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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Andy McFadden2adaf042012-12-18 09:49:45 -080017#ifndef ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
18#define ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/Errors.h>
24#include <utils/RefBase.h>
25
26#include <binder/IInterface.h>
27
Jesse Hallf7857542012-06-14 15:26:33 -070028#include <ui/Fence.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080029#include <ui/GraphicBuffer.h>
30#include <ui/Rect.h>
31
32namespace android {
33// ----------------------------------------------------------------------------
34
Dan Stozaf0eaf252014-03-21 13:05:51 -070035class IProducerListener;
Jesse Hall399184a2014-03-03 15:42:54 -080036class NativeHandle;
Mathias Agopiane3c697f2013-02-14 17:11:02 -080037class Surface;
Mathias Agopianeafabcd2011-04-20 14:20:59 -070038
Andy McFadden0273adb2012-12-12 17:10:08 -080039/*
Andy McFadden466a1922013-01-08 11:25:51 -080040 * This class defines the Binder IPC interface for the producer side of
41 * a queue of graphics buffers. It's used to send graphics data from one
42 * component to another. For example, a class that decodes video for
43 * playback might use this to provide frames. This is typically done
Mathias Agopiane3c697f2013-02-14 17:11:02 -080044 * indirectly, through Surface.
Andy McFadden0273adb2012-12-12 17:10:08 -080045 *
Andy McFadden466a1922013-01-08 11:25:51 -080046 * The underlying mechanism is a BufferQueue, which implements
47 * BnGraphicBufferProducer. In normal operation, the producer calls
48 * dequeueBuffer() to get an empty buffer, fills it with data, then
49 * calls queueBuffer() to make it available to the consumer.
Andy McFadden0273adb2012-12-12 17:10:08 -080050 *
Andy McFadden2adaf042012-12-18 09:49:45 -080051 * This class was previously called ISurfaceTexture.
Andy McFadden0273adb2012-12-12 17:10:08 -080052 */
Andy McFadden2adaf042012-12-18 09:49:45 -080053class IGraphicBufferProducer : public IInterface
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080054{
55public:
Andy McFadden2adaf042012-12-18 09:49:45 -080056 DECLARE_META_INTERFACE(GraphicBufferProducer);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080057
Mathias Agopian80727112011-05-02 19:51:12 -070058 enum {
Igor Murashkin7d2d1602013-11-12 18:02:20 -080059 // A flag returned by dequeueBuffer when the client needs to call
60 // requestBuffer immediately thereafter.
Mathias Agopian80727112011-05-02 19:51:12 -070061 BUFFER_NEEDS_REALLOCATION = 0x1,
Igor Murashkin7d2d1602013-11-12 18:02:20 -080062 // A flag returned by dequeueBuffer when all mirrored slots should be
63 // released by the client. This flag should always be processed first.
Mathias Agopian80727112011-05-02 19:51:12 -070064 RELEASE_ALL_BUFFERS = 0x2,
65 };
Mathias Agopiana5c75c02011-03-31 19:10:24 -070066
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080067 // requestBuffer requests a new buffer for the given index. The server (i.e.
Andy McFadden2adaf042012-12-18 09:49:45 -080068 // the IGraphicBufferProducer implementation) assigns the newly created
69 // buffer to the given slot index, and the client is expected to mirror the
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080070 // slot->buffer mapping so that it's not necessary to transfer a
71 // GraphicBuffer for every dequeue operation.
Igor Murashkin7d2d1602013-11-12 18:02:20 -080072 //
73 // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
74 //
75 // Return of a value other than NO_ERROR means an error has occurred:
76 // * NO_INIT - the buffer queue has been abandoned.
77 // * BAD_VALUE - one of the two conditions occurred:
78 // * slot was out of range (see above)
79 // * buffer specified by the slot is not dequeued
Jamie Gennis7b305ff2011-07-19 12:08:33 -070080 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080081
82 // setBufferCount sets the number of buffer slots available. Calling this
83 // will also cause all buffer slots to be emptied. The caller should empty
84 // its mirrored copy of the buffer slots when calling this method.
Igor Murashkin7d2d1602013-11-12 18:02:20 -080085 //
86 // This function should not be called when there are any dequeued buffer
87 // slots, doing so will result in a BAD_VALUE error returned.
