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Garfield Tane84e6f92019-08-29 17:28:41 -07001/*
2 * Copyright (C) 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H
18#define _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H
19
20#include <input/InputTransport.h>
21#include <utils/BitSet.h>
22#include <utils/RefBase.h>
23
24namespace android::inputdispatcher {
25
26/*
Chavi Weingarten65f98b82020-01-16 18:56:50 +000027 * Information about each pointer for an InputTarget. This includes offset and scale so
28 * all pointers can be normalized to a single offset and scale.
29 *
30 * These values are ignored for KeyEvents
31 */
32struct PointerInfo {
33 // The x and y offset to add to a MotionEvent as it is delivered.
34 float xOffset = 0.0f;
35 float yOffset = 0.0f;
36
37 // Scaling factor to apply to MotionEvent as it is delivered.
38 float windowXScale = 1.0f;
39 float windowYScale = 1.0f;
40};
41
42/*
Garfield Tane84e6f92019-08-29 17:28:41 -070043 * An input target specifies how an input event is to be dispatched to a particular window
44 * including the window's input channel, control flags, a timeout, and an X / Y offset to
45 * be added to input event coordinates to compensate for the absolute position of the
46 * window area.
47 */
48struct InputTarget {
49 enum {
50 /* This flag indicates that the event is being delivered to a foreground application. */
51 FLAG_FOREGROUND = 1 << 0,
52
53 /* This flag indicates that the MotionEvent falls within the area of the target
54 * obscured by another visible window above it. The motion event should be
55 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
56 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
57
58 /* This flag indicates that a motion event is being split across multiple windows. */
59 FLAG_SPLIT = 1 << 2,
60
61 /* This flag indicates that the pointer coordinates dispatched to the application
62 * will be zeroed out to avoid revealing information to an application. This is
63 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
64 * the same UID from watching all touches. */
65 FLAG_ZERO_COORDS = 1 << 3,
66
67 /* This flag indicates that the event should be sent as is.
68 * Should always be set unless the event is to be transmuted. */
69 FLAG_DISPATCH_AS_IS = 1 << 8,
70
71 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
72 * of the area of this target and so should instead be delivered as an
73 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
74 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
75
76 /* This flag indicates that a hover sequence is starting in the given window.
77 * The event is transmuted into ACTION_HOVER_ENTER. */
78 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
79
80 /* This flag indicates that a hover event happened outside of a window which handled
81 * previous hover events, signifying the end of the current hover sequence for that
82 * window.
83 * The event is transmuted into ACTION_HOVER_ENTER. */
84 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
85
86 /* This flag indicates that the event should be canceled.
87 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
88 * outside of a window. */
89 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
90
91 /* This flag indicates that the event should be dispatched as an initial down.
92 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
93 * into a new window. */
94 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
95
96 /* Mask for all dispatch modes. */
97 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS | FLAG_DISPATCH_AS_OUTSIDE |
98 FLAG_DISPATCH_AS_HOVER_ENTER | FLAG_DISPATCH_AS_HOVER_EXIT |
99 FLAG_DISPATCH_AS_SLIPPERY_EXIT | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
100
101 /* This flag indicates that the target of a MotionEvent is partly or wholly
102 * obscured by another visible window above it. The motion event should be
103 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */
104 FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14,
105
106 };
107
108 // The input channel to be targeted.
109 sp<InputChannel> inputChannel;
110
111 // Flags for the input target.
Siarhei Vishniakou240f8312019-11-27 17:09:07 -0800112 int32_t flags = 0;
Garfield Tane84e6f92019-08-29 17:28:41 -0700113
Garfield Tane84e6f92019-08-29 17:28:41 -0700114 // Scaling factor to apply to MotionEvent as it is delivered.
115 // (ignored for KeyEvents)
Siarhei Vishniakou240f8312019-11-27 17:09:07 -0800116 float globalScaleFactor = 1.0f;
Garfield Tane84e6f92019-08-29 17:28:41 -0700117
118 // The subset of pointer ids to include in motion events dispatched to this input target
119 // if FLAG_SPLIT is set.
Siarhei Vishniakou5d6b6612020-01-08 16:03:04 -0800120 BitSet32 pointerIds;
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000121 // The data is stored by the pointerId. Use the bit position of pointerIds to look up
122 // PointerInfo per pointerId.
123 PointerInfo pointerInfos[MAX_POINTERS];
124
125 void addPointers(BitSet32 pointerIds, float xOffset, float yOffset, float windowXScale,
126 float windowYScale);
127 void setDefaultPointerInfo(float xOffset, float yOffset, float windowXScale,
128 float windowYScale);
129
130 /**
131 * Returns whether the default pointer information should be used. This will be true when the
132 * InputTarget doesn't have any bits set in the pointerIds bitset. This can happen for monitors
133 * and non splittable windows since we want all pointers for the EventEntry to go to this
134 * target.
135 */
136 bool useDefaultPointerInfo() const;
137
138 /**
139 * Returns the default PointerInfo object. This should be used when useDefaultPointerInfo is
140 * true.
141 */
142 const PointerInfo& getDefaultPointerInfo() const;
143
144 std::string getPointerInfoString() const;
Garfield Tane84e6f92019-08-29 17:28:41 -0700145};
146
147std::string dispatchModeToString(int32_t dispatchMode);
148
149} // namespace android::inputdispatcher
150
151#endif // _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H