BufferQueueProducer: add detachNextBuffer

Adds a new method, IGBP::detachNextBuffer, that effectively does
dequeue + request + detach in a single call, but does not need to
know anything about the dequeued buffer, and will not block on
dequeue. This is mostly for the upcoming StreamSplitter to use in
its onBufferReleased callback.

Change-Id: Ie88a69de109003acebaa486a5b44c8a455726550
diff --git a/services/surfaceflinger/MonitoredProducer.cpp b/services/surfaceflinger/MonitoredProducer.cpp
index 1a2b7e5..d0e81bc 100644
--- a/services/surfaceflinger/MonitoredProducer.cpp
+++ b/services/surfaceflinger/MonitoredProducer.cpp
@@ -69,6 +69,11 @@
     return mProducer->detachBuffer(slot);
 }
 
+status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
+        sp<Fence>* outFence) {
+    return mProducer->detachNextBuffer(outBuffer, outFence);
+}
+
 status_t MonitoredProducer::attachBuffer(int* outSlot,
         const sp<GraphicBuffer>& buffer) {
     return mProducer->attachBuffer(outSlot, buffer);