Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 1 | #ifndef __gl31_h_ |
| 2 | #define __gl31_h_ 1 |
| 3 | |
| 4 | #ifdef __cplusplus |
| 5 | extern "C" { |
| 6 | #endif |
| 7 | |
| 8 | /* |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 9 | ** Copyright (c) 2013-2015 The Khronos Group Inc. |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 10 | ** |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a |
| 12 | ** copy of this software and/or associated documentation files (the |
| 13 | ** "Materials"), to deal in the Materials without restriction, including |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to |
| 17 | ** the following conditions: |
| 18 | ** |
| 19 | ** The above copyright notice and this permission notice shall be included |
| 20 | ** in all copies or substantial portions of the Materials. |
| 21 | ** |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| 29 | */ |
| 30 | /* |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML |
| 32 | ** API Registry. The current version of the Registry, generator scripts |
| 33 | ** used to make the header, and the header can be found at |
| 34 | ** http://www.opengl.org/registry/ |
| 35 | ** |
| 36 | ** Khronos $Revision$ on $Date$ |
| 37 | */ |
| 38 | |
| 39 | #include <GLES3/gl3platform.h> |
| 40 | |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 41 | #ifndef GL_APIENTRYP |
| 42 | #define GL_APIENTRYP GL_APIENTRY* |
| 43 | #endif |
| 44 | |
Pablo Ceballos | 5b89ed6 | 2016-03-24 09:51:17 -0700 | [diff] [blame] | 45 | #if !defined(GL_GLES_PROTOTYPES) |
| 46 | #define GL_GLES_PROTOTYPES 1 |
| 47 | #endif |
| 48 | |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 49 | /* Generated on date 20151015 */ |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 50 | |
| 51 | /* Generated C header for: |
| 52 | * API: gles2 |
| 53 | * Profile: common |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 54 | * Versions considered: 2\.[0-9]|3\.[01] |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 55 | * Versions emitted: .* |
| 56 | * Default extensions included: None |
| 57 | * Additional extensions included: _nomatch_^ |
| 58 | * Extensions removed: _nomatch_^ |
| 59 | */ |
| 60 | |
| 61 | #ifndef GL_ES_VERSION_2_0 |
| 62 | #define GL_ES_VERSION_2_0 1 |
| 63 | #include <KHR/khrplatform.h> |
| 64 | typedef khronos_int8_t GLbyte; |
| 65 | typedef khronos_float_t GLclampf; |
| 66 | typedef khronos_int32_t GLfixed; |
| 67 | typedef short GLshort; |
| 68 | typedef unsigned short GLushort; |
| 69 | typedef void GLvoid; |
| 70 | typedef struct __GLsync *GLsync; |
| 71 | typedef khronos_int64_t GLint64; |
| 72 | typedef khronos_uint64_t GLuint64; |
| 73 | typedef unsigned int GLenum; |
| 74 | typedef unsigned int GLuint; |
| 75 | typedef char GLchar; |
| 76 | typedef khronos_float_t GLfloat; |
| 77 | typedef khronos_ssize_t GLsizeiptr; |
| 78 | typedef khronos_intptr_t GLintptr; |
| 79 | typedef unsigned int GLbitfield; |
| 80 | typedef int GLint; |
| 81 | typedef unsigned char GLboolean; |
| 82 | typedef int GLsizei; |
| 83 | typedef khronos_uint8_t GLubyte; |
| 84 | #define GL_DEPTH_BUFFER_BIT 0x00000100 |
| 85 | #define GL_STENCIL_BUFFER_BIT 0x00000400 |
| 86 | #define GL_COLOR_BUFFER_BIT 0x00004000 |
| 87 | #define GL_FALSE 0 |
| 88 | #define GL_TRUE 1 |
| 89 | #define GL_POINTS 0x0000 |
| 90 | #define GL_LINES 0x0001 |
| 91 | #define GL_LINE_LOOP 0x0002 |
| 92 | #define GL_LINE_STRIP 0x0003 |
| 93 | #define GL_TRIANGLES 0x0004 |
| 94 | #define GL_TRIANGLE_STRIP 0x0005 |
| 95 | #define GL_TRIANGLE_FAN 0x0006 |
| 96 | #define GL_ZERO 0 |
| 97 | #define GL_ONE 1 |
| 98 | #define GL_SRC_COLOR 0x0300 |
| 99 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 |
| 100 | #define GL_SRC_ALPHA 0x0302 |
| 101 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
| 102 | #define GL_DST_ALPHA 0x0304 |
| 103 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 |
| 104 | #define GL_DST_COLOR 0x0306 |
| 105 | #define GL_ONE_MINUS_DST_COLOR 0x0307 |
| 106 | #define GL_SRC_ALPHA_SATURATE 0x0308 |
| 107 | #define GL_FUNC_ADD 0x8006 |
| 108 | #define GL_BLEND_EQUATION 0x8009 |
| 109 | #define GL_BLEND_EQUATION_RGB 0x8009 |
| 110 | #define GL_BLEND_EQUATION_ALPHA 0x883D |
| 111 | #define GL_FUNC_SUBTRACT 0x800A |
| 112 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B |
| 113 | #define GL_BLEND_DST_RGB 0x80C8 |
| 114 | #define GL_BLEND_SRC_RGB 0x80C9 |
| 115 | #define GL_BLEND_DST_ALPHA 0x80CA |
| 116 | #define GL_BLEND_SRC_ALPHA 0x80CB |
| 117 | #define GL_CONSTANT_COLOR 0x8001 |
| 118 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
| 119 | #define GL_CONSTANT_ALPHA 0x8003 |
| 120 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
| 121 | #define GL_BLEND_COLOR 0x8005 |
| 122 | #define GL_ARRAY_BUFFER 0x8892 |
| 123 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 |
| 124 | #define GL_ARRAY_BUFFER_BINDING 0x8894 |
| 125 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
| 126 | #define GL_STREAM_DRAW 0x88E0 |
| 127 | #define GL_STATIC_DRAW 0x88E4 |
| 128 | #define GL_DYNAMIC_DRAW 0x88E8 |
| 129 | #define GL_BUFFER_SIZE 0x8764 |
| 130 | #define GL_BUFFER_USAGE 0x8765 |
| 131 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 |
| 132 | #define GL_FRONT 0x0404 |
| 133 | #define GL_BACK 0x0405 |
| 134 | #define GL_FRONT_AND_BACK 0x0408 |
| 135 | #define GL_TEXTURE_2D 0x0DE1 |
| 136 | #define GL_CULL_FACE 0x0B44 |
| 137 | #define GL_BLEND 0x0BE2 |
| 138 | #define GL_DITHER 0x0BD0 |
| 139 | #define GL_STENCIL_TEST 0x0B90 |
| 140 | #define GL_DEPTH_TEST 0x0B71 |
| 141 | #define GL_SCISSOR_TEST 0x0C11 |
| 142 | #define GL_POLYGON_OFFSET_FILL 0x8037 |
| 143 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
| 144 | #define GL_SAMPLE_COVERAGE 0x80A0 |
| 145 | #define GL_NO_ERROR 0 |
| 146 | #define GL_INVALID_ENUM 0x0500 |
| 147 | #define GL_INVALID_VALUE 0x0501 |
| 148 | #define GL_INVALID_OPERATION 0x0502 |
| 149 | #define GL_OUT_OF_MEMORY 0x0505 |
| 150 | #define GL_CW 0x0900 |
| 151 | #define GL_CCW 0x0901 |
| 152 | #define GL_LINE_WIDTH 0x0B21 |
| 153 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
| 154 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
| 155 | #define GL_CULL_FACE_MODE 0x0B45 |
| 156 | #define GL_FRONT_FACE 0x0B46 |
| 157 | #define GL_DEPTH_RANGE 0x0B70 |
| 158 | #define GL_DEPTH_WRITEMASK 0x0B72 |
| 159 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 |
| 160 | #define GL_DEPTH_FUNC 0x0B74 |
| 161 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 |
| 162 | #define GL_STENCIL_FUNC 0x0B92 |
| 163 | #define GL_STENCIL_FAIL 0x0B94 |
| 164 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
| 165 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
| 166 | #define GL_STENCIL_REF 0x0B97 |
| 167 | #define GL_STENCIL_VALUE_MASK 0x0B93 |
| 168 | #define GL_STENCIL_WRITEMASK 0x0B98 |
| 169 | #define GL_STENCIL_BACK_FUNC 0x8800 |
| 170 | #define GL_STENCIL_BACK_FAIL 0x8801 |
| 171 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
| 172 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
| 173 | #define GL_STENCIL_BACK_REF 0x8CA3 |
| 174 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
| 175 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
| 176 | #define GL_VIEWPORT 0x0BA2 |
| 177 | #define GL_SCISSOR_BOX 0x0C10 |
| 178 | #define GL_COLOR_CLEAR_VALUE 0x0C22 |
| 179 | #define GL_COLOR_WRITEMASK 0x0C23 |
| 180 | #define GL_UNPACK_ALIGNMENT 0x0CF5 |
| 181 | #define GL_PACK_ALIGNMENT 0x0D05 |
| 182 | #define GL_MAX_TEXTURE_SIZE 0x0D33 |
| 183 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A |
| 184 | #define GL_SUBPIXEL_BITS 0x0D50 |
| 185 | #define GL_RED_BITS 0x0D52 |
| 186 | #define GL_GREEN_BITS 0x0D53 |
| 187 | #define GL_BLUE_BITS 0x0D54 |
| 188 | #define GL_ALPHA_BITS 0x0D55 |
| 189 | #define GL_DEPTH_BITS 0x0D56 |
| 190 | #define GL_STENCIL_BITS 0x0D57 |
| 191 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 |
| 192 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 |
| 193 | #define GL_TEXTURE_BINDING_2D 0x8069 |
| 194 | #define GL_SAMPLE_BUFFERS 0x80A8 |
| 195 | #define GL_SAMPLES 0x80A9 |
| 196 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
| 197 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
| 198 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
| 199 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
| 200 | #define GL_DONT_CARE 0x1100 |
| 201 | #define GL_FASTEST 0x1101 |
| 202 | #define GL_NICEST 0x1102 |
| 203 | #define GL_GENERATE_MIPMAP_HINT 0x8192 |
| 204 | #define GL_BYTE 0x1400 |
| 205 | #define GL_UNSIGNED_BYTE 0x1401 |
| 206 | #define GL_SHORT 0x1402 |
| 207 | #define GL_UNSIGNED_SHORT 0x1403 |
| 208 | #define GL_INT 0x1404 |
| 209 | #define GL_UNSIGNED_INT 0x1405 |
| 210 | #define GL_FLOAT 0x1406 |
| 211 | #define GL_FIXED 0x140C |
| 212 | #define GL_DEPTH_COMPONENT 0x1902 |
| 213 | #define GL_ALPHA 0x1906 |
| 214 | #define GL_RGB 0x1907 |
| 215 | #define GL_RGBA 0x1908 |
| 216 | #define GL_LUMINANCE 0x1909 |
| 217 | #define GL_LUMINANCE_ALPHA 0x190A |
| 218 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
| 219 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
| 220 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
| 221 | #define GL_FRAGMENT_SHADER 0x8B30 |
| 222 | #define GL_VERTEX_SHADER 0x8B31 |
| 223 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 |
| 224 | #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB |
| 225 | #define GL_MAX_VARYING_VECTORS 0x8DFC |
| 226 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
| 227 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
| 228 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
| 229 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD |
| 230 | #define GL_SHADER_TYPE 0x8B4F |
| 231 | #define GL_DELETE_STATUS 0x8B80 |
| 232 | #define GL_LINK_STATUS 0x8B82 |
| 233 | #define GL_VALIDATE_STATUS 0x8B83 |
| 234 | #define GL_ATTACHED_SHADERS 0x8B85 |
| 235 | #define GL_ACTIVE_UNIFORMS 0x8B86 |
| 236 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
| 237 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 |
| 238 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
| 239 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C |
| 240 | #define GL_CURRENT_PROGRAM 0x8B8D |
| 241 | #define GL_NEVER 0x0200 |
| 242 | #define GL_LESS 0x0201 |
| 243 | #define GL_EQUAL 0x0202 |
| 244 | #define GL_LEQUAL 0x0203 |
| 245 | #define GL_GREATER 0x0204 |
| 246 | #define GL_NOTEQUAL 0x0205 |
| 247 | #define GL_GEQUAL 0x0206 |
| 248 | #define GL_ALWAYS 0x0207 |
| 249 | #define GL_KEEP 0x1E00 |
| 250 | #define GL_REPLACE 0x1E01 |
| 251 | #define GL_INCR 0x1E02 |
| 252 | #define GL_DECR 0x1E03 |
| 253 | #define GL_INVERT 0x150A |
