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Dan Stoza289ade12014-02-28 11:17:17 -08001/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_BUFFERQUEUECONSUMER_H
18#define ANDROID_GUI_BUFFERQUEUECONSUMER_H
19
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
22
Dan Stoza3e96f192014-03-03 10:16:19 -080023#include <gui/BufferQueueDefs.h>
Dan Stoza289ade12014-02-28 11:17:17 -080024#include <gui/IGraphicBufferConsumer.h>
25
26namespace android {
27
28class BufferQueueCore;
29
30class BufferQueueConsumer : public BnGraphicBufferConsumer {
31
32public:
33 BufferQueueConsumer(const sp<BufferQueueCore>& core);
34 virtual ~BufferQueueConsumer();
35
36 // acquireBuffer attempts to acquire ownership of the next pending buffer in
37 // the BufferQueue. If no buffer is pending then it returns
38 // NO_BUFFER_AVAILABLE. If a buffer is successfully acquired, the
39 // information about the buffer is returned in BufferItem. If the buffer
40 // returned had previously been acquired then the BufferItem::mGraphicBuffer
41 // field of buffer is set to NULL and it is assumed that the consumer still
42 // holds a reference to the buffer.
43 //
44 // If expectedPresent is nonzero, it indicates the time when the buffer
45 // will be displayed on screen. If the buffer's timestamp is farther in the
46 // future, the buffer won't be acquired, and PRESENT_LATER will be
47 // returned. The presentation time is in nanoseconds, and the time base
48 // is CLOCK_MONOTONIC.
49 virtual status_t acquireBuffer(BufferItem* outBuffer,
50 nsecs_t expectedPresent);
Dan Stozade7100a2015-03-11 16:38:47 -070051 virtual status_t acquireBuffer(android::BufferItem* outBuffer,
52 nsecs_t expectedPresent);
Dan Stoza289ade12014-02-28 11:17:17 -080053
Dan Stoza9f3053d2014-03-06 15:14:33 -080054 // See IGraphicBufferConsumer::detachBuffer
55 virtual status_t detachBuffer(int slot);
56
57 // See IGraphicBufferConsumer::attachBuffer
58 virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
59
Dan Stoza289ade12014-02-28 11:17:17 -080060 // releaseBuffer releases a buffer slot from the consumer back to the
61 // BufferQueue. This may be done while the buffer's contents are still
62 // being accessed. The fence will signal when the buffer is no longer
63 // in use. frameNumber is used to indentify the exact buffer returned.
64 //
65 // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
66 // any references to the just-released buffer that it might have, as if it
67 // had received a onBuffersReleased() call with a mask set for the released
68 // buffer.
69 //
70 // Note that the dependencies on EGL will be removed once we switch to using
71 // the Android HW Sync HAL.
72 virtual status_t releaseBuffer(int slot, uint64_t frameNumber,
73 const sp<Fence>& releaseFence, EGLDisplay display,
74 EGLSyncKHR fence);
75
76 // connect connects a consumer to the BufferQueue. Only one
77 // consumer may be connected, and when that consumer disconnects the
78 // BufferQueue is placed into the "abandoned" state, causing most
79 // interactions with the BufferQueue by the producer to fail.
80 // controlledByApp indicates whether the consumer is controlled by
81 // the application.
82 //
83 // consumerListener may not be NULL.
84 virtual status_t connect(const sp<IConsumerListener>& consumerListener,
85 bool controlledByApp);
86
87 // disconnect disconnects a consumer from the BufferQueue. All
88 // buffers will be freed and the BufferQueue is placed in the "abandoned"
89 // state, causing most interactions with the BufferQueue by the producer to
90 // fail.
91 virtual status_t disconnect();
92
93 // getReleasedBuffers sets the value pointed to by outSlotMask to a bit mask
94 // indicating which buffer slots have been released by the BufferQueue
95 // but have not yet been released by the consumer.
96 //
97 // This should be called from the onBuffersReleased() callback.
Dan Stozafebd4f42014-04-09 16:14:51 -070098 virtual status_t getReleasedBuffers(uint64_t* outSlotMask);
Dan Stoza289ade12014-02-28 11:17:17 -080099
100 // setDefaultBufferSize is used to set the size of buffers returned by
101 // dequeueBuffer when a width and height of zero is requested. Default
102 // is 1x1.
