| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #ifndef SF_RENDERENGINE_H_ |
| #define SF_RENDERENGINE_H_ |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <EGL/egl.h> |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| class String8; |
| |
| class RenderEngine { |
| enum GlesVersion { |
| GLES_VERSION_1_0 = 0x10000, |
| GLES_VERSION_1_1 = 0x10001, |
| GLES_VERSION_2_0 = 0x20000, |
| GLES_VERSION_3_0 = 0x30000, |
| }; |
| static GlesVersion parseGlesVersion(const char* str); |
| |
| EGLContext mEGLContext; |
| void setEGLContext(EGLContext ctxt); |
| |
| protected: |
| RenderEngine(); |
| virtual ~RenderEngine() = 0; |
| |
| public: |
| static RenderEngine* create(EGLDisplay display, EGLConfig config); |
| |
| virtual void checkErrors() const; |
| |
| virtual void dump(String8& result) = 0; |
| virtual void setViewportAndProjection(size_t w, size_t h) = 0; |
| virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha) = 0; |
| virtual void setupDimLayerBlending(int alpha) = 0; |
| virtual void setupLayerTexturing(size_t textureName, bool useFiltering, const float* textureMatrix) = 0; |
| virtual void setupLayerBlackedOut() = 0; |
| |
| virtual void disableTexturing() = 0; |
| virtual void disableBlending() = 0; |
| |
| virtual void clearWithColor(const float vertices[][2], size_t count, |
| float red, float green, float blue, float alpha) = 0; |
| |
| virtual void drawMesh2D(const float vertices[][2], const float texCoords[][2], size_t count) = 0; |
| |
| virtual size_t getMaxTextureSize() const = 0; |
| virtual size_t getMaxViewportDims() const = 0; |
| |
| EGLContext getEGLContext() const; |
| }; |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |
| // --------------------------------------------------------------------------- |
| |
| #endif /* SF_RENDERENGINE_H_ */ |