| 254 | #define GL_INCR_WRAP 0x8507 |
| 255 | #define GL_DECR_WRAP 0x8508 |
| 256 | #define GL_VENDOR 0x1F00 |
| 257 | #define GL_RENDERER 0x1F01 |
| 258 | #define GL_VERSION 0x1F02 |
| 259 | #define GL_EXTENSIONS 0x1F03 |
| 260 | #define GL_NEAREST 0x2600 |
| 261 | #define GL_LINEAR 0x2601 |
| 262 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
| 263 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
| 264 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
| 265 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
| 266 | #define GL_TEXTURE_MAG_FILTER 0x2800 |
| 267 | #define GL_TEXTURE_MIN_FILTER 0x2801 |
| 268 | #define GL_TEXTURE_WRAP_S 0x2802 |
| 269 | #define GL_TEXTURE_WRAP_T 0x2803 |
| 270 | #define GL_TEXTURE 0x1702 |
| 271 | #define GL_TEXTURE_CUBE_MAP 0x8513 |
| 272 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
| 273 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
| 274 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
| 275 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
| 276 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
| 277 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
| 278 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
| 279 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
| 280 | #define GL_TEXTURE0 0x84C0 |
| 281 | #define GL_TEXTURE1 0x84C1 |
| 282 | #define GL_TEXTURE2 0x84C2 |
| 283 | #define GL_TEXTURE3 0x84C3 |
| 284 | #define GL_TEXTURE4 0x84C4 |
| 285 | #define GL_TEXTURE5 0x84C5 |
| 286 | #define GL_TEXTURE6 0x84C6 |
| 287 | #define GL_TEXTURE7 0x84C7 |
| 288 | #define GL_TEXTURE8 0x84C8 |
| 289 | #define GL_TEXTURE9 0x84C9 |
| 290 | #define GL_TEXTURE10 0x84CA |
| 291 | #define GL_TEXTURE11 0x84CB |
| 292 | #define GL_TEXTURE12 0x84CC |
| 293 | #define GL_TEXTURE13 0x84CD |
| 294 | #define GL_TEXTURE14 0x84CE |
| 295 | #define GL_TEXTURE15 0x84CF |
| 296 | #define GL_TEXTURE16 0x84D0 |
| 297 | #define GL_TEXTURE17 0x84D1 |
| 298 | #define GL_TEXTURE18 0x84D2 |
| 299 | #define GL_TEXTURE19 0x84D3 |
| 300 | #define GL_TEXTURE20 0x84D4 |
| 301 | #define GL_TEXTURE21 0x84D5 |
| 302 | #define GL_TEXTURE22 0x84D6 |
| 303 | #define GL_TEXTURE23 0x84D7 |
| 304 | #define GL_TEXTURE24 0x84D8 |
| 305 | #define GL_TEXTURE25 0x84D9 |
| 306 | #define GL_TEXTURE26 0x84DA |
| 307 | #define GL_TEXTURE27 0x84DB |
| 308 | #define GL_TEXTURE28 0x84DC |
| 309 | #define GL_TEXTURE29 0x84DD |
| 310 | #define GL_TEXTURE30 0x84DE |
| 311 | #define GL_TEXTURE31 0x84DF |
| 312 | #define GL_ACTIVE_TEXTURE 0x84E0 |
| 313 | #define GL_REPEAT 0x2901 |
| 314 | #define GL_CLAMP_TO_EDGE 0x812F |
| 315 | #define GL_MIRRORED_REPEAT 0x8370 |
| 316 | #define GL_FLOAT_VEC2 0x8B50 |
| 317 | #define GL_FLOAT_VEC3 0x8B51 |
| 318 | #define GL_FLOAT_VEC4 0x8B52 |
| 319 | #define GL_INT_VEC2 0x8B53 |
| 320 | #define GL_INT_VEC3 0x8B54 |
| 321 | #define GL_INT_VEC4 0x8B55 |
| 322 | #define GL_BOOL 0x8B56 |
| 323 | #define GL_BOOL_VEC2 0x8B57 |
| 324 | #define GL_BOOL_VEC3 0x8B58 |
| 325 | #define GL_BOOL_VEC4 0x8B59 |
| 326 | #define GL_FLOAT_MAT2 0x8B5A |
| 327 | #define GL_FLOAT_MAT3 0x8B5B |
| 328 | #define GL_FLOAT_MAT4 0x8B5C |
| 329 | #define GL_SAMPLER_2D 0x8B5E |
| 330 | #define GL_SAMPLER_CUBE 0x8B60 |
| 331 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
| 332 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
| 333 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
| 334 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
| 335 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
| 336 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
| 337 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
| 338 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A |
| 339 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B |
| 340 | #define GL_COMPILE_STATUS 0x8B81 |
| 341 | #define GL_INFO_LOG_LENGTH 0x8B84 |
| 342 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 |
| 343 | #define GL_SHADER_COMPILER 0x8DFA |
| 344 | #define GL_SHADER_BINARY_FORMATS 0x8DF8 |
| 345 | #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 |
| 346 | #define GL_LOW_FLOAT 0x8DF0 |
| 347 | #define GL_MEDIUM_FLOAT 0x8DF1 |
| 348 | #define GL_HIGH_FLOAT 0x8DF2 |
| 349 | #define GL_LOW_INT 0x8DF3 |
| 350 | #define GL_MEDIUM_INT 0x8DF4 |
| 351 | #define GL_HIGH_INT 0x8DF5 |
| 352 | #define GL_FRAMEBUFFER 0x8D40 |
| 353 | #define GL_RENDERBUFFER 0x8D41 |
| 354 | #define GL_RGBA4 0x8056 |
| 355 | #define GL_RGB5_A1 0x8057 |
| 356 | #define GL_RGB565 0x8D62 |
| 357 | #define GL_DEPTH_COMPONENT16 0x81A5 |
| 358 | #define GL_STENCIL_INDEX8 0x8D48 |
| 359 | #define GL_RENDERBUFFER_WIDTH 0x8D42 |
| 360 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 |
| 361 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 |
| 362 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 |
| 363 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 |
| 364 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 |
| 365 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 |
| 366 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 |
| 367 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 |
| 368 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 |
| 369 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 |
| 370 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 |
| 371 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 |
| 372 | #define GL_COLOR_ATTACHMENT0 0x8CE0 |
| 373 | #define GL_DEPTH_ATTACHMENT 0x8D00 |
| 374 | #define GL_STENCIL_ATTACHMENT 0x8D20 |
| 375 | #define GL_NONE 0 |
| 376 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
| 377 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
| 378 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
| 379 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 |
| 380 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
| 381 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 |
| 382 | #define GL_RENDERBUFFER_BINDING 0x8CA7 |
| 383 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 |
| 384 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 385 | typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
| 386 | typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); |
| 387 | typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); |
| 388 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); |
| 389 | typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); |
| 390 | typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); |
| 391 | typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); |
| 392 | typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 393 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); |
| 394 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); |
| 395 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); |
| 396 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| 397 | typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); |
| 398 | typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); |
| 399 | typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); |
| 400 | typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); |
| 401 | typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 402 | typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); |
| 403 | typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); |
| 404 | typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
| 405 | typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); |
| 406 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); |
| 407 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); |
| 408 | typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| 409 | typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 410 | typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); |
| 411 | typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); |
| 412 | typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); |
| 413 | typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); |
| 414 | typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); |
| 415 | typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); |
| 416 | typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); |
| 417 | typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); |
| 418 | typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); |
| 419 | typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); |
| 420 | typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); |
| 421 | typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); |
| 422 | typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); |
| 423 | typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); |
| 424 | typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); |
| 425 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); |
| 426 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); |
| 427 | typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); |
| 428 | typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); |
| 429 | typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); |
| 430 | typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); |
| 431 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| 432 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| 433 | typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); |
| 434 | typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); |
| 435 | typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); |
| 436 | typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); |
| 437 | typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); |
| 438 | typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); |
| 439 | typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| 440 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| 441 | typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); |
| 442 | typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); |
| 443 | typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); |
| 444 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); |
| 445 | typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); |
| 446 | typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); |
| 447 | typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); |
| 448 | typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); |
| 449 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); |
| 450 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 451 | typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); |
| 452 | typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); |
| 453 | typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 454 | typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); |
