blob: 6ea070dc2dc8dc323ad9e5ebdc98093be8314015 [file] [log] [blame]
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_GRAPHICS
18
Mark Salyzyn7823e122016-09-29 08:08:05 -070019#include <dlfcn.h>
20#include <errno.h>
21#include <inttypes.h>
22#include <math.h>
23#include <stdatomic.h>
Fabien Sanglard9d96de42016-10-11 00:15:18 +000024#include <stdint.h>
25#include <sys/types.h>
Dan Stoza9e56aa02015-11-02 13:00:03 -080026
Fabien Sanglard9d96de42016-10-11 00:15:18 +000027#include <mutex>
Fabien Sanglard9d96de42016-10-11 00:15:18 +000028
29#include <EGL/egl.h>
30
Fabien Sanglard9d96de42016-10-11 00:15:18 +000031#include <cutils/properties.h>
Mark Salyzyn7823e122016-09-29 08:08:05 -070032#include <log/log.h>
Fabien Sanglard9d96de42016-10-11 00:15:18 +000033
34#include <binder/IPCThreadState.h>
35#include <binder/IServiceManager.h>
Fabien Sanglard9d96de42016-10-11 00:15:18 +000036#include <binder/PermissionCache.h>
37
38#include <ui/DisplayInfo.h>
39#include <ui/DisplayStatInfo.h>
40
Fabien Sanglard9d96de42016-10-11 00:15:18 +000041#include <gui/BufferQueue.h>
42#include <gui/GuiConfig.h>
43#include <gui/IDisplayEventConnection.h>
44#include <gui/Surface.h>
Fabien Sanglard9d96de42016-10-11 00:15:18 +000045
46#include <ui/GraphicBufferAllocator.h>
47#include <ui/HdrCapabilities.h>
48#include <ui/PixelFormat.h>
49#include <ui/UiConfig.h>
50
51#include <utils/misc.h>
52#include <utils/String8.h>
53#include <utils/String16.h>
54#include <utils/StopWatch.h>
55#include <utils/Timers.h>
56#include <utils/Trace.h>
57
58#include <private/android_filesystem_config.h>
59#include <private/gui/SyncFeatures.h>
60
61#include <set>
62
63#include "Client.h"
64#include "clz.h"
65#include "Colorizer.h"
66#include "DdmConnection.h"
67#include "DisplayDevice.h"
68#include "DispSync.h"
69#include "EventControlThread.h"
70#include "EventThread.h"
71#include "Layer.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070072#include "LayerVector.h"
Fabien Sanglard9d96de42016-10-11 00:15:18 +000073#include "LayerDim.h"
Robert Carr1db73f62016-12-21 12:58:51 -080074#include "MonitoredProducer.h"
Fabien Sanglard9d96de42016-10-11 00:15:18 +000075#include "SurfaceFlinger.h"
76
77#include "DisplayHardware/FramebufferSurface.h"
78#include "DisplayHardware/HWComposer.h"
79#include "DisplayHardware/VirtualDisplaySurface.h"
80
81#include "Effects/Daltonizer.h"
82
83#include "RenderEngine/RenderEngine.h"
84#include <cutils/compiler.h>
85
Fabien Sanglard0cc19382017-03-06 11:54:40 -080086#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
87#include <configstore/Utils.h>
88
Fabien Sanglard9d96de42016-10-11 00:15:18 +000089#define DISPLAY_COUNT 1
90
91/*
92 * DEBUG_SCREENSHOTS: set to true to check that screenshots are not all
93 * black pixels.
94 */
95#define DEBUG_SCREENSHOTS false
96
97EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
98
Fabien Sanglard9d96de42016-10-11 00:15:18 +000099namespace android {
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000100// ---------------------------------------------------------------------------
101
Fabien Sanglard0cc19382017-03-06 11:54:40 -0800102using namespace android::hardware::configstore;
103using namespace android::hardware::configstore::V1_0;
104
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000105const String16 sHardwareTest("android.permission.HARDWARE_TEST");
106const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
107const String16 sReadFramebuffer("android.permission.READ_FRAME_BUFFER");
108const String16 sDump("android.permission.DUMP");
109
110// ---------------------------------------------------------------------------
Fabien Sanglard0cc19382017-03-06 11:54:40 -0800111int64_t SurfaceFlinger::vsyncPhaseOffsetNs;
112int64_t SurfaceFlinger::sfVsyncPhaseOffsetNs;
Fabien Sanglardc93afd52017-03-13 13:02:42 -0700113bool SurfaceFlinger::useContextPriority;
Fabien Sanglardc45a7d92017-03-14 13:24:22 -0700114int64_t SurfaceFlinger::dispSyncPresentTimeOffset;
Fabien Sanglarda34ed632017-03-14 11:43:52 -0700115bool SurfaceFlinger::useHwcForRgbToYuv;
Fabien Sanglardc8e387e2017-03-10 10:30:28 -0800116uint64_t SurfaceFlinger::maxVirtualDisplaySize;
Fabien Sanglardcbf153b2017-03-10 17:57:12 -0800117bool SurfaceFlinger::hasSyncFramework;
Fabien Sanglard1971b632017-03-10 14:50:03 -0800118int64_t SurfaceFlinger::maxFrameBufferAcquiredBuffers;
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000119
120SurfaceFlinger::SurfaceFlinger()
121 : BnSurfaceComposer(),
122 mTransactionFlags(0),
123 mTransactionPending(false),
124 mAnimTransactionPending(false),
125 mLayersRemoved(false),
Robert Carr1f0a16a2016-10-24 16:27:39 -0700126 mLayersAdded(false),
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000127 mRepaintEverything(0),
128 mRenderEngine(NULL),
129 mBootTime(systemTime()),
130 mVisibleRegionsDirty(false),
131 mHwWorkListDirty(false),
132 mAnimCompositionPending(false),
133 mDebugRegion(0),
134 mDebugDDMS(0),
135 mDebugDisableHWC(0),
136 mDebugDisableTransformHint(0),
137 mDebugInSwapBuffers(0),
138 mLastSwapBufferTime(0),
139 mDebugInTransaction(0),
140 mLastTransactionTime(0),
141 mBootFinished(false),
142 mForceFullDamage(false),
Robert Carr0d480722017-01-10 16:42:54 -0800143 mInterceptor(this),
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000144 mPrimaryDispSync("PrimaryDispSync"),
145 mPrimaryHWVsyncEnabled(false),
146 mHWVsyncAvailable(false),
147 mDaltonize(false),
148 mHasColorMatrix(false),
149 mHasPoweredOff(false),
150 mFrameBuckets(),
151 mTotalTime(0),
Robert Carr1f0a16a2016-10-24 16:27:39 -0700152 mLastSwapTime(0),
153 mNumLayers(0)
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000154{
Fabien Sanglardc8e387e2017-03-10 10:30:28 -0800155 ALOGI("SurfaceFlinger is starting");
156
Fabien Sanglard0cc19382017-03-06 11:54:40 -0800157 vsyncPhaseOffsetNs = getInt64< ISurfaceFlingerConfigs,
158 &ISurfaceFlingerConfigs::vsyncEventPhaseOffsetNs>(1000000);
159
160 sfVsyncPhaseOffsetNs = getInt64< ISurfaceFlingerConfigs,
161 &ISurfaceFlingerConfigs::vsyncSfEventPhaseOffsetNs>(1000000);
162
Fabien Sanglardc8e387e2017-03-10 10:30:28 -0800163 maxVirtualDisplaySize = getUInt64<ISurfaceFlingerConfigs,
164 &ISurfaceFlingerConfigs::maxVirtualDisplaySize>(0);
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000165
Fabien Sanglardcbf153b2017-03-10 17:57:12 -0800166 hasSyncFramework = getBool< ISurfaceFlingerConfigs,
167 &ISurfaceFlingerConfigs::hasSyncFramework>(true);
168
Fabien Sanglardc93afd52017-03-13 13:02:42 -0700169 useContextPriority = getBool< ISurfaceFlingerConfigs,
170 &ISurfaceFlingerConfigs::useContextPriority>(false);
171
Fabien Sanglardc45a7d92017-03-14 13:24:22 -0700172 dispSyncPresentTimeOffset = getInt64< ISurfaceFlingerConfigs,
173 &ISurfaceFlingerConfigs::presentTimeOffsetFromVSyncNs>(0);
174
Fabien Sanglarda34ed632017-03-14 11:43:52 -0700175 useHwcForRgbToYuv = getBool< ISurfaceFlingerConfigs,
176 &ISurfaceFlingerConfigs::useHwcForRGBtoYUV>(false);
177
Fabien Sanglard1971b632017-03-10 14:50:03 -0800178 maxFrameBufferAcquiredBuffers = getInt64< ISurfaceFlingerConfigs,
179 &ISurfaceFlingerConfigs::maxFrameBufferAcquiredBuffers>(2);
180
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000181 char value[PROPERTY_VALUE_MAX];
182
183 property_get("ro.bq.gpu_to_cpu_unsupported", value, "0");
184 mGpuToCpuSupported = !atoi(value);
185
186 property_get("debug.sf.showupdates", value, "0");
187 mDebugRegion = atoi(value);
188
189 property_get("debug.sf.ddms", value, "0");
190 mDebugDDMS = atoi(value);
191 if (mDebugDDMS) {
192 if (!startDdmConnection()) {
193 // start failed, and DDMS debugging not enabled
194 mDebugDDMS = 0;
195 }
196 }
197 ALOGI_IF(mDebugRegion, "showupdates enabled");
198 ALOGI_IF(mDebugDDMS, "DDMS debugging enabled");
199
Fabien Sanglard642b23d2017-02-09 12:29:39 -0800200 property_get("debug.sf.enable_hwc_vds", value, "0");
201 mUseHwcVirtualDisplays = atoi(value);
202 ALOGI_IF(!mUseHwcVirtualDisplays, "Enabling HWC virtual displays");
Fabien Sanglard63a5fcd2016-12-29 15:13:07 -0800203
Fabien Sanglardc65dafa2017-02-07 14:06:39 -0800204 property_get("ro.sf.disable_triple_buffer", value, "1");
205 mLayerTripleBufferingDisabled = atoi(value);
Fabien Sanglard63a5fcd2016-12-29 15:13:07 -0800206 ALOGI_IF(mLayerTripleBufferingDisabled, "Disabling Triple Buffering");
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000207}
208
209void SurfaceFlinger::onFirstRef()
210{
211 mEventQueue.init(this);
212}
213
214SurfaceFlinger::~SurfaceFlinger()
215{
216 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
217 eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
218 eglTerminate(display);
219}
220
221void SurfaceFlinger::binderDied(const wp<IBinder>& /* who */)
222{
223 // the window manager died on us. prepare its eulogy.
224
225 // restore initial conditions (default device unblank, etc)
226 initializeDisplays();
227
228 // restart the boot-animation
229 startBootAnim();
230}
231
Robert Carr1db73f62016-12-21 12:58:51 -0800232static sp<ISurfaceComposerClient> initClient(const sp<Client>& client) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000233 status_t err = client->initCheck();
234 if (err == NO_ERROR) {
Robert Carr1db73f62016-12-21 12:58:51 -0800235 return client;
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000236 }
Robert Carr1db73f62016-12-21 12:58:51 -0800237 return nullptr;
238}
239
240sp<ISurfaceComposerClient> SurfaceFlinger::createConnection() {
241 return initClient(new Client(this));
242}
243
244sp<ISurfaceComposerClient> SurfaceFlinger::createScopedConnection(
245 const sp<IGraphicBufferProducer>& gbp) {
246 if (authenticateSurfaceTexture(gbp) == false) {
247 return nullptr;
248 }
249 const auto& layer = (static_cast<MonitoredProducer*>(gbp.get()))->getLayer();
250 if (layer == nullptr) {
251 return nullptr;
252 }
253
254 return initClient(new Client(this, layer));
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000255}
256
257sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName,
258 bool secure)
259{
260 class DisplayToken : public BBinder {
261 sp<SurfaceFlinger> flinger;
262 virtual ~DisplayToken() {
263 // no more references, this display must be terminated
264 Mutex::Autolock _l(flinger->mStateLock);
265 flinger->mCurrentState.displays.removeItem(this);
266 flinger->setTransactionFlags(eDisplayTransactionNeeded);
267 }
268 public:
269 explicit DisplayToken(const sp<SurfaceFlinger>& flinger)
270 : flinger(flinger) {
271 }
272 };
273
274 sp<BBinder> token = new DisplayToken(this);
275
276 Mutex::Autolock _l(mStateLock);
277 DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL, secure);
278 info.displayName = displayName;
279 mCurrentState.displays.add(token, info);
280 mInterceptor.saveDisplayCreation(info);
281 return token;
282}
283
284void SurfaceFlinger::destroyDisplay(const sp<IBinder>& display) {
285 Mutex::Autolock _l(mStateLock);
286
287 ssize_t idx = mCurrentState.displays.indexOfKey(display);
288 if (idx < 0) {
289 ALOGW("destroyDisplay: invalid display token");
290 return;
291 }
292
293 const DisplayDeviceState& info(mCurrentState.displays.valueAt(idx));
294 if (!info.isVirtualDisplay()) {
295 ALOGE("destroyDisplay called for non-virtual display");
296 return;
297 }
298 mInterceptor.saveDisplayDeletion(info.displayId);
299 mCurrentState.displays.removeItemsAt(idx);
300 setTransactionFlags(eDisplayTransactionNeeded);
301}
302
303void SurfaceFlinger::createBuiltinDisplayLocked(DisplayDevice::DisplayType type) {
304 ALOGW_IF(mBuiltinDisplays[type],
305 "Overwriting display token for display type %d", type);
306 mBuiltinDisplays[type] = new BBinder();
307 // All non-virtual displays are currently considered secure.
308 DisplayDeviceState info(type, true);
309 mCurrentState.displays.add(mBuiltinDisplays[type], info);
310 mInterceptor.saveDisplayCreation(info);
311}
312
313sp<IBinder> SurfaceFlinger::getBuiltInDisplay(int32_t id) {
314 if (uint32_t(id) >= DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) {
315 ALOGE("getDefaultDisplay: id=%d is not a valid default display id", id);
316 return NULL;
317 }
318 return mBuiltinDisplays[id];
319}
320
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000321void SurfaceFlinger::bootFinished()
322{
Wei Wangb254fa32017-01-31 17:43:23 -0800323 if (mStartBootAnimThread->join() != NO_ERROR) {
324 ALOGE("Join StartBootAnimThread failed!");
325 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000326 const nsecs_t now = systemTime();
327 const nsecs_t duration = now - mBootTime;
328 ALOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
329 mBootFinished = true;
330
331 // wait patiently for the window manager death
332 const String16 name("window");
333 sp<IBinder> window(defaultServiceManager()->getService(name));
334 if (window != 0) {
335 window->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
336 }
337
338 // stop boot animation
339 // formerly we would just kill the process, but we now ask it to exit so it
340 // can choose where to stop the animation.
341 property_set("service.bootanim.exit", "1");
342
343 const int LOGTAG_SF_STOP_BOOTANIM = 60110;
344 LOG_EVENT_LONG(LOGTAG_SF_STOP_BOOTANIM,
345 ns2ms(systemTime(SYSTEM_TIME_MONOTONIC)));
346}
347
348void SurfaceFlinger::deleteTextureAsync(uint32_t texture) {
349 class MessageDestroyGLTexture : public MessageBase {
350 RenderEngine& engine;
351 uint32_t texture;
352 public:
353 MessageDestroyGLTexture(RenderEngine& engine, uint32_t texture)
354 : engine(engine), texture(texture) {
355 }
356 virtual bool handler() {
357 engine.deleteTextures(1, &texture);
358 return true;
359 }
360 };
361 postMessageAsync(new MessageDestroyGLTexture(getRenderEngine(), texture));
362}
363
364class DispSyncSource : public VSyncSource, private DispSync::Callback {
365public:
366 DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, bool traceVsync,
367 const char* name) :
368 mName(name),
369 mValue(0),
370 mTraceVsync(traceVsync),
371 mVsyncOnLabel(String8::format("VsyncOn-%s", name)),
372 mVsyncEventLabel(String8::format("VSYNC-%s", name)),
373 mDispSync(dispSync),
374 mCallbackMutex(),
375 mCallback(),
376 mVsyncMutex(),
377 mPhaseOffset(phaseOffset),
378 mEnabled(false) {}
379
380 virtual ~DispSyncSource() {}
381
382 virtual void setVSyncEnabled(bool enable) {
383 Mutex::Autolock lock(mVsyncMutex);
384 if (enable) {
385 status_t err = mDispSync->addEventListener(mName, mPhaseOffset,
386 static_cast<DispSync::Callback*>(this));
387 if (err != NO_ERROR) {
388 ALOGE("error registering vsync callback: %s (%d)",
389 strerror(-err), err);
390 }
391 //ATRACE_INT(mVsyncOnLabel.string(), 1);
392 } else {
393 status_t err = mDispSync->removeEventListener(
394 static_cast<DispSync::Callback*>(this));
395 if (err != NO_ERROR) {
396 ALOGE("error unregistering vsync callback: %s (%d)",
397 strerror(-err), err);
398 }
399 //ATRACE_INT(mVsyncOnLabel.string(), 0);
400 }
401 mEnabled = enable;
402 }
403
404 virtual void setCallback(const sp<VSyncSource::Callback>& callback) {
405 Mutex::Autolock lock(mCallbackMutex);
406 mCallback = callback;
407 }
408
409 virtual void setPhaseOffset(nsecs_t phaseOffset) {
410 Mutex::Autolock lock(mVsyncMutex);
411
412 // Normalize phaseOffset to [0, period)
413 auto period = mDispSync->getPeriod();
414 phaseOffset %= period;
415 if (phaseOffset < 0) {
416 // If we're here, then phaseOffset is in (-period, 0). After this
417 // operation, it will be in (0, period)
418 phaseOffset += period;
419 }
420 mPhaseOffset = phaseOffset;
421
422 // If we're not enabled, we don't need to mess with the listeners
423 if (!mEnabled) {
424 return;
425 }
426
427 // Remove the listener with the old offset
428 status_t err = mDispSync->removeEventListener(
429 static_cast<DispSync::Callback*>(this));
430 if (err != NO_ERROR) {
431 ALOGE("error unregistering vsync callback: %s (%d)",
432 strerror(-err), err);
433 }
434
435 // Add a listener with the new offset
436 err = mDispSync->addEventListener(mName, mPhaseOffset,
437 static_cast<DispSync::Callback*>(this));
438 if (err != NO_ERROR) {
439 ALOGE("error registering vsync callback: %s (%d)",
440 strerror(-err), err);
441 }
442 }
443
444private:
445 virtual void onDispSyncEvent(nsecs_t when) {
446 sp<VSyncSource::Callback> callback;
447 {
448 Mutex::Autolock lock(mCallbackMutex);
449 callback = mCallback;
450
451 if (mTraceVsync) {
452 mValue = (mValue + 1) % 2;
453 ATRACE_INT(mVsyncEventLabel.string(), mValue);
454 }
455 }
456
457 if (callback != NULL) {
458 callback->onVSyncEvent(when);
459 }
460 }
461
462 const char* const mName;
463
464 int mValue;
465
466 const bool mTraceVsync;
467 const String8 mVsyncOnLabel;
468 const String8 mVsyncEventLabel;
469
470 DispSync* mDispSync;
471
472 Mutex mCallbackMutex; // Protects the following
473 sp<VSyncSource::Callback> mCallback;
474
475 Mutex mVsyncMutex; // Protects the following
476 nsecs_t mPhaseOffset;
477 bool mEnabled;
478};
479
480class InjectVSyncSource : public VSyncSource {
481public:
482 InjectVSyncSource() {}
483
484 virtual ~InjectVSyncSource() {}
485
486 virtual void setCallback(const sp<VSyncSource::Callback>& callback) {
487 std::lock_guard<std::mutex> lock(mCallbackMutex);
488 mCallback = callback;
489 }
490
491 virtual void onInjectSyncEvent(nsecs_t when) {
492 std::lock_guard<std::mutex> lock(mCallbackMutex);
493 mCallback->onVSyncEvent(when);
494 }
495
496 virtual void setVSyncEnabled(bool) {}
497 virtual void setPhaseOffset(nsecs_t) {}
498
499private:
500 std::mutex mCallbackMutex; // Protects the following
501 sp<VSyncSource::Callback> mCallback;
502};
503
504void SurfaceFlinger::init() {
505 ALOGI( "SurfaceFlinger's main thread ready to run. "
506 "Initializing graphics H/W...");
507
508 Mutex::Autolock _l(mStateLock);
509
510 // initialize EGL for the default display
511 mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
512 eglInitialize(mEGLDisplay, NULL, NULL);
513
514 // start the EventThread
515 sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync,
516 vsyncPhaseOffsetNs, true, "app");
517 mEventThread = new EventThread(vsyncSrc, *this, false);
518 sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync,
519 sfVsyncPhaseOffsetNs, true, "sf");
520 mSFEventThread = new EventThread(sfVsyncSrc, *this, true);
521 mEventQueue.setEventThread(mSFEventThread);
522
Tim Murray22752852017-05-04 13:38:49 -0700523 // set EventThread and SFEventThread to SCHED_FIFO to minimize jitter
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000524 struct sched_param param = {0};
525 param.sched_priority = 2;
526 if (sched_setscheduler(mSFEventThread->getTid(), SCHED_FIFO, &param) != 0) {
527 ALOGE("Couldn't set SCHED_FIFO for SFEventThread");
528 }
Tim Murray22752852017-05-04 13:38:49 -0700529 if (sched_setscheduler(mEventThread->getTid(), SCHED_FIFO, &param) != 0) {
530 ALOGE("Couldn't set SCHED_FIFO for EventThread");
531 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000532
533 // Initialize the H/W composer object. There may or may not be an
534 // actual hardware composer underneath.
