blob: 37e6d1187db82b936f462f41010832cae1587574 [file] [log] [blame]
Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "SurfaceTexture"
Jamie Gennise70d8b42011-01-09 13:24:09 -080018//#define LOG_NDEBUG 0
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#define GL_GLEXT_PROTOTYPES
21#define EGL_EGLEXT_PROTOTYPES
22
23#include <EGL/egl.h>
24#include <EGL/eglext.h>
25#include <GLES2/gl2.h>
26#include <GLES2/gl2ext.h>
27
28#include <gui/SurfaceTexture.h>
29
Mathias Agopian7a042bf2011-04-11 21:19:55 -070030#include <hardware/hardware.h>
31
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080032#include <surfaceflinger/ISurfaceComposer.h>
33#include <surfaceflinger/SurfaceComposerClient.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080034#include <surfaceflinger/IGraphicBufferAlloc.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080035
36#include <utils/Log.h>
Mathias Agopian68c77942011-05-09 19:08:33 -070037#include <utils/String8.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080038
39namespace android {
40
Jamie Gennisf238e282011-01-09 16:33:17 -080041// Transform matrices
42static float mtxIdentity[16] = {
43 1, 0, 0, 0,
44 0, 1, 0, 0,
45 0, 0, 1, 0,
46 0, 0, 0, 1,
47};
48static float mtxFlipH[16] = {
49 -1, 0, 0, 0,
50 0, 1, 0, 0,
51 0, 0, 1, 0,
52 1, 0, 0, 1,
53};
54static float mtxFlipV[16] = {
55 1, 0, 0, 0,
56 0, -1, 0, 0,
57 0, 0, 1, 0,
58 0, 1, 0, 1,
59};
60static float mtxRot90[16] = {
61 0, 1, 0, 0,
62 -1, 0, 0, 0,
63 0, 0, 1, 0,
64 1, 0, 0, 1,
65};
66static float mtxRot180[16] = {
67 -1, 0, 0, 0,
68 0, -1, 0, 0,
69 0, 0, 1, 0,
70 1, 1, 0, 1,
71};
72static float mtxRot270[16] = {
73 0, -1, 0, 0,
74 1, 0, 0, 0,
75 0, 0, 1, 0,
76 0, 1, 0, 1,
77};
78
79static void mtxMul(float out[16], const float a[16], const float b[16]);
80
Grace Kloba14a0e582011-06-23 21:21:47 -070081SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode) :
Mathias Agopiana5c75c02011-03-31 19:10:24 -070082 mDefaultWidth(1),
83 mDefaultHeight(1),
84 mPixelFormat(PIXEL_FORMAT_RGBA_8888),
Mathias Agopian80727112011-05-02 19:51:12 -070085 mBufferCount(MIN_ASYNC_BUFFER_SLOTS),
86 mClientBufferCount(0),
87 mServerBufferCount(MIN_ASYNC_BUFFER_SLOTS),
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -080088 mCurrentTexture(INVALID_BUFFER_SLOT),
Mathias Agopian7a042bf2011-04-11 21:19:55 -070089 mCurrentTextureTarget(GL_TEXTURE_EXTERNAL_OES),
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -080090 mCurrentTransform(0),
91 mCurrentTimestamp(0),
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -080092 mNextTransform(0),
Mathias Agopianb3e518c2011-04-21 18:52:51 -070093 mTexName(tex),
Grace Kloba14a0e582011-06-23 21:21:47 -070094 mSynchronousMode(false),
95 mAllowSynchronousMode(allowSynchronousMode) {
Jamie Gennise70d8b42011-01-09 13:24:09 -080096 LOGV("SurfaceTexture::SurfaceTexture");
Jamie Gennis9a78c902011-01-12 18:30:40 -080097 sp<ISurfaceComposer> composer(ComposerService::getComposerService());
98 mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
Mathias Agopiancc57d6f2011-04-27 18:57:33 -070099 mNextCrop.makeInvalid();
Jamie Gennis736aa952011-06-12 17:03:06 -0700100 memcpy(mCurrentTransformMatrix, mtxIdentity, sizeof(mCurrentTransformMatrix));
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800101}
102
103SurfaceTexture::~SurfaceTexture() {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800104 LOGV("SurfaceTexture::~SurfaceTexture");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800105 freeAllBuffers();
106}
107
Mathias Agopian80727112011-05-02 19:51:12 -0700108status_t SurfaceTexture::setBufferCountServerLocked(int bufferCount) {
109 if (bufferCount > NUM_BUFFER_SLOTS)
110 return BAD_VALUE;
111
112 // special-case, nothing to do
113 if (bufferCount == mBufferCount)
114 return OK;
115
116 if (!mClientBufferCount &&
117 bufferCount >= mBufferCount) {
118 // easy, we just have more buffers
119 mBufferCount = bufferCount;
120 mServerBufferCount = bufferCount;
121 mDequeueCondition.signal();
122 } else {
123 // we're here because we're either
124 // - reducing the number of available buffers
125 // - or there is a client-buffer-count in effect
126
127 // less than 2 buffers is never allowed
128 if (bufferCount < 2)
129 return BAD_VALUE;
130
131 // when there is non client-buffer-count in effect, the client is not
132 // allowed to dequeue more than one buffer at a time,
133 // so the next time they dequeue a buffer, we know that they don't
134 // own one. the actual resizing will happen during the next
135 // dequeueBuffer.
