| /* |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // This file is generated. Do not edit manually! |
| // To regenerate: $ apic template ../api/vulkan.api entry.cpp.tmpl |
| // Requires apic from https://android.googlesource.com/platform/tools/gpu/. |
| |
| #include "loader.h" |
| using namespace vulkan; |
| |
| // clang-format off |
| |
| namespace { |
| inline const InstanceVtbl& GetVtbl(VkInstance instance) { |
| return **reinterpret_cast<InstanceVtbl**>(instance); |
| } |
| inline const InstanceVtbl& GetVtbl(VkPhysicalDevice physicalDevice) { |
| return **reinterpret_cast<InstanceVtbl**>(physicalDevice); |
| } |
| inline const DeviceVtbl& GetVtbl(VkDevice device) { |
| return **reinterpret_cast<DeviceVtbl**>(device); |
| } |
| inline const DeviceVtbl& GetVtbl(VkQueue queue) { |
| return **reinterpret_cast<DeviceVtbl**>(queue); |
| } |
| inline const DeviceVtbl& GetVtbl(VkCmdBuffer cmdBuffer) { |
| return **reinterpret_cast<DeviceVtbl**>(cmdBuffer); |
| } |
| } // namespace |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateInstance(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance) { |
| return vulkan::CreateInstance(pCreateInfo, pInstance); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyInstance(VkInstance instance) { |
| return GetVtbl(instance).DestroyInstance(instance); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) { |
| return GetVtbl(instance).EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices); |
| } |
| |
| __attribute__((visibility("default"))) |
| PFN_vkVoidFunction vkGetDeviceProcAddr(VkDevice device, const char* pName) { |
| return vulkan::GetDeviceProcAddr(device, pName); |
| } |
| |
| __attribute__((visibility("default"))) |
| PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance instance, const char* pName) { |
| return vulkan::GetInstanceProcAddr(instance, pName); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceProperties(physicalDevice, pProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceQueueCount(VkPhysicalDevice physicalDevice, uint32_t* pCount) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceQueueCount(physicalDevice, pCount); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceQueueProperties(VkPhysicalDevice physicalDevice, uint32_t count, VkPhysicalDeviceQueueProperties* pQueueProperties) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceQueueProperties(physicalDevice, count, pQueueProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceFeatures(physicalDevice, pFeatures); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceFormatProperties(physicalDevice, format, pFormatProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageFormatProperties* pImageFormatProperties) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, pImageFormatProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceLimits(VkPhysicalDevice physicalDevice, VkPhysicalDeviceLimits* pLimits) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceLimits(physicalDevice, pLimits); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice) { |
| return GetVtbl(physicalDevice).CreateDevice(physicalDevice, pCreateInfo, pDevice); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyDevice(VkDevice device) { |
| return vulkan::DestroyDevice(device); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetGlobalLayerProperties(uint32_t* pCount, VkLayerProperties* pProperties) { |
| return vulkan::GetGlobalLayerProperties(pCount, pProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetGlobalExtensionProperties(const char* pLayerName, uint32_t* pCount, VkExtensionProperties* pProperties) { |
| return vulkan::GetGlobalExtensionProperties(pLayerName, pCount, pProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pCount, VkLayerProperties* pProperties) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceLayerProperties(physicalDevice, pCount, pProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pCount, VkExtensionProperties* pProperties) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceExtensionProperties(physicalDevice, pLayerName, pCount, pProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue) { |
| return vulkan::GetDeviceQueue(device, queueFamilyIndex, queueIndex, pQueue); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkQueueSubmit(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence) { |
| return GetVtbl(queue).QueueSubmit(queue, cmdBufferCount, pCmdBuffers, fence); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkQueueWaitIdle(VkQueue queue) { |
| return GetVtbl(queue).QueueWaitIdle(queue); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDeviceWaitIdle(VkDevice device) { |
| return GetVtbl(device).DeviceWaitIdle(device); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkAllocMemory(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem) { |