88 //
Igor Murashkin7ea777f2013-11-18 16:58:36 -080089 // The buffer count should be at most NUM_BUFFER_SLOTS (inclusive), but at least
90 // the minimum undequeued buffer count (exclusive). The minimum value
91 // can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
92 // In particular the range is (minUndequeudBuffers, NUM_BUFFER_SLOTS].
93 //
94 // The buffer count may also be set to 0 (the default), to indicate that
95 // the producer does not wish to set a value.
Igor Murashkin7d2d1602013-11-12 18:02:20 -080096 //
97 // Return of a value other than NO_ERROR means an error has occurred:
98 // * NO_INIT - the buffer queue has been abandoned.
99 // * BAD_VALUE - one of the below conditions occurred:
100 // * bufferCount was out of range (see above)
101 // * client has one or more buffers dequeued
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800102 virtual status_t setBufferCount(int bufferCount) = 0;
103
104 // dequeueBuffer requests a new buffer slot for the client to use. Ownership
105 // of the slot is transfered to the client, meaning that the server will not
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800106 // use the contents of the buffer associated with that slot.
107 //
108 // The slot index returned may or may not contain a buffer (client-side).
109 // If the slot is empty the client should call requestBuffer to assign a new
110 // buffer to that slot.
111 //
112 // Once the client is done filling this buffer, it is expected to transfer
113 // buffer ownership back to the server with either cancelBuffer on
114 // the dequeued slot or to fill in the contents of its associated buffer
115 // contents and call queueBuffer.
116 //
117 // If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700118 // expected to call requestBuffer immediately.
Jesse Hallf7857542012-06-14 15:26:33 -0700119 //
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800120 // If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is
121 // expected to release all of the mirrored slot->buffer mappings.
122 //
Jesse Hallf7857542012-06-14 15:26:33 -0700123 // The fence parameter will be updated to hold the fence associated with
124 // the buffer. The contents of the buffer must not be overwritten until the
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800125 // fence signals. If the fence is Fence::NO_FENCE, the buffer may be written
Jesse Hallf7857542012-06-14 15:26:33 -0700126 // immediately.
Mathias Agopian7cdd7862013-07-18 22:10:56 -0700127 //
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800128 // The async parameter sets whether we're in asynchronous mode for this
129 // dequeueBuffer() call.
130 //
131 // The width and height parameters must be no greater than the minimum of
132 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
133 // An error due to invalid dimensions might not be reported until
134 // updateTexImage() is called. If width and height are both zero, the
135 // default values specified by setDefaultBufferSize() are used instead.
136 //
137 // The pixel formats are enumerated in <graphics.h>, e.g.
138 // HAL_PIXEL_FORMAT_RGBA_8888. If the format is 0, the default format
139 // will be used.
140 //
141 // The usage argument specifies gralloc buffer usage flags. The values
142 // are enumerated in <gralloc.h>, e.g. GRALLOC_USAGE_HW_RENDER. These
143 // will be merged with the usage flags specified by
144 // IGraphicBufferConsumer::setConsumerUsageBits.
145 //
146 // This call will block until a buffer is available to be dequeued. If
147 // both the producer and consumer are controlled by the app, then this call
148 // can never block and will return WOULD_BLOCK if no buffer is available.
149 //
150 // A non-negative value with flags set (see above) will be returned upon
151 // success.
152 //
153 // Return of a negative means an error has occurred:
154 // * NO_INIT - the buffer queue has been abandoned.
Dan Stoza9f3053d2014-03-06 15:14:33 -0800155 // * BAD_VALUE - both in async mode and buffer count was less than the
156 // max numbers of buffers that can be allocated at once.
157 // * INVALID_OPERATION - cannot attach the buffer because it would cause
158 // too many buffers to be dequeued, either because
159 // the producer already has a single buffer dequeued
160 // and did not set a buffer count, or because a
161 // buffer count was set and this call would cause
162 // it to be exceeded.
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800163 // * WOULD_BLOCK - no buffer is currently available, and blocking is disabled
164 // since both the producer/consumer are controlled by app
165 // * NO_MEMORY - out of memory, cannot allocate the graphics buffer.