| 455 | typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); |
| 456 | typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); |
| 457 | typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); |
| 458 | typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); |
| 459 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); |
| 460 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); |
| 461 | typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); |
| 462 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); |
| 463 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); |
| 464 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); |
| 465 | typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); |
| 466 | typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); |
| 467 | typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); |
| 468 | typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); |
| 469 | typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); |
| 470 | typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); |
| 471 | typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); |
| 472 | typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); |
| 473 | typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); |
| 474 | typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); |
| 475 | typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); |
| 476 | typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); |
| 477 | typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); |
| 478 | typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); |
| 479 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| 480 | typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); |
| 481 | typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); |
| 482 | typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); |
| 483 | typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); |
| 484 | typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); |
| 485 | typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); |
| 486 | typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); |
| 487 | typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); |
| 488 | typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); |
| 489 | typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); |
| 490 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); |
| 491 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); |
| 492 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); |
| 493 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); |
| 494 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); |
| 495 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); |
| 496 | typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); |
| 497 | typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); |
| 498 | typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); |
| 499 | typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); |
| 500 | typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); |
| 501 | typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); |
| 502 | typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); |
| 503 | typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); |
| 504 | typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); |
| 505 | typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); |
| 506 | typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); |
| 507 | typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); |
| 508 | typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| 509 | typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); |
| 510 | typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); |
| 511 | typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); |
| 512 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 513 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 514 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 515 | typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); |
| 516 | typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); |
| 517 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); |
| 518 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); |
| 519 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); |
| 520 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); |
| 521 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); |
| 522 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); |
| 523 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 524 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); |
| 525 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); |
| 526 | typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); |
Pablo Ceballos | 5b89ed6 | 2016-03-24 09:51:17 -0700 | [diff] [blame] | 527 | #if GL_GLES_PROTOTYPES |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 528 | GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
| 529 | GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); |
| 530 | GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); |
| 531 | GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); |
| 532 | GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); |
| 533 | GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); |
| 534 | GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); |
| 535 | GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 536 | GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); |
| 537 | GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); |
| 538 | GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); |
| 539 | GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| 540 | GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); |
| 541 | GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); |
| 542 | GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); |
| 543 | GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); |
| 544 | GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 545 | GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); |
| 546 | GL_APICALL void GL_APIENTRY glClearStencil (GLint s); |
| 547 | GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
| 548 | GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); |
| 549 | GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); |
| 550 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); |
| 551 | GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| 552 | GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 553 | GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); |
| 554 | GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); |
| 555 | GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); |
| 556 | GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); |
| 557 | GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); |
| 558 | GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); |
| 559 | GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); |
| 560 | GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); |
| 561 | GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); |
| 562 | GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); |
| 563 | GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); |
| 564 | GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); |
| 565 | GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); |
| 566 | GL_APICALL void GL_APIENTRY glDisable (GLenum cap); |
| 567 | GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); |
| 568 | GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); |
| 569 | GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); |
| 570 | GL_APICALL void GL_APIENTRY glEnable (GLenum cap); |
| 571 | GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); |
| 572 | GL_APICALL void GL_APIENTRY glFinish (void); |
| 573 | GL_APICALL void GL_APIENTRY glFlush (void); |
| 574 | GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| 575 | GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| 576 | GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); |
| 577 | GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); |
| 578 | GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); |
| 579 | GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); |
| 580 | GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); |
| 581 | GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); |
| 582 | GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| 583 | GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| 584 | GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); |
| 585 | GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); |
| 586 | GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); |
| 587 | GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); |
| 588 | GL_APICALL GLenum GL_APIENTRY glGetError (void); |
| 589 | GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); |
| 590 | GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); |
| 591 | GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); |
| 592 | GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); |
| 593 | GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 594 | GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); |
| 595 | GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); |
| 596 | GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 597 | GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); |
| 598 | GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); |
| 599 | GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); |
| 600 | GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); |
| 601 | GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); |
| 602 | GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); |
| 603 | GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); |
| 604 | GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); |
| 605 | GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); |
| 606 | GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); |
| 607 | GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); |
| 608 | GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); |
| 609 | GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); |
| 610 | GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); |
| 611 | GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); |
| 612 | GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); |
| 613 | GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); |