| return GetVtbl(device).AllocMemory(device, pAllocInfo, pMem); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkFreeMemory(VkDevice device, VkDeviceMemory mem) { |
| return GetVtbl(device).FreeMemory(device, mem); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData) { |
| return GetVtbl(device).MapMemory(device, mem, offset, size, flags, ppData); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkUnmapMemory(VkDevice device, VkDeviceMemory mem) { |
| return GetVtbl(device).UnmapMemory(device, mem); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkFlushMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges) { |
| return GetVtbl(device).FlushMappedMemoryRanges(device, memRangeCount, pMemRanges); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkInvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges) { |
| return GetVtbl(device).InvalidateMappedMemoryRanges(device, memRangeCount, pMemRanges); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) { |
| return GetVtbl(device).GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements) { |
| return GetVtbl(device).GetBufferMemoryRequirements(device, buffer, pMemoryRequirements); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memOffset) { |
| return GetVtbl(device).BindBufferMemory(device, buffer, mem, memOffset); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements) { |
| return GetVtbl(device).GetImageMemoryRequirements(device, image, pMemoryRequirements); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memOffset) { |
| return GetVtbl(device).BindImageMemory(device, image, mem, memOffset); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pNumRequirements, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) { |
| return GetVtbl(device).GetImageSparseMemoryRequirements(device, image, pNumRequirements, pSparseMemoryRequirements); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, uint32_t samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pNumProperties, VkSparseImageFormatProperties* pProperties) { |
| return GetVtbl(physicalDevice).GetPhysicalDeviceSparseImageFormatProperties(physicalDevice, format, type, samples, usage, tiling, pNumProperties, pProperties); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkQueueBindSparseBufferMemory(VkQueue queue, VkBuffer buffer, uint32_t numBindings, const VkSparseMemoryBindInfo* pBindInfo) { |
| return GetVtbl(queue).QueueBindSparseBufferMemory(queue, buffer, numBindings, pBindInfo); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkQueueBindSparseImageOpaqueMemory(VkQueue queue, VkImage image, uint32_t numBindings, const VkSparseMemoryBindInfo* pBindInfo) { |
| return GetVtbl(queue).QueueBindSparseImageOpaqueMemory(queue, image, numBindings, pBindInfo); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkQueueBindSparseImageMemory(VkQueue queue, VkImage image, uint32_t numBindings, const VkSparseImageMemoryBindInfo* pBindInfo) { |
| return GetVtbl(queue).QueueBindSparseImageMemory(queue, image, numBindings, pBindInfo); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence) { |
| return GetVtbl(device).CreateFence(device, pCreateInfo, pFence); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyFence(VkDevice device, VkFence fence) { |
| return GetVtbl(device).DestroyFence(device, fence); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) { |
| return GetVtbl(device).ResetFences(device, fenceCount, pFences); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetFenceStatus(VkDevice device, VkFence fence) { |
| return GetVtbl(device).GetFenceStatus(device, fence); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) { |
| return GetVtbl(device).WaitForFences(device, fenceCount, pFences, waitAll, timeout); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, VkSemaphore* pSemaphore) { |
| return GetVtbl(device).CreateSemaphore(device, pCreateInfo, pSemaphore); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroySemaphore(VkDevice device, VkSemaphore semaphore) { |
| return GetVtbl(device).DestroySemaphore(device, semaphore); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkQueueSignalSemaphore(VkQueue queue, VkSemaphore semaphore) { |
| return GetVtbl(queue).QueueSignalSemaphore(queue, semaphore); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkQueueWaitSemaphore(VkQueue queue, VkSemaphore semaphore) { |
| return GetVtbl(queue).QueueWaitSemaphore(queue, semaphore); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, VkEvent* pEvent) { |
| return GetVtbl(device).CreateEvent(device, pCreateInfo, pEvent); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyEvent(VkDevice device, VkEvent event) { |
| return GetVtbl(device).DestroyEvent(device, event); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetEventStatus(VkDevice device, VkEvent event) { |