166 //
167 // All other negative values are an unknown error returned downstream
168 // from the graphics allocator (typically errno).
169 virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, bool async,
Jesse Hallf7857542012-06-14 15:26:33 -0700170 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800171
Dan Stoza9f3053d2014-03-06 15:14:33 -0800172 // detachBuffer attempts to remove all ownership of the buffer in the given
173 // slot from the buffer queue. If this call succeeds, the slot will be
174 // freed, and there will be no way to obtain the buffer from this interface.
175 // The freed slot will remain unallocated until either it is selected to
176 // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
177 // to the slot. The buffer must have already been dequeued, and the caller
178 // must already possesses the sp<GraphicBuffer> (i.e., must have called
179 // requestBuffer).
180 //
181 // Return of a value other than NO_ERROR means an error has occurred:
182 // * NO_INIT - the buffer queue has been abandoned.
183 // * BAD_VALUE - the given slot number is invalid, either because it is
184 // out of the range [0, NUM_BUFFER_SLOTS), or because the slot
185 // it refers to is not currently dequeued and requested.
186 virtual status_t detachBuffer(int slot) = 0;
187
Dan Stozad9822a32014-03-28 15:25:31 -0700188 // detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer,
189 // and detachBuffer in sequence, except for two things:
190 //
191 // 1) It is unnecessary to know the dimensions, format, or usage of the
192 // next buffer.
193 // 2) It will not block, since if it cannot find an appropriate buffer to
194 // return, it will return an error instead.
195 //
196 // Only slots that are free but still contain a GraphicBuffer will be
197 // considered, and the oldest of those will be returned. outBuffer is
198 // equivalent to outBuffer from the requestBuffer call, and outFence is
199 // equivalent to fence from the dequeueBuffer call.
200 //
201 // Return of a value other than NO_ERROR means an error has occurred:
202 // * NO_INIT - the buffer queue has been abandoned.
203 // * BAD_VALUE - either outBuffer or outFence were NULL.
204 // * NO_MEMORY - no slots were found that were both free and contained a
205 // GraphicBuffer.
206 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
207 sp<Fence>* outFence) = 0;
208
Dan Stoza9f3053d2014-03-06 15:14:33 -0800209 // attachBuffer attempts to transfer ownership of a buffer to the buffer
210 // queue. If this call succeeds, it will be as if this buffer was dequeued
211 // from the returned slot number. As such, this call will fail if attaching
212 // this buffer would cause too many buffers to be simultaneously dequeued.
213 //
214 // If attachBuffer returns the RELEASE_ALL_BUFFERS flag, the caller is
215 // expected to release all of the mirrored slot->buffer mappings.
216 //
217 // A non-negative value with flags set (see above) will be returned upon
218 // success.
219 //
220 // Return of a negative value means an error has occurred:
221 // * NO_INIT - the buffer queue has been abandoned.
222 // * BAD_VALUE - outSlot or buffer were NULL or invalid combination of
223 // async mode and buffer count override.
224 // * INVALID_OPERATION - cannot attach the buffer because it would cause
225 // too many buffers to be dequeued, either because
226 // the producer already has a single buffer dequeued
227 // and did not set a buffer count, or because a
228 // buffer count was set and this call would cause
229 // it to be exceeded.
230 // * WOULD_BLOCK - no buffer slot is currently available, and blocking is
231 // disabled since both the producer/consumer are
232 // controlled by the app.
233 virtual status_t attachBuffer(int* outSlot,
234 const sp<GraphicBuffer>& buffer) = 0;
235
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800236 // queueBuffer indicates that the client has finished filling in the
237 // contents of the buffer associated with slot and transfers ownership of
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800238 // that slot back to the server.
239 //
240 // It is not valid to call queueBuffer on a slot that is not owned
241 // by the client or one for which a buffer associated via requestBuffer
242 // (an attempt to do so will fail with a return value of BAD_VALUE).
243 //
244 // In addition, the input must be described by the client (as documented
245 // below). Any other properties (zero point, etc)
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800246 // are client-dependent, and should be documented by the client.
Mathias Agopian97c602c2011-07-19 15:24:46 -0700247 //
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800248 // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
Mathias Agopian7cdd7862013-07-18 22:10:56 -0700249 //
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800250 // Upon success, the output will be filled with meaningful values
251 // (refer to the documentation below).
