blob: 6ec24b371296b6f7d5bed4079ae46f71f2f7994d [file] [log] [blame]
Dan Willemsen222c70f2019-02-10 16:42:07 -08001//
2// Build the software OpenGL ES library
3//
4
5cc_defaults {
6 name: "libGLES_android_defaults",
7
8 cflags: [
9 "-DLOG_TAG=\"libagl\"",
10 "-DGL_GLEXT_PROTOTYPES",
11 "-DEGL_EGLEXT_PROTOTYPES",
12 "-fvisibility=hidden",
13 "-Wall",
14 "-Werror",
15 ],
16
17 shared_libs: [
18 "libcutils",
19 "libhardware",
20 "libutils",
21 "liblog",
22 "libpixelflinger",
23 "libETC1",
24 "libui",
25 "libnativewindow",
26 ],
27
28 // we need to access the private Bionic header <bionic_tls.h>
29 include_dirs: ["bionic/libc/private"],
30
31 arch: {
32 arm: {
33 cflags: ["-fstrict-aliasing"],
34 },
35
36 mips: {
37 cflags: [
38 "-fstrict-aliasing",
39 // The graphics code can generate division by zero
40 "-mno-check-zero-division",
41 ],
42 },
43 },
44}
45
46cc_library_shared {
47 name: "libGLES_android",
48 defaults: ["libGLES_android_defaults"],
49
50 whole_static_libs: ["libGLES_android_arm"],
51
52 srcs: [
53 "egl.cpp",
54 "state.cpp",
55 "texture.cpp",
56 "Tokenizer.cpp",
57 "TokenManager.cpp",
58 "TextureObjectManager.cpp",
59 "BufferObjectManager.cpp",
60 ],
61
62 arch: {
63 arm: {
64 srcs: [
65 "fixed_asm.S",
66 "iterators.S",
67 ],
68 },
69
70 mips: {
71 rev6: {
72 srcs: ["arch-mips/fixed_asm.S"],
73 },
74 },
75 },
76
77 relative_install_path: "egl",
78}
79
80cc_library_static {
81 name: "libGLES_android_arm",
82 defaults: ["libGLES_android_defaults"],
83
84 srcs: [
85 "array.cpp",
86 "fp.cpp",
87 "light.cpp",
88 "matrix.cpp",
89 "mipmap.cpp",
90 "primitives.cpp",
91 "vertex.cpp",
92 ],
93
94 arch: {
95 arm: {
96 instruction_set: "arm",
97 },
98 },
99}