David Li | aa1f54d | 2011-03-01 16:54:04 -0800 | [diff] [blame] | 1 | #include "gles2context.h" |
| 2 | |
| 3 | GLES2Context::GLES2Context() |
| 4 | { |
| 5 | memset(this, 0, sizeof *this); |
| 6 | |
| 7 | assert((void *)&rasterizer == &rasterizer.interface); |
| 8 | InitializeGGLState(&rasterizer.interface); |
| 9 | iface = &rasterizer.interface; |
| 10 | printf("gl->rasterizer.PickScanLine(%p) = %p \n", &rasterizer.PickScanLine, rasterizer.PickScanLine); |
| 11 | assert(rasterizer.PickRaster); |
| 12 | assert(rasterizer.PickScanLine); |
| 13 | |
| 14 | InitializeTextures(); |
| 15 | InitializeVertices(); |
| 16 | } |
| 17 | |
| 18 | GLES2Context::~GLES2Context() |
| 19 | { |
| 20 | UninitializeTextures(); |
| 21 | UninitializeVertices(); |
| 22 | UninitializeGGLState(&rasterizer.interface); |
| 23 | } |
| 24 | |
| 25 | void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 26 | { |
| 27 | GLES2_GET_CONST_CONTEXT(ctx); |
| 28 | ctx->iface->BlendColor(ctx->iface, red, green, blue, alpha); |
| 29 | } |
| 30 | |
| 31 | void glBlendEquation( GLenum mode ) |
| 32 | { |
| 33 | GLES2_GET_CONST_CONTEXT(ctx); |
| 34 | ctx->iface->BlendEquationSeparate(ctx->iface, mode, mode); |
| 35 | } |
| 36 | |
| 37 | void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 38 | { |
| 39 | GLES2_GET_CONST_CONTEXT(ctx); |
| 40 | ctx->iface->BlendEquationSeparate(ctx->iface, modeRGB, modeAlpha); |
| 41 | } |
| 42 | |
| 43 | void glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 44 | { |
| 45 | GLES2_GET_CONST_CONTEXT(ctx); |
| 46 | ctx->iface->BlendFuncSeparate(ctx->iface, sfactor, dfactor, sfactor, dfactor); |
| 47 | } |
| 48 | |
| 49 | void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 50 | { |
| 51 | GLES2_GET_CONST_CONTEXT(ctx); |
| 52 | ctx->iface->BlendFuncSeparate(ctx->iface, srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 53 | } |
| 54 | |
| 55 | void glClear(GLbitfield mask) |
| 56 | { |
| 57 | GLES2_GET_CONST_CONTEXT(ctx); |
| 58 | ctx->iface->Clear(ctx->iface, mask); |
| 59 | } |
| 60 | |
| 61 | void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 62 | { |
| 63 | GLES2_GET_CONST_CONTEXT(ctx); |
| 64 | ctx->iface->ClearColor(ctx->iface, red, green, blue, alpha); |
| 65 | } |
| 66 | |
| 67 | void glClearDepthf(GLclampf depth) |
| 68 | { |
| 69 | GLES2_GET_CONST_CONTEXT(ctx); |
| 70 | ctx->iface->ClearDepthf(ctx->iface, depth); |
| 71 | } |
| 72 | |
| 73 | void glClearStencil(GLint s) |
| 74 | { |
| 75 | GLES2_GET_CONST_CONTEXT(ctx); |
| 76 | ctx->iface->ClearStencil(ctx->iface, s); |
| 77 | } |
| 78 | |
| 79 | void glCullFace(GLenum mode) |
| 80 | { |
| 81 | GLES2_GET_CONST_CONTEXT(ctx); |
| 82 | ctx->iface->CullFace(ctx->iface, mode); |
| 83 | } |
| 84 | |
| 85 | void glDisable(GLenum cap) |
| 86 | { |
| 87 | GLES2_GET_CONST_CONTEXT(ctx); |
| 88 | ctx->iface->EnableDisable(ctx->iface, cap, false); |
| 89 | } |
| 90 | |
| 91 | void glEnable(GLenum cap) |
| 92 | { |
| 93 | GLES2_GET_CONST_CONTEXT(ctx); |
| 94 | ctx->iface->EnableDisable(ctx->iface, cap, true); |
| 95 | } |
| 96 | |
| 97 | void glFinish(void) |
| 98 | { |
| 99 | // do nothing |
| 100 | } |
| 101 | |
| 102 | void glFrontFace(GLenum mode) |
| 103 | { |
| 104 | GLES2_GET_CONST_CONTEXT(ctx); |
| 105 | ctx->iface->FrontFace(ctx->iface, mode); |
| 106 | } |
| 107 | |
| 108 | void glFlush(void) |
| 109 | { |
| 110 | // do nothing |
| 111 | } |
| 112 | |
| 113 | void glHint(GLenum target, GLenum mode) |
| 114 | { |
| 115 | // do nothing |
| 116 | } |
| 117 | |
| 118 | void glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 119 | { |
| 120 | // LOGD("agl2: glScissor not implemented x=%d y=%d width=%d height=%d", x, y, width, height); |
| 121 | //CALL_GL_API(glScissor, x, y, width, height); |
| 122 | } |
| 123 | |
| 124 | void glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 125 | { |
| 126 | GLES2_GET_CONST_CONTEXT(ctx); |
| 127 | // LOGD("agl2: glViewport x=%d y=%d width=%d height=%d", x, y, width, height); |
| 128 | ctx->iface->Viewport(ctx->iface, x, y, width, height); |
| 129 | } |