136
137 mServerBufferCount = bufferCount;
138 }
139 return OK;
140}
141
142status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
143 Mutex::Autolock lock(mMutex);
144 return setBufferCountServerLocked(bufferCount);
145}
146
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800147status_t SurfaceTexture::setBufferCount(int bufferCount) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800148 LOGV("SurfaceTexture::setBufferCount");
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700149 Mutex::Autolock lock(mMutex);
Jamie Gennis9d4d6c12011-02-27 14:10:20 -0800150
Mathias Agopian80727112011-05-02 19:51:12 -0700151 // Error out if the user has dequeued buffers
152 for (int i=0 ; i<mBufferCount ; i++) {
153 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
154 LOGE("setBufferCount: client owns some buffers");
155 return -EINVAL;
156 }
157 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700158
Mathias Agopian80727112011-05-02 19:51:12 -0700159 if (bufferCount == 0) {
160 const int minBufferSlots = mSynchronousMode ?
161 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
162 mClientBufferCount = 0;
163 bufferCount = (mServerBufferCount >= minBufferSlots) ?
164 mServerBufferCount : minBufferSlots;
165 return setBufferCountServerLocked(bufferCount);
166 }
167
168 // We don't allow the client to set a buffer-count less than
169 // MIN_ASYNC_BUFFER_SLOTS (3), there is no reason for it.
170 if (bufferCount < MIN_ASYNC_BUFFER_SLOTS) {
Jamie Gennis9d4d6c12011-02-27 14:10:20 -0800171 return BAD_VALUE;
172 }
173
Mathias Agopian80727112011-05-02 19:51:12 -0700174 // here we're guaranteed that the client doesn't have dequeued buffers
175 // and will release all of its buffer references.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800176 freeAllBuffers();
177 mBufferCount = bufferCount;
Mathias Agopian80727112011-05-02 19:51:12 -0700178 mClientBufferCount = bufferCount;
Jamie Gennis67eedd72011-01-09 13:25:39 -0800179 mCurrentTexture = INVALID_BUFFER_SLOT;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700180 mQueue.clear();
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700181 mDequeueCondition.signal();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800182 return OK;
183}
184
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700185status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
186{
187 Mutex::Autolock lock(mMutex);
188 if ((w != mDefaultWidth) || (h != mDefaultHeight)) {
189 mDefaultWidth = w;
190 mDefaultHeight = h;
191 }
192 return OK;
193}
194
Mathias Agopianc04f1532011-04-25 20:22:14 -0700195sp<GraphicBuffer> SurfaceTexture::requestBuffer(int buf) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800196 LOGV("SurfaceTexture::requestBuffer");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800197 Mutex::Autolock lock(mMutex);
198 if (buf < 0 || mBufferCount <= buf) {
199 LOGE("requestBuffer: slot index out of range [0, %d]: %d",
200 mBufferCount, buf);
201 return 0;
202 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700203 mSlots[buf].mRequestBufferCalled = true;
Mathias Agopianc04f1532011-04-25 20:22:14 -0700204 return mSlots[buf].mGraphicBuffer;
205}
206
207status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
208 uint32_t format, uint32_t usage) {
209 LOGV("SurfaceTexture::dequeueBuffer");
210
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700211 if ((w && !h) || (!w & h)) {
Mathias Agopianc04f1532011-04-25 20:22:14 -0700212 LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
213 return BAD_VALUE;
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700214 }
215
Mathias Agopianc04f1532011-04-25 20:22:14 -0700216 Mutex::Autolock lock(mMutex);
Mathias Agopian80727112011-05-02 19:51:12 -0700217
218 status_t returnFlags(OK);
219
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700220 int found, foundSync;
221 int dequeuedCount = 0;
222 bool tryAgain = true;
223 while (tryAgain) {
Mathias Agopian80727112011-05-02 19:51:12 -0700224 // We need to wait for the FIFO to drain if the number of buffer
225 // needs to change.