| return GetVtbl(device).GetEventStatus(device, event); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkSetEvent(VkDevice device, VkEvent event) { |
| return GetVtbl(device).SetEvent(device, event); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkResetEvent(VkDevice device, VkEvent event) { |
| return GetVtbl(device).ResetEvent(device, event); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool) { |
| return GetVtbl(device).CreateQueryPool(device, pCreateInfo, pQueryPool); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyQueryPool(VkDevice device, VkQueryPool queryPool) { |
| return GetVtbl(device).DestroyQueryPool(device, queryPool); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData, VkQueryResultFlags flags) { |
| return GetVtbl(device).GetQueryPoolResults(device, queryPool, startQuery, queryCount, pDataSize, pData, flags); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer) { |
| return GetVtbl(device).CreateBuffer(device, pCreateInfo, pBuffer); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyBuffer(VkDevice device, VkBuffer buffer) { |
| return GetVtbl(device).DestroyBuffer(device, buffer); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView) { |
| return GetVtbl(device).CreateBufferView(device, pCreateInfo, pView); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyBufferView(VkDevice device, VkBufferView bufferView) { |
| return GetVtbl(device).DestroyBufferView(device, bufferView); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, VkImage* pImage) { |
| return GetVtbl(device).CreateImage(device, pCreateInfo, pImage); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyImage(VkDevice device, VkImage image) { |
| return GetVtbl(device).DestroyImage(device, image); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) { |
| return GetVtbl(device).GetImageSubresourceLayout(device, image, pSubresource, pLayout); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView) { |
| return GetVtbl(device).CreateImageView(device, pCreateInfo, pView); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyImageView(VkDevice device, VkImageView imageView) { |
| return GetVtbl(device).DestroyImageView(device, imageView); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateAttachmentView(VkDevice device, const VkAttachmentViewCreateInfo* pCreateInfo, VkAttachmentView* pView) { |
| return GetVtbl(device).CreateAttachmentView(device, pCreateInfo, pView); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyAttachmentView(VkDevice device, VkAttachmentView attachmentView) { |
| return GetVtbl(device).DestroyAttachmentView(device, attachmentView); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, VkShaderModule* pShaderModule) { |
| return GetVtbl(device).CreateShaderModule(device, pCreateInfo, pShaderModule); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule) { |
| return GetVtbl(device).DestroyShaderModule(device, shaderModule); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateShader(VkDevice device, const VkShaderCreateInfo* pCreateInfo, VkShader* pShader) { |
| return GetVtbl(device).CreateShader(device, pCreateInfo, pShader); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyShader(VkDevice device, VkShader shader) { |
| return GetVtbl(device).DestroyShader(device, shader); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, VkPipelineCache* pPipelineCache) { |
| return GetVtbl(device).CreatePipelineCache(device, pCreateInfo, pPipelineCache); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache) { |
| return GetVtbl(device).DestroyPipelineCache(device, pipelineCache); |
| } |
| |
| __attribute__((visibility("default"))) |
| size_t vkGetPipelineCacheSize(VkDevice device, VkPipelineCache pipelineCache) { |
| return GetVtbl(device).GetPipelineCacheSize(device, pipelineCache); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, void* pData) { |
| return GetVtbl(device).GetPipelineCacheData(device, pipelineCache, pData); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkMergePipelineCaches(VkDevice device, VkPipelineCache destCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) { |
| return GetVtbl(device).MergePipelineCaches(device, destCache, srcCacheCount, pSrcCaches); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines) { |
| return GetVtbl(device).CreateGraphicsPipelines(device, pipelineCache, count, pCreateInfos, pPipelines); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkComputePipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines) { |
| return GetVtbl(device).CreateComputePipelines(device, pipelineCache, count, pCreateInfos, pPipelines); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyPipeline(VkDevice device, VkPipeline pipeline) { |
| return GetVtbl(device).DestroyPipeline(device, pipeline); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout) { |
| return GetVtbl(device).CreatePipelineLayout(device, pCreateInfo, pPipelineLayout); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout) { |