| 614 | GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); |
| 615 | GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); |
| 616 | GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); |
| 617 | GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); |
| 618 | GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); |
| 619 | GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); |
| 620 | GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); |
| 621 | GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); |
| 622 | GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| 623 | GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); |
| 624 | GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); |
| 625 | GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); |
| 626 | GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); |
| 627 | GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); |
| 628 | GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); |
| 629 | GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); |
| 630 | GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); |
| 631 | GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); |
| 632 | GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); |
| 633 | GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); |
| 634 | GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); |
| 635 | GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); |
| 636 | GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); |
| 637 | GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); |
| 638 | GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); |
| 639 | GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); |
| 640 | GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); |
| 641 | GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); |
| 642 | GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); |
| 643 | GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); |
| 644 | GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); |
| 645 | GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); |
| 646 | GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); |
| 647 | GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); |
| 648 | GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); |
| 649 | GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); |
| 650 | GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); |
| 651 | GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| 652 | GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); |
| 653 | GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); |
| 654 | GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); |
| 655 | GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 656 | GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 657 | GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 658 | GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); |
| 659 | GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); |
| 660 | GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); |
| 661 | GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); |
| 662 | GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); |
| 663 | GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); |
| 664 | GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); |
| 665 | GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); |
| 666 | GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 667 | GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); |
| 668 | GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); |
| 669 | GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 670 | #endif |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 671 | #endif /* GL_ES_VERSION_2_0 */ |
| 672 | |
| 673 | #ifndef GL_ES_VERSION_3_0 |
| 674 | #define GL_ES_VERSION_3_0 1 |
| 675 | typedef unsigned short GLhalf; |
| 676 | #define GL_READ_BUFFER 0x0C02 |
| 677 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 |
| 678 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 |
| 679 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
| 680 | #define GL_PACK_ROW_LENGTH 0x0D02 |
| 681 | #define GL_PACK_SKIP_ROWS 0x0D03 |
| 682 | #define GL_PACK_SKIP_PIXELS 0x0D04 |
| 683 | #define GL_COLOR 0x1800 |
| 684 | #define GL_DEPTH 0x1801 |
| 685 | #define GL_STENCIL 0x1802 |
| 686 | #define GL_RED 0x1903 |
| 687 | #define GL_RGB8 0x8051 |
| 688 | #define GL_RGBA8 0x8058 |
| 689 | #define GL_RGB10_A2 0x8059 |
| 690 | #define GL_TEXTURE_BINDING_3D 0x806A |
| 691 | #define GL_UNPACK_SKIP_IMAGES 0x806D |
| 692 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E |
| 693 | #define GL_TEXTURE_3D 0x806F |
| 694 | #define GL_TEXTURE_WRAP_R 0x8072 |
| 695 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 |
| 696 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
| 697 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 |
| 698 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 |
| 699 | #define GL_TEXTURE_MIN_LOD 0x813A |
| 700 | #define GL_TEXTURE_MAX_LOD 0x813B |
| 701 | #define GL_TEXTURE_BASE_LEVEL 0x813C |
| 702 | #define GL_TEXTURE_MAX_LEVEL 0x813D |
| 703 | #define GL_MIN 0x8007 |
| 704 | #define GL_MAX 0x8008 |
| 705 | #define GL_DEPTH_COMPONENT24 0x81A6 |
| 706 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
| 707 | #define GL_TEXTURE_COMPARE_MODE 0x884C |
| 708 | #define GL_TEXTURE_COMPARE_FUNC 0x884D |
| 709 | #define GL_CURRENT_QUERY 0x8865 |
| 710 | #define GL_QUERY_RESULT 0x8866 |
| 711 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 |
| 712 | #define GL_BUFFER_MAPPED 0x88BC |
| 713 | #define GL_BUFFER_MAP_POINTER 0x88BD |
| 714 | #define GL_STREAM_READ 0x88E1 |
| 715 | #define GL_STREAM_COPY 0x88E2 |
| 716 | #define GL_STATIC_READ 0x88E5 |
| 717 | #define GL_STATIC_COPY 0x88E6 |
| 718 | #define GL_DYNAMIC_READ 0x88E9 |
| 719 | #define GL_DYNAMIC_COPY 0x88EA |
| 720 | #define GL_MAX_DRAW_BUFFERS 0x8824 |
| 721 | #define GL_DRAW_BUFFER0 0x8825 |
| 722 | #define GL_DRAW_BUFFER1 0x8826 |
| 723 | #define GL_DRAW_BUFFER2 0x8827 |
| 724 | #define GL_DRAW_BUFFER3 0x8828 |
| 725 | #define GL_DRAW_BUFFER4 0x8829 |
| 726 | #define GL_DRAW_BUFFER5 0x882A |
| 727 | #define GL_DRAW_BUFFER6 0x882B |
| 728 | #define GL_DRAW_BUFFER7 0x882C |
| 729 | #define GL_DRAW_BUFFER8 0x882D |
| 730 | #define GL_DRAW_BUFFER9 0x882E |
| 731 | #define GL_DRAW_BUFFER10 0x882F |
| 732 | #define GL_DRAW_BUFFER11 0x8830 |
| 733 | #define GL_DRAW_BUFFER12 0x8831 |
| 734 | #define GL_DRAW_BUFFER13 0x8832 |
| 735 | #define GL_DRAW_BUFFER14 0x8833 |
| 736 | #define GL_DRAW_BUFFER15 0x8834 |
| 737 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
| 738 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
| 739 | #define GL_SAMPLER_3D 0x8B5F |
| 740 | #define GL_SAMPLER_2D_SHADOW 0x8B62 |
| 741 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
| 742 | #define GL_PIXEL_PACK_BUFFER 0x88EB |
| 743 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC |
| 744 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED |
| 745 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF |
| 746 | #define GL_FLOAT_MAT2x3 0x8B65 |
| 747 | #define GL_FLOAT_MAT2x4 0x8B66 |
| 748 | #define GL_FLOAT_MAT3x2 0x8B67 |
| 749 | #define GL_FLOAT_MAT3x4 0x8B68 |
| 750 | #define GL_FLOAT_MAT4x2 0x8B69 |
| 751 | #define GL_FLOAT_MAT4x3 0x8B6A |
| 752 | #define GL_SRGB 0x8C40 |
| 753 | #define GL_SRGB8 0x8C41 |
| 754 | #define GL_SRGB8_ALPHA8 0x8C43 |
| 755 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E |
| 756 | #define GL_MAJOR_VERSION 0x821B |
| 757 | #define GL_MINOR_VERSION 0x821C |
| 758 | #define GL_NUM_EXTENSIONS 0x821D |
| 759 | #define GL_RGBA32F 0x8814 |
| 760 | #define GL_RGB32F 0x8815 |
| 761 | #define GL_RGBA16F 0x881A |
| 762 | #define GL_RGB16F 0x881B |
| 763 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD |
| 764 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF |
| 765 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 |
| 766 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 |
| 767 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B |
| 768 | #define GL_TEXTURE_2D_ARRAY 0x8C1A |
| 769 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D |
| 770 | #define GL_R11F_G11F_B10F 0x8C3A |
| 771 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B |
| 772 | #define GL_RGB9_E5 0x8C3D |
| 773 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E |
| 774 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 |
| 775 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F |
| 776 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 |
| 777 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 |
| 778 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 |
| 779 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 |
| 780 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 |
| 781 | #define GL_RASTERIZER_DISCARD 0x8C89 |
| 782 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A |
| 783 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B |
| 784 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C |
| 785 | #define GL_SEPARATE_ATTRIBS 0x8C8D |
| 786 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E |
| 787 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F |
| 788 | #define GL_RGBA32UI 0x8D70 |
| 789 | #define GL_RGB32UI 0x8D71 |
| 790 | #define GL_RGBA16UI 0x8D76 |
| 791 | #define GL_RGB16UI 0x8D77 |
| 792 | #define GL_RGBA8UI 0x8D7C |
| 793 | #define GL_RGB8UI 0x8D7D |
| 794 | #define GL_RGBA32I 0x8D82 |
| 795 | #define GL_RGB32I 0x8D83 |
| 796 | #define GL_RGBA16I 0x8D88 |
| 797 | #define GL_RGB16I 0x8D89 |
| 798 | #define GL_RGBA8I 0x8D8E |
| 799 | #define GL_RGB8I 0x8D8F |
| 800 | #define GL_RED_INTEGER 0x8D94 |
| 801 | #define GL_RGB_INTEGER 0x8D98 |
| 802 | #define GL_RGBA_INTEGER 0x8D99 |
| 803 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 |
| 804 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 |
| 805 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 |
| 806 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 |
| 807 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 |
| 808 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 |
| 809 | #define GL_INT_SAMPLER_2D 0x8DCA |
| 810 | #define GL_INT_SAMPLER_3D 0x8DCB |
| 811 | #define GL_INT_SAMPLER_CUBE 0x8DCC |
| 812 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF |
| 813 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 |
| 814 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 |
| 815 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 |
| 816 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 |
| 817 | #define GL_BUFFER_ACCESS_FLAGS 0x911F |