226 //
227 // The condition "number of buffer needs to change" is true if
228 // - the client doesn't care about how many buffers there are
229 // - AND the actual number of buffer is different from what was
230 // set in the last setBufferCountServer()
231 // - OR -
232 // setBufferCountServer() was set to a value incompatible with
233 // the synchronization mode (for instance because the sync mode
234 // changed since)
235 //
236 // As long as this condition is true AND the FIFO is not empty, we
237 // wait on mDequeueCondition.
238
239 int minBufferCountNeeded = mSynchronousMode ?
240 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
241
242 if (!mClientBufferCount &&
243 ((mServerBufferCount != mBufferCount) ||
244 (mServerBufferCount < minBufferCountNeeded))) {
245 // wait for the FIFO to drain
246 while (!mQueue.isEmpty()) {
247 mDequeueCondition.wait(mMutex);
248 }
249 minBufferCountNeeded = mSynchronousMode ?
250 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
251 }
252
253
254 if (!mClientBufferCount &&
255 ((mServerBufferCount != mBufferCount) ||
256 (mServerBufferCount < minBufferCountNeeded))) {
257 // here we're guaranteed that mQueue is empty
258 freeAllBuffers();
259 mBufferCount = mServerBufferCount;
260 if (mBufferCount < minBufferCountNeeded)
261 mBufferCount = minBufferCountNeeded;
262 mCurrentTexture = INVALID_BUFFER_SLOT;
263 returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
264 }
265
266 // look for a free buffer to give to the client
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700267 found = INVALID_BUFFER_SLOT;
268 foundSync = INVALID_BUFFER_SLOT;
269 dequeuedCount = 0;
270 for (int i = 0; i < mBufferCount; i++) {
271 const int state = mSlots[i].mBufferState;
272 if (state == BufferSlot::DEQUEUED) {
273 dequeuedCount++;
274 }
Mathias Agopiane1220792011-05-04 18:28:07 -0700275 if (state == BufferSlot::FREE /*|| i == mCurrentTexture*/) {
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700276 foundSync = i;
277 if (i != mCurrentTexture) {
278 found = i;
279 break;
280 }
281 }
282 }
Mathias Agopian80727112011-05-02 19:51:12 -0700283
284 // clients are not allowed to dequeue more than one buffer
285 // if they didn't set a buffer count.
286 if (!mClientBufferCount && dequeuedCount) {
287 return -EINVAL;
288 }
289
Jamie Gennisc2c8dfd2011-05-23 18:44:04 -0700290 // See whether a buffer has been queued since the last setBufferCount so
291 // we know whether to perform the MIN_UNDEQUEUED_BUFFERS check below.
292 bool bufferHasBeenQueued = mCurrentTexture != INVALID_BUFFER_SLOT;
293 if (bufferHasBeenQueued) {
294 // make sure the client is not trying to dequeue more buffers
295 // than allowed.