| return GetVtbl(device).DestroyPipelineLayout(device, pipelineLayout); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler) { |
| return GetVtbl(device).CreateSampler(device, pCreateInfo, pSampler); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroySampler(VkDevice device, VkSampler sampler) { |
| return GetVtbl(device).DestroySampler(device, sampler); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout) { |
| return GetVtbl(device).CreateDescriptorSetLayout(device, pCreateInfo, pSetLayout); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout) { |
| return GetVtbl(device).DestroyDescriptorSetLayout(device, descriptorSetLayout); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateDescriptorPool(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool) { |
| return GetVtbl(device).CreateDescriptorPool(device, poolUsage, maxSets, pCreateInfo, pDescriptorPool); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool) { |
| return GetVtbl(device).DestroyDescriptorPool(device, descriptorPool); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool) { |
| return GetVtbl(device).ResetDescriptorPool(device, descriptorPool); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkAllocDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount) { |
| return GetVtbl(device).AllocDescriptorSets(device, descriptorPool, setUsage, count, pSetLayouts, pDescriptorSets, pCount); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets) { |
| return GetVtbl(device).FreeDescriptorSets(device, descriptorPool, count, pDescriptorSets); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkUpdateDescriptorSets(VkDevice device, uint32_t writeCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t copyCount, const VkCopyDescriptorSet* pDescriptorCopies) { |
| return GetVtbl(device).UpdateDescriptorSets(device, writeCount, pDescriptorWrites, copyCount, pDescriptorCopies); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateDynamicViewportState(VkDevice device, const VkDynamicViewportStateCreateInfo* pCreateInfo, VkDynamicViewportState* pState) { |
| return GetVtbl(device).CreateDynamicViewportState(device, pCreateInfo, pState); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyDynamicViewportState(VkDevice device, VkDynamicViewportState dynamicViewportState) { |
| return GetVtbl(device).DestroyDynamicViewportState(device, dynamicViewportState); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateDynamicRasterState(VkDevice device, const VkDynamicRasterStateCreateInfo* pCreateInfo, VkDynamicRasterState* pState) { |
| return GetVtbl(device).CreateDynamicRasterState(device, pCreateInfo, pState); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyDynamicRasterState(VkDevice device, VkDynamicRasterState dynamicRasterState) { |
| return GetVtbl(device).DestroyDynamicRasterState(device, dynamicRasterState); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateDynamicColorBlendState(VkDevice device, const VkDynamicColorBlendStateCreateInfo* pCreateInfo, VkDynamicColorBlendState* pState) { |
| return GetVtbl(device).CreateDynamicColorBlendState(device, pCreateInfo, pState); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyDynamicColorBlendState(VkDevice device, VkDynamicColorBlendState dynamicColorBlendState) { |
| return GetVtbl(device).DestroyDynamicColorBlendState(device, dynamicColorBlendState); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateDynamicDepthStencilState(VkDevice device, const VkDynamicDepthStencilStateCreateInfo* pCreateInfo, VkDynamicDepthStencilState* pState) { |
| return GetVtbl(device).CreateDynamicDepthStencilState(device, pCreateInfo, pState); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyDynamicDepthStencilState(VkDevice device, VkDynamicDepthStencilState dynamicDepthStencilState) { |
| return GetVtbl(device).DestroyDynamicDepthStencilState(device, dynamicDepthStencilState); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer) { |
| return GetVtbl(device).CreateFramebuffer(device, pCreateInfo, pFramebuffer); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer) { |
| return GetVtbl(device).DestroyFramebuffer(device, framebuffer); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass) { |
| return GetVtbl(device).CreateRenderPass(device, pCreateInfo, pRenderPass); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass) { |
| return GetVtbl(device).DestroyRenderPass(device, renderPass); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkGetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) { |
| return GetVtbl(device).GetRenderAreaGranularity(device, renderPass, pGranularity); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateCommandPool(VkDevice device, const VkCmdPoolCreateInfo* pCreateInfo, VkCmdPool* pCmdPool) { |