535 mHwc = new HWComposer(this,
536 *static_cast<HWComposer::EventHandler *>(this));
537
538 // get a RenderEngine for the given display / config (can't fail)
Kalle Raitabbdcf1f2017-05-22 15:47:46 -0700539 mRenderEngine = RenderEngine::create(mEGLDisplay,
540 mHwc->getVisualID(), 0);
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000541
542 // retrieve the EGL context that was selected/created
543 mEGLContext = mRenderEngine->getEGLContext();
544
545 LOG_ALWAYS_FATAL_IF(mEGLContext == EGL_NO_CONTEXT,
546 "couldn't create EGLContext");
547
Ian Elliott5c34de22017-04-10 14:42:30 -0600548 // Inform native graphics APIs that the present timestamp is NOT supported:
549 property_set(kTimestampProperty, "0");
550
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000551 // initialize our non-virtual displays
552 for (size_t i=0 ; i<DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES ; i++) {
553 DisplayDevice::DisplayType type((DisplayDevice::DisplayType)i);
554 // set-up the displays that are already connected
555 if (mHwc->isConnected(i) || type==DisplayDevice::DISPLAY_PRIMARY) {
556 // All non-virtual displays are currently considered secure.
557 bool isSecure = true;
558 createBuiltinDisplayLocked(type);
559 wp<IBinder> token = mBuiltinDisplays[i];
560
561 sp<IGraphicBufferProducer> producer;
562 sp<IGraphicBufferConsumer> consumer;
Mathias Agopian0556d792017-03-22 15:49:32 -0700563 BufferQueue::createBufferQueue(&producer, &consumer);
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000564
565 sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i,
566 consumer);
567 int32_t hwcId = allocateHwcDisplayId(type);
568 sp<DisplayDevice> hw = new DisplayDevice(this,
569 type, hwcId, mHwc->getFormat(hwcId), isSecure, token,
570 fbs, producer,
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -0600571 mRenderEngine->getEGLConfig(), false);
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000572 if (i > DisplayDevice::DISPLAY_PRIMARY) {
573 // FIXME: currently we don't get blank/unblank requests
574 // for displays other than the main display, so we always
575 // assume a connected display is unblanked.
576 ALOGD("marking display %zu as acquired/unblanked", i);
577 hw->setPowerMode(HWC_POWER_MODE_NORMAL);
578 }
579 mDisplays.add(token, hw);
580 }
581 }
582
583 // make the GLContext current so that we can create textures when creating Layers
584 // (which may happens before we render something)
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -0700585 getDefaultDisplayDeviceLocked()->makeCurrent(mEGLDisplay, mEGLContext);
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000586
587 mEventControlThread = new EventControlThread(this);
588 mEventControlThread->run("EventControl", PRIORITY_URGENT_DISPLAY);
589
590 // set a fake vsync period if there is no HWComposer
591 if (mHwc->initCheck() != NO_ERROR) {
592 mPrimaryDispSync.setPeriod(16666667);
593 }
594
595 // initialize our drawing state
596 mDrawingState = mCurrentState;
597
598 // set initial conditions (e.g. unblank default device)
599 initializeDisplays();
600
601 mRenderEngine->primeCache();
602
Wei Wangb254fa32017-01-31 17:43:23 -0800603 mStartBootAnimThread = new StartBootAnimThread();
604 if (mStartBootAnimThread->Start() != NO_ERROR) {
605 ALOGE("Run StartBootAnimThread failed!");
606 }
607
608 ALOGV("Done initializing");
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000609}
610
611int32_t SurfaceFlinger::allocateHwcDisplayId(DisplayDevice::DisplayType type) {
612 return (uint32_t(type) < DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) ?
613 type : mHwc->allocateDisplayId();
614}
615
616void SurfaceFlinger::startBootAnim() {
Wei Wangb254fa32017-01-31 17:43:23 -0800617 // Start boot animation service by setting a property mailbox
618 // if property setting thread is already running, Start() will be just a NOP
619 mStartBootAnimThread->Start();
620 // Wait until property was set
621 if (mStartBootAnimThread->join() != NO_ERROR) {
622 ALOGE("Join StartBootAnimThread failed!");
623 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000624}
625
626size_t SurfaceFlinger::getMaxTextureSize() const {
627 return mRenderEngine->getMaxTextureSize();
628}
629
630size_t SurfaceFlinger::getMaxViewportDims() const {
631 return mRenderEngine->getMaxViewportDims();
632}
633
634// ----------------------------------------------------------------------------
635
636bool SurfaceFlinger::authenticateSurfaceTexture(
637 const sp<IGraphicBufferProducer>& bufferProducer) const {
638 Mutex::Autolock _l(mStateLock);
Robert Carr0d480722017-01-10 16:42:54 -0800639 return authenticateSurfaceTextureLocked(bufferProducer);
640}
641
642bool SurfaceFlinger::authenticateSurfaceTextureLocked(
643 const sp<IGraphicBufferProducer>& bufferProducer) const {
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000644 sp<IBinder> surfaceTextureBinder(IInterface::asBinder(bufferProducer));
645 return mGraphicBufferProducerList.indexOf(surfaceTextureBinder) >= 0;
646}
647
Brian Anderson6b376712017-04-04 10:51:39 -0700648status_t SurfaceFlinger::getSupportedFrameTimestamps(
649 std::vector<FrameEvent>* outSupported) const {
650 *outSupported = {
651 FrameEvent::REQUESTED_PRESENT,
652 FrameEvent::ACQUIRE,
653 FrameEvent::LATCH,
654 FrameEvent::FIRST_REFRESH_START,
655 FrameEvent::LAST_REFRESH_START,
656 FrameEvent::GPU_COMPOSITION_DONE,
657 FrameEvent::DEQUEUE_READY,
658 FrameEvent::RELEASE,
659 };
660 return NO_ERROR;
661}
662
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000663status_t SurfaceFlinger::getDisplayConfigs(const sp<IBinder>& display,
664 Vector<DisplayInfo>* configs) {
665 if ((configs == NULL) || (display.get() == NULL)) {
666 return BAD_VALUE;
667 }
668
669 int32_t type = getDisplayType(display);
670 if (type < 0) return type;
671
672 // TODO: Not sure if display density should handled by SF any longer
673 class Density {
674 static int getDensityFromProperty(char const* propName) {
675 char property[PROPERTY_VALUE_MAX];
676 int density = 0;
677 if (property_get(propName, property, NULL) > 0) {
678 density = atoi(property);
679 }
680 return density;
681 }
682 public:
683 static int getEmuDensity() {
684 return getDensityFromProperty("qemu.sf.lcd_density"); }
685 static int getBuildDensity() {
686 return getDensityFromProperty("ro.sf.lcd_density"); }
687 };
688
689 configs->clear();
690
691 const Vector<HWComposer::DisplayConfig>& hwConfigs =
692 getHwComposer().getConfigs(type);
693 for (size_t c = 0; c < hwConfigs.size(); ++c) {
694 const HWComposer::DisplayConfig& hwConfig = hwConfigs[c];
695 DisplayInfo info = DisplayInfo();
696
697 float xdpi = hwConfig.xdpi;
698 float ydpi = hwConfig.ydpi;
699
700 if (type == DisplayDevice::DISPLAY_PRIMARY) {
701 // The density of the device is provided by a build property
702 float density = Density::getBuildDensity() / 160.0f;
703 if (density == 0) {
704 // the build doesn't provide a density -- this is wrong!
705 // use xdpi instead
706 ALOGE("ro.sf.lcd_density must be defined as a build property");
707 density = xdpi / 160.0f;
708 }
709 if (Density::getEmuDensity()) {
710 // if "qemu.sf.lcd_density" is specified, it overrides everything
711 xdpi = ydpi = density = Density::getEmuDensity();
712 density /= 160.0f;
713 }
714 info.density = density;
715
716 // TODO: this needs to go away (currently needed only by webkit)
717 sp<const DisplayDevice> hw(getDefaultDisplayDevice());
718 info.orientation = hw->getOrientation();
719 } else {
720 // TODO: where should this value come from?
721 static const int TV_DENSITY = 213;
722 info.density = TV_DENSITY / 160.0f;
723 info.orientation = 0;
724 }
725
726 info.w = hwConfig.width;
727 info.h = hwConfig.height;
728 info.xdpi = xdpi;
729 info.ydpi = ydpi;
730 info.fps = float(1e9 / hwConfig.refresh);
Fabien Sanglard0cc19382017-03-06 11:54:40 -0800731 info.appVsyncOffset = vsyncPhaseOffsetNs;
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000732
733 // This is how far in advance a buffer must be queued for
734 // presentation at a given time. If you want a buffer to appear
735 // on the screen at time N, you must submit the buffer before
736 // (N - presentationDeadline).
737 //
738 // Normally it's one full refresh period (to give SF a chance to
739 // latch the buffer), but this can be reduced by configuring a
740 // DispSync offset. Any additional delays introduced by the hardware
741 // composer or panel must be accounted for here.
742 //
743 // We add an additional 1ms to allow for processing time and
744 // differences between the ideal and actual refresh rate.
745 info.presentationDeadline =
Fabien Sanglard0cc19382017-03-06 11:54:40 -0800746 hwConfig.refresh - sfVsyncPhaseOffsetNs + 1000000;
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000747
748 // All non-virtual displays are currently considered secure.
749 info.secure = true;
750
751 configs->push_back(info);
752 }
753
754 return NO_ERROR;
755}
756
757status_t SurfaceFlinger::getDisplayStats(const sp<IBinder>& /* display */,
758 DisplayStatInfo* stats) {
759 if (stats == NULL) {
760 return BAD_VALUE;
761 }
762
763 // FIXME for now we always return stats for the primary display
764 memset(stats, 0, sizeof(*stats));
765 stats->vsyncTime = mPrimaryDispSync.computeNextRefresh(0);
766 stats->vsyncPeriod = mPrimaryDispSync.getPeriod();
767 return NO_ERROR;
768}
769
770int SurfaceFlinger::getActiveConfig(const sp<IBinder>& display) {
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -0700771 sp<const DisplayDevice> device(getDisplayDevice(display));
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000772 if (device != NULL) {
773 return device->getActiveConfig();
774 }
775 return BAD_VALUE;
776}
777
778void SurfaceFlinger::setActiveConfigInternal(const sp<DisplayDevice>& hw, int mode) {
779 ALOGD("Set active config mode=%d, type=%d flinger=%p", mode, hw->getDisplayType(),
780 this);
781 int32_t type = hw->getDisplayType();
782 int currentMode = hw->getActiveConfig();
783
784 if (mode == currentMode) {
785 ALOGD("Screen type=%d is already mode=%d", hw->getDisplayType(), mode);
786 return;
787 }
788
789 if (type >= DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) {
790 ALOGW("Trying to set config for virtual display");
791 return;
792 }
793
794 hw->setActiveConfig(mode);
795 getHwComposer().setActiveConfig(type, mode);
796}
797
798status_t SurfaceFlinger::setActiveConfig(const sp<IBinder>& display, int mode) {
799 class MessageSetActiveConfig: public MessageBase {
800 SurfaceFlinger& mFlinger;
801 sp<IBinder> mDisplay;
802 int mMode;
803 public:
804 MessageSetActiveConfig(SurfaceFlinger& flinger, const sp<IBinder>& disp,
805 int mode) :
806 mFlinger(flinger), mDisplay(disp) { mMode = mode; }
807 virtual bool handler() {
808 Vector<DisplayInfo> configs;
809 mFlinger.getDisplayConfigs(mDisplay, &configs);
810 if (mMode < 0 || mMode >= static_cast<int>(configs.size())) {
811 ALOGE("Attempt to set active config = %d for display with %zu configs",
812 mMode, configs.size());
813 }
814 sp<DisplayDevice> hw(mFlinger.getDisplayDevice(mDisplay));
815 if (hw == NULL) {
816 ALOGE("Attempt to set active config = %d for null display %p",
817 mMode, mDisplay.get());
818 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) {
819 ALOGW("Attempt to set active config = %d for virtual display",
820 mMode);
821 } else {
822 mFlinger.setActiveConfigInternal(hw, mMode);
823 }
824 return true;
825 }
826 };
827 sp<MessageBase> msg = new MessageSetActiveConfig(*this, display, mode);
828 postMessageSync(msg);
829 return NO_ERROR;
830}
831
832status_t SurfaceFlinger::getDisplayColorModes(const sp<IBinder>& display,
833 Vector<android_color_mode_t>* outColorModes) {
834 if (outColorModes == nullptr || display.get() == nullptr) {
835 return BAD_VALUE;
836 }
837
838 int32_t type = getDisplayType(display);
839 if (type < 0) return type;
840
841 std::set<android_color_mode_t> colorModes;
842 for (const HWComposer::DisplayConfig& hwConfig : getHwComposer().getConfigs(type)) {
843 colorModes.insert(hwConfig.colorMode);
844 }
845
846 outColorModes->clear();
847 std::copy(colorModes.cbegin(), colorModes.cend(), std::back_inserter(*outColorModes));
848
849 return NO_ERROR;
850}
851
852android_color_mode_t SurfaceFlinger::getActiveColorMode(const sp<IBinder>& display) {
853 if (display.get() == nullptr) return static_cast<android_color_mode_t>(BAD_VALUE);
854
855 int32_t type = getDisplayType(display);
856 if (type < 0) return static_cast<android_color_mode_t>(type);
857
858 return getHwComposer().getColorMode(type);
859}
860
861status_t SurfaceFlinger::setActiveColorMode(const sp<IBinder>& display,
862 android_color_mode_t colorMode) {
863 if (display.get() == nullptr || colorMode < 0) {
864 return BAD_VALUE;
865 }
866
867 int32_t type = getDisplayType(display);
868 if (type < 0) return type;
869 const Vector<HWComposer::DisplayConfig>& hwConfigs = getHwComposer().getConfigs(type);
870 HWComposer::DisplayConfig desiredConfig = hwConfigs[getHwComposer().getCurrentConfig(type)];
871 desiredConfig.colorMode = colorMode;
872 for (size_t c = 0; c < hwConfigs.size(); ++c) {
873 const HWComposer::DisplayConfig config = hwConfigs[c];
874 if (config == desiredConfig) {
875 return setActiveConfig(display, c);
876 }
877 }
878 return BAD_VALUE;
879}
880
881status_t SurfaceFlinger::clearAnimationFrameStats() {
882 Mutex::Autolock _l(mStateLock);
883 mAnimFrameTracker.clearStats();
884 return NO_ERROR;
885}
886
887status_t SurfaceFlinger::getAnimationFrameStats(FrameStats* outStats) const {
888 Mutex::Autolock _l(mStateLock);
889 mAnimFrameTracker.getStats(outStats);
890 return NO_ERROR;
891}
892
893status_t SurfaceFlinger::getHdrCapabilities(const sp<IBinder>& /*display*/,
894 HdrCapabilities* outCapabilities) const {
895 // HWC1 does not provide HDR capabilities
896 *outCapabilities = HdrCapabilities();
897 return NO_ERROR;
898}
899
900status_t SurfaceFlinger::enableVSyncInjections(bool enable) {
901 if (enable == mInjectVSyncs) {
902 return NO_ERROR;
903 }
904
905 if (enable) {
906 mInjectVSyncs = enable;
907 ALOGV("VSync Injections enabled");
908 if (mVSyncInjector.get() == nullptr) {
909 mVSyncInjector = new InjectVSyncSource();
910 mInjectorEventThread = new EventThread(mVSyncInjector, *this, false);
911 }
912 mEventQueue.setEventThread(mInjectorEventThread);
913 } else {
914 mInjectVSyncs = enable;
915 ALOGV("VSync Injections disabled");
916 mEventQueue.setEventThread(mSFEventThread);
917 mVSyncInjector.clear();
918 }
919 return NO_ERROR;
920}
921
922status_t SurfaceFlinger::injectVSync(nsecs_t when) {
923 if (!mInjectVSyncs) {
924 ALOGE("VSync Injections not enabled");
925 return BAD_VALUE;
926 }
927 if (mInjectVSyncs && mInjectorEventThread.get() != nullptr) {
928 ALOGV("Injecting VSync inside SurfaceFlinger");
929 mVSyncInjector->onInjectSyncEvent(when);
930 }
931 return NO_ERROR;
932}
933
934// ----------------------------------------------------------------------------
935
Jorim Jaggiaaef0982017-06-08 23:55:29 -0700936sp<IDisplayEventConnection> SurfaceFlinger::createDisplayEventConnection(
937 ISurfaceComposer::VsyncSource vsyncSource) {
938 if (vsyncSource == eVsyncSourceSurfaceFlinger) {
939 return mSFEventThread->createEventConnection();
940 } else {
941 return mEventThread->createEventConnection();
942 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000943}
944
945// ----------------------------------------------------------------------------
946
947void SurfaceFlinger::waitForEvent() {
948 mEventQueue.waitMessage();
949}
950
951void SurfaceFlinger::signalTransaction() {
952 mEventQueue.invalidate();
953}
954
955void SurfaceFlinger::signalLayerUpdate() {
956 mEventQueue.invalidate();
957}
958
959void SurfaceFlinger::signalRefresh() {
960 mEventQueue.refresh();
961}
962
963status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg,
964 nsecs_t reltime, uint32_t /* flags */) {
965 return mEventQueue.postMessage(msg, reltime);
966}
967
968status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg,
969 nsecs_t reltime, uint32_t /* flags */) {
970 status_t res = mEventQueue.postMessage(msg, reltime);
971 if (res == NO_ERROR) {
972 msg->wait();
973 }
974 return res;
975}
976
977void SurfaceFlinger::run() {
978 do {
979 waitForEvent();
980 } while (true);
981}
982
983void SurfaceFlinger::enableHardwareVsync() {
984 Mutex::Autolock _l(mHWVsyncLock);
985 if (!mPrimaryHWVsyncEnabled && mHWVsyncAvailable) {
986 mPrimaryDispSync.beginResync();
987 //eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, true);
988 mEventControlThread->setVsyncEnabled(true);
989 mPrimaryHWVsyncEnabled = true;
990 }
991}
992
993void SurfaceFlinger::resyncToHardwareVsync(bool makeAvailable) {
994 Mutex::Autolock _l(mHWVsyncLock);
995
996 if (makeAvailable) {
997 mHWVsyncAvailable = true;
998 } else if (!mHWVsyncAvailable) {
999 // Hardware vsync is not currently available, so abort the resync
1000 // attempt for now
1001 return;
1002 }
1003
1004 const nsecs_t period =
1005 getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
1006
1007 mPrimaryDispSync.reset();
1008 mPrimaryDispSync.setPeriod(period);
1009
1010 if (!mPrimaryHWVsyncEnabled) {
1011 mPrimaryDispSync.beginResync();
1012 //eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, true);
1013 mEventControlThread->setVsyncEnabled(true);
1014 mPrimaryHWVsyncEnabled = true;
1015 }
1016}
1017
1018void SurfaceFlinger::disableHardwareVsync(bool makeUnavailable) {
1019 Mutex::Autolock _l(mHWVsyncLock);
1020 if (mPrimaryHWVsyncEnabled) {
1021 //eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, false);
1022 mEventControlThread->setVsyncEnabled(false);
1023 mPrimaryDispSync.endResync();
1024 mPrimaryHWVsyncEnabled = false;
1025 }
1026 if (makeUnavailable) {
1027 mHWVsyncAvailable = false;
1028 }
1029}
1030
1031void SurfaceFlinger::resyncWithRateLimit() {
1032 static constexpr nsecs_t kIgnoreDelay = ms2ns(500);
1033 if (systemTime() - mLastSwapTime > kIgnoreDelay) {
1034 resyncToHardwareVsync(false);
1035 }
1036}
1037
Steven Thomas3cfac282017-02-06 12:29:30 -08001038void SurfaceFlinger::onVSyncReceived(HWComposer* /*composer*/, int type,
1039 nsecs_t timestamp) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001040 bool needsHwVsync = false;
1041
1042 { // Scope for the lock
1043 Mutex::Autolock _l(mHWVsyncLock);
1044 if (type == 0 && mPrimaryHWVsyncEnabled) {
1045 needsHwVsync = mPrimaryDispSync.addResyncSample(timestamp);
1046 }
1047 }
1048
1049 if (needsHwVsync) {
1050 enableHardwareVsync();
1051 } else {
1052 disableHardwareVsync(false);
1053 }
1054}
1055
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001056void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) {
Brian Andersond0010582017-03-07 13:20:31 -08001057 std::lock_guard<std::mutex> lock(mCompositorTimingLock);
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001058 *compositorTiming = mCompositorTiming;
1059}
1060
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -07001061void SurfaceFlinger::onHotplugReceived(HWComposer* /*composer*/, int type, bool connected) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001062 if (mEventThread == NULL) {
1063 // This is a temporary workaround for b/7145521. A non-null pointer
1064 // does not mean EventThread has finished initializing, so this
1065 // is not a correct fix.
