| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <GLES/gl.h> |
| |
| #include <utils/String8.h> |
| #include <cutils/compiler.h> |
| |
| #include "GLES11RenderEngine.h" |
| #include "GLExtensions.h" |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| GLES11RenderEngine::GLES11RenderEngine() { |
| |
| glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); |
| glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims); |
| |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
| glPixelStorei(GL_PACK_ALIGNMENT, 4); |
| glEnableClientState(GL_VERTEX_ARRAY); |
| glShadeModel(GL_FLAT); |
| glDisable(GL_DITHER); |
| glDisable(GL_CULL_FACE); |
| |
| struct pack565 { |
| inline uint16_t operator() (int r, int g, int b) const { |
| return (r<<11)|(g<<5)|b; |
| } |
| } pack565; |
| |
| const uint16_t protTexData[] = { pack565(0x03, 0x03, 0x03) }; |
| glGenTextures(1, &mProtectedTexName); |
| glBindTexture(GL_TEXTURE_2D, mProtectedTexName); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, |
| GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData); |
| } |
| |
| GLES11RenderEngine::~GLES11RenderEngine() { |
| } |
| |
| |
| size_t GLES11RenderEngine::getMaxTextureSize() const { |
| return mMaxTextureSize; |
| } |
| |
| size_t GLES11RenderEngine::getMaxViewportDims() const { |
| return |
| mMaxViewportDims[0] < mMaxViewportDims[1] ? |
| mMaxViewportDims[0] : mMaxViewportDims[1]; |
| } |
| |
| void GLES11RenderEngine::setViewportAndProjection(size_t w, size_t h) { |
| glViewport(0, 0, w, h); |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| // put the origin in the left-bottom corner |
| glOrthof(0, w, 0, h, 0, 1); // l=0, r=w ; b=0, t=h |
| glMatrixMode(GL_MODELVIEW); |
| } |
| |
| void GLES11RenderEngine::setupLayerBlending( |
| bool premultipliedAlpha, bool opaque, int alpha) { |
| GLenum combineRGB; |
| GLenum combineAlpha; |
| GLenum src0Alpha; |
| GLfloat envColor[4]; |
| |
| if (CC_UNLIKELY(alpha < 0xFF)) { |
| // Cv = premultiplied ? Cs*alpha : Cs |
| // Av = !opaque ? alpha*As : 1.0 |
| combineRGB = premultipliedAlpha ? GL_MODULATE : GL_REPLACE; |
| combineAlpha = !opaque ? GL_MODULATE : GL_REPLACE; |
| src0Alpha = GL_CONSTANT; |
| envColor[0] = alpha * (1.0f / 255.0f); |
| } else { |
| // Cv = Cs |
| // Av = opaque ? 1.0 : As |
| combineRGB = GL_REPLACE; |
| combineAlpha = GL_REPLACE; |
| src0Alpha = opaque ? GL_CONSTANT : GL_TEXTURE; |
| envColor[0] = 1.0f; |
| } |
| |
| glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
| glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, combineRGB); |
| glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE); |
| glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
| if (combineRGB == GL_MODULATE) { |
| glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_CONSTANT); |
| glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR); |
| } |
| glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, combineAlpha); |
| glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_ALPHA, src0Alpha); |
| glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
| if (combineAlpha == GL_MODULATE) { |
| glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE); |
| glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
| } |
| if (combineRGB == GL_MODULATE || src0Alpha == GL_CONSTANT) { |
| envColor[1] = envColor[0]; |
| envColor[2] = envColor[0]; |
| envColor[3] = envColor[0]; |
| glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, envColor); |
| } |
| |
| if (alpha < 0xFF || !opaque) { |
| glEnable(GL_BLEND); |
| glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, |
| GL_ONE_MINUS_SRC_ALPHA); |
| } else { |
| glDisable(GL_BLEND); |
| } |
| } |
| |
| void GLES11RenderEngine::setupDimLayerBlending(int alpha) { |
| glDisable(GL_TEXTURE_EXTERNAL_OES); |
| glDisable(GL_TEXTURE_2D); |
| if (alpha == 0xFF) { |
| glDisable(GL_BLEND); |
| } else { |
| glEnable(GL_BLEND); |
| glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
| } |
| glColor4f(0, 0, 0, alpha/255.0f); |
| } |
| |
| void GLES11RenderEngine::setupLayerTexturing(size_t textureName, |
| bool useFiltering, const float* textureMatrix) { |
| glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureName); |
| GLenum filter = GL_NEAREST; |
| if (useFiltering) { |
| filter = GL_LINEAR; |
| } |
| glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, filter); |
| glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, filter); |
| glMatrixMode(GL_TEXTURE); |
| glLoadMatrixf(textureMatrix); |
| glMatrixMode(GL_MODELVIEW); |
| glDisable(GL_TEXTURE_2D); |
| glEnable(GL_TEXTURE_EXTERNAL_OES); |
| } |
| |
| void GLES11RenderEngine::setupLayerBlackedOut() { |
| glBindTexture(GL_TEXTURE_2D, mProtectedTexName); |
| glMatrixMode(GL_TEXTURE); |
| glLoadIdentity(); |
| glMatrixMode(GL_MODELVIEW); |
| glDisable(GL_TEXTURE_EXTERNAL_OES); |
| glEnable(GL_TEXTURE_2D); |
| } |
| |
| void GLES11RenderEngine::disableTexturing() { |
| glDisable(GL_TEXTURE_EXTERNAL_OES); |
| glDisable(GL_TEXTURE_2D); |
| } |
| |
| void GLES11RenderEngine::disableBlending() { |
| glDisable(GL_BLEND); |
| } |
| |
| void GLES11RenderEngine::clearWithColor(const float vertices[][2] , size_t count, |
| float red, float green, float blue, float alpha) { |
| glColor4f(red, green, blue, alpha); |
| glDisable(GL_TEXTURE_EXTERNAL_OES); |
| glDisable(GL_TEXTURE_2D); |
| glDisable(GL_BLEND); |
| glVertexPointer(2, GL_FLOAT, 0, vertices); |
| glDrawArrays(GL_TRIANGLE_FAN, 0, count); |
| } |
| |
| void GLES11RenderEngine::drawMesh2D( |
| const float vertices[][2], const float texCoords[][2], size_t count) { |
| if (texCoords) { |
| glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| glTexCoordPointer(2, GL_FLOAT, 0, texCoords); |
| } |
| glVertexPointer(2, GL_FLOAT, 0, vertices); |
| glDrawArrays(GL_TRIANGLE_FAN, 0, count); |
| if (texCoords) { |
| glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
| } |
| } |
| |
| void GLES11RenderEngine::dump(String8& result) { |
| const GLExtensions& extensions(GLExtensions::getInstance()); |
| result.appendFormat("GLES: %s, %s, %s\n", |
| extensions.getVendor(), |
| extensions.getRenderer(), |
| extensions.getVersion()); |
| result.appendFormat("%s\n", extensions.getExtension()); |
| } |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |
| // --------------------------------------------------------------------------- |