| 818 | #define GL_BUFFER_MAP_LENGTH 0x9120 |
| 819 | #define GL_BUFFER_MAP_OFFSET 0x9121 |
| 820 | #define GL_DEPTH_COMPONENT32F 0x8CAC |
| 821 | #define GL_DEPTH32F_STENCIL8 0x8CAD |
| 822 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD |
| 823 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 |
| 824 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 |
| 825 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 |
| 826 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 |
| 827 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 |
| 828 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 |
| 829 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 |
| 830 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 |
| 831 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 |
| 832 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 |
| 833 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
| 834 | #define GL_DEPTH_STENCIL 0x84F9 |
| 835 | #define GL_UNSIGNED_INT_24_8 0x84FA |
| 836 | #define GL_DEPTH24_STENCIL8 0x88F0 |
| 837 | #define GL_UNSIGNED_NORMALIZED 0x8C17 |
| 838 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 |
| 839 | #define GL_READ_FRAMEBUFFER 0x8CA8 |
| 840 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 |
| 841 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA |
| 842 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB |
| 843 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 |
| 844 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF |
| 845 | #define GL_COLOR_ATTACHMENT1 0x8CE1 |
| 846 | #define GL_COLOR_ATTACHMENT2 0x8CE2 |
| 847 | #define GL_COLOR_ATTACHMENT3 0x8CE3 |
| 848 | #define GL_COLOR_ATTACHMENT4 0x8CE4 |
| 849 | #define GL_COLOR_ATTACHMENT5 0x8CE5 |
| 850 | #define GL_COLOR_ATTACHMENT6 0x8CE6 |
| 851 | #define GL_COLOR_ATTACHMENT7 0x8CE7 |
| 852 | #define GL_COLOR_ATTACHMENT8 0x8CE8 |
| 853 | #define GL_COLOR_ATTACHMENT9 0x8CE9 |
| 854 | #define GL_COLOR_ATTACHMENT10 0x8CEA |
| 855 | #define GL_COLOR_ATTACHMENT11 0x8CEB |
| 856 | #define GL_COLOR_ATTACHMENT12 0x8CEC |
| 857 | #define GL_COLOR_ATTACHMENT13 0x8CED |
| 858 | #define GL_COLOR_ATTACHMENT14 0x8CEE |
| 859 | #define GL_COLOR_ATTACHMENT15 0x8CEF |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 860 | #define GL_COLOR_ATTACHMENT16 0x8CF0 |
| 861 | #define GL_COLOR_ATTACHMENT17 0x8CF1 |
| 862 | #define GL_COLOR_ATTACHMENT18 0x8CF2 |
| 863 | #define GL_COLOR_ATTACHMENT19 0x8CF3 |
| 864 | #define GL_COLOR_ATTACHMENT20 0x8CF4 |
| 865 | #define GL_COLOR_ATTACHMENT21 0x8CF5 |
| 866 | #define GL_COLOR_ATTACHMENT22 0x8CF6 |
| 867 | #define GL_COLOR_ATTACHMENT23 0x8CF7 |
| 868 | #define GL_COLOR_ATTACHMENT24 0x8CF8 |
| 869 | #define GL_COLOR_ATTACHMENT25 0x8CF9 |
| 870 | #define GL_COLOR_ATTACHMENT26 0x8CFA |
| 871 | #define GL_COLOR_ATTACHMENT27 0x8CFB |
| 872 | #define GL_COLOR_ATTACHMENT28 0x8CFC |
| 873 | #define GL_COLOR_ATTACHMENT29 0x8CFD |
| 874 | #define GL_COLOR_ATTACHMENT30 0x8CFE |
| 875 | #define GL_COLOR_ATTACHMENT31 0x8CFF |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 876 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 |
| 877 | #define GL_MAX_SAMPLES 0x8D57 |
| 878 | #define GL_HALF_FLOAT 0x140B |
| 879 | #define GL_MAP_READ_BIT 0x0001 |
| 880 | #define GL_MAP_WRITE_BIT 0x0002 |
| 881 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 |
| 882 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 |
| 883 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 |
| 884 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 |
| 885 | #define GL_RG 0x8227 |
| 886 | #define GL_RG_INTEGER 0x8228 |
| 887 | #define GL_R8 0x8229 |
| 888 | #define GL_RG8 0x822B |
| 889 | #define GL_R16F 0x822D |
| 890 | #define GL_R32F 0x822E |
| 891 | #define GL_RG16F 0x822F |
| 892 | #define GL_RG32F 0x8230 |
| 893 | #define GL_R8I 0x8231 |
| 894 | #define GL_R8UI 0x8232 |
| 895 | #define GL_R16I 0x8233 |
| 896 | #define GL_R16UI 0x8234 |
| 897 | #define GL_R32I 0x8235 |
| 898 | #define GL_R32UI 0x8236 |
| 899 | #define GL_RG8I 0x8237 |
| 900 | #define GL_RG8UI 0x8238 |
| 901 | #define GL_RG16I 0x8239 |
| 902 | #define GL_RG16UI 0x823A |
| 903 | #define GL_RG32I 0x823B |
| 904 | #define GL_RG32UI 0x823C |
| 905 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 |
| 906 | #define GL_R8_SNORM 0x8F94 |
| 907 | #define GL_RG8_SNORM 0x8F95 |
| 908 | #define GL_RGB8_SNORM 0x8F96 |
| 909 | #define GL_RGBA8_SNORM 0x8F97 |
| 910 | #define GL_SIGNED_NORMALIZED 0x8F9C |
| 911 | #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 |
| 912 | #define GL_COPY_READ_BUFFER 0x8F36 |
| 913 | #define GL_COPY_WRITE_BUFFER 0x8F37 |
| 914 | #define GL_COPY_READ_BUFFER_BINDING 0x8F36 |
| 915 | #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 |
| 916 | #define GL_UNIFORM_BUFFER 0x8A11 |
| 917 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 |
| 918 | #define GL_UNIFORM_BUFFER_START 0x8A29 |
| 919 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A |
| 920 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B |
| 921 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D |
| 922 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E |
| 923 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F |
| 924 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 |
| 925 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 |
| 926 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 |
| 927 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 |
| 928 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 |
| 929 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 |
| 930 | #define GL_UNIFORM_TYPE 0x8A37 |
| 931 | #define GL_UNIFORM_SIZE 0x8A38 |
| 932 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 |
| 933 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A |
| 934 | #define GL_UNIFORM_OFFSET 0x8A3B |
| 935 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C |
| 936 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D |
| 937 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E |
| 938 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F |
| 939 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 |
| 940 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 |
| 941 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 |
| 942 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 |
| 943 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 |
| 944 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 |
| 945 | #define GL_INVALID_INDEX 0xFFFFFFFFu |
| 946 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 |
| 947 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 |
| 948 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 |
| 949 | #define GL_OBJECT_TYPE 0x9112 |
| 950 | #define GL_SYNC_CONDITION 0x9113 |
| 951 | #define GL_SYNC_STATUS 0x9114 |
| 952 | #define GL_SYNC_FLAGS 0x9115 |
| 953 | #define GL_SYNC_FENCE 0x9116 |
| 954 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 |
| 955 | #define GL_UNSIGNALED 0x9118 |
| 956 | #define GL_SIGNALED 0x9119 |
| 957 | #define GL_ALREADY_SIGNALED 0x911A |
| 958 | #define GL_TIMEOUT_EXPIRED 0x911B |
| 959 | #define GL_CONDITION_SATISFIED 0x911C |
| 960 | #define GL_WAIT_FAILED 0x911D |
| 961 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 |
| 962 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull |
| 963 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE |
| 964 | #define GL_ANY_SAMPLES_PASSED 0x8C2F |
| 965 | #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A |
| 966 | #define GL_SAMPLER_BINDING 0x8919 |
| 967 | #define GL_RGB10_A2UI 0x906F |
| 968 | #define GL_TEXTURE_SWIZZLE_R 0x8E42 |
| 969 | #define GL_TEXTURE_SWIZZLE_G 0x8E43 |
| 970 | #define GL_TEXTURE_SWIZZLE_B 0x8E44 |
| 971 | #define GL_TEXTURE_SWIZZLE_A 0x8E45 |
| 972 | #define GL_GREEN 0x1904 |
| 973 | #define GL_BLUE 0x1905 |
| 974 | #define GL_INT_2_10_10_10_REV 0x8D9F |
| 975 | #define GL_TRANSFORM_FEEDBACK 0x8E22 |
| 976 | #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 |
| 977 | #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 |
| 978 | #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 |
| 979 | #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 |
| 980 | #define GL_PROGRAM_BINARY_LENGTH 0x8741 |
| 981 | #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE |
| 982 | #define GL_PROGRAM_BINARY_FORMATS 0x87FF |
| 983 | #define GL_COMPRESSED_R11_EAC 0x9270 |
| 984 | #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 |
| 985 | #define GL_COMPRESSED_RG11_EAC 0x9272 |
| 986 | #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 |
| 987 | #define GL_COMPRESSED_RGB8_ETC2 0x9274 |
| 988 | #define GL_COMPRESSED_SRGB8_ETC2 0x9275 |
| 989 | #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 |
| 990 | #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 |
| 991 | #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 |
| 992 | #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 |
| 993 | #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F |
| 994 | #define GL_MAX_ELEMENT_INDEX 0x8D6B |
| 995 | #define GL_NUM_SAMPLE_COUNTS 0x9380 |
| 996 | #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 997 | typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); |
| 998 | typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); |
| 999 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); |
| 1000 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); |
| 1001 | typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 1002 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); |
| 1003 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); |
| 1004 | typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); |
| 1005 | typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); |
| 1006 | typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); |
| 1007 | typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); |
| 1008 | typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); |
| 1009 | typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); |
| 1010 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); |
| 1011 | typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); |
| 1012 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); |
| 1013 | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); |
| 1014 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1015 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1016 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1017 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1018 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1019 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1020 | typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| 1021 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| 1022 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