296 const int avail = mBufferCount - (dequeuedCount+1);
297 if (avail < (MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode))) {
298 LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded (dequeued=%d)",
299 MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode),
300 dequeuedCount);
301 return -EBUSY;
302 }
Mathias Agopian80727112011-05-02 19:51:12 -0700303 }
304
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700305 // we're in synchronous mode and didn't find a buffer, we need to wait
Mathias Agopian80727112011-05-02 19:51:12 -0700306 // for for some buffers to be consumed
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700307 tryAgain = mSynchronousMode && (foundSync == INVALID_BUFFER_SLOT);
308 if (tryAgain) {
309 mDequeueCondition.wait(mMutex);
Mathias Agopianc04f1532011-04-25 20:22:14 -0700310 }
311 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700312
Mathias Agopian80727112011-05-02 19:51:12 -0700313 if (mSynchronousMode && found == INVALID_BUFFER_SLOT) {
314 // foundSync guaranteed to be != INVALID_BUFFER_SLOT
315 found = foundSync;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700316 }
317
Mathias Agopianc04f1532011-04-25 20:22:14 -0700318 if (found == INVALID_BUFFER_SLOT) {
319 return -EBUSY;
320 }
321
322 const int buf = found;
323 *outBuf = found;
324
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700325 const bool useDefaultSize = !w && !h;
326 if (useDefaultSize) {
327 // use the default size
328 w = mDefaultWidth;
329 h = mDefaultHeight;
330 }
331
332 const bool updateFormat = (format != 0);
333 if (!updateFormat) {
334 // keep the current (or default) format
335 format = mPixelFormat;
336 }
337
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700338 // buffer is now in DEQUEUED (but can also be current at the same time,
339 // if we're in synchronous mode)
340 mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
341
342 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
Mathias Agopianc04f1532011-04-25 20:22:14 -0700343 if ((buffer == NULL) ||
344 (uint32_t(buffer->width) != w) ||
345 (uint32_t(buffer->height) != h) ||
346 (uint32_t(buffer->format) != format) ||
347 ((uint32_t(buffer->usage) & usage) != usage))
348 {
349 usage |= GraphicBuffer::USAGE_HW_TEXTURE;
350 sp<GraphicBuffer> graphicBuffer(
351 mGraphicBufferAlloc->createGraphicBuffer(w, h, format, usage));
352 if (graphicBuffer == 0) {
353 LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer failed");
354 return NO_MEMORY;
355 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700356 if (updateFormat) {
357 mPixelFormat = format;
358 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800359 mSlots[buf].mGraphicBuffer = graphicBuffer;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700360 mSlots[buf].mRequestBufferCalled = false;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800361 if (mSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
362 eglDestroyImageKHR(mSlots[buf].mEglDisplay, mSlots[buf].mEglImage);
363 mSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
364 mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
365 }
Mathias Agopian80727112011-05-02 19:51:12 -0700366 returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700367 }
Mathias Agopian80727112011-05-02 19:51:12 -0700368 return returnFlags;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800369}
370
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700371status_t SurfaceTexture::setSynchronousMode(bool enabled) {
372 Mutex::Autolock lock(mMutex);
Mathias Agopian80727112011-05-02 19:51:12 -0700373
374 status_t err = OK;
Grace Kloba14a0e582011-06-23 21:21:47 -0700375 if (!mAllowSynchronousMode && enabled)
376 return err;
377
Mathias Agopian80727112011-05-02 19:51:12 -0700378 if (!enabled) {
379 // going to asynchronous mode, drain the queue
380 while (mSynchronousMode != enabled && !mQueue.isEmpty()) {
381 mDequeueCondition.wait(mMutex);
382 }
383 }
384
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700385 if (mSynchronousMode != enabled) {
Mathias Agopian80727112011-05-02 19:51:12 -0700386 // - if we're going to asynchronous mode, the queue is guaranteed to be
387 // empty here
388 // - if the client set the number of buffers, we're guaranteed that
389 // we have at least 3 (because we don't allow less)
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700390 mSynchronousMode = enabled;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700391 mDequeueCondition.signal();
392 }
Mathias Agopian80727112011-05-02 19:51:12 -0700393 return err;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700394}
395
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800396status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800397 LOGV("SurfaceTexture::queueBuffer");
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700398
399 sp<FrameAvailableListener> listener;
400
401 { // scope for the lock
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700402 Mutex::Autolock lock(mMutex);
403 if (buf < 0 || buf >= mBufferCount) {
404 LOGE("queueBuffer: slot index out of range [0, %d]: %d",
405 mBufferCount, buf);
406 return -EINVAL;
407 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
408 LOGE("queueBuffer: slot %d is not owned by the client (state=%d)",
409 buf, mSlots[buf].mBufferState);
410 return -EINVAL;
411 } else if (buf == mCurrentTexture) {
412 LOGE("queueBuffer: slot %d is current!", buf);
413 return -EINVAL;
414 } else if (!mSlots[buf].mRequestBufferCalled) {
415 LOGE("queueBuffer: slot %d was enqueued without requesting a "
416 "buffer", buf);
417 return -EINVAL;
418 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700419
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700420 if (mQueue.empty()) {
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700421 listener = mFrameAvailableListener;
422 }
423
424 if (mSynchronousMode) {
425 // in synchronous mode we queue all buffers in a FIFO
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700426 mQueue.push_back(buf);
427 } else {
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700428 // in asynchronous mode we only keep the most recent buffer