1066 ALOGW("WARNING: EventThread not started, ignoring hotplug");
1067 return;
1068 }
1069
1070 if (uint32_t(type) < DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) {
1071 Mutex::Autolock _l(mStateLock);
1072 if (connected) {
1073 createBuiltinDisplayLocked((DisplayDevice::DisplayType)type);
1074 } else {
1075 mCurrentState.displays.removeItem(mBuiltinDisplays[type]);
1076 mBuiltinDisplays[type].clear();
1077 }
1078 setTransactionFlags(eDisplayTransactionNeeded);
1079
1080 // Defer EventThread notification until SF has updated mDisplays.
1081 }
1082}
1083
Steven Thomas3cfac282017-02-06 12:29:30 -08001084void SurfaceFlinger::onInvalidateReceived(HWComposer* /*composer*/) {
1085 repaintEverything();
1086}
1087
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001088void SurfaceFlinger::eventControl(int disp, int event, int enabled) {
1089 ATRACE_CALL();
1090 getHwComposer().eventControl(disp, event, enabled);
1091}
1092
1093void SurfaceFlinger::onMessageReceived(int32_t what) {
1094 ATRACE_CALL();
1095 switch (what) {
1096 case MessageQueue::INVALIDATE: {
1097 bool refreshNeeded = handleMessageTransaction();
1098 refreshNeeded |= handleMessageInvalidate();
1099 refreshNeeded |= mRepaintEverything;
1100 if (refreshNeeded) {
1101 // Signal a refresh if a transaction modified the window state,
1102 // a new buffer was latched, or if HWC has requested a full
1103 // repaint
1104 signalRefresh();
1105 }
1106 break;
1107 }
1108 case MessageQueue::REFRESH: {
1109 handleMessageRefresh();
1110 break;
1111 }
1112 }
1113}
1114
1115bool SurfaceFlinger::handleMessageTransaction() {
Fabien Sanglardc8251eb2016-12-07 13:59:48 -08001116 uint32_t transactionFlags = peekTransactionFlags();
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001117 if (transactionFlags) {
1118 handleTransaction(transactionFlags);
1119 return true;
1120 }
1121 return false;
1122}
1123
1124bool SurfaceFlinger::handleMessageInvalidate() {
1125 ATRACE_CALL();
1126 return handlePageFlip();
1127}
1128
1129void SurfaceFlinger::handleMessageRefresh() {
1130 ATRACE_CALL();
1131
1132 nsecs_t refreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
1133
Brian Andersond6927fb2016-07-23 23:37:30 -07001134 preComposition(refreshStartTime);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001135 rebuildLayerStacks();
1136 setUpHWComposer();
1137 doDebugFlashRegions();
1138 doComposition();
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001139 postComposition(refreshStartTime);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001140}
1141
1142void SurfaceFlinger::doDebugFlashRegions()
1143{
1144 // is debugging enabled
1145 if (CC_LIKELY(!mDebugRegion))
1146 return;
1147
1148 const bool repaintEverything = mRepaintEverything;
1149 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1150 const sp<DisplayDevice>& hw(mDisplays[dpy]);
1151 if (hw->isDisplayOn()) {
1152 // transform the dirty region into this screen's coordinate space
1153 const Region dirtyRegion(hw->getDirtyRegion(repaintEverything));
1154 if (!dirtyRegion.isEmpty()) {
1155 // redraw the whole screen
1156 doComposeSurfaces(hw, Region(hw->bounds()));
1157
1158 // and draw the dirty region
1159 const int32_t height = hw->getHeight();
1160 RenderEngine& engine(getRenderEngine());
1161 engine.fillRegionWithColor(dirtyRegion, height, 1, 0, 1, 1);
1162
1163 hw->compositionComplete();
1164 hw->swapBuffers(getHwComposer());
1165 }
1166 }
1167 }
1168
1169 postFramebuffer();
1170
1171 if (mDebugRegion > 1) {
1172 usleep(mDebugRegion * 1000);
1173 }
1174
1175 HWComposer& hwc(getHwComposer());
1176 if (hwc.initCheck() == NO_ERROR) {
1177 status_t err = hwc.prepare();
1178 ALOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err));
1179 }
1180}
1181
Brian Andersond6927fb2016-07-23 23:37:30 -07001182void SurfaceFlinger::preComposition(nsecs_t refreshStartTime)
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001183{
1184 bool needExtraInvalidate = false;
Robert Carr2047fae2016-11-28 14:09:09 -08001185 mDrawingState.traverseInZOrder([&](Layer* layer) {
1186 if (layer->onPreComposition(refreshStartTime)) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001187 needExtraInvalidate = true;
1188 }
Robert Carr2047fae2016-11-28 14:09:09 -08001189 });
1190
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001191 if (needExtraInvalidate) {
1192 signalLayerUpdate();
1193 }
1194}
1195
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001196void SurfaceFlinger::updateCompositorTiming(
1197 nsecs_t vsyncPhase, nsecs_t vsyncInterval, nsecs_t compositeTime,
1198 std::shared_ptr<FenceTime>& presentFenceTime) {
1199 // Update queue of past composite+present times and determine the
1200 // most recently known composite to present latency.
1201 mCompositePresentTimes.push({compositeTime, presentFenceTime});
1202 nsecs_t compositeToPresentLatency = -1;
1203 while (!mCompositePresentTimes.empty()) {
1204 CompositePresentTime& cpt = mCompositePresentTimes.front();
1205 // Cached values should have been updated before calling this method,
1206 // which helps avoid duplicate syscalls.
1207 nsecs_t displayTime = cpt.display->getCachedSignalTime();
1208 if (displayTime == Fence::SIGNAL_TIME_PENDING) {
1209 break;
1210 }
1211 compositeToPresentLatency = displayTime - cpt.composite;
1212 mCompositePresentTimes.pop();
1213 }
1214
1215 // Don't let mCompositePresentTimes grow unbounded, just in case.
1216 while (mCompositePresentTimes.size() > 16) {
1217 mCompositePresentTimes.pop();
1218 }
1219
Brian Andersond0010582017-03-07 13:20:31 -08001220 setCompositorTimingSnapped(
1221 vsyncPhase, vsyncInterval, compositeToPresentLatency);
1222}
1223
1224void SurfaceFlinger::setCompositorTimingSnapped(nsecs_t vsyncPhase,
1225 nsecs_t vsyncInterval, nsecs_t compositeToPresentLatency) {
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001226 // Integer division and modulo round toward 0 not -inf, so we need to
1227 // treat negative and positive offsets differently.
Brian Andersond0010582017-03-07 13:20:31 -08001228 nsecs_t idealLatency = (sfVsyncPhaseOffsetNs > 0) ?
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001229 (vsyncInterval - (sfVsyncPhaseOffsetNs % vsyncInterval)) :
1230 ((-sfVsyncPhaseOffsetNs) % vsyncInterval);
1231
Brian Andersond0010582017-03-07 13:20:31 -08001232 // Just in case sfVsyncPhaseOffsetNs == -vsyncInterval.
1233 if (idealLatency <= 0) {
1234 idealLatency = vsyncInterval;
1235 }
1236
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001237 // Snap the latency to a value that removes scheduling jitter from the
1238 // composition and present times, which often have >1ms of jitter.
1239 // Reducing jitter is important if an app attempts to extrapolate
1240 // something (such as user input) to an accurate diasplay time.
1241 // Snapping also allows an app to precisely calculate sfVsyncPhaseOffsetNs
1242 // with (presentLatency % interval).
Brian Andersond0010582017-03-07 13:20:31 -08001243 nsecs_t bias = vsyncInterval / 2;
1244 int64_t extraVsyncs =
1245 (compositeToPresentLatency - idealLatency + bias) / vsyncInterval;
1246 nsecs_t snappedCompositeToPresentLatency = (extraVsyncs > 0) ?
1247 idealLatency + (extraVsyncs * vsyncInterval) : idealLatency;
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001248
Brian Andersond0010582017-03-07 13:20:31 -08001249 std::lock_guard<std::mutex> lock(mCompositorTimingLock);
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001250 mCompositorTiming.deadline = vsyncPhase - idealLatency;
1251 mCompositorTiming.interval = vsyncInterval;
Brian Andersond0010582017-03-07 13:20:31 -08001252 mCompositorTiming.presentLatency = snappedCompositeToPresentLatency;
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001253}
1254
1255void SurfaceFlinger::postComposition(nsecs_t refreshStartTime)
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001256{
Brian Andersond6927fb2016-07-23 23:37:30 -07001257 const HWComposer& hwc = getHwComposer();
1258 const sp<const DisplayDevice> hw(getDefaultDisplayDevice());
1259
Brian Anderson3d4039d2016-09-23 16:31:30 -07001260 std::shared_ptr<FenceTime> glCompositionDoneFenceTime;
1261 if (getHwComposer().hasGlesComposition(hw->getHwcDisplayId())) {
1262 glCompositionDoneFenceTime =
1263 std::make_shared<FenceTime>(hw->getClientTargetAcquireFence());
1264 mGlCompositionDoneTimeline.push(glCompositionDoneFenceTime);
1265 } else {
1266 glCompositionDoneFenceTime = FenceTime::NO_FENCE;
1267 }
1268 mGlCompositionDoneTimeline.updateSignalTimes();
1269
Brian Anderson4e606e32017-03-16 15:34:57 -07001270 sp<Fence> retireFence = mHwc->getDisplayFence(HWC_DISPLAY_PRIMARY);
1271 auto retireFenceTime = std::make_shared<FenceTime>(retireFence);
Brian Anderson3d4039d2016-09-23 16:31:30 -07001272 mDisplayTimeline.push(retireFenceTime);
1273 mDisplayTimeline.updateSignalTimes();
Brian Andersond6927fb2016-07-23 23:37:30 -07001274
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001275 nsecs_t vsyncPhase = mPrimaryDispSync.computeNextRefresh(0);
1276 nsecs_t vsyncInterval = mPrimaryDispSync.getPeriod();
1277
1278 // We use the refreshStartTime which might be sampled a little later than
1279 // when we started doing work for this frame, but that should be okay
1280 // since updateCompositorTiming has snapping logic.
1281 updateCompositorTiming(
1282 vsyncPhase, vsyncInterval, refreshStartTime, retireFenceTime);
Brian Andersond0010582017-03-07 13:20:31 -08001283 CompositorTiming compositorTiming;
1284 {
1285 std::lock_guard<std::mutex> lock(mCompositorTimingLock);
1286 compositorTiming = mCompositorTiming;
1287 }
Brian Anderson0a61b0c2016-12-07 14:55:56 -08001288
Robert Carr2047fae2016-11-28 14:09:09 -08001289 mDrawingState.traverseInZOrder([&](Layer* layer) {
Brian Anderson4e606e32017-03-16 15:34:57 -07001290 // TODO(brianderson): The retire fence is incorrectly passed in as the
1291 // present fence. Fix this if this file lives on.
Robert Carr2047fae2016-11-28 14:09:09 -08001292 bool frameLatched = layer->onPostComposition(glCompositionDoneFenceTime,
Brian Anderson4e606e32017-03-16 15:34:57 -07001293 retireFenceTime, compositorTiming);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001294 if (frameLatched) {
Robert Carr2047fae2016-11-28 14:09:09 -08001295 recordBufferingStats(layer->getName().string(),
1296 layer->getOccupancyHistory(false));
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001297 }
Robert Carr2047fae2016-11-28 14:09:09 -08001298 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001299
Brian Anderson4e606e32017-03-16 15:34:57 -07001300 if (retireFence->isValid()) {
1301 if (mPrimaryDispSync.addPresentFence(retireFence)) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001302 enableHardwareVsync();
1303 } else {
1304 disableHardwareVsync(false);
1305 }
1306 }
1307
Fabien Sanglardcbf153b2017-03-10 17:57:12 -08001308 if (!hasSyncFramework) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001309 if (hw->isDisplayOn()) {
1310 enableHardwareVsync();
1311 }
1312 }
1313
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001314 if (mAnimCompositionPending) {
1315 mAnimCompositionPending = false;
1316
Brian Anderson3d4039d2016-09-23 16:31:30 -07001317 if (retireFenceTime->isValid()) {
1318 mAnimFrameTracker.setActualPresentFence(std::move(retireFenceTime));
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001319 } else {
1320 // The HWC doesn't support present fences, so use the refresh
1321 // timestamp instead.
1322 nsecs_t presentTime = hwc.getRefreshTimestamp(HWC_DISPLAY_PRIMARY);
1323 mAnimFrameTracker.setActualPresentTime(presentTime);
1324 }
1325 mAnimFrameTracker.advanceFrame();
1326 }
1327
1328 if (hw->getPowerMode() == HWC_POWER_MODE_OFF) {
1329 return;
1330 }
1331
1332 nsecs_t currentTime = systemTime();
1333 if (mHasPoweredOff) {
1334 mHasPoweredOff = false;
1335 } else {
1336 nsecs_t period = mPrimaryDispSync.getPeriod();
1337 nsecs_t elapsedTime = currentTime - mLastSwapTime;
1338 size_t numPeriods = static_cast<size_t>(elapsedTime / period);
1339 if (numPeriods < NUM_BUCKETS - 1) {
1340 mFrameBuckets[numPeriods] += elapsedTime;
1341 } else {
1342 mFrameBuckets[NUM_BUCKETS - 1] += elapsedTime;
1343 }
1344 mTotalTime += elapsedTime;
1345 }
1346 mLastSwapTime = currentTime;
1347}
1348
1349void SurfaceFlinger::rebuildLayerStacks() {
1350 // rebuild the visible layer list per screen
1351 if (CC_UNLIKELY(mVisibleRegionsDirty)) {
1352 ATRACE_CALL();
1353 mVisibleRegionsDirty = false;
1354 invalidateHwcGeometry();
1355
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001356 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1357 Region opaqueRegion;
1358 Region dirtyRegion;
1359 Vector< sp<Layer> > layersSortedByZ;
1360 const sp<DisplayDevice>& hw(mDisplays[dpy]);
1361 const Transform& tr(hw->getTransform());
1362 const Rect bounds(hw->getBounds());
1363 if (hw->isDisplayOn()) {
Robert Carr2047fae2016-11-28 14:09:09 -08001364 computeVisibleRegions(hw->getLayerStack(), dirtyRegion,
1365 opaqueRegion);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001366
Robert Carr2047fae2016-11-28 14:09:09 -08001367 mDrawingState.traverseInZOrder([&](Layer* layer) {
Robert Carr1f0a16a2016-10-24 16:27:39 -07001368 if (layer->getLayerStack() == hw->getLayerStack()) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001369 Region drawRegion(tr.transform(
1370 layer->visibleNonTransparentRegion));
1371 drawRegion.andSelf(bounds);
1372 if (!drawRegion.isEmpty()) {
1373 layersSortedByZ.add(layer);
1374 }
1375 }
Robert Carr2047fae2016-11-28 14:09:09 -08001376 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001377 }
1378 hw->setVisibleLayersSortedByZ(layersSortedByZ);
1379 hw->undefinedRegion.set(bounds);
1380 hw->undefinedRegion.subtractSelf(tr.transform(opaqueRegion));
1381 hw->dirtyRegion.orSelf(dirtyRegion);
1382 }
1383 }
1384}
1385
1386void SurfaceFlinger::setUpHWComposer() {
1387 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1388 bool dirty = !mDisplays[dpy]->getDirtyRegion(false).isEmpty();
1389 bool empty = mDisplays[dpy]->getVisibleLayersSortedByZ().size() == 0;
1390 bool wasEmpty = !mDisplays[dpy]->lastCompositionHadVisibleLayers;
1391
1392 // If nothing has changed (!dirty), don't recompose.
1393 // If something changed, but we don't currently have any visible layers,
1394 // and didn't when we last did a composition, then skip it this time.
1395 // The second rule does two things:
1396 // - When all layers are removed from a display, we'll emit one black
1397 // frame, then nothing more until we get new layers.
1398 // - When a display is created with a private layer stack, we won't
1399 // emit any black frames until a layer is added to the layer stack.
1400 bool mustRecompose = dirty && !(empty && wasEmpty);
1401
1402 ALOGV_IF(mDisplays[dpy]->getDisplayType() == DisplayDevice::DISPLAY_VIRTUAL,
1403 "dpy[%zu]: %s composition (%sdirty %sempty %swasEmpty)", dpy,
1404 mustRecompose ? "doing" : "skipping",
1405 dirty ? "+" : "-",
1406 empty ? "+" : "-",
1407 wasEmpty ? "+" : "-");
1408
1409 mDisplays[dpy]->beginFrame(mustRecompose);
1410
1411 if (mustRecompose) {
1412 mDisplays[dpy]->lastCompositionHadVisibleLayers = !empty;
1413 }
1414 }
1415
1416 HWComposer& hwc(getHwComposer());
1417 if (hwc.initCheck() == NO_ERROR) {
1418 // build the h/w work list
1419 if (CC_UNLIKELY(mHwWorkListDirty)) {
1420 mHwWorkListDirty = false;
1421 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1422 sp<const DisplayDevice> hw(mDisplays[dpy]);
1423 const int32_t id = hw->getHwcDisplayId();
1424 if (id >= 0) {
1425 const Vector< sp<Layer> >& currentLayers(
1426 hw->getVisibleLayersSortedByZ());
1427 const size_t count = currentLayers.size();
1428 if (hwc.createWorkList(id, count) == NO_ERROR) {
1429 HWComposer::LayerListIterator cur = hwc.begin(id);
1430 const HWComposer::LayerListIterator end = hwc.end(id);
1431 for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
1432 const sp<Layer>& layer(currentLayers[i]);
1433 layer->setGeometry(hw, *cur);
1434 if (mDebugDisableHWC || mDebugRegion || mDaltonize || mHasColorMatrix) {
1435 cur->setSkip(true);
1436 }
1437 }
1438 }
1439 }
1440 }
1441 }
1442
1443 // set the per-frame data
1444 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1445 sp<const DisplayDevice> hw(mDisplays[dpy]);
1446 const int32_t id = hw->getHwcDisplayId();
1447 if (id >= 0) {
1448 const Vector< sp<Layer> >& currentLayers(
1449 hw->getVisibleLayersSortedByZ());
1450 const size_t count = currentLayers.size();
1451 HWComposer::LayerListIterator cur = hwc.begin(id);
1452 const HWComposer::LayerListIterator end = hwc.end(id);
1453 for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
1454 /*
1455 * update the per-frame h/w composer data for each layer
1456 * and build the transparent region of the FB
1457 */
1458 const sp<Layer>& layer(currentLayers[i]);
1459 layer->setPerFrameData(hw, *cur);
1460 }
1461 }
1462 }
1463
1464 // If possible, attempt to use the cursor overlay on each display.
1465 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1466 sp<const DisplayDevice> hw(mDisplays[dpy]);
1467 const int32_t id = hw->getHwcDisplayId();
1468 if (id >= 0) {
1469 const Vector< sp<Layer> >& currentLayers(
1470 hw->getVisibleLayersSortedByZ());
1471 const size_t count = currentLayers.size();
1472 HWComposer::LayerListIterator cur = hwc.begin(id);
1473 const HWComposer::LayerListIterator end = hwc.end(id);
1474 for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
1475 const sp<Layer>& layer(currentLayers[i]);
1476 if (layer->isPotentialCursor()) {
1477 cur->setIsCursorLayerHint();
1478 break;
1479 }
1480 }
1481 }
1482 }
1483
1484 status_t err = hwc.prepare();
1485 ALOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err));
1486
1487 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1488 sp<const DisplayDevice> hw(mDisplays[dpy]);
1489 hw->prepareFrame(hwc);
1490 }
1491 }
1492}
1493
1494void SurfaceFlinger::doComposition() {
1495 ATRACE_CALL();
1496 const bool repaintEverything = android_atomic_and(0, &mRepaintEverything);
1497 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1498 const sp<DisplayDevice>& hw(mDisplays[dpy]);
1499 if (hw->isDisplayOn()) {
1500 // transform the dirty region into this screen's coordinate space
1501 const Region dirtyRegion(hw->getDirtyRegion(repaintEverything));
1502
1503 // repaint the framebuffer (if needed)
1504 doDisplayComposition(hw, dirtyRegion);
1505
1506 hw->dirtyRegion.clear();
1507 hw->flip(hw->swapRegion);
1508 hw->swapRegion.clear();
1509 }
1510 // inform the h/w that we're done compositing
1511 hw->compositionComplete();
1512 }
1513 postFramebuffer();
1514}
1515
1516void SurfaceFlinger::postFramebuffer()
1517{
1518 ATRACE_CALL();
1519
1520 const nsecs_t now = systemTime();
1521 mDebugInSwapBuffers = now;
1522
1523 HWComposer& hwc(getHwComposer());
1524 if (hwc.initCheck() == NO_ERROR) {
1525 if (!hwc.supportsFramebufferTarget()) {
1526 // EGL spec says:
1527 // "surface must be bound to the calling thread's current context,
1528 // for the current rendering API."
1529 getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext);
1530 }
1531 hwc.commit();
1532 }
1533
1534 // make the default display current because the VirtualDisplayDevice code cannot
1535 // deal with dequeueBuffer() being called outside of the composition loop; however
1536 // the code below can call glFlush() which is allowed (and does in some case) call
1537 // dequeueBuffer().