| 1023 | typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); |
| 1024 | typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); |
| 1025 | typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); |
| 1026 | typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); |
| 1027 | typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); |
| 1028 | typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); |
| 1029 | typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); |
| 1030 | typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); |
| 1031 | typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); |
| 1032 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); |
| 1033 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); |
| 1034 | typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); |
| 1035 | typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); |
| 1036 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); |
| 1037 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); |
| 1038 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); |
| 1039 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); |
| 1040 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); |
| 1041 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); |
| 1042 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); |
| 1043 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); |
| 1044 | typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); |
| 1045 | typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); |
| 1046 | typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); |
| 1047 | typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); |
| 1048 | typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); |
| 1049 | typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); |
| 1050 | typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); |
| 1051 | typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); |
| 1052 | typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); |
| 1053 | typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); |
| 1054 | typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); |
| 1055 | typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); |
| 1056 | typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); |
| 1057 | typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); |
| 1058 | typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); |
| 1059 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); |
| 1060 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); |
| 1061 | typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); |
| 1062 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); |
| 1063 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); |
| 1064 | typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); |
| 1065 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); |
| 1066 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); |
| 1067 | typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); |
| 1068 | typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); |
| 1069 | typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); |
| 1070 | typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); |
| 1071 | typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); |
| 1072 | typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); |
| 1073 | typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); |
| 1074 | typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); |
| 1075 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); |
| 1076 | typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); |
| 1077 | typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); |
| 1078 | typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); |
| 1079 | typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); |
| 1080 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); |
| 1081 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); |
| 1082 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); |
| 1083 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); |
| 1084 | typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); |
| 1085 | typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); |
| 1086 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); |
| 1087 | typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); |
| 1088 | typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); |
| 1089 | typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); |
| 1090 | typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); |
| 1091 | typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); |
| 1092 | typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); |
| 1093 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); |
| 1094 | typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); |
| 1095 | typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); |
| 1096 | typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); |
| 1097 | typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); |
| 1098 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| 1099 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| 1100 | typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); |
Pablo Ceballos | 5b89ed6 | 2016-03-24 09:51:17 -0700 | [diff] [blame] | 1101 | #if GL_GLES_PROTOTYPES |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 1102 | GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 1103 | GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); |
| 1104 | GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); |
| 1105 | GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); |
| 1106 | GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 1107 | GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); |
| 1108 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); |
| 1109 | GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); |
| 1110 | GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); |
| 1111 | GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); |
| 1112 | GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); |
| 1113 | GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); |
| 1114 | GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); |
| 1115 | GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); |
| 1116 | GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); |
| 1117 | GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); |
| 1118 | GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); |
| 1119 | GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1120 | GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1121 | GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1122 | GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1123 | GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1124 | GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1125 | GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| 1126 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| 1127 | GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
| 1128 | GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); |
| 1129 | GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); |
| 1130 | GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); |
| 1131 | GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); |
| 1132 | GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); |
| 1133 | GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); |
| 1134 | GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); |
| 1135 | GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); |
| 1136 | GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); |
| 1137 | GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); |
| 1138 | GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); |
| 1139 | GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); |
| 1140 | GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); |
| 1141 | GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); |
| 1142 | GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); |
| 1143 | GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); |
| 1144 | GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); |
| 1145 | GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); |
| 1146 | GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); |
| 1147 | GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); |
| 1148 | GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); |
| 1149 | GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); |
| 1150 | GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); |
| 1151 | GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); |
| 1152 | GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); |
| 1153 | GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); |
| 1154 | GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); |
| 1155 | GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); |
| 1156 | GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); |
| 1157 | GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); |
| 1158 | GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); |
| 1159 | GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); |
| 1160 | GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); |
| 1161 | GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); |
| 1162 | GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); |
| 1163 | GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); |
| 1164 | GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); |
| 1165 | GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); |
| 1166 | GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); |
| 1167 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); |
| 1168 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); |
| 1169 | GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); |
| 1170 | GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); |
| 1171 | GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); |
| 1172 | GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); |
| 1173 | GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); |
| 1174 | GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); |
| 1175 | GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); |
| 1176 | GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); |