429 if (mQueue.empty()) {
430 mQueue.push_back(buf);
431 } else {
432 Fifo::iterator front(mQueue.begin());
433 // buffer currently queued is freed
434 mSlots[*front].mBufferState = BufferSlot::FREE;
435 // and we record the new buffer index in the queued list
436 *front = buf;
437 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700438 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700439
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700440 mSlots[buf].mBufferState = BufferSlot::QUEUED;
441 mSlots[buf].mCrop = mNextCrop;
442 mSlots[buf].mTransform = mNextTransform;
443 mSlots[buf].mTimestamp = timestamp;
444 mDequeueCondition.signal();
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700445 } // scope for the lock
446
447 // call back without lock held
448 if (listener != 0) {
449 listener->onFrameAvailable();
450 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800451 return OK;
452}
453
454void SurfaceTexture::cancelBuffer(int buf) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800455 LOGV("SurfaceTexture::cancelBuffer");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800456 Mutex::Autolock lock(mMutex);
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700457 if (buf < 0 || buf >= mBufferCount) {
458 LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
459 mBufferCount, buf);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800460 return;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700461 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
462 LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
463 buf, mSlots[buf].mBufferState);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800464 return;
465 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700466 mSlots[buf].mBufferState = BufferSlot::FREE;
467 mDequeueCondition.signal();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800468}
469
Jamie Gennisf238e282011-01-09 16:33:17 -0800470status_t SurfaceTexture::setCrop(const Rect& crop) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800471 LOGV("SurfaceTexture::setCrop");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800472 Mutex::Autolock lock(mMutex);
Jamie Gennisf238e282011-01-09 16:33:17 -0800473 mNextCrop = crop;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800474 return OK;
475}
476
477status_t SurfaceTexture::setTransform(uint32_t transform) {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800478 LOGV("SurfaceTexture::setTransform");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800479 Mutex::Autolock lock(mMutex);
Jamie Gennisf238e282011-01-09 16:33:17 -0800480 mNextTransform = transform;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800481 return OK;
482}
483
484status_t SurfaceTexture::updateTexImage() {
Jamie Gennise70d8b42011-01-09 13:24:09 -0800485 LOGV("SurfaceTexture::updateTexImage");
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700486
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800487 Mutex::Autolock lock(mMutex);
488
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700489 int buf = mCurrentTexture;
490 if (!mQueue.empty()) {
491 // in asynchronous mode the list is guaranteed to be one buffer deep,
492 // while in synchronous mode we use the oldest buffer
493 Fifo::iterator front(mQueue.begin());
494 buf = *front;
495 mQueue.erase(front);
Mathias Agopian80727112011-05-02 19:51:12 -0700496 if (mQueue.isEmpty()) {
497 mDequeueCondition.signal();
498 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700499 }
500
501 // Initially both mCurrentTexture and buf are INVALID_BUFFER_SLOT,
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800502 // so this check will fail until a buffer gets queued.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700503 if (mCurrentTexture != buf) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800504 // Update the GL texture object.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700505 EGLImageKHR image = mSlots[buf].mEglImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800506 if (image == EGL_NO_IMAGE_KHR) {
507 EGLDisplay dpy = eglGetCurrentDisplay();
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700508 image = createImage(dpy, mSlots[buf].mGraphicBuffer);
509 mSlots[buf].mEglImage = image;
510 mSlots[buf].mEglDisplay = dpy;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700511 if (image == EGL_NO_IMAGE_KHR) {
512 // NOTE: if dpy was invalid, createImage() is guaranteed to
513 // fail. so we'd end up here.
514 return -EINVAL;
515 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800516 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800517
518 GLint error;
519 while ((error = glGetError()) != GL_NO_ERROR) {
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700520 LOGW("updateTexImage: clearing GL error: %#04x", error);
Jamie Gennis0eb88512011-01-26 11:52:02 -0800521 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700522
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700523 GLenum target = getTextureTarget(mSlots[buf].mGraphicBuffer->format);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700524 if (target != mCurrentTextureTarget) {
525 glDeleteTextures(1, &mTexName);
526 }
527 glBindTexture(target, mTexName);
528 glEGLImageTargetTexture2DOES(target, (GLeglImageOES)image);
529
Jamie Gennis0eb88512011-01-26 11:52:02 -0800530 bool failed = false;
531 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800532 LOGE("error binding external texture image %p (slot %d): %#04x",
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700533 image, buf, error);
Jamie Gennis0eb88512011-01-26 11:52:02 -0800534 failed = true;
535 }
536 if (failed) {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800537 return -EINVAL;
538 }
Jamie Gennis9a78c902011-01-12 18:30:40 -0800539
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700540 if (mCurrentTexture != INVALID_BUFFER_SLOT) {
541 // the current buffer becomes FREE if it was still in the queued
542 // state. If it has already been given to the client
543 // (synchronous mode), then it stays in DEQUEUED state.