1538 getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext);
1539
1540 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1541 sp<const DisplayDevice> hw(mDisplays[dpy]);
1542 const Vector< sp<Layer> >& currentLayers(hw->getVisibleLayersSortedByZ());
1543 hw->onSwapBuffersCompleted(hwc);
1544 const size_t count = currentLayers.size();
1545 int32_t id = hw->getHwcDisplayId();
1546 if (id >=0 && hwc.initCheck() == NO_ERROR) {
1547 HWComposer::LayerListIterator cur = hwc.begin(id);
1548 const HWComposer::LayerListIterator end = hwc.end(id);
1549 for (size_t i = 0; cur != end && i < count; ++i, ++cur) {
1550 currentLayers[i]->onLayerDisplayed(hw, &*cur);
1551 }
1552 } else {
1553 for (size_t i = 0; i < count; i++) {
1554 currentLayers[i]->onLayerDisplayed(hw, NULL);
1555 }
1556 }
1557 }
1558
1559 mLastSwapBufferTime = systemTime() - now;
1560 mDebugInSwapBuffers = 0;
1561
1562 uint32_t flipCount = getDefaultDisplayDevice()->getPageFlipCount();
1563 if (flipCount % LOG_FRAME_STATS_PERIOD == 0) {
1564 logFrameStats();
1565 }
1566}
1567
1568void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
1569{
1570 ATRACE_CALL();
1571
1572 // here we keep a copy of the drawing state (that is the state that's
1573 // going to be overwritten by handleTransactionLocked()) outside of
1574 // mStateLock so that the side-effects of the State assignment
1575 // don't happen with mStateLock held (which can cause deadlocks).
1576 State drawingState(mDrawingState);
1577
1578 Mutex::Autolock _l(mStateLock);
1579 const nsecs_t now = systemTime();
1580 mDebugInTransaction = now;
1581
1582 // Here we're guaranteed that some transaction flags are set
1583 // so we can call handleTransactionLocked() unconditionally.
1584 // We call getTransactionFlags(), which will also clear the flags,
1585 // with mStateLock held to guarantee that mCurrentState won't change
1586 // until the transaction is committed.
1587
1588 transactionFlags = getTransactionFlags(eTransactionMask);
1589 handleTransactionLocked(transactionFlags);
1590
1591 mLastTransactionTime = systemTime() - now;
1592 mDebugInTransaction = 0;
1593 invalidateHwcGeometry();
1594 // here the transaction has been committed
1595}
1596
1597void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
1598{
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001599 // Notify all layers of available frames
Robert Carr2047fae2016-11-28 14:09:09 -08001600 mCurrentState.traverseInZOrder([](Layer* layer) {
1601 layer->notifyAvailableFrames();
1602 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001603
1604 /*
1605 * Traversal of the children
1606 * (perform the transaction for each of them if needed)
1607 */
1608
1609 if (transactionFlags & eTraversalNeeded) {
Robert Carr2047fae2016-11-28 14:09:09 -08001610 mCurrentState.traverseInZOrder([&](Layer* layer) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001611 uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
Robert Carr2047fae2016-11-28 14:09:09 -08001612 if (!trFlags) return;
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001613
1614 const uint32_t flags = layer->doTransaction(0);
1615 if (flags & Layer::eVisibleRegion)
1616 mVisibleRegionsDirty = true;
Robert Carr2047fae2016-11-28 14:09:09 -08001617 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001618 }
1619
1620 /*
1621 * Perform display own transactions if needed
1622 */
1623
1624 if (transactionFlags & eDisplayTransactionNeeded) {
1625 // here we take advantage of Vector's copy-on-write semantics to
1626 // improve performance by skipping the transaction entirely when
1627 // know that the lists are identical
1628 const KeyedVector< wp<IBinder>, DisplayDeviceState>& curr(mCurrentState.displays);
1629 const KeyedVector< wp<IBinder>, DisplayDeviceState>& draw(mDrawingState.displays);
1630 if (!curr.isIdenticalTo(draw)) {
1631 mVisibleRegionsDirty = true;
1632 const size_t cc = curr.size();
1633 size_t dc = draw.size();
1634
1635 // find the displays that were removed
1636 // (ie: in drawing state but not in current state)
1637 // also handle displays that changed
1638 // (ie: displays that are in both lists)
1639 for (size_t i=0 ; i<dc ; i++) {
1640 const ssize_t j = curr.indexOfKey(draw.keyAt(i));
1641 if (j < 0) {
1642 // in drawing state but not in current state
1643 if (!draw[i].isMainDisplay()) {
1644 // Call makeCurrent() on the primary display so we can
1645 // be sure that nothing associated with this display
1646 // is current.
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -07001647 const sp<const DisplayDevice> defaultDisplay(getDefaultDisplayDeviceLocked());
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001648 defaultDisplay->makeCurrent(mEGLDisplay, mEGLContext);
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -07001649 sp<DisplayDevice> hw(getDisplayDeviceLocked(draw.keyAt(i)));
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001650 if (hw != NULL)
1651 hw->disconnect(getHwComposer());
1652 if (draw[i].type < DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES)
1653 mEventThread->onHotplugReceived(draw[i].type, false);
1654 mDisplays.removeItem(draw.keyAt(i));
1655 } else {
1656 ALOGW("trying to remove the main display");
1657 }
1658 } else {
1659 // this display is in both lists. see if something changed.
1660 const DisplayDeviceState& state(curr[j]);
1661 const wp<IBinder>& display(curr.keyAt(j));
1662 const sp<IBinder> state_binder = IInterface::asBinder(state.surface);
1663 const sp<IBinder> draw_binder = IInterface::asBinder(draw[i].surface);
1664 if (state_binder != draw_binder) {
1665 // changing the surface is like destroying and
1666 // recreating the DisplayDevice, so we just remove it
1667 // from the drawing state, so that it get re-added
1668 // below.
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -07001669 sp<DisplayDevice> hw(getDisplayDeviceLocked(display));
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001670 if (hw != NULL)
1671 hw->disconnect(getHwComposer());
1672 mDisplays.removeItem(display);
1673 mDrawingState.displays.removeItemsAt(i);
1674 dc--; i--;
1675 // at this point we must loop to the next item
1676 continue;
1677 }
1678
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -07001679 const sp<DisplayDevice> disp(getDisplayDeviceLocked(display));
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001680 if (disp != NULL) {
1681 if (state.layerStack != draw[i].layerStack) {
1682 disp->setLayerStack(state.layerStack);
1683 }
1684 if ((state.orientation != draw[i].orientation)
1685 || (state.viewport != draw[i].viewport)
1686 || (state.frame != draw[i].frame))
1687 {
1688 disp->setProjection(state.orientation,
1689 state.viewport, state.frame);
1690 }
1691 if (state.width != draw[i].width || state.height != draw[i].height) {
1692 disp->setDisplaySize(state.width, state.height);
1693 }
1694 }
1695 }
1696 }
1697
1698 // find displays that were added
1699 // (ie: in current state but not in drawing state)
1700 for (size_t i=0 ; i<cc ; i++) {
1701 if (draw.indexOfKey(curr.keyAt(i)) < 0) {
1702 const DisplayDeviceState& state(curr[i]);
1703
1704 sp<DisplaySurface> dispSurface;
1705 sp<IGraphicBufferProducer> producer;
1706 sp<IGraphicBufferProducer> bqProducer;
1707 sp<IGraphicBufferConsumer> bqConsumer;
Mathias Agopian0556d792017-03-22 15:49:32 -07001708 BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001709
1710 int32_t hwcDisplayId = -1;
1711 if (state.isVirtualDisplay()) {
1712 // Virtual displays without a surface are dormant:
1713 // they have external state (layer stack, projection,
1714 // etc.) but no internal state (i.e. a DisplayDevice).
1715 if (state.surface != NULL) {
1716
1717 int width = 0;
1718 int status = state.surface->query(
1719 NATIVE_WINDOW_WIDTH, &width);
1720 ALOGE_IF(status != NO_ERROR,
1721 "Unable to query width (%d)", status);
1722 int height = 0;
1723 status = state.surface->query(
1724 NATIVE_WINDOW_HEIGHT, &height);
1725 ALOGE_IF(status != NO_ERROR,
1726 "Unable to query height (%d)", status);
1727 if (mUseHwcVirtualDisplays &&
Fabien Sanglardc8e387e2017-03-10 10:30:28 -08001728 (SurfaceFlinger::maxVirtualDisplaySize == 0 ||
1729 (width <= static_cast<int>(SurfaceFlinger::maxVirtualDisplaySize) &&
1730 height <= static_cast<int>(SurfaceFlinger::maxVirtualDisplaySize)))) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001731 hwcDisplayId = allocateHwcDisplayId(state.type);
1732 }
1733
1734 sp<VirtualDisplaySurface> vds = new VirtualDisplaySurface(
1735 *mHwc, hwcDisplayId, state.surface,
1736 bqProducer, bqConsumer, state.displayName);
1737
1738 dispSurface = vds;
1739 producer = vds;
1740 }
1741 } else {
1742 ALOGE_IF(state.surface!=NULL,
1743 "adding a supported display, but rendering "
1744 "surface is provided (%p), ignoring it",
1745 state.surface.get());
1746 hwcDisplayId = allocateHwcDisplayId(state.type);
1747 // for supported (by hwc) displays we provide our
1748 // own rendering surface
1749 dispSurface = new FramebufferSurface(*mHwc, state.type,
1750 bqConsumer);
1751 producer = bqProducer;
1752 }
1753
1754 const wp<IBinder>& display(curr.keyAt(i));
1755 if (dispSurface != NULL) {
1756 sp<DisplayDevice> hw = new DisplayDevice(this,
1757 state.type, hwcDisplayId,
1758 mHwc->getFormat(hwcDisplayId), state.isSecure,
1759 display, dispSurface, producer,
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -06001760 mRenderEngine->getEGLConfig(), false);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001761 hw->setLayerStack(state.layerStack);
1762 hw->setProjection(state.orientation,
1763 state.viewport, state.frame);
1764 hw->setDisplayName(state.displayName);
1765 mDisplays.add(display, hw);
1766 if (state.isVirtualDisplay()) {
1767 if (hwcDisplayId >= 0) {
1768 mHwc->setVirtualDisplayProperties(hwcDisplayId,
1769 hw->getWidth(), hw->getHeight(),
1770 hw->getFormat());
1771 }
1772 } else {
1773 mEventThread->onHotplugReceived(state.type, true);
1774 }
1775 }
1776 }
1777 }
1778 }
1779 }
1780
1781 if (transactionFlags & (eTraversalNeeded|eDisplayTransactionNeeded)) {
1782 // The transform hint might have changed for some layers
1783 // (either because a display has changed, or because a layer
1784 // as changed).
1785 //
1786 // Walk through all the layers in currentLayers,
1787 // and update their transform hint.
1788 //
1789 // If a layer is visible only on a single display, then that
1790 // display is used to calculate the hint, otherwise we use the
1791 // default display.
1792 //
1793 // NOTE: we do this here, rather than in rebuildLayerStacks() so that
1794 // the hint is set before we acquire a buffer from the surface texture.
1795 //
1796 // NOTE: layer transactions have taken place already, so we use their
1797 // drawing state. However, SurfaceFlinger's own transaction has not
1798 // happened yet, so we must use the current state layer list
1799 // (soon to become the drawing state list).
1800 //
1801 sp<const DisplayDevice> disp;
1802 uint32_t currentlayerStack = 0;
Robert Carr2047fae2016-11-28 14:09:09 -08001803 bool first = true;
1804 mCurrentState.traverseInZOrder([&](Layer* layer) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001805 // NOTE: we rely on the fact that layers are sorted by
1806 // layerStack first (so we don't have to traverse the list
1807 // of displays for every layer).
Robert Carr1f0a16a2016-10-24 16:27:39 -07001808 uint32_t layerStack = layer->getLayerStack();
Robert Carr2047fae2016-11-28 14:09:09 -08001809 if (first || currentlayerStack != layerStack) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001810 currentlayerStack = layerStack;
1811 // figure out if this layerstack is mirrored
1812 // (more than one display) if so, pick the default display,
1813 // if not, pick the only display it's on.
1814 disp.clear();
1815 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1816 sp<const DisplayDevice> hw(mDisplays[dpy]);
1817 if (hw->getLayerStack() == currentlayerStack) {
1818 if (disp == NULL) {
1819 disp = hw;
1820 } else {
1821 disp = NULL;
1822 break;
1823 }
1824 }
1825 }
1826 }
1827 if (disp == NULL) {
1828 // NOTE: TEMPORARY FIX ONLY. Real fix should cause layers to
1829 // redraw after transform hint changes. See bug 8508397.
1830
1831 // could be null when this layer is using a layerStack
1832 // that is not visible on any display. Also can occur at
1833 // screen off/on times.
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -07001834 disp = getDefaultDisplayDeviceLocked();
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001835 }
1836 layer->updateTransformHint(disp);
Robert Carr2047fae2016-11-28 14:09:09 -08001837
1838 first = false;
1839 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001840 }
1841
1842
1843 /*
1844 * Perform our own transaction if needed
1845 */
Robert Carr1f0a16a2016-10-24 16:27:39 -07001846
1847 if (mLayersAdded) {
1848 mLayersAdded = false;
1849 // Layers have been added.
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001850 mVisibleRegionsDirty = true;
1851 }
1852
1853 // some layers might have been removed, so
1854 // we need to update the regions they're exposing.
1855 if (mLayersRemoved) {
1856 mLayersRemoved = false;
1857 mVisibleRegionsDirty = true;
Robert Carr2047fae2016-11-28 14:09:09 -08001858 mDrawingState.traverseInZOrder([&](Layer* layer) {
Robert Carr1f0a16a2016-10-24 16:27:39 -07001859 if (mLayersPendingRemoval.indexOf(layer) >= 0) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001860 // this layer is not visible anymore
1861 // TODO: we could traverse the tree from front to back and
1862 // compute the actual visible region
1863 // TODO: we could cache the transformed region
Robert Carr1f0a16a2016-10-24 16:27:39 -07001864 Region visibleReg;
1865 visibleReg.set(layer->computeScreenBounds());
1866 invalidateLayerStack(layer->getLayerStack(), visibleReg);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001867 }
Robert Carr2047fae2016-11-28 14:09:09 -08001868 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001869 }
1870
1871 commitTransaction();
1872
1873 updateCursorAsync();
1874}
1875
1876void SurfaceFlinger::updateCursorAsync()
1877{
1878 HWComposer& hwc(getHwComposer());
1879 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
1880 sp<const DisplayDevice> hw(mDisplays[dpy]);
1881 const int32_t id = hw->getHwcDisplayId();
1882 if (id < 0) {
1883 continue;
1884 }
1885 const Vector< sp<Layer> >& currentLayers(
1886 hw->getVisibleLayersSortedByZ());
1887 const size_t count = currentLayers.size();
1888 HWComposer::LayerListIterator cur = hwc.begin(id);
1889 const HWComposer::LayerListIterator end = hwc.end(id);
1890 for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
1891 if (cur->getCompositionType() != HWC_CURSOR_OVERLAY) {
1892 continue;
1893 }
1894 const sp<Layer>& layer(currentLayers[i]);
1895 Rect cursorPos = layer->getPosition(hw);
1896 hwc.setCursorPositionAsync(id, cursorPos);
1897 break;
1898 }
1899 }
1900}
1901
1902void SurfaceFlinger::commitTransaction()
1903{
1904 if (!mLayersPendingRemoval.isEmpty()) {
1905 // Notify removed layers now that they can't be drawn from
Robert Carr1f0a16a2016-10-24 16:27:39 -07001906 for (const auto& l : mLayersPendingRemoval) {
1907 recordBufferingStats(l->getName().string(),
1908 l->getOccupancyHistory(true));
1909 l->onRemoved();
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001910 }
1911 mLayersPendingRemoval.clear();
1912 }
1913
1914 // If this transaction is part of a window animation then the next frame
1915 // we composite should be considered an animation as well.
1916 mAnimCompositionPending = mAnimTransactionPending;
1917
1918 mDrawingState = mCurrentState;
Robert Carr1f0a16a2016-10-24 16:27:39 -07001919 mDrawingState.traverseInZOrder([](Layer* layer) {
1920 layer->commitChildList();
1921 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001922 mTransactionPending = false;
1923 mAnimTransactionPending = false;
1924 mTransactionCV.broadcast();
1925}
1926
Robert Carr2047fae2016-11-28 14:09:09 -08001927void SurfaceFlinger::computeVisibleRegions(uint32_t layerStack,
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001928 Region& outDirtyRegion, Region& outOpaqueRegion)
1929{
1930 ATRACE_CALL();
1931
1932 Region aboveOpaqueLayers;
1933 Region aboveCoveredLayers;
1934 Region dirty;
1935
1936 outDirtyRegion.clear();
1937
Robert Carr2047fae2016-11-28 14:09:09 -08001938 mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001939 // start with the whole surface at its current location
1940 const Layer::State& s(layer->getDrawingState());
1941
1942 // only consider the layers on the given layer stack
Robert Carr1f0a16a2016-10-24 16:27:39 -07001943 if (layer->getLayerStack() != layerStack)
Robert Carr2047fae2016-11-28 14:09:09 -08001944 return;
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001945
1946 /*
1947 * opaqueRegion: area of a surface that is fully opaque.
1948 */
1949 Region opaqueRegion;
1950
1951 /*
1952 * visibleRegion: area of a surface that is visible on screen
1953 * and not fully transparent. This is essentially the layer's
1954 * footprint minus the opaque regions above it.
1955 * Areas covered by a translucent surface are considered visible.
1956 */
1957 Region visibleRegion;
1958
1959 /*
1960 * coveredRegion: area of a surface that is covered by all
1961 * visible regions above it (which includes the translucent areas).
1962 */
1963 Region coveredRegion;
1964
1965 /*
1966 * transparentRegion: area of a surface that is hinted to be completely
1967 * transparent. This is only used to tell when the layer has no visible
1968 * non-transparent regions and can be removed from the layer list. It
1969 * does not affect the visibleRegion of this layer or any layers
1970 * beneath it. The hint may not be correct if apps don't respect the
1971 * SurfaceView restrictions (which, sadly, some don't).
1972 */
1973 Region transparentRegion;
1974
1975
1976 // handle hidden surfaces by setting the visible region to empty
1977 if (CC_LIKELY(layer->isVisible())) {
1978 const bool translucent = !layer->isOpaque(s);
Robert Carr1f0a16a2016-10-24 16:27:39 -07001979 Rect bounds(layer->computeScreenBounds());
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001980 visibleRegion.set(bounds);
Robert Carr1f0a16a2016-10-24 16:27:39 -07001981 Transform tr = layer->getTransform();
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001982 if (!visibleRegion.isEmpty()) {
1983 // Remove the transparent area from the visible region
1984 if (translucent) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001985 if (tr.preserveRects()) {
1986 // transform the transparent region
1987 transparentRegion = tr.transform(s.activeTransparentRegion);
1988 } else {
1989 // transformation too complex, can't do the
1990 // transparent region optimization.
1991 transparentRegion.clear();
1992 }
1993 }
1994
1995 // compute the opaque region
Robert Carr1f0a16a2016-10-24 16:27:39 -07001996 const int32_t layerOrientation = tr.getOrientation();
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001997 if (s.alpha==255 && !translucent &&
1998 ((layerOrientation & Transform::ROT_INVALID) == false)) {
1999 // the opaque region is the layer's footprint
2000 opaqueRegion = visibleRegion;
2001 }
2002 }
2003 }
2004
2005 // Clip the covered region to the visible region
2006 coveredRegion = aboveCoveredLayers.intersect(visibleRegion);
2007
2008 // Update aboveCoveredLayers for next (lower) layer
2009 aboveCoveredLayers.orSelf(visibleRegion);
2010
2011 // subtract the opaque region covered by the layers above us
2012 visibleRegion.subtractSelf(aboveOpaqueLayers);
2013
2014 // compute this layer's dirty region
2015 if (layer->contentDirty) {
2016 // we need to invalidate the whole region
2017 dirty = visibleRegion;
2018 // as well, as the old visible region
2019 dirty.orSelf(layer->visibleRegion);
2020 layer->contentDirty = false;
2021 } else {
2022 /* compute the exposed region:
2023 * the exposed region consists of two components:
2024 * 1) what's VISIBLE now and was COVERED before
2025 * 2) what's EXPOSED now less what was EXPOSED before
2026 *
2027 * note that (1) is conservative, we start with the whole
2028 * visible region but only keep what used to be covered by
2029 * something -- which mean it may have been exposed.
2030 *
2031 * (2) handles areas that were not covered by anything but got
2032 * exposed because of a resize.
2033 */
2034 const Region newExposed = visibleRegion - coveredRegion;
2035 const Region oldVisibleRegion = layer->visibleRegion;
2036 const Region oldCoveredRegion = layer->coveredRegion;
2037 const Region oldExposed = oldVisibleRegion - oldCoveredRegion;
2038 dirty = (visibleRegion&oldCoveredRegion) | (newExposed-oldExposed);
2039 }
2040 dirty.subtractSelf(aboveOpaqueLayers);
2041
2042 // accumulate to the screen dirty region
2043 outDirtyRegion.orSelf(dirty);
2044
2045 // Update aboveOpaqueLayers for next (lower) layer
2046 aboveOpaqueLayers.orSelf(opaqueRegion);
2047
2048 // Store the visible region in screen space
2049 layer->setVisibleRegion(visibleRegion);
2050 layer->setCoveredRegion(coveredRegion);
2051 layer->setVisibleNonTransparentRegion(
2052 visibleRegion.subtract(transparentRegion));
Robert Carr2047fae2016-11-28 14:09:09 -08002053 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002054
2055 outOpaqueRegion = aboveOpaqueLayers;
2056}
2057
2058void SurfaceFlinger::invalidateLayerStack(uint32_t layerStack,
2059 const Region& dirty) {
2060 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
2061 const sp<DisplayDevice>& hw(mDisplays[dpy]);
2062 if (hw->getLayerStack() == layerStack) {
2063 hw->dirtyRegion.orSelf(dirty);
2064 }
2065 }
2066}
2067
2068bool SurfaceFlinger::handlePageFlip()
2069{
Brian Andersond6927fb2016-07-23 23:37:30 -07002070 nsecs_t latchTime = systemTime();
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002071 Region dirtyRegion;
2072
2073 bool visibleRegions = false;
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002074 bool frameQueued = false;
2075
2076 // Store the set of layers that need updates. This set must not change as
2077 // buffers are being latched, as this could result in a deadlock.