| 1177 | GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); |
| 1178 | GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); |
| 1179 | GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); |
| 1180 | GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); |
| 1181 | GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); |
| 1182 | GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); |
| 1183 | GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); |
| 1184 | GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); |
| 1185 | GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); |
| 1186 | GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); |
| 1187 | GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); |
| 1188 | GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); |
| 1189 | GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); |
| 1190 | GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); |
| 1191 | GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); |
| 1192 | GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); |
| 1193 | GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); |
| 1194 | GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); |
| 1195 | GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); |
| 1196 | GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); |
| 1197 | GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); |
| 1198 | GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); |
| 1199 | GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); |
| 1200 | GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); |
| 1201 | GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); |
| 1202 | GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); |
| 1203 | GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| 1204 | GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| 1205 | GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 1206 | #endif |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 1207 | #endif /* GL_ES_VERSION_3_0 */ |
| 1208 | |
| 1209 | #ifndef GL_ES_VERSION_3_1 |
| 1210 | #define GL_ES_VERSION_3_1 1 |
| 1211 | #define GL_COMPUTE_SHADER 0x91B9 |
| 1212 | #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB |
| 1213 | #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC |
| 1214 | #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD |
| 1215 | #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 |
| 1216 | #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 |
| 1217 | #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 |
| 1218 | #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 |
| 1219 | #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 |
| 1220 | #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB |
| 1221 | #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE |
| 1222 | #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF |
| 1223 | #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 |
| 1224 | #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE |
| 1225 | #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF |
| 1226 | #define GL_COMPUTE_SHADER_BIT 0x00000020 |
| 1227 | #define GL_DRAW_INDIRECT_BUFFER 0x8F3F |
| 1228 | #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 |
| 1229 | #define GL_MAX_UNIFORM_LOCATIONS 0x826E |
| 1230 | #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 |
| 1231 | #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 |
| 1232 | #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 |
| 1233 | #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 |
| 1234 | #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 |
| 1235 | #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 |
| 1236 | #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 |
| 1237 | #define GL_UNIFORM 0x92E1 |
| 1238 | #define GL_UNIFORM_BLOCK 0x92E2 |
| 1239 | #define GL_PROGRAM_INPUT 0x92E3 |
| 1240 | #define GL_PROGRAM_OUTPUT 0x92E4 |
| 1241 | #define GL_BUFFER_VARIABLE 0x92E5 |
| 1242 | #define GL_SHADER_STORAGE_BLOCK 0x92E6 |
| 1243 | #define GL_ATOMIC_COUNTER_BUFFER 0x92C0 |
| 1244 | #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 |
| 1245 | #define GL_ACTIVE_RESOURCES 0x92F5 |
| 1246 | #define GL_MAX_NAME_LENGTH 0x92F6 |
| 1247 | #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 |
| 1248 | #define GL_NAME_LENGTH 0x92F9 |
| 1249 | #define GL_TYPE 0x92FA |
| 1250 | #define GL_ARRAY_SIZE 0x92FB |
| 1251 | #define GL_OFFSET 0x92FC |
| 1252 | #define GL_BLOCK_INDEX 0x92FD |
| 1253 | #define GL_ARRAY_STRIDE 0x92FE |
| 1254 | #define GL_MATRIX_STRIDE 0x92FF |
| 1255 | #define GL_IS_ROW_MAJOR 0x9300 |
| 1256 | #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 |
| 1257 | #define GL_BUFFER_BINDING 0x9302 |
| 1258 | #define GL_BUFFER_DATA_SIZE 0x9303 |
| 1259 | #define GL_NUM_ACTIVE_VARIABLES 0x9304 |
| 1260 | #define GL_ACTIVE_VARIABLES 0x9305 |
| 1261 | #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 |
| 1262 | #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A |
| 1263 | #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B |
| 1264 | #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C |
| 1265 | #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D |
| 1266 | #define GL_LOCATION 0x930E |
| 1267 | #define GL_VERTEX_SHADER_BIT 0x00000001 |
| 1268 | #define GL_FRAGMENT_SHADER_BIT 0x00000002 |
| 1269 | #define GL_ALL_SHADER_BITS 0xFFFFFFFF |
| 1270 | #define GL_PROGRAM_SEPARABLE 0x8258 |
| 1271 | #define GL_ACTIVE_PROGRAM 0x8259 |
| 1272 | #define GL_PROGRAM_PIPELINE_BINDING 0x825A |
| 1273 | #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 |
| 1274 | #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 |
| 1275 | #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 |
| 1276 | #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC |
| 1277 | #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 |
| 1278 | #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 |
| 1279 | #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 |
| 1280 | #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 |
| 1281 | #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 |
| 1282 | #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 |
| 1283 | #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC |
| 1284 | #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 |
| 1285 | #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB |
| 1286 | #define GL_MAX_IMAGE_UNITS 0x8F38 |
| 1287 | #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA |
| 1288 | #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE |
| 1289 | #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF |
| 1290 | #define GL_IMAGE_BINDING_NAME 0x8F3A |
| 1291 | #define GL_IMAGE_BINDING_LEVEL 0x8F3B |
| 1292 | #define GL_IMAGE_BINDING_LAYERED 0x8F3C |
| 1293 | #define GL_IMAGE_BINDING_LAYER 0x8F3D |
| 1294 | #define GL_IMAGE_BINDING_ACCESS 0x8F3E |
| 1295 | #define GL_IMAGE_BINDING_FORMAT 0x906E |
| 1296 | #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 |
| 1297 | #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 |
| 1298 | #define GL_UNIFORM_BARRIER_BIT 0x00000004 |
| 1299 | #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 |
| 1300 | #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 |
| 1301 | #define GL_COMMAND_BARRIER_BIT 0x00000040 |
| 1302 | #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 |
| 1303 | #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 |
| 1304 | #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 |
| 1305 | #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 |
| 1306 | #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 |
| 1307 | #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 |
| 1308 | #define GL_ALL_BARRIER_BITS 0xFFFFFFFF |
| 1309 | #define GL_IMAGE_2D 0x904D |
| 1310 | #define GL_IMAGE_3D 0x904E |
| 1311 | #define GL_IMAGE_CUBE 0x9050 |
| 1312 | #define GL_IMAGE_2D_ARRAY 0x9053 |
| 1313 | #define GL_INT_IMAGE_2D 0x9058 |
| 1314 | #define GL_INT_IMAGE_3D 0x9059 |
| 1315 | #define GL_INT_IMAGE_CUBE 0x905B |
| 1316 | #define GL_INT_IMAGE_2D_ARRAY 0x905E |
| 1317 | #define GL_UNSIGNED_INT_IMAGE_2D 0x9063 |
| 1318 | #define GL_UNSIGNED_INT_IMAGE_3D 0x9064 |
| 1319 | #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 |
| 1320 | #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 |
| 1321 | #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 |
| 1322 | #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 |
| 1323 | #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 |
| 1324 | #define GL_READ_ONLY 0x88B8 |
| 1325 | #define GL_WRITE_ONLY 0x88B9 |
| 1326 | #define GL_READ_WRITE 0x88BA |
| 1327 | #define GL_SHADER_STORAGE_BUFFER 0x90D2 |
| 1328 | #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 |
| 1329 | #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 |
| 1330 | #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 |
| 1331 | #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 |
| 1332 | #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA |
| 1333 | #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB |
| 1334 | #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC |
| 1335 | #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD |
| 1336 | #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE |
| 1337 | #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF |
| 1338 | #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 |
| 1339 | #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 |
| 1340 | #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA |
| 1341 | #define GL_STENCIL_INDEX 0x1901 |
| 1342 | #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E |
| 1343 | #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F |
| 1344 | #define GL_SAMPLE_POSITION 0x8E50 |
| 1345 | #define GL_SAMPLE_MASK 0x8E51 |
| 1346 | #define GL_SAMPLE_MASK_VALUE 0x8E52 |
| 1347 | #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 |
| 1348 | #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 |
| 1349 | #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E |
| 1350 | #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F |
| 1351 | #define GL_MAX_INTEGER_SAMPLES 0x9110 |
| 1352 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 |
| 1353 | #define GL_TEXTURE_SAMPLES 0x9106 |
| 1354 | #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 |
| 1355 | #define GL_TEXTURE_WIDTH 0x1000 |
| 1356 | #define GL_TEXTURE_HEIGHT 0x1001 |
| 1357 | #define GL_TEXTURE_DEPTH 0x8071 |
| 1358 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
| 1359 | #define GL_TEXTURE_RED_SIZE 0x805C |
| 1360 | #define GL_TEXTURE_GREEN_SIZE 0x805D |