544 if (mSlots[mCurrentTexture].mBufferState == BufferSlot::QUEUED)
545 mSlots[mCurrentTexture].mBufferState = BufferSlot::FREE;
546 }
547
Jamie Gennis9a78c902011-01-12 18:30:40 -0800548 // Update the SurfaceTexture state.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700549 mCurrentTexture = buf;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700550 mCurrentTextureTarget = target;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700551 mCurrentTextureBuf = mSlots[buf].mGraphicBuffer;
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700552 mCurrentCrop = mSlots[buf].mCrop;
553 mCurrentTransform = mSlots[buf].mTransform;
554 mCurrentTimestamp = mSlots[buf].mTimestamp;
Jamie Gennis736aa952011-06-12 17:03:06 -0700555 computeCurrentTransformMatrix();
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700556 mDequeueCondition.signal();
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700557 } else {
558 // We always bind the texture even if we don't update its contents.
559 glBindTexture(mCurrentTextureTarget, mTexName);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800560 }
561 return OK;
562}
563
Mathias Agopiancf46eb92011-05-11 15:05:29 -0700564size_t SurfaceTexture::getQueuedCount() const {
565 Mutex::Autolock lock(mMutex);
566 return mQueue.size();
567}
568
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700569bool SurfaceTexture::isExternalFormat(uint32_t format)
570{
571 switch (format) {
572 // supported YUV formats
573 case HAL_PIXEL_FORMAT_YV12:
574 // Legacy/deprecated YUV formats
575 case HAL_PIXEL_FORMAT_YCbCr_422_SP:
576 case HAL_PIXEL_FORMAT_YCrCb_420_SP:
577 case HAL_PIXEL_FORMAT_YCbCr_422_I:
578 return true;
579 }
580
581 // Any OEM format needs to be considered
582 if (format>=0x100 && format<=0x1FF)
583 return true;
584
585 return false;
586}
587
588GLenum SurfaceTexture::getTextureTarget(uint32_t format)
589{
590 GLenum target = GL_TEXTURE_2D;
591#if defined(GL_OES_EGL_image_external)
592 if (isExternalFormat(format)) {
593 target = GL_TEXTURE_EXTERNAL_OES;
594 }
595#endif
596 return target;
597}
598
599GLenum SurfaceTexture::getCurrentTextureTarget() const {
600 Mutex::Autolock lock(mMutex);
601 return mCurrentTextureTarget;
602}
603
Jamie Gennisf238e282011-01-09 16:33:17 -0800604void SurfaceTexture::getTransformMatrix(float mtx[16]) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800605 Mutex::Autolock lock(mMutex);
Jamie Gennis736aa952011-06-12 17:03:06 -0700606 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
607}
608
609void SurfaceTexture::computeCurrentTransformMatrix() {
610 LOGV("SurfaceTexture::computeCurrentTransformMatrix");
Jamie Gennisf238e282011-01-09 16:33:17 -0800611
Jamie Gennisa214c642011-01-14 13:53:31 -0800612 float xform[16];
613 for (int i = 0; i < 16; i++) {
614 xform[i] = mtxIdentity[i];
615 }
616 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
617 float result[16];
618 mtxMul(result, xform, mtxFlipH);
619 for (int i = 0; i < 16; i++) {
620 xform[i] = result[i];
621 }
622 }
623 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
624 float result[16];
625 mtxMul(result, xform, mtxFlipV);
626 for (int i = 0; i < 16; i++) {
627 xform[i] = result[i];
628 }
629 }
630 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
631 float result[16];
632 mtxMul(result, xform, mtxRot90);
633 for (int i = 0; i < 16; i++) {
634 xform[i] = result[i];
635 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800636 }
637
638 sp<GraphicBuffer>& buf(mSlots[mCurrentTexture].mGraphicBuffer);
Jamie Gennisa214c642011-01-14 13:53:31 -0800639 float tx, ty, sx, sy;
640 if (!mCurrentCrop.isEmpty()) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800641 // In order to prevent bilinear sampling at the of the crop rectangle we
642 // may need to shrink it by 2 texels in each direction. Normally this
643 // would just need to take 1/2 a texel off each end, but because the
644 // chroma channels will likely be subsampled we need to chop off a whole
645 // texel. This will cause artifacts if someone does nearest sampling
646 // with 1:1 pixel:texel ratio, but it's impossible to simultaneously
647 // accomodate the bilinear and nearest sampling uses.