2078 // Example: Two producers share the same command stream and:
2079 // 1.) Layer 0 is latched
2080 // 2.) Layer 0 gets a new frame
2081 // 2.) Layer 1 gets a new frame
2082 // 3.) Layer 1 is latched.
2083 // Display is now waiting on Layer 1's frame, which is behind layer 0's
2084 // second frame. But layer 0's second frame could be waiting on display.
2085 Vector<Layer*> layersWithQueuedFrames;
Robert Carr2047fae2016-11-28 14:09:09 -08002086 mDrawingState.traverseInZOrder([&](Layer* layer) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002087 if (layer->hasQueuedFrame()) {
2088 frameQueued = true;
2089 if (layer->shouldPresentNow(mPrimaryDispSync)) {
Robert Carr2047fae2016-11-28 14:09:09 -08002090 layersWithQueuedFrames.push_back(layer);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002091 } else {
2092 layer->useEmptyDamage();
2093 }
2094 } else {
2095 layer->useEmptyDamage();
2096 }
Robert Carr2047fae2016-11-28 14:09:09 -08002097 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002098 for (size_t i = 0, count = layersWithQueuedFrames.size() ; i<count ; i++) {
2099 Layer* layer = layersWithQueuedFrames[i];
Brian Andersond6927fb2016-07-23 23:37:30 -07002100 const Region dirty(layer->latchBuffer(visibleRegions, latchTime));
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002101 layer->useSurfaceDamage();
Robert Carr1f0a16a2016-10-24 16:27:39 -07002102 invalidateLayerStack(layer->getLayerStack(), dirty);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002103 }
2104
2105 mVisibleRegionsDirty |= visibleRegions;
2106
2107 // If we will need to wake up at some time in the future to deal with a
2108 // queued frame that shouldn't be displayed during this vsync period, wake
2109 // up during the next vsync period to check again.
2110 if (frameQueued && layersWithQueuedFrames.empty()) {
2111 signalLayerUpdate();
2112 }
2113
2114 // Only continue with the refresh if there is actually new work to do
2115 return !layersWithQueuedFrames.empty();
2116}
2117
2118void SurfaceFlinger::invalidateHwcGeometry()
2119{
2120 mHwWorkListDirty = true;
2121}
2122
2123
2124void SurfaceFlinger::doDisplayComposition(const sp<const DisplayDevice>& hw,
2125 const Region& inDirtyRegion)
2126{
2127 // We only need to actually compose the display if:
2128 // 1) It is being handled by hardware composer, which may need this to
2129 // keep its virtual display state machine in sync, or
2130 // 2) There is work to be done (the dirty region isn't empty)
2131 bool isHwcDisplay = hw->getHwcDisplayId() >= 0;
2132 if (!isHwcDisplay && inDirtyRegion.isEmpty()) {
2133 return;
2134 }
2135
2136 Region dirtyRegion(inDirtyRegion);
2137
2138 // compute the invalid region
2139 hw->swapRegion.orSelf(dirtyRegion);
2140
2141 uint32_t flags = hw->getFlags();
2142 if (flags & DisplayDevice::SWAP_RECTANGLE) {
2143 // we can redraw only what's dirty, but since SWAP_RECTANGLE only
2144 // takes a rectangle, we must make sure to update that whole
2145 // rectangle in that case
2146 dirtyRegion.set(hw->swapRegion.bounds());
2147 } else {
2148 if (flags & DisplayDevice::PARTIAL_UPDATES) {
2149 // We need to redraw the rectangle that will be updated
2150 // (pushed to the framebuffer).
2151 // This is needed because PARTIAL_UPDATES only takes one
2152 // rectangle instead of a region (see DisplayDevice::flip())
2153 dirtyRegion.set(hw->swapRegion.bounds());
2154 } else {
2155 // we need to redraw everything (the whole screen)
2156 dirtyRegion.set(hw->bounds());
2157 hw->swapRegion = dirtyRegion;
2158 }
2159 }
2160
2161 if (CC_LIKELY(!mDaltonize && !mHasColorMatrix)) {
2162 if (!doComposeSurfaces(hw, dirtyRegion)) return;
2163 } else {
2164 RenderEngine& engine(getRenderEngine());
2165 mat4 colorMatrix = mColorMatrix;
2166 if (mDaltonize) {
2167 colorMatrix = colorMatrix * mDaltonizer();
2168 }
2169 mat4 oldMatrix = engine.setupColorTransform(colorMatrix);
2170 doComposeSurfaces(hw, dirtyRegion);
2171 engine.setupColorTransform(oldMatrix);
2172 }
2173
2174 // update the swap region and clear the dirty region
2175 hw->swapRegion.orSelf(dirtyRegion);
2176
2177 // swap buffers (presentation)
2178 hw->swapBuffers(getHwComposer());
2179}
2180
2181bool SurfaceFlinger::doComposeSurfaces(const sp<const DisplayDevice>& hw, const Region& dirty)
2182{
2183 RenderEngine& engine(getRenderEngine());
2184 const int32_t id = hw->getHwcDisplayId();
2185 HWComposer& hwc(getHwComposer());
2186 HWComposer::LayerListIterator cur = hwc.begin(id);
2187 const HWComposer::LayerListIterator end = hwc.end(id);
2188
2189 bool hasGlesComposition = hwc.hasGlesComposition(id);
2190 if (hasGlesComposition) {
2191 if (!hw->makeCurrent(mEGLDisplay, mEGLContext)) {
2192 ALOGW("DisplayDevice::makeCurrent failed. Aborting surface composition for display %s",
2193 hw->getDisplayName().string());
2194 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
2195 if(!getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext)) {
2196 ALOGE("DisplayDevice::makeCurrent on default display failed. Aborting.");
2197 }
2198 return false;
2199 }
2200
2201 // Never touch the framebuffer if we don't have any framebuffer layers
2202 const bool hasHwcComposition = hwc.hasHwcComposition(id);
2203 if (hasHwcComposition) {
2204 // when using overlays, we assume a fully transparent framebuffer
2205 // NOTE: we could reduce how much we need to clear, for instance
2206 // remove where there are opaque FB layers. however, on some
2207 // GPUs doing a "clean slate" clear might be more efficient.
2208 // We'll revisit later if needed.
2209 engine.clearWithColor(0, 0, 0, 0);
2210 } else {
2211 // we start with the whole screen area
2212 const Region bounds(hw->getBounds());
2213
2214 // we remove the scissor part
2215 // we're left with the letterbox region
2216 // (common case is that letterbox ends-up being empty)
2217 const Region letterbox(bounds.subtract(hw->getScissor()));
2218
2219 // compute the area to clear
2220 Region region(hw->undefinedRegion.merge(letterbox));
2221
2222 // but limit it to the dirty region
2223 region.andSelf(dirty);
2224
2225 // screen is already cleared here
2226 if (!region.isEmpty()) {
2227 // can happen with SurfaceView
2228 drawWormhole(hw, region);
2229 }
2230 }
2231
2232 if (hw->getDisplayType() != DisplayDevice::DISPLAY_PRIMARY) {
2233 // just to be on the safe side, we don't set the
2234 // scissor on the main display. It should never be needed
2235 // anyways (though in theory it could since the API allows it).
2236 const Rect& bounds(hw->getBounds());
2237 const Rect& scissor(hw->getScissor());
2238 if (scissor != bounds) {
2239 // scissor doesn't match the screen's dimensions, so we
2240 // need to clear everything outside of it and enable
2241 // the GL scissor so we don't draw anything where we shouldn't
2242
2243 // enable scissor for this frame
2244 const uint32_t height = hw->getHeight();
2245 engine.setScissor(scissor.left, height - scissor.bottom,
2246 scissor.getWidth(), scissor.getHeight());
2247 }
2248 }
2249 }
2250
2251 /*
2252 * and then, render the layers targeted at the framebuffer
2253 */
2254
2255 const Vector< sp<Layer> >& layers(hw->getVisibleLayersSortedByZ());
2256 const size_t count = layers.size();
2257 const Transform& tr = hw->getTransform();
2258 if (cur != end) {
2259 // we're using h/w composer
2260 for (size_t i=0 ; i<count && cur!=end ; ++i, ++cur) {
2261 const sp<Layer>& layer(layers[i]);
2262 const Region clip(dirty.intersect(tr.transform(layer->visibleRegion)));
2263 if (!clip.isEmpty()) {
2264 switch (cur->getCompositionType()) {
2265 case HWC_CURSOR_OVERLAY:
2266 case HWC_OVERLAY: {
2267 const Layer::State& state(layer->getDrawingState());
2268 if ((cur->getHints() & HWC_HINT_CLEAR_FB)
2269 && i
2270 && layer->isOpaque(state) && (state.alpha == 0xFF)
2271 && hasGlesComposition) {
2272 // never clear the very first layer since we're
2273 // guaranteed the FB is already cleared
Fabien Sanglard17487192016-12-07 13:03:32 -08002274 layer->clearWithOpenGL(hw);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002275 }
2276 break;
2277 }
2278 case HWC_FRAMEBUFFER: {
2279 layer->draw(hw, clip);
2280 break;
2281 }
2282 case HWC_FRAMEBUFFER_TARGET: {
2283 // this should not happen as the iterator shouldn't
2284 // let us get there.
2285 ALOGW("HWC_FRAMEBUFFER_TARGET found in hwc list (index=%zu)", i);
2286 break;
2287 }
2288 }
2289 }
2290 layer->setAcquireFence(hw, *cur);
2291 }
2292 } else {
2293 // we're not using h/w composer
2294 for (size_t i=0 ; i<count ; ++i) {
2295 const sp<Layer>& layer(layers[i]);
2296 const Region clip(dirty.intersect(
2297 tr.transform(layer->visibleRegion)));
2298 if (!clip.isEmpty()) {
2299 layer->draw(hw, clip);
2300 }
2301 }
2302 }
2303
2304 // disable scissor at the end of the frame
2305 engine.disableScissor();
2306 return true;
2307}
2308
2309void SurfaceFlinger::drawWormhole(const sp<const DisplayDevice>& hw, const Region& region) const {
2310 const int32_t height = hw->getHeight();
2311 RenderEngine& engine(getRenderEngine());
2312 engine.fillRegionWithColor(region, height, 0, 0, 0, 0);
2313}
2314
2315status_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
2316 const sp<IBinder>& handle,
2317 const sp<IGraphicBufferProducer>& gbc,
Robert Carr1f0a16a2016-10-24 16:27:39 -07002318 const sp<Layer>& lbc,
2319 const sp<Layer>& parent)
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002320{
2321 // add this layer to the current state list
2322 {
2323 Mutex::Autolock _l(mStateLock);
Robert Carr1f0a16a2016-10-24 16:27:39 -07002324 if (mNumLayers >= MAX_LAYERS) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002325 return NO_MEMORY;
2326 }
Robert Carr1f0a16a2016-10-24 16:27:39 -07002327 if (parent == nullptr) {
2328 mCurrentState.layersSortedByZ.add(lbc);
2329 } else {
2330 parent->addChild(lbc);
2331 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002332 mGraphicBufferProducerList.add(IInterface::asBinder(gbc));
Robert Carr1f0a16a2016-10-24 16:27:39 -07002333 mLayersAdded = true;
2334 mNumLayers++;
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002335 }
2336
2337 // attach this layer to the client
2338 client->attachLayer(handle, lbc);
2339
2340 return NO_ERROR;
2341}
2342
Robert Carr9524cb32017-02-13 11:32:32 -08002343status_t SurfaceFlinger::removeLayer(const sp<Layer>& layer) {
Robert Carr7f9b8992017-03-10 11:08:39 -08002344 Mutex::Autolock _l(mStateLock);
2345
Robert Carr1f0a16a2016-10-24 16:27:39 -07002346 const auto& p = layer->getParent();
2347 const ssize_t index = (p != nullptr) ? p->removeChild(layer) :
2348 mCurrentState.layersSortedByZ.remove(layer);
2349
Robert Carr136e2f62017-02-08 17:54:29 -08002350 // As a matter of normal operation, the LayerCleaner will produce a second
2351 // attempt to remove the surface. The Layer will be kept alive in mDrawingState
2352 // so we will succeed in promoting it, but it's already been removed
2353 // from mCurrentState. As long as we can find it in mDrawingState we have no problem
2354 // otherwise something has gone wrong and we are leaking the layer.
2355 if (index < 0 && mDrawingState.layersSortedByZ.indexOf(layer) < 0) {
Robert Carr1f0a16a2016-10-24 16:27:39 -07002356 ALOGE("Failed to find layer (%s) in layer parent (%s).",
2357 layer->getName().string(),
2358 (p != nullptr) ? p->getName().string() : "no-parent");
2359 return BAD_VALUE;
Robert Carr136e2f62017-02-08 17:54:29 -08002360 } else if (index < 0) {
2361 return NO_ERROR;
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002362 }
Robert Carr1f0a16a2016-10-24 16:27:39 -07002363
2364 mLayersPendingRemoval.add(layer);
2365 mLayersRemoved = true;
2366 mNumLayers--;
2367 setTransactionFlags(eTransactionNeeded);
2368 return NO_ERROR;
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002369}
2370
Fabien Sanglardc8251eb2016-12-07 13:59:48 -08002371uint32_t SurfaceFlinger::peekTransactionFlags() {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002372 return android_atomic_release_load(&mTransactionFlags);
2373}
2374
2375uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags) {
2376 return android_atomic_and(~flags, &mTransactionFlags) & flags;
2377}
2378
2379uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags) {
2380 uint32_t old = android_atomic_or(flags, &mTransactionFlags);
2381 if ((old & flags)==0) { // wake the server up
2382 signalTransaction();
2383 }
2384 return old;
2385}
2386
2387void SurfaceFlinger::setTransactionState(
2388 const Vector<ComposerState>& state,
2389 const Vector<DisplayState>& displays,
2390 uint32_t flags)
2391{
2392 ATRACE_CALL();
2393 Mutex::Autolock _l(mStateLock);
2394 uint32_t transactionFlags = 0;
2395
2396 if (flags & eAnimation) {
2397 // For window updates that are part of an animation we must wait for
2398 // previous animation "frames" to be handled.
2399 while (mAnimTransactionPending) {
2400 status_t err = mTransactionCV.waitRelative(mStateLock, s2ns(5));
2401 if (CC_UNLIKELY(err != NO_ERROR)) {
2402 // just in case something goes wrong in SF, return to the
2403 // caller after a few seconds.
2404 ALOGW_IF(err == TIMED_OUT, "setTransactionState timed out "
2405 "waiting for previous animation frame");
2406 mAnimTransactionPending = false;
2407 break;
2408 }
2409 }
2410 }
2411
2412 size_t count = displays.size();
2413 for (size_t i=0 ; i<count ; i++) {
2414 const DisplayState& s(displays[i]);
2415 transactionFlags |= setDisplayStateLocked(s);
2416 }
2417
2418 count = state.size();
2419 for (size_t i=0 ; i<count ; i++) {
2420 const ComposerState& s(state[i]);
2421 // Here we need to check that the interface we're given is indeed
2422 // one of our own. A malicious client could give us a NULL
2423 // IInterface, or one of its own or even one of our own but a
2424 // different type. All these situations would cause us to crash.
2425 //
2426 // NOTE: it would be better to use RTTI as we could directly check
2427 // that we have a Client*. however, RTTI is disabled in Android.
2428 if (s.client != NULL) {
2429 sp<IBinder> binder = IInterface::asBinder(s.client);
2430 if (binder != NULL) {
Fabien Sanglard45b20252017-01-18 16:43:18 -08002431 if (binder->queryLocalInterface(ISurfaceComposerClient::descriptor) != NULL) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002432 sp<Client> client( static_cast<Client *>(s.client.get()) );
2433 transactionFlags |= setClientStateLocked(client, s.state);
2434 }
2435 }
2436 }
2437 }
2438
2439 // If a synchronous transaction is explicitly requested without any changes,
2440 // force a transaction anyway. This can be used as a flush mechanism for
2441 // previous async transactions.
2442 if (transactionFlags == 0 && (flags & eSynchronous)) {
2443 transactionFlags = eTransactionNeeded;
2444 }
2445
2446 if (transactionFlags) {
2447 if (mInterceptor.isEnabled()) {
2448 mInterceptor.saveTransaction(state, mCurrentState.displays, displays, flags);
2449 }
2450
2451 // this triggers the transaction
2452 setTransactionFlags(transactionFlags);
2453
2454 // if this is a synchronous transaction, wait for it to take effect
2455 // before returning.
2456 if (flags & eSynchronous) {
2457 mTransactionPending = true;
2458 }
2459 if (flags & eAnimation) {
2460 mAnimTransactionPending = true;
2461 }
2462 while (mTransactionPending) {
2463 status_t err = mTransactionCV.waitRelative(mStateLock, s2ns(5));
2464 if (CC_UNLIKELY(err != NO_ERROR)) {
2465 // just in case something goes wrong in SF, return to the
2466 // called after a few seconds.
2467 ALOGW_IF(err == TIMED_OUT, "setTransactionState timed out!");
2468 mTransactionPending = false;
2469 break;
2470 }
2471 }
2472 }
2473}
2474
2475uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s)
2476{
2477 ssize_t dpyIdx = mCurrentState.displays.indexOfKey(s.token);
2478 if (dpyIdx < 0)
2479 return 0;
2480
2481 uint32_t flags = 0;
2482 DisplayDeviceState& disp(mCurrentState.displays.editValueAt(dpyIdx));
2483 if (disp.isValid()) {
2484 const uint32_t what = s.what;
2485 if (what & DisplayState::eSurfaceChanged) {
2486 if (IInterface::asBinder(disp.surface) != IInterface::asBinder(s.surface)) {
2487 disp.surface = s.surface;
2488 flags |= eDisplayTransactionNeeded;
2489 }
2490 }
2491 if (what & DisplayState::eLayerStackChanged) {
2492 if (disp.layerStack != s.layerStack) {
2493 disp.layerStack = s.layerStack;
2494 flags |= eDisplayTransactionNeeded;
2495 }
2496 }
2497 if (what & DisplayState::eDisplayProjectionChanged) {
2498 if (disp.orientation != s.orientation) {
2499 disp.orientation = s.orientation;
2500 flags |= eDisplayTransactionNeeded;
2501 }
2502 if (disp.frame != s.frame) {
2503 disp.frame = s.frame;
2504 flags |= eDisplayTransactionNeeded;
2505 }
2506 if (disp.viewport != s.viewport) {
2507 disp.viewport = s.viewport;
2508 flags |= eDisplayTransactionNeeded;
2509 }
2510 }
2511 if (what & DisplayState::eDisplaySizeChanged) {
2512 if (disp.width != s.width) {
2513 disp.width = s.width;
2514 flags |= eDisplayTransactionNeeded;
2515 }
2516 if (disp.height != s.height) {
2517 disp.height = s.height;
2518 flags |= eDisplayTransactionNeeded;
2519 }
2520 }
2521 }
2522 return flags;
2523}
2524
2525uint32_t SurfaceFlinger::setClientStateLocked(
2526 const sp<Client>& client,
2527 const layer_state_t& s)
2528{
2529 uint32_t flags = 0;
2530 sp<Layer> layer(client->getLayerUser(s.surface));
2531 if (layer != 0) {
2532 const uint32_t what = s.what;
2533 bool geometryAppliesWithResize =
2534 what & layer_state_t::eGeometryAppliesWithResize;
2535 if (what & layer_state_t::ePositionChanged) {
2536 if (layer->setPosition(s.x, s.y, !geometryAppliesWithResize)) {
2537 flags |= eTraversalNeeded;
2538 }
2539 }
2540 if (what & layer_state_t::eLayerChanged) {
2541 // NOTE: index needs to be calculated before we update the state
Robert Carr1f0a16a2016-10-24 16:27:39 -07002542 const auto& p = layer->getParent();
2543 if (p == nullptr) {
2544 ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
2545 if (layer->setLayer(s.z) && idx >= 0) {
2546 mCurrentState.layersSortedByZ.removeAt(idx);
2547 mCurrentState.layersSortedByZ.add(layer);
2548 // we need traversal (state changed)
2549 // AND transaction (list changed)
2550 flags |= eTransactionNeeded|eTraversalNeeded;
2551 }
2552 } else {
2553 if (p->setChildLayer(layer, s.z)) {
2554 flags |= eTransactionNeeded|eTraversalNeeded;
2555 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002556 }
2557 }
2558 if (what & layer_state_t::eSizeChanged) {
2559 if (layer->setSize(s.w, s.h)) {
2560 flags |= eTraversalNeeded;
2561 }
2562 }
2563 if (what & layer_state_t::eAlphaChanged) {
2564 if (layer->setAlpha(uint8_t(255.0f*s.alpha+0.5f)))
2565 flags |= eTraversalNeeded;
2566 }
2567 if (what & layer_state_t::eMatrixChanged) {
2568 if (layer->setMatrix(s.matrix))
2569 flags |= eTraversalNeeded;
2570 }
2571 if (what & layer_state_t::eTransparentRegionChanged) {
2572 if (layer->setTransparentRegionHint(s.transparentRegion))
2573 flags |= eTraversalNeeded;
2574 }
2575 if (what & layer_state_t::eFlagsChanged) {
2576 if (layer->setFlags(s.flags, s.mask))
2577 flags |= eTraversalNeeded;
2578 }
2579 if (what & layer_state_t::eCropChanged) {
2580 if (layer->setCrop(s.crop, !geometryAppliesWithResize))
2581 flags |= eTraversalNeeded;
2582 }
2583 if (what & layer_state_t::eFinalCropChanged) {
Robert Carr6fb9ca72017-03-22 18:23:23 -07002584 if (layer->setFinalCrop(s.finalCrop, !geometryAppliesWithResize))
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002585 flags |= eTraversalNeeded;
2586 }
2587 if (what & layer_state_t::eLayerStackChanged) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002588 ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
Robert Carr1f0a16a2016-10-24 16:27:39 -07002589 // We only allow setting layer stacks for top level layers,
2590 // everything else inherits layer stack from its parent.