| 1361 | #define GL_TEXTURE_BLUE_SIZE 0x805E |
| 1362 | #define GL_TEXTURE_ALPHA_SIZE 0x805F |
| 1363 | #define GL_TEXTURE_DEPTH_SIZE 0x884A |
| 1364 | #define GL_TEXTURE_STENCIL_SIZE 0x88F1 |
| 1365 | #define GL_TEXTURE_SHARED_SIZE 0x8C3F |
| 1366 | #define GL_TEXTURE_RED_TYPE 0x8C10 |
| 1367 | #define GL_TEXTURE_GREEN_TYPE 0x8C11 |
| 1368 | #define GL_TEXTURE_BLUE_TYPE 0x8C12 |
| 1369 | #define GL_TEXTURE_ALPHA_TYPE 0x8C13 |
| 1370 | #define GL_TEXTURE_DEPTH_TYPE 0x8C16 |
| 1371 | #define GL_TEXTURE_COMPRESSED 0x86A1 |
| 1372 | #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 |
| 1373 | #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 |
| 1374 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A |
| 1375 | #define GL_VERTEX_ATTRIB_BINDING 0x82D4 |
| 1376 | #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 |
| 1377 | #define GL_VERTEX_BINDING_DIVISOR 0x82D6 |
| 1378 | #define GL_VERTEX_BINDING_OFFSET 0x82D7 |
| 1379 | #define GL_VERTEX_BINDING_STRIDE 0x82D8 |
| 1380 | #define GL_VERTEX_BINDING_BUFFER 0x8F4F |
| 1381 | #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 |
| 1382 | #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA |
| 1383 | #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 1384 | typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); |
| 1385 | typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); |
| 1386 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); |
| 1387 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); |
| 1388 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); |
| 1389 | typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); |
| 1390 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); |
| 1391 | typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); |
| 1392 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); |
| 1393 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); |
| 1394 | typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); |
| 1395 | typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); |
| 1396 | typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); |
| 1397 | typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); |
| 1398 | typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); |
| 1399 | typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); |
| 1400 | typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); |
| 1401 | typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); |
| 1402 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); |
| 1403 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); |
| 1404 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); |
| 1405 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); |
| 1406 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); |
| 1407 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); |
| 1408 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); |
| 1409 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); |
| 1410 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); |
| 1411 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); |
| 1412 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); |
| 1413 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); |
| 1414 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| 1415 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); |
| 1416 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); |
| 1417 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); |
| 1418 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); |
| 1419 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); |
| 1420 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); |
| 1421 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); |
| 1422 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); |
| 1423 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| 1424 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| 1425 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| 1426 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| 1427 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1428 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1429 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1430 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1431 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1432 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1433 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1434 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1435 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1436 | typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); |
| 1437 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 1438 | typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); |
| 1439 | typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); |
| 1440 | typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); |
| 1441 | typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); |
| 1442 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); |
| 1443 | typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); |
| 1444 | typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); |
| 1445 | typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); |
| 1446 | typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); |
| 1447 | typedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); |
| 1448 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); |
| 1449 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
| 1450 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); |
| 1451 | typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); |
Pablo Ceballos | 5b89ed6 | 2016-03-24 09:51:17 -0700 | [diff] [blame] | 1452 | #if GL_GLES_PROTOTYPES |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 1453 | GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); |
| 1454 | GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect); |
| 1455 | GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); |
| 1456 | GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); |
| 1457 | GL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); |
| 1458 | GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); |
| 1459 | GL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); |
| 1460 | GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); |
| 1461 | GL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); |
| 1462 | GL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); |
| 1463 | GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); |
| 1464 | GL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); |
| 1465 | GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); |
| 1466 | GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); |
| 1467 | GL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline); |
| 1468 | GL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); |
| 1469 | GL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); |
| 1470 | GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline); |
| 1471 | GL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); |
| 1472 | GL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); |
| 1473 | GL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); |
| 1474 | GL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); |
| 1475 | GL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); |
| 1476 | GL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); |
| 1477 | GL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); |
| 1478 | GL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); |
| 1479 | GL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); |
| 1480 | GL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); |
| 1481 | GL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); |
| 1482 | GL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); |
| 1483 | GL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| 1484 | GL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); |
| 1485 | GL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); |
| 1486 | GL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); |
| 1487 | GL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); |
| 1488 | GL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); |
| 1489 | GL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); |
| 1490 | GL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); |
| 1491 | GL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); |
| 1492 | GL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| 1493 | GL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| 1494 | GL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| 1495 | GL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| 1496 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1497 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1498 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1499 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1500 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1501 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1502 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1503 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1504 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 1505 | GL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline); |
| 1506 | GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 1507 | GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); |
| 1508 | GL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); |
| 1509 | GL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers); |
| 1510 | GL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); |
| 1511 | GL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); |
| 1512 | GL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); |
| 1513 | GL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); |
| 1514 | GL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); |
| 1515 | GL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); |
| 1516 | GL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); |
| 1517 | GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); |
| 1518 | GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
| 1519 | GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); |
| 1520 | GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); |
Pablo Ceballos | 4690754 | 2015-10-27 14:00:42 -0700 | [diff] [blame] | 1521 | #endif |
Jesse Hall | 3667e33 | 2014-05-17 22:25:45 -0700 | [diff] [blame] | 1522 | #endif /* GL_ES_VERSION_3_1 */ |
| 1523 | |
| 1524 | #ifdef __cplusplus |
| 1525 | } |
| 1526 | #endif |
| 1527 | |
| 1528 | #endif |