1. b27b8c0 Fix a key repeating bug. (DO NOT MERGE) by Jeff Brown · 15 years ago
  2. bfc1cc2 Fix stuck keys when released out of order. (DO NOT MERGE) by Jeff Brown · 15 years ago
  3. fe40e9e Merge "fix [3148312] Region can access data out of bounds" into gingerbread by Mathias Agopian · 15 years ago
  4. a87ea46 Fix bugs related to cheek event suppression. by Jeff Brown · 15 years ago
  5. 7bf1521 fix [3148312] Region can access data out of bounds by Mathias Agopian · 15 years ago
  6. 120a459 Drop all dispatcher state when dispatcher is disabled. by Jeff Brown · 15 years ago
  7. c3db858 Add unit tests for native input and fix bugs identified. by Jeff Brown · 15 years ago
  8. 1d79a9d Use correct size of GAMEPAD_KEYCODES by Kenny Root · 15 years ago
  9. e2fe69e Fix bug where home presses were not poking user activity. by Jeff Brown · 15 years ago
  10. af48cae Fix a native crash in input dispatcher when windows are removed. by Jeff Brown · 15 years ago
  11. 2d3f159 Add support for secure system overlays. (DO NOT MERGE) by Jeff Brown · 15 years ago
  12. c6d282b Improve input device calibration format. by Jeff Brown · 15 years ago
  13. a9b8422 Make sure EventHub reports added/removed devices immediately. by Jeff Brown · 15 years ago
  14. 3122e44 Improve the input policy handling a bit. by Jeff Brown · 15 years ago
  15. a1160a7 Fix a bug synthesizing cancelation events for motions. by Jeff Brown · 15 years ago
  16. b931a1b Fix an event injection bug when the policy is bypassed. by Jeff Brown · 15 years ago
  17. b699726 Added more robust tracking and cancelation of events. by Jeff Brown · 15 years ago
  18. 8da727a Minor fix for InputReader support for non-touchscreen devices. by Jeff Brown · 15 years ago
  19. 19dfc83 Make secure views tolerate IME overlays. by Jeff Brown · 15 years ago
  20. 7342bb9 Wait for initial device scan to finish before updating config. by Jeff Brown · 15 years ago
  21. f2f48718 Minor logging changes to input dispatcher to help with debugging. by Jeff Brown · 15 years ago
  22. 0eaf393 Support haptic feedback for virtual keys defined in key layout. by Jeff Brown · 15 years ago
  23. ef3d7e8 Move verbose logging of device capabilities to dumpsys. by Jeff Brown · 15 years ago
  24. aeec2bf Fix bug in split touches. by Jeff Brown · 15 years ago
  25. 9a01d05 Fix pointer index when splitting secondary pointers. by Jeff Brown · 15 years ago
  26. 01ce2e9 Add suuport for splitting touch events across windows. by Jeff Brown · 15 years ago
  27. 987ba54 Merge "Fix sim-eng build on Hardy" into gingerbread by Brian Carlstrom · 15 years ago
  28. 1ac48ea Merge "Ensure input dispatcher and native looper handles EINTR." into gingerbread by Jeff Brown · 15 years ago
  29. 7dae0e4 Ensure input dispatcher and native looper handles EINTR. by Jeff Brown · 15 years ago
  30. 54a1825 Fix app switch latency optimization. by Jeff Brown · 15 years ago
  31. dbb7b6d Fix sim-eng build on Hardy by Brian Carlstrom · 15 years ago
  32. 24326f7 Merge "Input API review." into gingerbread by Jeff Brown · 15 years ago
  33. 2a95c2a Fix input dispatcher regression on launcher drag&drop. by Jeff Brown · 15 years ago
  34. dc3e005 Fix NPE when handling certain kinds of ANRs. by Jeff Brown · 15 years ago
  35. 519e024 Make input dispatcher only ANR for foreground windows. by Jeff Brown · 15 years ago
  36. dc1ab4b Input API review. by Jeff Brown · 15 years ago
  37. 09340a4 Merge "Replace epoll() with poll() and rename PollLoop to Looper." into gingerbread by Jeff Brown · 15 years ago
  38. 4fe6c3e Replace epoll() with poll() and rename PollLoop to Looper. by Jeff Brown · 15 years ago
  39. 04262e9 Add logging of various important graphics events by Mathias Agopian · 15 years ago
  40. b88102f Input dispatcher ANR handling enhancements. by Jeff Brown · 15 years ago
  41. b21fb10 Fix key repeat delay. by Jeff Brown · 15 years ago
  42. 85a3176 Add support for secure views. by Jeff Brown · 15 years ago
  43. 5fad267 Remove incomplete input device enumeration NDK API. by Jeff Brown · 15 years ago
  44. 8d60866 Input device calibration and capabilities. by Jeff Brown · 15 years ago
  45. 545eab8 Merge "remove unused pixel format" into gingerbread by Mathias Agopian · 15 years ago
  46. 0f4d7bc Make the throttling more sensitive to end-to-end latency. by Jeff Brown · 15 years ago
  47. e509328 remove unused pixel format by Mathias Agopian · 15 years ago
  48. ae9fc03 Add support for throttling motion events. by Jeff Brown · 15 years ago
  49. aeb00c4 Only monitor recognized uevent devices. by Sean McNeil · 15 years ago
  50. 72e0b2a Merge "Fix some input device mapping bugs with certain drivers." into gingerbread by Jeff Brown · 15 years ago