2591 if (layer->hasParent()) {
2592 ALOGE("Attempt to set layer stack on layer with parent (%s) is invalid",
2593 layer->getName().string());
2594 } else if (idx < 0) {
2595 ALOGE("Attempt to set layer stack on layer without parent (%s) that "
2596 "that also does not appear in the top level layer list. Something"
2597 " has gone wrong.", layer->getName().string());
2598 } else if (layer->setLayerStack(s.layerStack)) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002599 mCurrentState.layersSortedByZ.removeAt(idx);
2600 mCurrentState.layersSortedByZ.add(layer);
2601 // we need traversal (state changed)
2602 // AND transaction (list changed)
2603 flags |= eTransactionNeeded|eTraversalNeeded;
2604 }
2605 }
2606 if (what & layer_state_t::eDeferTransaction) {
Robert Carr0d480722017-01-10 16:42:54 -08002607 if (s.barrierHandle != nullptr) {
2608 layer->deferTransactionUntil(s.barrierHandle, s.frameNumber);
2609 } else if (s.barrierGbp != nullptr) {
2610 const sp<IGraphicBufferProducer>& gbp = s.barrierGbp;
2611 if (authenticateSurfaceTextureLocked(gbp)) {
2612 const auto& otherLayer =
2613 (static_cast<MonitoredProducer*>(gbp.get()))->getLayer();
2614 layer->deferTransactionUntil(otherLayer, s.frameNumber);
2615 } else {
2616 ALOGE("Attempt to defer transaction to to an"
2617 " unrecognized GraphicBufferProducer");
2618 }
2619 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002620 // We don't trigger a traversal here because if no other state is
2621 // changed, we don't want this to cause any more work
2622 }
Robert Carr1db73f62016-12-21 12:58:51 -08002623 if (what & layer_state_t::eReparentChildren) {
2624 if (layer->reparentChildren(s.reparentHandle)) {
2625 flags |= eTransactionNeeded|eTraversalNeeded;
2626 }
2627 }
Robert Carr9524cb32017-02-13 11:32:32 -08002628 if (what & layer_state_t::eDetachChildren) {
2629 layer->detachChildren();
2630 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002631 if (what & layer_state_t::eOverrideScalingModeChanged) {
2632 layer->setOverrideScalingMode(s.overrideScalingMode);
2633 // We don't trigger a traversal here because if no other state is
2634 // changed, we don't want this to cause any more work
2635 }
2636 }
2637 return flags;
2638}
2639
2640status_t SurfaceFlinger::createLayer(
2641 const String8& name,
2642 const sp<Client>& client,
2643 uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
Albert Chaulk479c60c2017-01-27 14:21:34 -05002644 uint32_t windowType, uint32_t ownerUid, sp<IBinder>* handle,
2645 sp<IGraphicBufferProducer>* gbp, sp<Layer>* parent)
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002646{
2647 if (int32_t(w|h) < 0) {
2648 ALOGE("createLayer() failed, w or h is negative (w=%d, h=%d)",
2649 int(w), int(h));
2650 return BAD_VALUE;
2651 }
2652
2653 status_t result = NO_ERROR;
2654
2655 sp<Layer> layer;
2656
Cody Northropbc755282017-03-31 12:00:08 -06002657 String8 uniqueName = getUniqueLayerName(name);
2658
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002659 switch (flags & ISurfaceComposerClient::eFXSurfaceMask) {
2660 case ISurfaceComposerClient::eFXSurfaceNormal:
2661 result = createNormalLayer(client,
Cody Northropbc755282017-03-31 12:00:08 -06002662 uniqueName, w, h, flags, format,
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002663 handle, gbp, &layer);
2664 break;
2665 case ISurfaceComposerClient::eFXSurfaceDim:
2666 result = createDimLayer(client,
Cody Northropbc755282017-03-31 12:00:08 -06002667 uniqueName, w, h, flags,
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002668 handle, gbp, &layer);
2669 break;
2670 default:
2671 result = BAD_VALUE;
2672 break;
2673 }
2674
2675 if (result != NO_ERROR) {
2676 return result;
2677 }
2678
Albert Chaulk479c60c2017-01-27 14:21:34 -05002679 layer->setInfo(windowType, ownerUid);
2680
Robert Carr1f0a16a2016-10-24 16:27:39 -07002681 result = addClientLayer(client, *handle, *gbp, layer, *parent);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002682 if (result != NO_ERROR) {
2683 return result;
2684 }
2685 mInterceptor.saveSurfaceCreation(layer);
2686
2687 setTransactionFlags(eTransactionNeeded);
2688 return result;
2689}
2690
Cody Northropbc755282017-03-31 12:00:08 -06002691String8 SurfaceFlinger::getUniqueLayerName(const String8& name)
2692{
2693 bool matchFound = true;
2694 uint32_t dupeCounter = 0;
2695
2696 // Tack on our counter whether there is a hit or not, so everyone gets a tag
2697 String8 uniqueName = name + "#" + String8(std::to_string(dupeCounter).c_str());
2698
2699 // Loop over layers until we're sure there is no matching name
2700 while (matchFound) {
2701 matchFound = false;
2702 mDrawingState.traverseInZOrder([&](Layer* layer) {
2703 if (layer->getName() == uniqueName) {
2704 matchFound = true;
2705 uniqueName = name + "#" + String8(std::to_string(++dupeCounter).c_str());
2706 }
2707 });
2708 }
2709
2710 ALOGD_IF(dupeCounter > 0, "duplicate layer name: changing %s to %s", name.c_str(), uniqueName.c_str());
2711
2712 return uniqueName;
2713}
2714
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002715status_t SurfaceFlinger::createNormalLayer(const sp<Client>& client,
2716 const String8& name, uint32_t w, uint32_t h, uint32_t flags, PixelFormat& format,
2717 sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp, sp<Layer>* outLayer)
2718{
2719 // initialize the surfaces
2720 switch (format) {
2721 case PIXEL_FORMAT_TRANSPARENT:
2722 case PIXEL_FORMAT_TRANSLUCENT:
2723 format = PIXEL_FORMAT_RGBA_8888;
2724 break;
2725 case PIXEL_FORMAT_OPAQUE:
2726 format = PIXEL_FORMAT_RGBX_8888;
2727 break;
2728 }
2729
2730 *outLayer = new Layer(this, client, name, w, h, flags);
2731 status_t err = (*outLayer)->setBuffers(w, h, format, flags);
2732 if (err == NO_ERROR) {
2733 *handle = (*outLayer)->getHandle();
2734 *gbp = (*outLayer)->getProducer();
2735 }
2736
2737 ALOGE_IF(err, "createNormalLayer() failed (%s)", strerror(-err));
2738 return err;
2739}
2740
2741status_t SurfaceFlinger::createDimLayer(const sp<Client>& client,
2742 const String8& name, uint32_t w, uint32_t h, uint32_t flags,
2743 sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp, sp<Layer>* outLayer)
2744{
2745 *outLayer = new LayerDim(this, client, name, w, h, flags);
2746 *handle = (*outLayer)->getHandle();
2747 *gbp = (*outLayer)->getProducer();
2748 return NO_ERROR;
2749}
2750
2751status_t SurfaceFlinger::onLayerRemoved(const sp<Client>& client, const sp<IBinder>& handle)
2752{
Robert Carr9524cb32017-02-13 11:32:32 -08002753 // called by a client when it wants to remove a Layer
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002754 status_t err = NO_ERROR;
2755 sp<Layer> l(client->getLayerUser(handle));
2756 if (l != NULL) {
2757 mInterceptor.saveSurfaceDeletion(l);
2758 err = removeLayer(l);
2759 ALOGE_IF(err<0 && err != NAME_NOT_FOUND,
2760 "error removing layer=%p (%s)", l.get(), strerror(-err));
2761 }
2762 return err;
2763}
2764
2765status_t SurfaceFlinger::onLayerDestroyed(const wp<Layer>& layer)
2766{
2767 // called by ~LayerCleaner() when all references to the IBinder (handle)
2768 // are gone
Robert Carr9524cb32017-02-13 11:32:32 -08002769 sp<Layer> l = layer.promote();
2770 if (l == nullptr) {
2771 // The layer has already been removed, carry on
2772 return NO_ERROR;
2773 } if (l->getParent() != nullptr) {
2774 // If we have a parent, then we can continue to live as long as it does.
2775 return NO_ERROR;
2776 }
2777 return removeLayer(l);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002778}
2779
2780// ---------------------------------------------------------------------------
2781
2782void SurfaceFlinger::onInitializeDisplays() {
2783 // reset screen orientation and use primary layer stack
2784 Vector<ComposerState> state;
2785 Vector<DisplayState> displays;
2786 DisplayState d;
2787 d.what = DisplayState::eDisplayProjectionChanged |
2788 DisplayState::eLayerStackChanged;
2789 d.token = mBuiltinDisplays[DisplayDevice::DISPLAY_PRIMARY];
2790 d.layerStack = 0;
2791 d.orientation = DisplayState::eOrientationDefault;
2792 d.frame.makeInvalid();
2793 d.viewport.makeInvalid();
2794 d.width = 0;
2795 d.height = 0;
2796 displays.add(d);
2797 setTransactionState(state, displays, 0);
2798 setPowerModeInternal(getDisplayDevice(d.token), HWC_POWER_MODE_NORMAL);
2799
2800 const nsecs_t period =
2801 getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
2802 mAnimFrameTracker.setDisplayRefreshPeriod(period);
Brian Andersond0010582017-03-07 13:20:31 -08002803
2804 // Use phase of 0 since phase is not known.
2805 // Use latency of 0, which will snap to the ideal latency.
2806 setCompositorTimingSnapped(0, period, 0);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002807}
2808
2809void SurfaceFlinger::initializeDisplays() {
2810 class MessageScreenInitialized : public MessageBase {
2811 SurfaceFlinger* flinger;
2812 public:
2813 explicit MessageScreenInitialized(SurfaceFlinger* flinger) : flinger(flinger) { }
2814 virtual bool handler() {
2815 flinger->onInitializeDisplays();
2816 return true;
2817 }
2818 };
2819 sp<MessageBase> msg = new MessageScreenInitialized(this);
2820 postMessageAsync(msg); // we may be called from main thread, use async message
2821}
2822
2823void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& hw,
2824 int mode) {
2825 ALOGD("Set power mode=%d, type=%d flinger=%p", mode, hw->getDisplayType(),
2826 this);
2827 int32_t type = hw->getDisplayType();
2828 int currentMode = hw->getPowerMode();
2829
2830 if (mode == currentMode) {
2831 ALOGD("Screen type=%d is already mode=%d", hw->getDisplayType(), mode);
2832 return;
2833 }
2834
2835 hw->setPowerMode(mode);
2836 if (type >= DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) {
2837 ALOGW("Trying to set power mode for virtual display");
2838 return;
2839 }
2840
2841 if (mInterceptor.isEnabled()) {
2842 Mutex::Autolock _l(mStateLock);
2843 ssize_t idx = mCurrentState.displays.indexOfKey(hw->getDisplayToken());
2844 if (idx < 0) {
2845 ALOGW("Surface Interceptor SavePowerMode: invalid display token");
2846 return;
2847 }
2848 mInterceptor.savePowerModeUpdate(mCurrentState.displays.valueAt(idx).displayId, mode);
2849 }
2850
2851 if (currentMode == HWC_POWER_MODE_OFF) {
2852 // Turn on the display
2853 getHwComposer().setPowerMode(type, mode);
Matthew Bouyack38d49612017-05-12 12:49:32 -07002854 if (type == DisplayDevice::DISPLAY_PRIMARY &&
2855 mode != HWC_POWER_MODE_DOZE_SUSPEND) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002856 // FIXME: eventthread only knows about the main display right now
2857 mEventThread->onScreenAcquired();
2858 resyncToHardwareVsync(true);
2859 }
2860
2861 mVisibleRegionsDirty = true;
2862 mHasPoweredOff = true;
2863 repaintEverything();
2864
2865 struct sched_param param = {0};
2866 param.sched_priority = 1;
2867 if (sched_setscheduler(0, SCHED_FIFO, &param) != 0) {
2868 ALOGW("Couldn't set SCHED_FIFO on display on");
2869 }
2870 } else if (mode == HWC_POWER_MODE_OFF) {
2871 // Turn off the display
2872 struct sched_param param = {0};
2873 if (sched_setscheduler(0, SCHED_OTHER, &param) != 0) {
2874 ALOGW("Couldn't set SCHED_OTHER on display off");
2875 }
2876
2877 if (type == DisplayDevice::DISPLAY_PRIMARY) {
2878 disableHardwareVsync(true); // also cancels any in-progress resync
2879
2880 // FIXME: eventthread only knows about the main display right now
2881 mEventThread->onScreenReleased();
2882 }
2883
2884 getHwComposer().setPowerMode(type, mode);
2885 mVisibleRegionsDirty = true;
2886 // from this point on, SF will stop drawing on this display
Matthew Bouyack38d49612017-05-12 12:49:32 -07002887 } else if (mode == HWC_POWER_MODE_DOZE ||
2888 mode == HWC_POWER_MODE_NORMAL) {
Zheng Zhang8a43fe62017-03-17 11:19:39 +01002889 // Update display while dozing
2890 getHwComposer().setPowerMode(type, mode);
2891 if (type == DisplayDevice::DISPLAY_PRIMARY) {
2892 // FIXME: eventthread only knows about the main display right now
2893 mEventThread->onScreenAcquired();
2894 resyncToHardwareVsync(true);
2895 }
2896 } else if (mode == HWC_POWER_MODE_DOZE_SUSPEND) {
2897 // Leave display going to doze
2898 if (type == DisplayDevice::DISPLAY_PRIMARY) {
2899 disableHardwareVsync(true); // also cancels any in-progress resync
2900 // FIXME: eventthread only knows about the main display right now
2901 mEventThread->onScreenReleased();
2902 }
2903 getHwComposer().setPowerMode(type, mode);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002904 } else {
Matthew Bouyack38d49612017-05-12 12:49:32 -07002905 ALOGE("Attempting to set unknown power mode: %d\n", mode);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00002906 getHwComposer().setPowerMode(type, mode);
2907 }
2908}
2909
2910void SurfaceFlinger::setPowerMode(const sp<IBinder>& display, int mode) {
2911 class MessageSetPowerMode: public MessageBase {
2912 SurfaceFlinger& mFlinger;
2913 sp<IBinder> mDisplay;
2914 int mMode;
2915 public:
2916 MessageSetPowerMode(SurfaceFlinger& flinger,
2917 const sp<IBinder>& disp, int mode) : mFlinger(flinger),
2918 mDisplay(disp) { mMode = mode; }
2919 virtual bool handler() {
2920 sp<DisplayDevice> hw(mFlinger.getDisplayDevice(mDisplay));
2921 if (hw == NULL) {
2922 ALOGE("Attempt to set power mode = %d for null display %p",
2923 mMode, mDisplay.get());
2924 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) {
2925 ALOGW("Attempt to set power mode = %d for virtual display",
2926 mMode);
2927 } else {
2928 mFlinger.setPowerModeInternal(hw, mMode);
2929 }
2930 return true;
2931 }
2932 };
2933 sp<MessageBase> msg = new MessageSetPowerMode(*this, display, mode);
2934 postMessageSync(msg);
2935}
2936
2937// ---------------------------------------------------------------------------
2938
2939status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
2940{
2941 String8 result;
2942
2943 IPCThreadState* ipc = IPCThreadState::self();
2944 const int pid = ipc->getCallingPid();
2945 const int uid = ipc->getCallingUid();
2946 if ((uid != AID_SHELL) &&
2947 !PermissionCache::checkPermission(sDump, pid, uid)) {
2948 result.appendFormat("Permission Denial: "
2949 "can't dump SurfaceFlinger from pid=%d, uid=%d\n", pid, uid);
2950 } else {
2951 // Try to get the main lock, but give up after one second
2952 // (this would indicate SF is stuck, but we want to be able to
2953 // print something in dumpsys).
2954 status_t err = mStateLock.timedLock(s2ns(1));
2955 bool locked = (err == NO_ERROR);
2956 if (!locked) {
2957 result.appendFormat(
2958 "SurfaceFlinger appears to be unresponsive (%s [%d]), "
2959 "dumping anyways (no locks held)\n", strerror(-err), err);
2960 }
2961
2962 bool dumpAll = true;
2963 size_t index = 0;
2964 size_t numArgs = args.size();
2965 if (numArgs) {
2966 if ((index < numArgs) &&
2967 (args[index] == String16("--list"))) {
2968 index++;
2969 listLayersLocked(args, index, result);
2970 dumpAll = false;
2971 }
2972
2973 if ((index < numArgs) &&
2974 (args[index] == String16("--latency"))) {
2975 index++;
2976 dumpStatsLocked(args, index, result);
2977 dumpAll = false;
2978 }
2979
2980 if ((index < numArgs) &&
2981 (args[index] == String16("--latency-clear"))) {
2982 index++;
2983 clearStatsLocked(args, index, result);
2984 dumpAll = false;
2985 }
2986
2987 if ((index < numArgs) &&
2988 (args[index] == String16("--dispsync"))) {
2989 index++;
2990 mPrimaryDispSync.dump(result);
2991 dumpAll = false;
2992 }
2993
2994 if ((index < numArgs) &&
2995 (args[index] == String16("--static-screen"))) {
2996 index++;
2997 dumpStaticScreenStats(result);
2998 dumpAll = false;
2999 }
3000
3001 if ((index < numArgs) &&
Brian Andersond6927fb2016-07-23 23:37:30 -07003002 (args[index] == String16("--frame-events"))) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003003 index++;
Brian Andersond6927fb2016-07-23 23:37:30 -07003004 dumpFrameEventsLocked(result);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003005 dumpAll = false;
3006 }
3007 }
3008
3009 if (dumpAll) {
3010 dumpAllLocked(args, index, result);
3011 }
3012
3013 if (locked) {
3014 mStateLock.unlock();
3015 }
3016 }
3017 write(fd, result.string(), result.size());
3018 return NO_ERROR;
3019}
3020
3021void SurfaceFlinger::listLayersLocked(const Vector<String16>& /* args */,
3022 size_t& /* index */, String8& result) const
3023{
Robert Carr2047fae2016-11-28 14:09:09 -08003024 mCurrentState.traverseInZOrder([&](Layer* layer) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003025 result.appendFormat("%s\n", layer->getName().string());
Robert Carr2047fae2016-11-28 14:09:09 -08003026 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003027}
3028
3029void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index,
3030 String8& result) const
3031{
3032 String8 name;
3033 if (index < args.size()) {
3034 name = String8(args[index]);
3035 index++;
3036 }
3037
3038 const nsecs_t period =
3039 getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
3040 result.appendFormat("%" PRId64 "\n", period);
3041
3042 if (name.isEmpty()) {
3043 mAnimFrameTracker.dumpStats(result);
3044 } else {
Robert Carr2047fae2016-11-28 14:09:09 -08003045 mCurrentState.traverseInZOrder([&](Layer* layer) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003046 if (name == layer->getName()) {
3047 layer->dumpFrameStats(result);
3048 }
Robert Carr2047fae2016-11-28 14:09:09 -08003049 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003050 }
3051}
3052
3053void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& index,
3054 String8& /* result */)
3055{
3056 String8 name;
3057 if (index < args.size()) {
3058 name = String8(args[index]);
3059 index++;
3060 }
3061
Robert Carr2047fae2016-11-28 14:09:09 -08003062 mCurrentState.traverseInZOrder([&](Layer* layer) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003063 if (name.isEmpty() || (name == layer->getName())) {
3064 layer->clearFrameStats();
3065 }
Robert Carr2047fae2016-11-28 14:09:09 -08003066 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003067
3068 mAnimFrameTracker.clearStats();
3069}
3070
3071// This should only be called from the main thread. Otherwise it would need
3072// the lock and should use mCurrentState rather than mDrawingState.
