| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdlib.h> |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <utils/Errors.h> |
| |
| #include "Layer.h" |
| #include "SurfaceTextureLayer.h" |
| |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| |
| SurfaceTextureLayer::SurfaceTextureLayer() |
| : BufferQueue(true) { |
| } |
| |
| SurfaceTextureLayer::~SurfaceTextureLayer() { |
| } |
| |
| status_t SurfaceTextureLayer::connect(int api, |
| uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) { |
| status_t err = BufferQueue::connect(api, |
| outWidth, outHeight, outTransform); |
| if (err == NO_ERROR) { |
| switch(api) { |
| case NATIVE_WINDOW_API_CPU: |
| // SurfaceTextureClient supports only 2 buffers for CPU connections |
| this->setBufferCountServer(2); |
| break; |
| case NATIVE_WINDOW_API_MEDIA: |
| case NATIVE_WINDOW_API_CAMERA: |
| // Camera preview and videos are rate-limited on the producer |
| // side. If enabled for this build, we use async mode to always |
| // show the most recent frame at the cost of requiring an |
| // additional buffer. |
| #ifndef NEVER_DEFAULT_TO_ASYNC_MODE |
| err = setSynchronousMode(false); |
| break; |
| #endif |
| // fall through to set synchronous mode when not defaulting to |
| // async mode. |
| default: |
| err = setSynchronousMode(true); |
| break; |
| } |
| if (err != NO_ERROR) { |
| disconnect(api); |
| } |
| } |
| return err; |
| } |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |