make the warning timout of Fence::waitForever() implicit and longer
- timeout is now 3 seconds instead of 1
- simplifies the API a bit
- allows us to change/tweak this timeout globaly
Bug: 8988871
Change-Id: I8d3c6ec43a372f602fb3f29856710339f86c0ec9
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 4a58023..a616c1e 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -113,7 +113,7 @@
int fenceFd = -1;
int result = c->dequeueBuffer(&buf, &fenceFd);
sp<Fence> fence(new Fence(fenceFd));
- int waitResult = fence->waitForever(1000, "dequeueBuffer_DEPRECATED");
+ int waitResult = fence->waitForever("dequeueBuffer_DEPRECATED");
if (waitResult != OK) {
ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an error: %d",
waitResult);
@@ -734,7 +734,7 @@
sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
sp<Fence> fence(new Fence(fenceFd));
- err = fence->waitForever(1000, "Surface::lock");
+ err = fence->waitForever("Surface::lock");
if (err != OK) {
ALOGE("Fence::wait failed (%s)", strerror(-err));
cancelBuffer(out, fenceFd);