3073void SurfaceFlinger::logFrameStats() {
Robert Carr2047fae2016-11-28 14:09:09 -08003074 mDrawingState.traverseInZOrder([&](Layer* layer) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003075 layer->logFrameStats();
Robert Carr2047fae2016-11-28 14:09:09 -08003076 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003077
3078 mAnimFrameTracker.logAndResetStats(String8("<win-anim>"));
3079}
3080
Fabien Sanglard63a5fcd2016-12-29 15:13:07 -08003081void SurfaceFlinger::appendSfConfigString(String8& result) const
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003082{
Fabien Sanglard63a5fcd2016-12-29 15:13:07 -08003083 result.append(" [sf");
Fabien Sanglardc93afd52017-03-13 13:02:42 -07003084 result.appendFormat(" HAS_CONTEXT_PRIORITY=%d", useContextPriority);
3085
Fabien Sanglard63a5fcd2016-12-29 15:13:07 -08003086 if (isLayerTripleBufferingDisabled())
3087 result.append(" DISABLE_TRIPLE_BUFFERING");
Fabien Sanglarda34ed632017-03-14 11:43:52 -07003088
Fabien Sanglardc45a7d92017-03-14 13:24:22 -07003089 result.appendFormat(" PRESENT_TIME_OFFSET=%" PRId64, dispSyncPresentTimeOffset);
Fabien Sanglarda34ed632017-03-14 11:43:52 -07003090 result.appendFormat(" FORCE_HWC_FOR_RBG_TO_YUV=%d", useHwcForRgbToYuv);
Fabien Sanglardc8e387e2017-03-10 10:30:28 -08003091 result.appendFormat(" MAX_VIRT_DISPLAY_DIM=%" PRIu64, maxVirtualDisplaySize);
Fabien Sanglardcbf153b2017-03-10 17:57:12 -08003092 result.appendFormat(" RUNNING_WITHOUT_SYNC_FRAMEWORK=%d", !hasSyncFramework);
Fabien Sanglard1971b632017-03-10 14:50:03 -08003093 result.appendFormat(" NUM_FRAMEBUFFER_SURFACE_BUFFERS=%" PRId64,
3094 maxFrameBufferAcquiredBuffers);
Fabien Sanglard63a5fcd2016-12-29 15:13:07 -08003095 result.append("]");
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003096}
3097
3098void SurfaceFlinger::dumpStaticScreenStats(String8& result) const
3099{
3100 result.appendFormat("Static screen stats:\n");
3101 for (size_t b = 0; b < NUM_BUCKETS - 1; ++b) {
3102 float bucketTimeSec = mFrameBuckets[b] / 1e9;
3103 float percent = 100.0f *
3104 static_cast<float>(mFrameBuckets[b]) / mTotalTime;
3105 result.appendFormat(" < %zd frames: %.3f s (%.1f%%)\n",
3106 b + 1, bucketTimeSec, percent);
3107 }
3108 float bucketTimeSec = mFrameBuckets[NUM_BUCKETS - 1] / 1e9;
3109 float percent = 100.0f *
3110 static_cast<float>(mFrameBuckets[NUM_BUCKETS - 1]) / mTotalTime;
3111 result.appendFormat(" %zd+ frames: %.3f s (%.1f%%)\n",
3112 NUM_BUCKETS - 1, bucketTimeSec, percent);
3113}
3114
Brian Andersond6927fb2016-07-23 23:37:30 -07003115void SurfaceFlinger::dumpFrameEventsLocked(String8& result) {
3116 result.appendFormat("Layer frame timestamps:\n");
3117
3118 const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
3119 const size_t count = currentLayers.size();
3120 for (size_t i=0 ; i<count ; i++) {
3121 currentLayers[i]->dumpFrameEvents(result);
3122 }
3123}
3124
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003125void SurfaceFlinger::recordBufferingStats(const char* layerName,
3126 std::vector<OccupancyTracker::Segment>&& history) {
3127 Mutex::Autolock lock(mBufferingStatsMutex);
3128 auto& stats = mBufferingStats[layerName];
3129 for (const auto& segment : history) {
3130 if (!segment.usedThirdBuffer) {
3131 stats.twoBufferTime += segment.totalTime;
3132 }
3133 if (segment.occupancyAverage < 1.0f) {
3134 stats.doubleBufferedTime += segment.totalTime;
3135 } else if (segment.occupancyAverage < 2.0f) {
3136 stats.tripleBufferedTime += segment.totalTime;
3137 }
3138 ++stats.numSegments;
3139 stats.totalTime += segment.totalTime;
3140 }
3141}
3142
3143void SurfaceFlinger::dumpBufferingStats(String8& result) const {
3144 result.append("Buffering stats:\n");
3145 result.append(" [Layer name] <Active time> <Two buffer> "
3146 "<Double buffered> <Triple buffered>\n");
3147 Mutex::Autolock lock(mBufferingStatsMutex);
3148 typedef std::tuple<std::string, float, float, float> BufferTuple;
3149 std::map<float, BufferTuple, std::greater<float>> sorted;
3150 for (const auto& statsPair : mBufferingStats) {
3151 const char* name = statsPair.first.c_str();
3152 const BufferingStats& stats = statsPair.second;
3153 if (stats.numSegments == 0) {
3154 continue;
3155 }
3156 float activeTime = ns2ms(stats.totalTime) / 1000.0f;
3157 float twoBufferRatio = static_cast<float>(stats.twoBufferTime) /
3158 stats.totalTime;
3159 float doubleBufferRatio = static_cast<float>(
3160 stats.doubleBufferedTime) / stats.totalTime;
3161 float tripleBufferRatio = static_cast<float>(
3162 stats.tripleBufferedTime) / stats.totalTime;
3163 sorted.insert({activeTime, {name, twoBufferRatio,
3164 doubleBufferRatio, tripleBufferRatio}});
3165 }
3166 for (const auto& sortedPair : sorted) {
3167 float activeTime = sortedPair.first;
3168 const BufferTuple& values = sortedPair.second;
3169 result.appendFormat(" [%s] %.2f %.3f %.3f %.3f\n",
3170 std::get<0>(values).c_str(), activeTime,
3171 std::get<1>(values), std::get<2>(values),
3172 std::get<3>(values));
3173 }
3174 result.append("\n");
3175}
3176
3177void SurfaceFlinger::dumpAllLocked(const Vector<String16>& args, size_t& index,
3178 String8& result) const
3179{
3180 bool colorize = false;
3181 if (index < args.size()
3182 && (args[index] == String16("--color"))) {
3183 colorize = true;
3184 index++;
3185 }
3186
3187 Colorizer colorizer(colorize);
3188
3189 // figure out if we're stuck somewhere
3190 const nsecs_t now = systemTime();
3191 const nsecs_t inSwapBuffers(mDebugInSwapBuffers);
3192 const nsecs_t inTransaction(mDebugInTransaction);
3193 nsecs_t inSwapBuffersDuration = (inSwapBuffers) ? now-inSwapBuffers : 0;
3194 nsecs_t inTransactionDuration = (inTransaction) ? now-inTransaction : 0;
3195
3196 /*
3197 * Dump library configuration.
3198 */
3199
3200 colorizer.bold(result);
3201 result.append("Build configuration:");
3202 colorizer.reset(result);
3203 appendSfConfigString(result);
3204 appendUiConfigString(result);
3205 appendGuiConfigString(result);
3206 result.append("\n");
3207
3208 colorizer.bold(result);
3209 result.append("Sync configuration: ");
3210 colorizer.reset(result);
3211 result.append(SyncFeatures::getInstance().toString());
3212 result.append("\n");
3213
3214 colorizer.bold(result);
3215 result.append("DispSync configuration: ");
3216 colorizer.reset(result);
3217 result.appendFormat("app phase %" PRId64 " ns, sf phase %" PRId64 " ns, "
Fabien Sanglardc45a7d92017-03-14 13:24:22 -07003218 "present offset %" PRId64 " ns (refresh %" PRId64 " ns)",
3219 vsyncPhaseOffsetNs, sfVsyncPhaseOffsetNs, dispSyncPresentTimeOffset,
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003220 mHwc->getRefreshPeriod(HWC_DISPLAY_PRIMARY));
3221 result.append("\n");
3222
3223 // Dump static screen stats
3224 result.append("\n");
3225 dumpStaticScreenStats(result);
3226 result.append("\n");
3227
3228 dumpBufferingStats(result);
3229
3230 /*
3231 * Dump the visible layer list
3232 */
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003233 colorizer.bold(result);
Robert Carr1f0a16a2016-10-24 16:27:39 -07003234 result.appendFormat("Visible layers (count = %zu)\n", mNumLayers);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003235 colorizer.reset(result);
Robert Carr2047fae2016-11-28 14:09:09 -08003236 mCurrentState.traverseInZOrder([&](Layer* layer) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003237 layer->dump(result, colorizer);
Robert Carr2047fae2016-11-28 14:09:09 -08003238 });
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003239
3240 /*
3241 * Dump Display state
3242 */
3243
3244 colorizer.bold(result);
3245 result.appendFormat("Displays (%zu entries)\n", mDisplays.size());
3246 colorizer.reset(result);
3247 for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
3248 const sp<const DisplayDevice>& hw(mDisplays[dpy]);
3249 hw->dump(result);
3250 }
3251
3252 /*
3253 * Dump SurfaceFlinger global state
3254 */
3255
3256 colorizer.bold(result);
3257 result.append("SurfaceFlinger global state:\n");
3258 colorizer.reset(result);
3259
3260 HWComposer& hwc(getHwComposer());
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -07003261 sp<const DisplayDevice> hw(getDefaultDisplayDeviceLocked());
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003262
3263 colorizer.bold(result);
3264 result.appendFormat("EGL implementation : %s\n",
3265 eglQueryStringImplementationANDROID(mEGLDisplay, EGL_VERSION));
3266 colorizer.reset(result);
3267 result.appendFormat("%s\n",
3268 eglQueryStringImplementationANDROID(mEGLDisplay, EGL_EXTENSIONS));
3269
3270 mRenderEngine->dump(result);
3271
3272 hw->undefinedRegion.dump(result, "undefinedRegion");
3273 result.appendFormat(" orientation=%d, isDisplayOn=%d\n",
3274 hw->getOrientation(), hw->isDisplayOn());
3275 result.appendFormat(
3276 " last eglSwapBuffers() time: %f us\n"
3277 " last transaction time : %f us\n"
3278 " transaction-flags : %08x\n"
3279 " refresh-rate : %f fps\n"
3280 " x-dpi : %f\n"
3281 " y-dpi : %f\n"
3282 " gpu_to_cpu_unsupported : %d\n"
3283 ,
3284 mLastSwapBufferTime/1000.0,
3285 mLastTransactionTime/1000.0,
3286 mTransactionFlags,
3287 1e9 / hwc.getRefreshPeriod(HWC_DISPLAY_PRIMARY),
3288 hwc.getDpiX(HWC_DISPLAY_PRIMARY),
3289 hwc.getDpiY(HWC_DISPLAY_PRIMARY),
3290 !mGpuToCpuSupported);
3291
3292 result.appendFormat(" eglSwapBuffers time: %f us\n",
3293 inSwapBuffersDuration/1000.0);
3294
3295 result.appendFormat(" transaction time: %f us\n",
3296 inTransactionDuration/1000.0);
3297
3298 /*
3299 * VSYNC state
3300 */
3301 mEventThread->dump(result);
3302
3303 /*
3304 * Dump HWComposer state
3305 */
3306 colorizer.bold(result);
3307 result.append("h/w composer state:\n");
3308 colorizer.reset(result);
3309 result.appendFormat(" h/w composer %s and %s\n",
3310 hwc.initCheck()==NO_ERROR ? "present" : "not present",
3311 (mDebugDisableHWC || mDebugRegion || mDaltonize
3312 || mHasColorMatrix) ? "disabled" : "enabled");
3313 hwc.dump(result);
3314
3315 /*
3316 * Dump gralloc state
3317 */
3318 const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
3319 alloc.dump(result);
3320}
3321
3322const Vector< sp<Layer> >&
3323SurfaceFlinger::getLayerSortedByZForHwcDisplay(int id) {
3324 // Note: mStateLock is held here
3325 wp<IBinder> dpy;
3326 for (size_t i=0 ; i<mDisplays.size() ; i++) {
3327 if (mDisplays.valueAt(i)->getHwcDisplayId() == id) {
3328 dpy = mDisplays.keyAt(i);
3329 break;
3330 }
3331 }
3332 if (dpy == NULL) {
3333 ALOGE("getLayerSortedByZForHwcDisplay: invalid hwc display id %d", id);
3334 // Just use the primary display so we have something to return
3335 dpy = getBuiltInDisplay(DisplayDevice::DISPLAY_PRIMARY);
3336 }
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -07003337 return getDisplayDeviceLocked(dpy)->getVisibleLayersSortedByZ();
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003338}
3339
3340bool SurfaceFlinger::startDdmConnection()
3341{
3342 void* libddmconnection_dso =
3343 dlopen("libsurfaceflinger_ddmconnection.so", RTLD_NOW);
3344 if (!libddmconnection_dso) {
3345 return false;
3346 }
3347 void (*DdmConnection_start)(const char* name);
3348 DdmConnection_start =
3349 (decltype(DdmConnection_start))dlsym(libddmconnection_dso, "DdmConnection_start");
3350 if (!DdmConnection_start) {
3351 dlclose(libddmconnection_dso);
3352 return false;
3353 }
3354 (*DdmConnection_start)(getServiceName());
3355 return true;
3356}
3357
3358status_t SurfaceFlinger::onTransact(
3359 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
3360{
3361 switch (code) {
3362 case CREATE_CONNECTION:
3363 case CREATE_DISPLAY:
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003364 case BOOT_FINISHED:
3365 case CLEAR_ANIMATION_FRAME_STATS:
3366 case GET_ANIMATION_FRAME_STATS:
3367 case SET_POWER_MODE:
3368 case GET_HDR_CAPABILITIES:
3369 {
3370 // codes that require permission check
3371 IPCThreadState* ipc = IPCThreadState::self();
3372 const int pid = ipc->getCallingPid();
3373 const int uid = ipc->getCallingUid();
3374 if ((uid != AID_GRAPHICS && uid != AID_SYSTEM) &&
3375 !PermissionCache::checkPermission(sAccessSurfaceFlinger, pid, uid)) {
3376 ALOGE("Permission Denial: "
3377 "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
3378 return PERMISSION_DENIED;
3379 }
3380 break;
3381 }
Robert Carr1db73f62016-12-21 12:58:51 -08003382 /*
3383 * Calling setTransactionState is safe, because you need to have been
3384 * granted a reference to Client* and Handle* to do anything with it.
3385 *
3386 * Creating a scoped connection is safe, as per discussion in ISurfaceComposer.h
3387 */
3388 case SET_TRANSACTION_STATE:
3389 case CREATE_SCOPED_CONNECTION:
3390 {
3391 break;
3392 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003393 case CAPTURE_SCREEN:
3394 {
3395 // codes that require permission check
3396 IPCThreadState* ipc = IPCThreadState::self();
3397 const int pid = ipc->getCallingPid();
3398 const int uid = ipc->getCallingUid();
3399 if ((uid != AID_GRAPHICS) &&
3400 !PermissionCache::checkPermission(sReadFramebuffer, pid, uid)) {
3401 ALOGE("Permission Denial: "
3402 "can't read framebuffer pid=%d, uid=%d", pid, uid);
3403 return PERMISSION_DENIED;
3404 }
3405 break;
3406 }
3407 }
3408
3409 status_t err = BnSurfaceComposer::onTransact(code, data, reply, flags);
3410 if (err == UNKNOWN_TRANSACTION || err == PERMISSION_DENIED) {
3411 CHECK_INTERFACE(ISurfaceComposer, data, reply);
3412 if (CC_UNLIKELY(!PermissionCache::checkCallingPermission(sHardwareTest))) {
3413 IPCThreadState* ipc = IPCThreadState::self();
3414 const int pid = ipc->getCallingPid();
3415 const int uid = ipc->getCallingUid();
3416 ALOGE("Permission Denial: "
3417 "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
3418 return PERMISSION_DENIED;
3419 }
3420 int n;
3421 switch (code) {
3422 case 1000: // SHOW_CPU, NOT SUPPORTED ANYMORE
3423 case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE
3424 return NO_ERROR;
3425 case 1002: // SHOW_UPDATES
3426 n = data.readInt32();
3427 mDebugRegion = n ? n : (mDebugRegion ? 0 : 1);
3428 invalidateHwcGeometry();
3429 repaintEverything();
3430 return NO_ERROR;
3431 case 1004:{ // repaint everything
3432 repaintEverything();
3433 return NO_ERROR;
3434 }
3435 case 1005:{ // force transaction
3436 setTransactionFlags(
3437 eTransactionNeeded|
3438 eDisplayTransactionNeeded|
3439 eTraversalNeeded);
3440 return NO_ERROR;
3441 }
3442 case 1006:{ // send empty update
3443 signalRefresh();
3444 return NO_ERROR;
3445 }
3446 case 1008: // toggle use of hw composer
3447 n = data.readInt32();
3448 mDebugDisableHWC = n ? 1 : 0;
3449 invalidateHwcGeometry();
3450 repaintEverything();
3451 return NO_ERROR;
3452 case 1009: // toggle use of transform hint
3453 n = data.readInt32();
3454 mDebugDisableTransformHint = n ? 1 : 0;
3455 invalidateHwcGeometry();
3456 repaintEverything();
3457 return NO_ERROR;
3458 case 1010: // interrogate.
3459 reply->writeInt32(0);
3460 reply->writeInt32(0);
3461 reply->writeInt32(mDebugRegion);
3462 reply->writeInt32(0);
3463 reply->writeInt32(mDebugDisableHWC);
3464 return NO_ERROR;
3465 case 1013: {
3466 Mutex::Autolock _l(mStateLock);
3467 sp<const DisplayDevice> hw(getDefaultDisplayDevice());
3468 reply->writeInt32(hw->getPageFlipCount());
3469 return NO_ERROR;
3470 }
3471 case 1014: {
3472 // daltonize
3473 n = data.readInt32();
3474 switch (n % 10) {
3475 case 1:
3476 mDaltonizer.setType(ColorBlindnessType::Protanomaly);
3477 break;
3478 case 2:
3479 mDaltonizer.setType(ColorBlindnessType::Deuteranomaly);
3480 break;
3481 case 3:
3482 mDaltonizer.setType(ColorBlindnessType::Tritanomaly);
3483 break;
3484 }
3485 if (n >= 10) {
3486 mDaltonizer.setMode(ColorBlindnessMode::Correction);
3487 } else {
3488 mDaltonizer.setMode(ColorBlindnessMode::Simulation);
3489 }
3490 mDaltonize = n > 0;
3491 invalidateHwcGeometry();
3492 repaintEverything();
3493 return NO_ERROR;
3494 }
3495 case 1015: {
3496 // apply a color matrix
3497 n = data.readInt32();
3498 mHasColorMatrix = n ? 1 : 0;
3499 if (n) {
3500 // color matrix is sent as mat3 matrix followed by vec3
3501 // offset, then packed into a mat4 where the last row is
3502 // the offset and extra values are 0
3503 for (size_t i = 0 ; i < 4; i++) {
3504 for (size_t j = 0; j < 4; j++) {
3505 mColorMatrix[i][j] = data.readFloat();
3506 }
3507 }
3508 } else {
3509 mColorMatrix = mat4();
3510 }
3511 invalidateHwcGeometry();
3512 repaintEverything();
3513 return NO_ERROR;
3514 }
3515 // This is an experimental interface
3516 // Needs to be shifted to proper binder interface when we productize
3517 case 1016: {
3518 n = data.readInt32();
3519 mPrimaryDispSync.setRefreshSkipCount(n);
3520 return NO_ERROR;
3521 }
3522 case 1017: {
3523 n = data.readInt32();
3524 mForceFullDamage = static_cast<bool>(n);
3525 return NO_ERROR;
3526 }
3527 case 1018: { // Modify Choreographer's phase offset
3528 n = data.readInt32();
3529 mEventThread->setPhaseOffset(static_cast<nsecs_t>(n));
3530 return NO_ERROR;
3531 }
3532 case 1019: { // Modify SurfaceFlinger's phase offset
3533 n = data.readInt32();
3534 mSFEventThread->setPhaseOffset(static_cast<nsecs_t>(n));
3535 return NO_ERROR;
3536 }
3537 case 1020: { // Layer updates interceptor
3538 n = data.readInt32();
3539 if (n) {
3540 ALOGV("Interceptor enabled");
3541 mInterceptor.enable(mDrawingState.layersSortedByZ, mDrawingState.displays);
3542 }
3543 else{
3544 ALOGV("Interceptor disabled");
3545 mInterceptor.disable();
3546 }
3547 return NO_ERROR;
3548 }
3549 case 1021: { // Disable HWC virtual displays
3550 n = data.readInt32();
3551 mUseHwcVirtualDisplays = !n;
3552 return NO_ERROR;
3553 }
3554 }
3555 }
3556 return err;
3557}
3558
3559void SurfaceFlinger::repaintEverything() {
3560 android_atomic_or(1, &mRepaintEverything);
3561 signalTransaction();
3562}
3563
3564// ---------------------------------------------------------------------------
3565// Capture screen into an IGraphiBufferProducer
3566// ---------------------------------------------------------------------------
3567
3568/* The code below is here to handle b/8734824
3569 *
3570 * We create a IGraphicBufferProducer wrapper that forwards all calls
3571 * from the surfaceflinger thread to the calling binder thread, where they
3572 * are executed. This allows the calling thread in the calling process to be
3573 * reused and not depend on having "enough" binder threads to handle the
3574 * requests.