| return GetVtbl(device).CreateCommandPool(device, pCreateInfo, pCmdPool); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyCommandPool(VkDevice device, VkCmdPool cmdPool) { |
| return GetVtbl(device).DestroyCommandPool(device, cmdPool); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkResetCommandPool(VkDevice device, VkCmdPool cmdPool, VkCmdPoolResetFlags flags) { |
| return GetVtbl(device).ResetCommandPool(device, cmdPool, flags); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkCreateCommandBuffer(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer) { |
| return GetVtbl(device).CreateCommandBuffer(device, pCreateInfo, pCmdBuffer); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkDestroyCommandBuffer(VkDevice device, VkCmdBuffer commandBuffer) { |
| return GetVtbl(device).DestroyCommandBuffer(device, commandBuffer); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkBeginCommandBuffer(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo) { |
| return GetVtbl(cmdBuffer).BeginCommandBuffer(cmdBuffer, pBeginInfo); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkEndCommandBuffer(VkCmdBuffer cmdBuffer) { |
| return GetVtbl(cmdBuffer).EndCommandBuffer(cmdBuffer); |
| } |
| |
| __attribute__((visibility("default"))) |
| VkResult vkResetCommandBuffer(VkCmdBuffer cmdBuffer, VkCmdBufferResetFlags flags) { |
| return GetVtbl(cmdBuffer).ResetCommandBuffer(cmdBuffer, flags); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBindPipeline(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) { |
| GetVtbl(cmdBuffer).CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBindDynamicViewportState(VkCmdBuffer cmdBuffer, VkDynamicViewportState dynamicViewportState) { |
| GetVtbl(cmdBuffer).CmdBindDynamicViewportState(cmdBuffer, dynamicViewportState); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBindDynamicRasterState(VkCmdBuffer cmdBuffer, VkDynamicRasterState dynamicRasterState) { |
| GetVtbl(cmdBuffer).CmdBindDynamicRasterState(cmdBuffer, dynamicRasterState); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBindDynamicColorBlendState(VkCmdBuffer cmdBuffer, VkDynamicColorBlendState dynamicColorBlendState) { |
| GetVtbl(cmdBuffer).CmdBindDynamicColorBlendState(cmdBuffer, dynamicColorBlendState); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBindDynamicDepthStencilState(VkCmdBuffer cmdBuffer, VkDynamicDepthStencilState dynamicDepthStencilState) { |
| GetVtbl(cmdBuffer).CmdBindDynamicDepthStencilState(cmdBuffer, dynamicDepthStencilState); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBindDescriptorSets(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) { |
| GetVtbl(cmdBuffer).CmdBindDescriptorSets(cmdBuffer, pipelineBindPoint, layout, firstSet, setCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) { |
| GetVtbl(cmdBuffer).CmdBindIndexBuffer(cmdBuffer, buffer, offset, indexType); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBindVertexBuffers(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) { |
| GetVtbl(cmdBuffer).CmdBindVertexBuffers(cmdBuffer, startBinding, bindingCount, pBuffers, pOffsets); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdDraw(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount) { |
| GetVtbl(cmdBuffer).CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdDrawIndexed(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount) { |
| GetVtbl(cmdBuffer).CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride) { |
| GetVtbl(cmdBuffer).CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride) { |
| GetVtbl(cmdBuffer).CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, count, stride); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdDispatch(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z) { |
| GetVtbl(cmdBuffer).CmdDispatch(cmdBuffer, x, y, z); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset) { |
| GetVtbl(cmdBuffer).CmdDispatchIndirect(cmdBuffer, buffer, offset); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdCopyBuffer(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) { |
| GetVtbl(cmdBuffer).CmdCopyBuffer(cmdBuffer, srcBuffer, destBuffer, regionCount, pRegions); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdCopyImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) { |
| GetVtbl(cmdBuffer).CmdCopyImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBlitImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkTexFilter filter) { |
| GetVtbl(cmdBuffer).CmdBlitImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions, filter); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdCopyBufferToImage(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) { |
| GetVtbl(cmdBuffer).CmdCopyBufferToImage(cmdBuffer, srcBuffer, destImage, destImageLayout, regionCount, pRegions); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdCopyImageToBuffer(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) { |