648 //
649 // If nearest sampling turns out to be a desirable usage of these
650 // textures then we could add the ability to switch a SurfaceTexture to
651 // nearest-mode. Preferably, however, the image producers (video
652 // decoder, camera, etc.) would simply not use a crop rectangle (or at
653 // least not tell the framework about it) so that the GPU can do the
654 // correct edge behavior.
655 int xshrink = 0, yshrink = 0;
656 if (mCurrentCrop.left > 0) {
657 tx = float(mCurrentCrop.left + 1) / float(buf->getWidth());
658 xshrink++;
659 } else {
660 tx = 0.0f;
661 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700662 if (mCurrentCrop.right < int32_t(buf->getWidth())) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800663 xshrink++;
664 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700665 if (mCurrentCrop.bottom < int32_t(buf->getHeight())) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800666 ty = (float(buf->getHeight() - mCurrentCrop.bottom) + 1.0f) /
667 float(buf->getHeight());
668 yshrink++;
669 } else {
670 ty = 0.0f;
671 }
672 if (mCurrentCrop.top > 0) {
673 yshrink++;
674 }
675 sx = float(mCurrentCrop.width() - xshrink) / float(buf->getWidth());
676 sy = float(mCurrentCrop.height() - yshrink) / float(buf->getHeight());
Jamie Gennisa214c642011-01-14 13:53:31 -0800677 } else {
678 tx = 0.0f;
679 ty = 0.0f;
680 sx = 1.0f;
681 sy = 1.0f;
682 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800683 float crop[16] = {
Jamie Gennisa214c642011-01-14 13:53:31 -0800684 sx, 0, 0, 0,
685 0, sy, 0, 0,
Jamie Gennisf238e282011-01-09 16:33:17 -0800686 0, 0, 1, 0,
Jamie Gennisd99c0882011-03-10 16:24:46 -0800687 tx, ty, 0, 1,
Jamie Gennisf238e282011-01-09 16:33:17 -0800688 };
689
Jamie Gennisa214c642011-01-14 13:53:31 -0800690 float mtxBeforeFlipV[16];
691 mtxMul(mtxBeforeFlipV, crop, xform);
692
693 // SurfaceFlinger expects the top of its window textures to be at a Y
694 // coordinate of 0, so SurfaceTexture must behave the same way. We don't
695 // want to expose this to applications, however, so we must add an
696 // additional vertical flip to the transform after all the other transforms.
Jamie Gennis736aa952011-06-12 17:03:06 -0700697 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
Jamie Gennisf238e282011-01-09 16:33:17 -0800698}
699
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800700nsecs_t SurfaceTexture::getTimestamp() {
701 LOGV("SurfaceTexture::getTimestamp");
702 Mutex::Autolock lock(mMutex);
703 return mCurrentTimestamp;
704}
705
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800706void SurfaceTexture::setFrameAvailableListener(
707 const sp<FrameAvailableListener>& l) {
708 LOGV("SurfaceTexture::setFrameAvailableListener");
709 Mutex::Autolock lock(mMutex);
710 mFrameAvailableListener = l;
711}
712
Jamie Gennis1b20cde2011-02-02 15:31:47 -0800713sp<IBinder> SurfaceTexture::getAllocator() {
714 LOGV("SurfaceTexture::getAllocator");
715 return mGraphicBufferAlloc->asBinder();
716}
717
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800718void SurfaceTexture::freeAllBuffers() {
719 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
720 mSlots[i].mGraphicBuffer = 0;
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700721 mSlots[i].mBufferState = BufferSlot::FREE;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800722 if (mSlots[i].mEglImage != EGL_NO_IMAGE_KHR) {
723 eglDestroyImageKHR(mSlots[i].mEglDisplay, mSlots[i].mEglImage);
724 mSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
725 mSlots[i].mEglDisplay = EGL_NO_DISPLAY;
726 }
727 }
728}
729
730EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
731 const sp<GraphicBuffer>& graphicBuffer) {
732 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
733 EGLint attrs[] = {
734 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
735 EGL_NONE,
736 };
737 EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
738 EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700739 if (image == EGL_NO_IMAGE_KHR) {
740 EGLint error = eglGetError();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800741 LOGE("error creating EGLImage: %#x", error);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800742 }
743 return image;
744}
745
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700746sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
747 Mutex::Autolock lock(mMutex);
748 return mCurrentTextureBuf;
749}
750
751Rect SurfaceTexture::getCurrentCrop() const {
752 Mutex::Autolock lock(mMutex);
753 return mCurrentCrop;
754}
755
756uint32_t SurfaceTexture::getCurrentTransform() const {
757 Mutex::Autolock lock(mMutex);
758 return mCurrentTransform;
759}
760
Mathias Agopianeafabcd2011-04-20 14:20:59 -0700761int SurfaceTexture::query(int what, int* outValue)
762{
763 Mutex::Autolock lock(mMutex);
764 int value;
765 switch (what) {
766 case NATIVE_WINDOW_WIDTH:
767 value = mDefaultWidth;
768 if (!mDefaultWidth && !mDefaultHeight && mCurrentTextureBuf!=0)
769 value = mCurrentTextureBuf->width;
770 break;
771 case NATIVE_WINDOW_HEIGHT:
772 value = mDefaultHeight;
773 if (!mDefaultWidth && !mDefaultHeight && mCurrentTextureBuf!=0)
774 value = mCurrentTextureBuf->height;
775 break;
776 case NATIVE_WINDOW_FORMAT:
777 value = mPixelFormat;
778 break;
779 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
780 value = mSynchronousMode ?