3575 */
3576class GraphicProducerWrapper : public BBinder, public MessageHandler {
3577 /* Parts of GraphicProducerWrapper are run on two different threads,
3578 * communicating by sending messages via Looper but also by shared member
3579 * data. Coherence maintenance is subtle and in places implicit (ugh).
3580 *
3581 * Don't rely on Looper's sendMessage/handleMessage providing
3582 * release/acquire semantics for any data not actually in the Message.
3583 * Data going from surfaceflinger to binder threads needs to be
3584 * synchronized explicitly.
3585 *
3586 * Barrier open/wait do provide release/acquire semantics. This provides
3587 * implicit synchronization for data coming back from binder to
3588 * surfaceflinger threads.
3589 */
3590
3591 sp<IGraphicBufferProducer> impl;
3592 sp<Looper> looper;
3593 status_t result;
3594 bool exitPending;
3595 bool exitRequested;
3596 Barrier barrier;
3597 uint32_t code;
3598 Parcel const* data;
3599 Parcel* reply;
3600
3601 enum {
3602 MSG_API_CALL,
3603 MSG_EXIT
3604 };
3605
3606 /*
3607 * Called on surfaceflinger thread. This is called by our "fake"
3608 * BpGraphicBufferProducer. We package the data and reply Parcel and
3609 * forward them to the binder thread.
3610 */
3611 virtual status_t transact(uint32_t code,
3612 const Parcel& data, Parcel* reply, uint32_t /* flags */) {
3613 this->code = code;
3614 this->data = &data;
3615 this->reply = reply;
3616 if (exitPending) {
3617 // if we've exited, we run the message synchronously right here.
3618 // note (JH): as far as I can tell from looking at the code, this
3619 // never actually happens. if it does, i'm not sure if it happens
3620 // on the surfaceflinger or binder thread.
3621 handleMessage(Message(MSG_API_CALL));
3622 } else {
3623 barrier.close();
3624 // Prevent stores to this->{code, data, reply} from being
3625 // reordered later than the construction of Message.
3626 atomic_thread_fence(memory_order_release);
3627 looper->sendMessage(this, Message(MSG_API_CALL));
3628 barrier.wait();
3629 }
3630 return result;
3631 }
3632
3633 /*
3634 * here we run on the binder thread. All we've got to do is
3635 * call the real BpGraphicBufferProducer.
3636 */
3637 virtual void handleMessage(const Message& message) {
3638 int what = message.what;
3639 // Prevent reads below from happening before the read from Message
3640 atomic_thread_fence(memory_order_acquire);
3641 if (what == MSG_API_CALL) {
3642 result = IInterface::asBinder(impl)->transact(code, data[0], reply);
3643 barrier.open();
3644 } else if (what == MSG_EXIT) {
3645 exitRequested = true;
3646 }
3647 }
3648
3649public:
3650 explicit GraphicProducerWrapper(const sp<IGraphicBufferProducer>& impl)
3651 : impl(impl),
3652 looper(new Looper(true)),
3653 result(NO_ERROR),
3654 exitPending(false),
3655 exitRequested(false),
3656 code(0),
3657 data(NULL),
3658 reply(NULL)
3659 {}
3660
3661 // Binder thread
3662 status_t waitForResponse() {
3663 do {
3664 looper->pollOnce(-1);
3665 } while (!exitRequested);
3666 return result;
3667 }
3668
3669 // Client thread
3670 void exit(status_t result) {
3671 this->result = result;
3672 exitPending = true;
3673 // Ensure this->result is visible to the binder thread before it
3674 // handles the message.
3675 atomic_thread_fence(memory_order_release);
3676 looper->sendMessage(this, Message(MSG_EXIT));
3677 }
3678};
3679
3680
3681status_t SurfaceFlinger::captureScreen(const sp<IBinder>& display,
3682 const sp<IGraphicBufferProducer>& producer,
3683 Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
Robert Carrae060832016-11-28 10:51:00 -08003684 int32_t minLayerZ, int32_t maxLayerZ,
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003685 bool useIdentityTransform, ISurfaceComposer::Rotation rotation) {
3686
3687 if (CC_UNLIKELY(display == 0))
3688 return BAD_VALUE;
3689
3690 if (CC_UNLIKELY(producer == 0))
3691 return BAD_VALUE;
3692
3693 // if we have secure windows on this display, never allow the screen capture
3694 // unless the producer interface is local (i.e.: we can take a screenshot for
3695 // ourselves).
3696 bool isLocalScreenshot = IInterface::asBinder(producer)->localBinder();
3697
3698 // Convert to surfaceflinger's internal rotation type.
3699 Transform::orientation_flags rotationFlags;
3700 switch (rotation) {
3701 case ISurfaceComposer::eRotateNone:
3702 rotationFlags = Transform::ROT_0;
3703 break;
3704 case ISurfaceComposer::eRotate90:
3705 rotationFlags = Transform::ROT_90;
3706 break;
3707 case ISurfaceComposer::eRotate180:
3708 rotationFlags = Transform::ROT_180;
3709 break;
3710 case ISurfaceComposer::eRotate270:
3711 rotationFlags = Transform::ROT_270;
3712 break;
3713 default:
3714 rotationFlags = Transform::ROT_0;
3715 ALOGE("Invalid rotation passed to captureScreen(): %d\n", rotation);
3716 break;
3717 }
3718
3719 class MessageCaptureScreen : public MessageBase {
3720 SurfaceFlinger* flinger;
3721 sp<IBinder> display;
3722 sp<IGraphicBufferProducer> producer;
3723 Rect sourceCrop;
3724 uint32_t reqWidth, reqHeight;
Robert Carrae060832016-11-28 10:51:00 -08003725 int32_t minLayerZ,maxLayerZ;
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003726 bool useIdentityTransform;
3727 Transform::orientation_flags rotation;
3728 status_t result;
3729 bool isLocalScreenshot;
3730 public:
3731 MessageCaptureScreen(SurfaceFlinger* flinger,
3732 const sp<IBinder>& display,
3733 const sp<IGraphicBufferProducer>& producer,
3734 Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
Robert Carrae060832016-11-28 10:51:00 -08003735 int32_t minLayerZ, int32_t maxLayerZ,
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003736 bool useIdentityTransform,
3737 Transform::orientation_flags rotation,
3738 bool isLocalScreenshot)
3739 : flinger(flinger), display(display), producer(producer),
3740 sourceCrop(sourceCrop), reqWidth(reqWidth), reqHeight(reqHeight),
3741 minLayerZ(minLayerZ), maxLayerZ(maxLayerZ),
3742 useIdentityTransform(useIdentityTransform),
3743 rotation(rotation), result(PERMISSION_DENIED),
3744 isLocalScreenshot(isLocalScreenshot)
3745 {
3746 }
3747 status_t getResult() const {
3748 return result;
3749 }
3750 virtual bool handler() {
3751 Mutex::Autolock _l(flinger->mStateLock);
Stephen Kiazyk7d3dcb92017-04-05 16:46:49 -07003752 sp<const DisplayDevice> hw(flinger->getDisplayDeviceLocked(display));
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003753 result = flinger->captureScreenImplLocked(hw, producer,
3754 sourceCrop, reqWidth, reqHeight, minLayerZ, maxLayerZ,
3755 useIdentityTransform, rotation, isLocalScreenshot);
3756 static_cast<GraphicProducerWrapper*>(IInterface::asBinder(producer).get())->exit(result);
3757 return true;
3758 }
3759 };
3760
3761 // this creates a "fake" BBinder which will serve as a "fake" remote
3762 // binder to receive the marshaled calls and forward them to the
3763 // real remote (a BpGraphicBufferProducer)
3764 sp<GraphicProducerWrapper> wrapper = new GraphicProducerWrapper(producer);
3765
3766 // the asInterface() call below creates our "fake" BpGraphicBufferProducer
3767 // which does the marshaling work forwards to our "fake remote" above.
3768 sp<MessageBase> msg = new MessageCaptureScreen(this,
3769 display, IGraphicBufferProducer::asInterface( wrapper ),
3770 sourceCrop, reqWidth, reqHeight, minLayerZ, maxLayerZ,
3771 useIdentityTransform, rotationFlags, isLocalScreenshot);
3772
3773 status_t res = postMessageAsync(msg);
3774 if (res == NO_ERROR) {
3775 res = wrapper->waitForResponse();
3776 }
3777 return res;
3778}
3779
3780
3781void SurfaceFlinger::renderScreenImplLocked(
3782 const sp<const DisplayDevice>& hw,
3783 Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
Robert Carrae060832016-11-28 10:51:00 -08003784 int32_t minLayerZ, int32_t maxLayerZ,
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003785 bool yswap, bool useIdentityTransform, Transform::orientation_flags rotation)
3786{
3787 ATRACE_CALL();
3788 RenderEngine& engine(getRenderEngine());
3789
3790 // get screen geometry
3791 const int32_t hw_w = hw->getWidth();
3792 const int32_t hw_h = hw->getHeight();
3793 const bool filtering = static_cast<int32_t>(reqWidth) != hw_w ||
3794 static_cast<int32_t>(reqHeight) != hw_h;
3795
3796 // if a default or invalid sourceCrop is passed in, set reasonable values
3797 if (sourceCrop.width() == 0 || sourceCrop.height() == 0 ||
3798 !sourceCrop.isValid()) {
3799 sourceCrop.setLeftTop(Point(0, 0));
3800 sourceCrop.setRightBottom(Point(hw_w, hw_h));
3801 }
3802
3803 // ensure that sourceCrop is inside screen
3804 if (sourceCrop.left < 0) {
3805 ALOGE("Invalid crop rect: l = %d (< 0)", sourceCrop.left);
3806 }
3807 if (sourceCrop.right > hw_w) {
3808 ALOGE("Invalid crop rect: r = %d (> %d)", sourceCrop.right, hw_w);
3809 }
3810 if (sourceCrop.top < 0) {
3811 ALOGE("Invalid crop rect: t = %d (< 0)", sourceCrop.top);
3812 }
3813 if (sourceCrop.bottom > hw_h) {
3814 ALOGE("Invalid crop rect: b = %d (> %d)", sourceCrop.bottom, hw_h);
3815 }
3816
3817 // make sure to clear all GL error flags
3818 engine.checkErrors();
3819
3820 // set-up our viewport
3821 engine.setViewportAndProjection(
3822 reqWidth, reqHeight, sourceCrop, hw_h, yswap, rotation);
3823 engine.disableTexturing();
3824
3825 // redraw the screen entirely...
3826 engine.clearWithColor(0, 0, 0, 1);
3827
Robert Carr1f0a16a2016-10-24 16:27:39 -07003828 // We loop through the first level of layers without traversing,
3829 // as we need to interpret min/max layer Z in the top level Z space.
3830 for (const auto& layer : mDrawingState.layersSortedByZ) {
3831 if (layer->getLayerStack() != hw->getLayerStack()) {
3832 continue;
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003833 }
Robert Carr1f0a16a2016-10-24 16:27:39 -07003834 const Layer::State& state(layer->getDrawingState());
3835 if (state.z < minLayerZ || state.z > maxLayerZ) {
3836 continue;
3837 }
Dan Stoza412903f2017-04-27 13:42:17 -07003838 layer->traverseInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) {
Robert Carr1f0a16a2016-10-24 16:27:39 -07003839 if (!layer->isVisible()) {
3840 return;
3841 }
3842 if (filtering) layer->setFiltering(true);
3843 layer->draw(hw, useIdentityTransform);
3844 if (filtering) layer->setFiltering(false);
3845 });
3846 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003847
3848 // compositionComplete is needed for older driver
3849 hw->compositionComplete();
3850 hw->setViewportAndProjection();
3851}
3852
3853
3854status_t SurfaceFlinger::captureScreenImplLocked(
3855 const sp<const DisplayDevice>& hw,
3856 const sp<IGraphicBufferProducer>& producer,
3857 Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
Robert Carrae060832016-11-28 10:51:00 -08003858 int32_t minLayerZ, int32_t maxLayerZ,
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003859 bool useIdentityTransform, Transform::orientation_flags rotation,
3860 bool isLocalScreenshot)
3861{
3862 ATRACE_CALL();
3863
3864 // get screen geometry
3865 uint32_t hw_w = hw->getWidth();
3866 uint32_t hw_h = hw->getHeight();
3867
3868 if (rotation & Transform::ROT_90) {
3869 std::swap(hw_w, hw_h);
3870 }
3871
3872 if ((reqWidth > hw_w) || (reqHeight > hw_h)) {
3873 ALOGE("size mismatch (%d, %d) > (%d, %d)",
3874 reqWidth, reqHeight, hw_w, hw_h);
3875 return BAD_VALUE;
3876 }
3877
3878 reqWidth = (!reqWidth) ? hw_w : reqWidth;
3879 reqHeight = (!reqHeight) ? hw_h : reqHeight;
3880
3881 bool secureLayerIsVisible = false;
Robert Carr1f0a16a2016-10-24 16:27:39 -07003882 for (const auto& layer : mDrawingState.layersSortedByZ) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003883 const Layer::State& state(layer->getDrawingState());
Robert Carr1f0a16a2016-10-24 16:27:39 -07003884 if ((layer->getLayerStack() != hw->getLayerStack()) ||
3885 (state.z < minLayerZ || state.z > maxLayerZ)) {
3886 continue;
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003887 }
Dan Stoza412903f2017-04-27 13:42:17 -07003888 layer->traverseInZOrder(LayerVector::StateSet::Drawing, [&](Layer *layer) {
Robert Carr1f0a16a2016-10-24 16:27:39 -07003889 secureLayerIsVisible = secureLayerIsVisible || (layer->isVisible() &&
3890 layer->isSecure());
3891 });
3892 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00003893
3894 if (!isLocalScreenshot && secureLayerIsVisible) {
3895 ALOGW("FB is protected: PERMISSION_DENIED");
3896 return PERMISSION_DENIED;
3897 }
3898
3899 // create a surface (because we're a producer, and we need to
3900 // dequeue/queue a buffer)
3901 sp<Surface> sur = new Surface(producer, false);
3902 ANativeWindow* window = sur.get();
3903
3904 status_t result = native_window_api_connect(window, NATIVE_WINDOW_API_EGL);
3905 if (result == NO_ERROR) {
3906 uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
3907 GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
3908
3909 int err = 0;
3910 err = native_window_set_buffers_dimensions(window, reqWidth, reqHeight);
3911 err |= native_window_set_scaling_mode(window, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
3912 err |= native_window_set_buffers_format(window, HAL_PIXEL_FORMAT_RGBA_8888);
3913 err |= native_window_set_usage(window, usage);
3914
3915 if (err == NO_ERROR) {
3916 ANativeWindowBuffer* buffer;
3917 /* TODO: Once we have the sync framework everywhere this can use
3918 * server-side waits on the fence that dequeueBuffer returns.
3919 */
3920 result = native_window_dequeue_buffer_and_wait(window, &buffer);
3921 if (result == NO_ERROR) {
3922 int syncFd = -1;
3923 // create an EGLImage from the buffer so we can later
3924 // turn it into a texture
3925 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT,
3926 EGL_NATIVE_BUFFER_ANDROID, buffer, NULL);
3927 if (image != EGL_NO_IMAGE_KHR) {
3928 // this binds the given EGLImage as a framebuffer for the
3929 // duration of this scope.
3930 RenderEngine::BindImageAsFramebuffer imageBond(getRenderEngine(), image);
3931 if (imageBond.getStatus() == NO_ERROR) {
3932 // this will in fact render into our dequeued buffer
3933 // via an FBO, which means we didn't have to create
3934 // an EGLSurface and therefore we're not
3935 // dependent on the context's EGLConfig.
3936 renderScreenImplLocked(
3937 hw, sourceCrop, reqWidth, reqHeight, minLayerZ, maxLayerZ, true,
3938 useIdentityTransform, rotation);
3939
3940 // Attempt to create a sync khr object that can produce a sync point. If that
3941 // isn't available, create a non-dupable sync object in the fallback path and
3942 // wait on it directly.
3943 EGLSyncKHR sync;
3944 if (!DEBUG_SCREENSHOTS) {
3945 sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, NULL);
3946 // native fence fd will not be populated until flush() is done.
3947 getRenderEngine().flush();
3948 } else {
3949 sync = EGL_NO_SYNC_KHR;
3950 }
3951 if (sync != EGL_NO_SYNC_KHR) {
3952 // get the sync fd
3953 syncFd = eglDupNativeFenceFDANDROID(mEGLDisplay, sync);
3954 if (syncFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
3955 ALOGW("captureScreen: failed to dup sync khr object");
3956 syncFd = -1;
3957 }
3958 eglDestroySyncKHR(mEGLDisplay, sync);
3959 } else {
3960 // fallback path
3961 sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, NULL);
3962 if (sync != EGL_NO_SYNC_KHR) {
3963 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync,
3964 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 2000000000 /*2 sec*/);
3965 EGLint eglErr = eglGetError();
3966 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
3967 ALOGW("captureScreen: fence wait timed out");
3968 } else {
3969 ALOGW_IF(eglErr != EGL_SUCCESS,
3970 "captureScreen: error waiting on EGL fence: %#x", eglErr);
3971 }
3972 eglDestroySyncKHR(mEGLDisplay, sync);
3973 } else {
3974 ALOGW("captureScreen: error creating EGL fence: %#x", eglGetError());
3975 }
3976 }
3977 if (DEBUG_SCREENSHOTS) {
3978 uint32_t* pixels = new uint32_t[reqWidth*reqHeight];
3979 getRenderEngine().readPixels(0, 0, reqWidth, reqHeight, pixels);
3980 checkScreenshot(reqWidth, reqHeight, reqWidth, pixels,
3981 hw, minLayerZ, maxLayerZ);
3982 delete [] pixels;
3983 }
3984
3985 } else {
3986 ALOGE("got GL_FRAMEBUFFER_COMPLETE_OES error while taking screenshot");
3987 result = INVALID_OPERATION;
3988 window->cancelBuffer(window, buffer, syncFd);
3989 buffer = NULL;
3990 }
3991 // destroy our image
3992 eglDestroyImageKHR(mEGLDisplay, image);
3993 } else {
3994 result = BAD_VALUE;
3995 }
3996 if (buffer) {
3997 // queueBuffer takes ownership of syncFd
3998 result = window->queueBuffer(window, buffer, syncFd);
3999 }
4000 }
4001 } else {
4002 result = BAD_VALUE;
4003 }
4004 native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
4005 }
4006
4007 return result;
4008}
4009
Fabien Sanglard9d96de42016-10-11 00:15:18 +00004010void SurfaceFlinger::checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr,
Robert Carrae060832016-11-28 10:51:00 -08004011 const sp<const DisplayDevice>& hw, int32_t minLayerZ, int32_t maxLayerZ) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00004012 if (DEBUG_SCREENSHOTS) {
4013 for (size_t y=0 ; y<h ; y++) {
4014 uint32_t const * p = (uint32_t const *)vaddr + y*s;
4015 for (size_t x=0 ; x<w ; x++) {
4016 if (p[x] != 0xFF000000) return;
4017 }
4018 }
4019 ALOGE("*** we just took a black screenshot ***\n"
4020 "requested minz=%d, maxz=%d, layerStack=%d",
4021 minLayerZ, maxLayerZ, hw->getLayerStack());
Robert Carr2047fae2016-11-28 14:09:09 -08004022 size_t i = 0;
Robert Carr1f0a16a2016-10-24 16:27:39 -07004023 for (const auto& layer : mDrawingState.layersSortedByZ) {
Fabien Sanglard9d96de42016-10-11 00:15:18 +00004024 const Layer::State& state(layer->getDrawingState());
Robert Carr1f0a16a2016-10-24 16:27:39 -07004025 if (layer->getLayerStack() == hw->getLayerStack() && state.z >= minLayerZ &&
4026 state.z <= maxLayerZ) {
Dan Stoza412903f2017-04-27 13:42:17 -07004027 layer->traverseInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) {
Robert Carr1f0a16a2016-10-24 16:27:39 -07004028 ALOGE("%c index=%zu, name=%s, layerStack=%d, z=%d, visible=%d, flags=%x, alpha=%x",
4029 layer->isVisible() ? '+' : '-',
4030 i, layer->getName().string(), layer->getLayerStack(), state.z,
Fabien Sanglard9d96de42016-10-11 00:15:18 +00004031 layer->isVisible(), state.flags, state.alpha);
Robert Carr1f0a16a2016-10-24 16:27:39 -07004032 i++;
4033 });
4034 }
4035 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00004036 }
4037}
4038
4039// ---------------------------------------------------------------------------
4040
Dan Stoza412903f2017-04-27 13:42:17 -07004041void SurfaceFlinger::State::traverseInZOrder(const LayerVector::Visitor& visitor) const {
4042 layersSortedByZ.traverseInZOrder(stateSet, visitor);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00004043}
4044
Dan Stoza412903f2017-04-27 13:42:17 -07004045void SurfaceFlinger::State::traverseInReverseZOrder(const LayerVector::Visitor& visitor) const {
4046 layersSortedByZ.traverseInReverseZOrder(stateSet, visitor);
Fabien Sanglard9d96de42016-10-11 00:15:18 +00004047}
4048
4049}; // namespace android
4050
4051
4052#if defined(__gl_h_)
4053#error "don't include gl/gl.h in this file"
4054#endif
4055
4056#if defined(__gl2_h_)
4057#error "don't include gl2/gl2.h in this file"
4058#endif