252 //
253 // Return of a value other than NO_ERROR means an error has occurred:
254 // * NO_INIT - the buffer queue has been abandoned.
255 // * BAD_VALUE - one of the below conditions occurred:
256 // * fence was NULL
257 // * scaling mode was unknown
258 // * both in async mode and buffer count was less than the
259 // max numbers of buffers that can be allocated at once
260 // * slot index was out of range (see above).
261 // * the slot was not in the dequeued state
262 // * the slot was enqueued without requesting a buffer
263 // * crop rect is out of bounds of the buffer dimensions
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700264
Mathias Agopiane1424282013-07-29 21:24:40 -0700265 struct QueueBufferInput : public Flattenable<QueueBufferInput> {
266 friend class Flattenable<QueueBufferInput>;
Jesse Hallc777b0b2012-06-28 12:52:05 -0700267 inline QueueBufferInput(const Parcel& parcel);
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800268 // timestamp - a monotonically increasing value in nanoseconds
269 // isAutoTimestamp - if the timestamp was synthesized at queue time
270 // crop - a crop rectangle that's used as a hint to the consumer
271 // scalingMode - a set of flags from NATIVE_WINDOW_SCALING_* in <window.h>
272 // transform - a set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h>
273 // async - if the buffer is queued in asynchronous mode
274 // fence - a fence that the consumer must wait on before reading the buffer,
275 // set this to Fence::NO_FENCE if the buffer is ready immediately
Ruben Brunk1681d952014-06-27 15:51:55 -0700276 // sticky - the sticky transform set in Surface (only used by the LEGACY
277 // camera mode).
Andy McFadden3c256212013-08-16 14:55:39 -0700278 inline QueueBufferInput(int64_t timestamp, bool isAutoTimestamp,
Mathias Agopian7cdd7862013-07-18 22:10:56 -0700279 const Rect& crop, int scalingMode, uint32_t transform, bool async,
Ruben Brunk1681d952014-06-27 15:51:55 -0700280 const sp<Fence>& fence, uint32_t sticky = 0)
Andy McFadden3c256212013-08-16 14:55:39 -0700281 : timestamp(timestamp), isAutoTimestamp(isAutoTimestamp), crop(crop),
Ruben Brunk1681d952014-06-27 15:51:55 -0700282 scalingMode(scalingMode), transform(transform), stickyTransform(sticky),
283 async(async), fence(fence) { }
Andy McFadden3c256212013-08-16 14:55:39 -0700284 inline void deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp,
285 Rect* outCrop, int* outScalingMode, uint32_t* outTransform,
Ruben Brunk1681d952014-06-27 15:51:55 -0700286 bool* outAsync, sp<Fence>* outFence,
287 uint32_t* outStickyTransform = NULL) const {
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700288 *outTimestamp = timestamp;
Andy McFadden3c256212013-08-16 14:55:39 -0700289 *outIsAutoTimestamp = bool(isAutoTimestamp);
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700290 *outCrop = crop;
291 *outScalingMode = scalingMode;
292 *outTransform = transform;
Mathias Agopian7cdd7862013-07-18 22:10:56 -0700293 *outAsync = bool(async);
Jesse Hallc777b0b2012-06-28 12:52:05 -0700294 *outFence = fence;
Ruben Brunk1681d952014-06-27 15:51:55 -0700295 if (outStickyTransform != NULL) {
296 *outStickyTransform = stickyTransform;
297 }
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700298 }
Jesse Hallc777b0b2012-06-28 12:52:05 -0700299
Mathias Agopiane1424282013-07-29 21:24:40 -0700300 // Flattenable protocol
301 size_t getFlattenedSize() const;
302 size_t getFdCount() const;
303 status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
304 status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
Jesse Hallc777b0b2012-06-28 12:52:05 -0700305
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700306 private:
307 int64_t timestamp;
Andy McFadden3c256212013-08-16 14:55:39 -0700308 int isAutoTimestamp;
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700309 Rect crop;
310 int scalingMode;
311 uint32_t transform;
Ruben Brunk1681d952014-06-27 15:51:55 -0700312 uint32_t stickyTransform;
Mathias Agopian7cdd7862013-07-18 22:10:56 -0700313 int async;
Jesse Hallc777b0b2012-06-28 12:52:05 -0700314 sp<Fence> fence;
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700315 };
316
317 // QueueBufferOutput must be a POD structure
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800318 struct __attribute__ ((__packed__)) QueueBufferOutput {
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700319 inline QueueBufferOutput() { }