781 (MIN_UNDEQUEUED_BUFFERS-1) : MIN_UNDEQUEUED_BUFFERS;
782 break;
783 default:
784 return BAD_VALUE;
785 }
786 outValue[0] = value;
787 return NO_ERROR;
788}
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700789
Mathias Agopian68c77942011-05-09 19:08:33 -0700790void SurfaceTexture::dump(String8& result) const
791{
792 char buffer[1024];
793 dump(result, "", buffer, 1024);
794}
795
796void SurfaceTexture::dump(String8& result, const char* prefix,
797 char* buffer, size_t SIZE) const
798{
799 Mutex::Autolock _l(mMutex);
800 snprintf(buffer, SIZE,
801 "%smBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
802 "mPixelFormat=%d, mTexName=%d\n",
803 prefix, mBufferCount, mSynchronousMode, mDefaultWidth, mDefaultHeight,
804 mPixelFormat, mTexName);
805 result.append(buffer);
806
807 String8 fifo;
808 int fifoSize = 0;
809 Fifo::const_iterator i(mQueue.begin());
810 while (i != mQueue.end()) {
811 snprintf(buffer, SIZE, "%02d ", *i++);
812 fifoSize++;
813 fifo.append(buffer);
814 }
815
816 snprintf(buffer, SIZE,
817 "%scurrent: {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d, target=0x%04x}\n"
818 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, FIFO(%d)={%s}}\n"
819 ,
820 prefix, mCurrentCrop.left,
821 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
822 mCurrentTransform, mCurrentTexture, mCurrentTextureTarget,
823 prefix, mNextCrop.left, mNextCrop.top, mNextCrop.right, mNextCrop.bottom,
824 mCurrentTransform, fifoSize, fifo.string()
825 );
826 result.append(buffer);
827
828 struct {
829 const char * operator()(int state) const {
830 switch (state) {
831 case BufferSlot::DEQUEUED: return "DEQUEUED";
832 case BufferSlot::QUEUED: return "QUEUED";
833 case BufferSlot::FREE: return "FREE";
834 default: return "Unknown";
835 }
836 }
837 } stateName;
838
839 for (int i=0 ; i<mBufferCount ; i++) {
840 const BufferSlot& slot(mSlots[i]);
841 snprintf(buffer, SIZE,
842 "%s%s[%02d] state=%-8s, crop=[%d,%d,%d,%d], transform=0x%02x, "
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700843 "timestamp=%lld\n",
Mathias Agopian68c77942011-05-09 19:08:33 -0700844 prefix, (i==mCurrentTexture)?">":" ", i, stateName(slot.mBufferState),
Jamie Gennis8cd5ba42011-05-19 13:33:00 -0700845 slot.mCrop.left, slot.mCrop.top, slot.mCrop.right, slot.mCrop.bottom,
846 slot.mTransform, slot.mTimestamp
Mathias Agopian68c77942011-05-09 19:08:33 -0700847 );
848 result.append(buffer);
849 }
850}
851
Jamie Gennisf238e282011-01-09 16:33:17 -0800852static void mtxMul(float out[16], const float a[16], const float b[16]) {
853 out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
854 out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
855 out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
856 out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
857
858 out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
859 out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
860 out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
861 out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
862
863 out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
864 out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
865 out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
866 out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
867
868 out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
869 out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
870 out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
871 out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
872}
873
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800874}; // namespace android