  51. 2dfd7a7 Fix some input device mapping bugs with certain drivers. by Jeff Brown · 15 years ago
  52. c4554b9 Keep track of remaining fd when devices are removed by Jens Gulin · 15 years ago
  53. cc2e717 Optimize EventHub reads. by Jeff Brown · 15 years ago
  54. 2cbecea Fix possible race conditions during channel unregistration. by Jeff Brown · 15 years ago
  55. c3fc2d0 Fix safe mode and KeyEvent.getMaxKeyCode(). by Jeff Brown · 15 years ago
  56. 6328cdc Improve thread safety of input mappers. by Jeff Brown · 15 years ago
  57. aab985b Fix touch input in landscape mode. by Jeff Brown · 15 years ago
  58. 6ec402b DO NOT MERGE: Fix input event injection ANRs on UI thread. by Jeff Brown · 15 years ago
  59. 6d0fec2 Refactor input reader to support new device types more easily. by Jeff Brown · 15 years ago
  60. d361659 Fix trackball down and movement bugs. by Jeff Brown · 15 years ago
  61. 00ba884 Fix individual pointer id up/down reporting. by Jeff Brown · 15 years ago
  62. 2c6081c Implement native key pre-dispatching to IMEs. by Dianne Hackborn · 15 years ago
  63. c5ed591 Add support for new input sources. by Jeff Brown · 15 years ago
  64. eb6e0df Don't build framework tests for simulator target. by Jeff Brown · 15 years ago
  65. 058d039 Remove the YV16 format for simplicity's sake. by Mathias Agopian · 15 years ago
  66. d76b67c IME events are now dispatched to native applications. by Dianne Hackborn · 15 years ago
  67. fd035829 Add initial gamepad support. by Jeff Brown · 15 years ago
  68. 289b9b6 Add ANativeWindow API for directly drawing to the surface bits. by Dianne Hackborn · 15 years ago
  69. 85448bb Add new glue code for writing native apps. by Dianne Hackborn · 15 years ago
  70. 00fa7bd More native input dispatch work. by Jeff Brown · 15 years ago
  71. 61c55c4 remove unused YUV formats by Mathias Agopian · 15 years ago
  72. c6e1d88 Merge "Introduce official public NativeWindow type." into gingerbread by Dianne Hackborn · 15 years ago
  73. 30fe6fa Merge "fix live wallpapers on Droid" into gingerbread by Mathias Agopian · 15 years ago
  74. 4cfb3a6 fix live wallpapers on Droid by Mathias Agopian · 15 years ago
  75. 8b49bd1 Introduce official public NativeWindow type. by Dianne Hackborn · 15 years ago
  76. d009787 Fix injection of specially intercepted keys like HOME. by Jeff Brown · 15 years ago
  77. 3c80a4a Implement default key handling for native code. by Dianne Hackborn · 15 years ago
  78. 0b72e82 Fix native input dispatch in the emulator. by Jeff Brown · 15 years ago
  79. 2e9f93e Update native activity & event APIs to follow correct conventions. by Dianne Hackborn · 15 years ago
  80. 349703e Native input event dispatching. by Jeff Brown · 15 years ago
  81. e91a5db Remember to initialize timestamps in the dispatch allocator by Christopher Tate · 15 years ago
  82. a95e4cb First stab at attaching native event dispatching. by Dianne Hackborn · 15 years ago
  83. 07ccf5a remove unused YUV formats by Mathias Agopian · 15 years ago
  84. 2833331 Merge "Added support for the GL_TEXTURE_EXTERNAL target" into gingerbread by Mathias Agopian · 15 years ago
  85. 7fbdc84 More native input event dispatching. by Jeff Brown · 15 years ago
  86. 5c225b1 Even more native input dispatch work in progress. by Jeff Brown · 15 years ago
  87. f8b4b44 Added support for the GL_TEXTURE_EXTERNAL target by Mathias Agopian · 15 years ago
  88. 92266a7 Merge "More work in progress on native events." into gingerbread by Jeff Brown · 15 years ago
  89. 9c3cda0 More work in progress on native events. by Jeff Brown · 15 years ago
  90. f1d3802 Support for multiple tests by Jeff Brown · 15 years ago
  91. 43a9527 Fix include paths. by Jeff Brown · 15 years ago
  92. 46b9ac0a Native input dispatch rewrite work in progress. by Jeff Brown · 15 years ago
  93. 5e14010 allow re-targetting of surfaces by Mathias Agopian · 15 years ago
  94. 7623da4 split surface management from surface's buffers management by Mathias Agopian · 15 years ago
  95. a0612e4 fix a bug where fading in/out of opaque 32-bits windows wasn't working by Mathias Agopian · 15 years ago
  96. 67bbac8 when a zero dimension buffer is allocated, turn the allocation into by Mathias Agopian · 15 years ago
  97. dc5ce9c fix [2545826] calling into gralloc with external lock held by Mathias Agopian · 15 years ago
  98. 2f7540e implement connect/disconnect in our native_window_t implementations by Mathias Agopian · 15 years ago
  99. b776d5b Calculate bitmask array sizes correctly in the EventHub by Christopher Tate · 15 years ago
  100. 4ff7e223 Fix #2489986 : The key bitmask needs to cover all possible keys by Christopher Tate · 15 years ago