| /* |
| * Copyright 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** |
| * @file hardware_buffer.h |
| */ |
| |
| #ifndef ANDROID_HARDWARE_BUFFER_H |
| #define ANDROID_HARDWARE_BUFFER_H |
| |
| #include <inttypes.h> |
| |
| #include <sys/cdefs.h> |
| |
| #include <android/rect.h> |
| |
| __BEGIN_DECLS |
| |
| /** |
| * Buffer pixel formats. |
| */ |
| enum { |
| /** |
| * Corresponding formats: |
| * Vulkan: VK_FORMAT_R8G8B8A8_UNORM |
| * OpenGL ES: GL_RGBA8 |
| */ |
| AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM = 1, |
| |
| /** |
| * Corresponding formats: |
| * Vulkan: VK_FORMAT_R8G8B8A8_UNORM |
| * OpenGL ES: GL_RGBA8 |
| */ |
| AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM = 2, |
| |
| /** |
| * Corresponding formats: |
| * Vulkan: VK_FORMAT_R8G8B8_UNORM |
| * OpenGL ES: GL_RGB8 |
| */ |
| AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM = 3, |
| |
| /** |
| * Corresponding formats: |
| * Vulkan: VK_FORMAT_R5G6B5_UNORM_PACK16 |
| * OpenGL ES: GL_RGB565 |
| */ |
| AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM = 4, |
| |
| /** |
| * Corresponding formats: |
| * Vulkan: VK_FORMAT_R16G16B16A16_SFLOAT |
| * OpenGL ES: GL_RGBA16F |
| */ |
| AHARDWAREBUFFER_FORMAT_R16G16B16A16_SFLOAT = 0x16, |
| |
| /** |
| * Corresponding formats: |
| * Vulkan: VK_FORMAT_A2R10G10B10_UNORM_PACK32 |
| * OpenGL ES: GL_RGB10_A2 |
| */ |
| AHARDWAREBUFFER_FORMAT_A2R10G10B10_UNORM_PACK32 = 0x2b, |
| |
| /** |
| * An opaque binary blob format that must have height 1, with width equal to |
| * the buffer size in bytes. |
| */ |
| AHARDWAREBUFFER_FORMAT_BLOB = 0x21, |
| }; |
| |
| enum { |
| /* The buffer will sometimes be read by the CPU */ |
| AHARDWAREBUFFER_USAGE0_CPU_READ = 1ULL << 1, |
| /* The buffer will often be read by the CPU*/ |
| AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN = 1ULL << 2 | |
| AHARDWAREBUFFER_USAGE0_CPU_READ, |
| /* The buffer will sometimes be written to by the CPU */ |
| AHARDWAREBUFFER_USAGE0_CPU_WRITE = 1ULL << 5, |
| /* The buffer will often be written to by the CPU */ |
| AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN = 1ULL << 6 | |
| AHARDWAREBUFFER_USAGE0_CPU_WRITE, |
| /* The buffer will be read from by the GPU */ |
| AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE = 1ULL << 10, |
| /* The buffer will be written to by the GPU */ |
| AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT = 1ULL << 11, |
| /* The buffer will be read from and written to by the GPU */ |
| AHARDWAREBUFFER_USAGE0_GPU_STORAGE_IMAGE = |
| AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE | |
| AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT, |
| /* The buffer will be used as a cubemap texture */ |
| AHARDWAREBUFFER_USAGE0_GPU_CUBEMAP = 1ULL << 13, |
| /* The buffer will be used as a shader storage or uniform buffer object*/ |
| AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER = 1ULL << 14, |
| /* The buffer must not be used outside of a protected hardware path */ |
| AHARDWAREBUFFER_USAGE0_PROTECTED_CONTENT = 1ULL << 18, |
| /** The buffer will be used for sensor direct data */ |
| AHARDWAREBUFFER_USAGE0_SENSOR_DIRECT_DATA = 1ULL << 29, |
| /* The buffer will be read by a hardware video encoder */ |
| AHARDWAREBUFFER_USAGE0_VIDEO_ENCODE = 1ULL << 21, |
| }; |
| |
| typedef struct AHardwareBuffer_Desc { |
| uint32_t width; |
| uint32_t height; |
| uint32_t layers; |
| uint64_t usage0; // Combination of AHARDWAREBUFFER_USAGE0_* |
| uint64_t usage1; // Initialize to zero, reserved for future use |
| uint32_t format; // One of AHARDWAREBUFFER_FORMAT_* |
| } AHardwareBuffer_Desc; |
| |
| typedef struct AHardwareBuffer AHardwareBuffer; |
| |
| /** |
| * Allocates a buffer that backs an AHardwareBuffer using the passed |
| * AHardwareBuffer_Desc. |
| * |
| * Returns NO_ERROR on success, or an error number of the allocation fails for |
| * any reason. |
| */ |
| int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, |