| GetVtbl(cmdBuffer).CmdCopyImageToBuffer(cmdBuffer, srcImage, srcImageLayout, destBuffer, regionCount, pRegions); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData) { |
| GetVtbl(cmdBuffer).CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data) { |
| GetVtbl(cmdBuffer).CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdClearColorImage(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) { |
| GetVtbl(cmdBuffer).CmdClearColorImage(cmdBuffer, image, imageLayout, pColor, rangeCount, pRanges); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdClearDepthStencilImage(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) { |
| GetVtbl(cmdBuffer).CmdClearDepthStencilImage(cmdBuffer, image, imageLayout, depth, stencil, rangeCount, pRanges); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdClearColorAttachment(VkCmdBuffer cmdBuffer, uint32_t colorAttachment, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rectCount, const VkRect3D* pRects) { |
| GetVtbl(cmdBuffer).CmdClearColorAttachment(cmdBuffer, colorAttachment, imageLayout, pColor, rectCount, pRects); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdClearDepthStencilAttachment(VkCmdBuffer cmdBuffer, VkImageAspectFlags imageAspectMask, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rectCount, const VkRect3D* pRects) { |
| GetVtbl(cmdBuffer).CmdClearDepthStencilAttachment(cmdBuffer, imageAspectMask, imageLayout, depth, stencil, rectCount, pRects); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdResolveImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) { |
| GetVtbl(cmdBuffer).CmdResolveImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdSetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) { |
| GetVtbl(cmdBuffer).CmdSetEvent(cmdBuffer, event, stageMask); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdResetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) { |
| GetVtbl(cmdBuffer).CmdResetEvent(cmdBuffer, event, stageMask); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdWaitEvents(VkCmdBuffer cmdBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, uint32_t memBarrierCount, const void* const* ppMemBarriers) { |
| GetVtbl(cmdBuffer).CmdWaitEvents(cmdBuffer, eventCount, pEvents, srcStageMask, destStageMask, memBarrierCount, ppMemBarriers); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdPipelineBarrier(VkCmdBuffer cmdBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, VkBool32 byRegion, uint32_t memBarrierCount, const void* const* ppMemBarriers) { |
| GetVtbl(cmdBuffer).CmdPipelineBarrier(cmdBuffer, srcStageMask, destStageMask, byRegion, memBarrierCount, ppMemBarriers); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBeginQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkQueryControlFlags flags) { |
| GetVtbl(cmdBuffer).CmdBeginQuery(cmdBuffer, queryPool, slot, flags); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdEndQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot) { |
| GetVtbl(cmdBuffer).CmdEndQuery(cmdBuffer, queryPool, slot); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdResetQueryPool(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount) { |
| GetVtbl(cmdBuffer).CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdWriteTimestamp(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset) { |
| GetVtbl(cmdBuffer).CmdWriteTimestamp(cmdBuffer, timestampType, destBuffer, destOffset); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdCopyQueryPoolResults(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize destStride, VkQueryResultFlags flags) { |
| GetVtbl(cmdBuffer).CmdCopyQueryPoolResults(cmdBuffer, queryPool, startQuery, queryCount, destBuffer, destOffset, destStride, flags); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdPushConstants(VkCmdBuffer cmdBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t start, uint32_t length, const void* values) { |
| GetVtbl(cmdBuffer).CmdPushConstants(cmdBuffer, layout, stageFlags, start, length, values); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdBeginRenderPass(VkCmdBuffer cmdBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkRenderPassContents contents) { |
| GetVtbl(cmdBuffer).CmdBeginRenderPass(cmdBuffer, pRenderPassBegin, contents); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdNextSubpass(VkCmdBuffer cmdBuffer, VkRenderPassContents contents) { |
| GetVtbl(cmdBuffer).CmdNextSubpass(cmdBuffer, contents); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdEndRenderPass(VkCmdBuffer cmdBuffer) { |
| GetVtbl(cmdBuffer).CmdEndRenderPass(cmdBuffer); |
| } |
| |
| __attribute__((visibility("default"))) |
| void vkCmdExecuteCommands(VkCmdBuffer cmdBuffer, uint32_t cmdBuffersCount, const VkCmdBuffer* pCmdBuffers) { |
| GetVtbl(cmdBuffer).CmdExecuteCommands(cmdBuffer, cmdBuffersCount, pCmdBuffers); |
| } |