Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef ANDROID_SURFACE_TEXTURE_GL_TO_GL_H |
| 18 | #define ANDROID_SURFACE_TEXTURE_GL_TO_GL_H |
| 19 | |
| 20 | #include "SurfaceTextureGL.h" |
| 21 | |
| 22 | namespace android { |
| 23 | |
| 24 | /* |
| 25 | * This test fixture is for testing GL -> GL texture streaming. It creates an |
| 26 | * EGLSurface and an EGLContext for the image producer to use. |
| 27 | */ |
| 28 | class SurfaceTextureGLToGLTest : public SurfaceTextureGLTest { |
| 29 | protected: |
| 30 | SurfaceTextureGLToGLTest(): |
| 31 | mProducerEglSurface(EGL_NO_SURFACE), |
| 32 | mProducerEglContext(EGL_NO_CONTEXT) { |
| 33 | } |
| 34 | |
| 35 | virtual void SetUp() { |
| 36 | SurfaceTextureGLTest::SetUp(); |
| 37 | |
| 38 | mProducerEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, |
| 39 | mANW.get(), NULL); |
| 40 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 41 | ASSERT_NE(EGL_NO_SURFACE, mProducerEglSurface); |
| 42 | |
| 43 | mProducerEglContext = eglCreateContext(mEglDisplay, mGlConfig, |
| 44 | EGL_NO_CONTEXT, getContextAttribs()); |
| 45 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 46 | ASSERT_NE(EGL_NO_CONTEXT, mProducerEglContext); |
| 47 | } |
| 48 | |
| 49 | virtual void TearDown() { |
| 50 | if (mProducerEglContext != EGL_NO_CONTEXT) { |
| 51 | eglDestroyContext(mEglDisplay, mProducerEglContext); |
| 52 | } |
| 53 | if (mProducerEglSurface != EGL_NO_SURFACE) { |
| 54 | eglDestroySurface(mEglDisplay, mProducerEglSurface); |
| 55 | } |
| 56 | SurfaceTextureGLTest::TearDown(); |
| 57 | } |
| 58 | |
| 59 | EGLSurface mProducerEglSurface; |
| 60 | EGLContext mProducerEglContext; |
| 61 | }; |
| 62 | |
| 63 | } // namespace android |
| 64 | |
| 65 | #endif |