| AHardwareBuffer** outBuffer); |
| /** |
| * Acquire a reference on the given AHardwareBuffer object. This prevents the |
| * object from being deleted until the last reference is removed. |
| */ |
| void AHardwareBuffer_acquire(AHardwareBuffer* buffer); |
| |
| /** |
| * Remove a reference that was previously acquired with |
| * AHardwareBuffer_acquire(). |
| */ |
| void AHardwareBuffer_release(AHardwareBuffer* buffer); |
| |
| /** |
| * Return a description of the AHardwareBuffer in the passed |
| * AHardwareBuffer_Desc struct. |
| */ |
| void AHardwareBuffer_describe(const AHardwareBuffer* buffer, |
| AHardwareBuffer_Desc* outDesc); |
| |
| /* |
| * Lock the AHardwareBuffer for reading or writing, depending on the usage flags |
| * passed. This call may block if the hardware needs to finish rendering or if |
| * CPU caches need to be synchronized, or possibly for other implementation- |
| * specific reasons. If fence is not negative, then it specifies a fence file |
| * descriptor that will be signaled when the buffer is locked, otherwise the |
| * caller will block until the buffer is available. |
| * |
| * If rect is not NULL, the caller promises to modify only data in the area |
| * specified by rect. If rect is NULL, the caller may modify the contents of the |
| * entire buffer. |
| * |
| * The content of the buffer outside of the specified rect is NOT modified |
| * by this call. |
| * |
| * The buffer usage may only specify AHARDWAREBUFFER_USAGE0_CPU_*. If set, then |
| * outVirtualAddress is filled with the address of the buffer in virtual memory, |
| * otherwise this function will fail. |
| * |
| * THREADING CONSIDERATIONS: |
| * |
| * It is legal for several different threads to lock a buffer for read access; |
| * none of the threads are blocked. |
| * |
| * Locking a buffer simultaneously for write or read/write is undefined, but |
| * will neither terminate the process nor block the caller; AHardwareBuffer_lock |
| * may return an error or leave the buffer's content into an indeterminate |
| * state. |
| * |
| * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL or if the usage0 |
| * flags are not a combination of AHARDWAREBUFFER_USAGE0_CPU_*, or an error |
| * number of the lock fails for any reason. |
| */ |
| int AHardwareBuffer_lock(AHardwareBuffer* buffer, uint64_t usage0, |
| int32_t fence, const ARect* rect, void** outVirtualAddress); |
| |
| /* |
| * Unlock the AHardwareBuffer; must be called after all changes to the buffer |
| * are completed by the caller. If fence is not NULL then it will be set to a |
| * file descriptor that is signaled when all pending work on the buffer is |
| * completed. The caller is responsible for closing the fence when it is no |
| * longer needed. |
| * |
| * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL, or an error |
| * number of the lock fails for any reason. |
| */ |
| int AHardwareBuffer_unlock(AHardwareBuffer* buffer, int32_t* fence); |
| |
| /* |
| * Send the AHardwareBuffer to an AF_UNIX socket. |
| * |
| * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL, or an error |
| * number of the lock fails for any reason. |
| */ |
| int AHardwareBuffer_sendHandleToUnixSocket(const AHardwareBuffer* buffer, |
| int socketFd); |
| |
| /* |
| * Receive the AHardwareBuffer from an AF_UNIX socket. |
| * |
| * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL, or an error |
| * number of the lock fails for any reason. |
| */ |
| int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, |
| AHardwareBuffer** outBuffer); |
| |
| // ---------------------------------------------------------------------------- |
| // Everything below here is part of the public NDK API, but is intended only |
| // for use by device-specific graphics drivers. |
| struct native_handle; |
| const struct native_handle* AHardwareBuffer_getNativeHandle( |
| const AHardwareBuffer* buffer); |
| |
| __END_DECLS |
| |
| #endif // ANDROID_HARDWARE_BUFFER_H |