103 virtual status_t setDefaultBufferSize(uint32_t width, uint32_t height);
104
105 // setDefaultMaxBufferCount sets the default value for the maximum buffer
106 // count (the initial default is 2). If the producer has requested a
107 // buffer count using setBufferCount, the default buffer count will only
108 // take effect if the producer sets the count back to zero.
109 //
110 // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
111 virtual status_t setDefaultMaxBufferCount(int bufferCount);
112
113 // disableAsyncBuffer disables the extra buffer used in async mode
114 // (when both producer and consumer have set their "isControlledByApp"
115 // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
116 //
117 // This can only be called before connect().
118 virtual status_t disableAsyncBuffer();
119
120 // setMaxAcquiredBufferCount sets the maximum number of buffers that can
121 // be acquired by the consumer at one time (default 1). This call will
122 // fail if a producer is connected to the BufferQueue.
123 virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
124
125 // setConsumerName sets the name used in logging
126 virtual void setConsumerName(const String8& name);
127
128 // setDefaultBufferFormat allows the BufferQueue to create
129 // GraphicBuffers of a defaultFormat if no format is specified
Dan Stozad723bd72014-11-18 10:24:03 -0800130 // in dequeueBuffer. The initial default is HAL_PIXEL_FORMAT_RGBA_8888.
131 virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat);
Dan Stoza289ade12014-02-28 11:17:17 -0800132
Eino-Ville Talvala5b75a512015-02-19 16:10:43 -0800133 // setDefaultBufferDataSpace allows the BufferQueue to create
134 // GraphicBuffers of a defaultDataSpace if no data space is specified
135 // in queueBuffer.
136 // The initial default is HAL_DATASPACE_UNKNOWN
137 virtual status_t setDefaultBufferDataSpace(
138 android_dataspace defaultDataSpace);
139
Dan Stoza289ade12014-02-28 11:17:17 -0800140 // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
141 // These are merged with the bits passed to dequeueBuffer. The values are
142 // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
143 virtual status_t setConsumerUsageBits(uint32_t usage);
144
145 // setTransformHint bakes in rotation to buffers so overlays can be used.
146 // The values are enumerated in window.h, e.g.
147 // NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
148 virtual status_t setTransformHint(uint32_t hint);
149
Jesse Hall399184a2014-03-03 15:42:54 -0800150 // Retrieve the sideband buffer stream, if any.
151 virtual sp<NativeHandle> getSidebandStream() const;
152
Dan Stoza289ade12014-02-28 11:17:17 -0800153 // dump our state in a String
154 virtual void dump(String8& result, const char* prefix) const;
155
Dan Stoza3e96f192014-03-03 10:16:19 -0800156 // Functions required for backwards compatibility.
157 // These will be modified/renamed in IGraphicBufferConsumer and will be
158 // removed from this class at that time. See b/13306289.
159
160 virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
161 EGLDisplay display, EGLSyncKHR fence,
162 const sp<Fence>& releaseFence) {
163 return releaseBuffer(buf, frameNumber, releaseFence, display, fence);
164 }
165
166 virtual status_t consumerConnect(const sp<IConsumerListener>& consumer,
167 bool controlledByApp) {
168 return connect(consumer, controlledByApp);
169 }
170
171 virtual status_t consumerDisconnect() { return disconnect(); }
172
173 // End functions required for backwards compatibility
174
Dan Stoza289ade12014-02-28 11:17:17 -0800175private:
176 sp<BufferQueueCore> mCore;
Dan Stoza3e96f192014-03-03 10:16:19 -0800177
178 // This references mCore->mSlots. Lock mCore->mMutex while accessing.
179 BufferQueueDefs::SlotsType& mSlots;
180
181 // This is a cached copy of the name stored in the BufferQueueCore.
182 // It's updated during setConsumerName.
183 String8 mConsumerName;
Dan Stoza289ade12014-02-28 11:17:17 -0800184
185}; // class BufferQueueConsumer
186
187} // namespace android
188
189#endif