Kevin DuBois · 6 years ago
  24. cf185f5 Dynamically adjust renderahead by John Reck · 6 years ago
  25. 949305f Merge "Do not cache AVDs that are off screen" into qt-dev by Leon Scroggins · 6 years ago
  26. 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
  27. 6c5864c Do not cache AVDs that are off screen by Leon Scroggins III · 6 years ago
  28. 4d52722 Add back render-ahead support by John Reck · 6 years ago
  29. 09e2fbe Merge "Remove old TaskManager system" by John Reck · 6 years ago
  30. 322b8ab Remove old TaskManager system by John Reck · 6 years ago
  31. 3c0f563 Fix profile gpu bars to use display fps by John Reck · 6 years ago
  32. 0b19a73 Re-enable empty damage drop optimization by John Reck · 6 years ago
  33. 283bb46 New WebViewFunctor API by John Reck · 7 years ago
  34. 848f651 Revert "Revert "Make HWUI's surface Reliable^TM"" by John Reck · 7 years ago
  35. 4604521 Remove dead code by John Reck · 7 years ago
  36. dd08224 Revert "Make HWUI's surface Reliable^TM" by Bo Hu · 7 years ago
  37. 650bd9a Make HWUI's surface Reliable^TM by John Reck · 7 years ago
  38. 8785ceb Refactors and a potential public API for rendering by John Reck · 7 years ago
  39. 189021b Partially revert "[HWUI] Implement legacy color mode." by Peiyong Lin · 7 years ago
  40. 28a4d99 Refactor RenderState and remove unused functionality. by Derek Sollenberger · 7 years ago
  41. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 7 years ago
  42. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 7 years ago
  43. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 7 years ago
  44. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 7 years ago
  45. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 7 years ago
  46. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 7 years ago
  47. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 7 years ago
  48. c4d7698 Merge "cts case com.android.server.cts.GraphicsStatsValidationTest#testDaveyDrawFrame in modue CtsIncidentHostTestCases failed" am: 2dd3d8cbef am: d490e788f1 by Yu Jia · 7 years ago
  49. 048c675 Merge "cts case com.android.server.cts.GraphicsStatsValidationTest#testDaveyDrawFrame in modue CtsIncidentHostTestCases failed" am: 2dd3d8cbef by Yu Jia · 7 years ago
  50. 5b02c62 Attempting to fix the black flicker by John Reck · 7 years ago
  51. cc2eee8 Attempting to fix the black flicker by John Reck · 7 years ago
  52. e57493a cts case by Yu Jia · 7 years ago
  53. 117f0c2 Merge "AnimatedImageDrawable: Eliminate unnecessary calls to redraw" into pi-dev am: a2113aa4ad by Leon Scroggins III · 7 years ago
  54. 4afdd1c AnimatedImageDrawable: Eliminate unnecessary calls to redraw by Leon Scroggins III · 7 years ago
  55. e7f688b remove BakedOps and much of renderstate by Mike Reed · 7 years ago
  56. 1e51071 Remove RenderThread from EglManager by John Reck · 7 years ago
  57. 1a4a981 Revert "Add support for render-ahead" by John Reck · 7 years ago
  58. 44627c2 So long OpenGLPipeline & OpenGLReadback (2/??) by John Reck · 7 years ago
  59. 55665d4 Merge "Remove RenderPipelineType::OpenGL (1/many)" by John Reck · 7 years ago
  60. 18f442e Remove RenderPipelineType::OpenGL (1/many) by John Reck · 7 years ago
  61. 413a3c3 Merge "Remove dead code" by TreeHugger Robot · 7 years ago
  62. 617673f Remove dead code by John Reck · 7 years ago
  63. ec10097 Add support for render-ahead by John Reck · 7 years ago
  64. 6f75da0 Remove old workaround for display issues by John Reck · 7 years ago
  65. 9f51644 Extreme battery saver: Allow lowering framerate for experiments. by John Reck · 8 years ago
  66. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  67. f8441e6 Switch to a fancy new queue by John Reck · 8 years ago
  68. 47fed6ba Fix crash in "Tree::updateBitmapCache" by Stan Iliev · 8 years ago
  69. 34781b2 Move frame history into jank tracker by John Reck · 8 years ago
  70. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  71. f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 8 years ago
  72. 0ecc0ff Merge "Enable wide color gamut rendering" by TreeHugger Robot · 8 years ago
  73. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  74. a67b62e Fix ANR & Crash on Ryu by John Reck · 8 years ago
  75. 32414ee Fix dequeus outside of frame drawing by John Reck · 8 years ago
  76. df1742e Overhaul GraphicsStatsService by John Reck · 8 years ago
  77. c3f1316 Clean up deferredLayers only onGpuContextDestroyed. by sergeyv · 8 years ago
  78. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  79. 2de950d Overhaul RenderNode's DisplayList management by John Reck · 8 years ago
  80. cd55852 Make buffer age work in Vulkan by Greg Daniel · 9 years ago
  81. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 9 years ago
  82. 050bb6a Minor cleanup of unused headers and overly described functions. by Derek Sollenberger · 9 years ago
  83. daf7229 Move OpenGL specific details behind renderPipeline interface. by Derek Sollenberger · 9 years ago
  84. 253f2c2 Linear blending, step 1 by Romain Guy · 9 years ago
  85. 6a21ca5 Move Layer creation/deletion into the RenderPipeline. by Derek Sollenberger · 9 years ago
  86. dcbc0e9 resolve merge conflicts of 0ec2fd7 to master by sergeyv · 9 years ago
  87. af102be HWUI: track upload & recent usage in font cache by sergeyv · 9 years ago
  88. 471a63e Merge "Fix texture leak" by TreeHugger Robot · 9 years ago
  89. 7cae510 Wait on frame work fences when frames are dropped am: 06e2e9cf4c am: 7a14f5aeb9 by Chris Craik · 9 years ago
  90. 3053ac7 Fix texture leak by John Reck · 9 years ago
  91. 06e2e9c Wait on frame work fences when frames are dropped by Chris Craik · 9 years ago
  92. 0ddfbc4 Ensure Dequeue/Queue duration is always set am: 70e89c9c37 am: ed343def3e by John Reck · 9 years ago
  93. 70e89c9 Ensure Dequeue/Queue duration is always set by John Reck · 9 years ago
  94. 2e729eb Put VD animators on paused list when RT stops drawing am: c82e879e56 am: 70b6080cd7 by Doris Liu · 9 years ago
  95. 70b6080 Put VD animators on paused list when RT stops drawing am: c82e879e56 by Doris Liu · 9 years ago
  96. 0cf4d47 Merge "Put VD animators on paused list when RT stops drawing" into nyc-mr1-dev by Doris Liu · 9 years ago
  97. 56f9ccf Fix null deref crash am: 882d515cd5 am: ed93e111c5 am: 86e700ebc9 by John Reck · 9 years ago
  98. 882d515 Fix null deref crash by John Reck · 9 years ago
  99. c82e879 Put VD animators on paused list when RT stops drawing by Doris Liu · 9 years ago
  100. 63d8aa9 Merge \\\"Fix missing IpConnectivity metrics\\\" into nyc-mr1-dev am: 66e7752ad1 am: b2db402899 by Hugo Benichi · 9 years ago