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800320 // outWidth - filled with default width applied to the buffer
321 // outHeight - filled with default height applied to the buffer
322 // outTransformHint - filled with default transform applied to the buffer
323 // outNumPendingBuffers - num buffers queued that haven't yet been acquired
324 // (counting the currently queued buffer)
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700325 inline void deflate(uint32_t* outWidth,
Mathias Agopian2488b202012-04-20 17:19:28 -0700326 uint32_t* outHeight,
327 uint32_t* outTransformHint,
328 uint32_t* outNumPendingBuffers) const {
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700329 *outWidth = width;
330 *outHeight = height;
331 *outTransformHint = transformHint;
Mathias Agopian2488b202012-04-20 17:19:28 -0700332 *outNumPendingBuffers = numPendingBuffers;
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700333 }
334 inline void inflate(uint32_t inWidth, uint32_t inHeight,
Mathias Agopian2488b202012-04-20 17:19:28 -0700335 uint32_t inTransformHint, uint32_t inNumPendingBuffers) {
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700336 width = inWidth;
337 height = inHeight;
338 transformHint = inTransformHint;
Mathias Agopian2488b202012-04-20 17:19:28 -0700339 numPendingBuffers = inNumPendingBuffers;
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700340 }
341 private:
342 uint32_t width;
343 uint32_t height;
344 uint32_t transformHint;
Mathias Agopian2488b202012-04-20 17:19:28 -0700345 uint32_t numPendingBuffers;
Mathias Agopianf0bc2f12012-04-09 16:14:01 -0700346 };
347
348 virtual status_t queueBuffer(int slot,
349 const QueueBufferInput& input, QueueBufferOutput* output) = 0;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800350
351 // cancelBuffer indicates that the client does not wish to fill in the
352 // buffer associated with slot and transfers ownership of the slot back to
353 // the server.
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800354 //
355 // The buffer is not queued for use by the consumer.
356 //
357 // The buffer will not be overwritten until the fence signals. The fence
358 // will usually be the one obtained from dequeueBuffer.
Jesse Hall4c00cc12013-03-15 21:34:30 -0700359 virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800360
Mathias Agopianeafabcd2011-04-20 14:20:59 -0700361 // query retrieves some information for this surface
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800362 // 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h>
363 //
364 // Return of a value other than NO_ERROR means an error has occurred:
365 // * NO_INIT - the buffer queue has been abandoned.
366 // * BAD_VALUE - what was out of range
Mathias Agopianeafabcd2011-04-20 14:20:59 -0700367 virtual int query(int what, int* value) = 0;
Mathias Agopian80727112011-05-02 19:51:12 -0700368
Andy McFadden2adaf042012-12-18 09:49:45 -0800369 // connect attempts to connect a client API to the IGraphicBufferProducer.
370 // This must be called before any other IGraphicBufferProducer methods are
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800371 // called except for getAllocator. A consumer must be already connected.
Jamie Gennisfe0a87b2011-07-13 19:12:20 -0700372 //
373 // This method will fail if the connect was previously called on the
Andy McFadden2adaf042012-12-18 09:49:45 -0800374 // IGraphicBufferProducer and no corresponding disconnect call was made.
Mathias Agopian5bfc2452011-08-08 19:14:03 -0700375 //
Dan Stozaf0eaf252014-03-21 13:05:51 -0700376 // The listener is an optional binder callback object that can be used if
377 // the producer wants to be notified when the consumer releases a buffer
378 // back to the BufferQueue. It is also used to detect the death of the
379 // producer. If only the latter functionality is desired, there is a
380 // DummyProducerListener class in IProducerListener.h that can be used.
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800381 //
382 // The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
383 //
384 // The producerControlledByApp should be set to true if the producer is hosted
385 // by an untrusted process (typically app_process-forked processes). If both
386 // the producer and the consumer are app-controlled then all buffer queues
387 // will operate in async mode regardless of the async flag.
388 //
389 // Upon success, the output will be filled with meaningful data
390 // (refer to QueueBufferOutput documentation above).
391 //
392 // Return of a value other than NO_ERROR means an error has occurred:
393 // * NO_INIT - one of the following occurred:
394 // * the buffer queue was abandoned
395 // * no consumer has yet connected
396 // * BAD_VALUE - one of the following has occurred:
397 // * the producer is already connected
398 // * api was out of range (see above).
Igor Murashkin7ea777f2013-11-18 16:58:36 -0800399 // * output was NULL.
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800400 // * DEAD_OBJECT - the token is hosted by an already-dead process
401 //
402 // Additional negative errors may be returned by the internals, they
403 // should be treated as opaque fatal unrecoverable errors.
Dan Stozaf0eaf252014-03-21 13:05:51 -0700404 virtual status_t connect(const sp<IProducerListener>& listener,
Mathias Agopian365857d2013-09-11 19:35:45 -0700405 int api, bool producerControlledByApp, QueueBufferOutput* output) = 0;
Jamie Gennisfe0a87b2011-07-13 19:12:20 -0700406
Andy McFadden2adaf042012-12-18 09:49:45 -0800407 // disconnect attempts to disconnect a client API from the
408 // IGraphicBufferProducer. Calling this method will cause any subsequent
409 // calls to other IGraphicBufferProducer methods to fail except for
410 // getAllocator and connect. Successfully calling connect after this will
411 // allow the other methods to succeed again.
Jamie Gennisfe0a87b2011-07-13 19:12:20 -0700412 //
Andy McFadden2adaf042012-12-18 09:49:45 -0800413 // This method will fail if the the IGraphicBufferProducer is not currently
Jamie Gennisfe0a87b2011-07-13 19:12:20 -0700414 // connected to the specified client API.
Igor Murashkin7d2d1602013-11-12 18:02:20 -0800415 //
416 // The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
417 //
418 // Disconnecting from an abandoned IGraphicBufferProducer is legal and
419 // is considered a no-op.
420 //
421 // Return of a value other than NO_ERROR means an error has occurred:
422 // * BAD_VALUE - one of the following has occurred:
423 // * the api specified does not match the one that was connected
424 // * api was out of range (see above).
425 // * DEAD_OBJECT - the token is hosted by an already-dead process
Jamie Gennisfe0a87b2011-07-13 19:12:20 -0700426 virtual status_t disconnect(int api) = 0;
Jesse Hall399184a2014-03-03 15:42:54 -0800427
428 // Attaches a sideband buffer stream to the IGraphicBufferProducer.
429 //
430 // A sideband stream is a device-specific mechanism for passing buffers
431 // from the producer to the consumer without using dequeueBuffer/
432 // queueBuffer. If a sideband stream is present, the consumer can choose
433 // whether to acquire buffers from the sideband stream or from the queued
434 // buffers.
435 //
436 // Passing NULL or a different stream handle will detach the previous
437 // handle if any.
438 virtual status_t setSidebandStream(const sp<NativeHandle>& stream) = 0;
Dan Stoza29a3e902014-06-20 13:13:57 -0700439
440 // Allocates buffers based on the given dimensions/format.
441 //
442 // This function will allocate up to the maximum number of buffers
443 // permitted by the current BufferQueue configuration. It will use the
444 // given format, dimensions, and usage bits, which are interpreted in the
445 // same way as for dequeueBuffer, and the async flag must be set the same
446 // way as for dequeueBuffer to ensure that the correct number of buffers are
447 // allocated. This is most useful to avoid an allocation delay during
448 // dequeueBuffer. If there are already the maximum number of buffers
449 // allocated, this function has no effect.
450 virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
451 uint32_t format, uint32_t usage) = 0;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800452};
453
454// ----------------------------------------------------------------------------
455
Andy McFadden2adaf042012-12-18 09:49:45 -0800456class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800457{
458public:
459 virtual status_t onTransact( uint32_t code,
460 const Parcel& data,
461 Parcel* reply,
462 uint32_t flags = 0);
463};
464
465// ----------------------------------------------------------------------------
466}; // namespace android
467
Andy McFadden2adaf042012-12-18 09:49:45 -0800468#endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H