David Li | aa1f54d | 2011-03-01 16:54:04 -0800 | [diff] [blame] | 1 | #include "gles2context.h" |
| 2 | |
| 3 | //#undef LOGD |
| 4 | //#define LOGD(...) |
| 5 | |
| 6 | void GLES2Context::InitializeVertices() |
| 7 | { |
| 8 | vert.vbos = std::map<GLuint, VBO *>(); // the entire struct has been zeroed in constructor |
| 9 | vert.free = 1; |
| 10 | vert.vbo = NULL; |
| 11 | vert.indices = NULL; |
| 12 | for (unsigned i = 0; i < GGL_MAXVERTEXATTRIBS; i++) |
| 13 | vert.defaultAttribs[i] = Vector4(0,0,0,1); |
| 14 | } |
| 15 | |
| 16 | void GLES2Context::UninitializeVertices() |
| 17 | { |
| 18 | for (std::map<GLuint, VBO *>::iterator it = vert.vbos.begin(); it != vert.vbos.end(); it++) { |
| 19 | if (!it->second) |
| 20 | continue; |
| 21 | free(it->second->data); |
| 22 | free(it->second); |
| 23 | } |
| 24 | } |
| 25 | |
| 26 | static inline void FetchElement(const GLES2Context * ctx, const unsigned index, |
| 27 | const unsigned maxAttrib, VertexInput * elem) |
| 28 | { |
| 29 | for (unsigned i = 0; i < maxAttrib; i++) { |
| 30 | { |
| 31 | unsigned size = 0; |
| 32 | if (ctx->vert.attribs[i].enabled) { |
| 33 | const char * ptr = (const char *)ctx->vert.attribs[i].ptr; |
| 34 | ptr += ctx->vert.attribs[i].stride * index; |
| 35 | memcpy(elem->attributes + i, ptr, ctx->vert.attribs[i].size * sizeof(float)); |
| 36 | size = ctx->vert.attribs[i].size; |
| 37 | // LOGD("agl2: FetchElement %d attribs size=%d %.2f,%.2f,%.2f,%.2f", i, size, elem->attributes[i].x, |
| 38 | // elem->attributes[i].y, elem->attributes[i].z, elem->attributes[i].w); |
| 39 | } else { |
| 40 | // LOGD("agl2: FetchElement %d default %.2f,%.2f,%.2f,%.2f", i, ctx->vert.defaultAttribs[i].x, |
| 41 | // ctx->vert.defaultAttribs[i].y, ctx->vert.defaultAttribs[i].z, ctx->vert.defaultAttribs[i].w); |
| 42 | } |
| 43 | |
| 44 | switch (size) { |
| 45 | case 0: // fall through |
| 46 | elem->attributes[i].x = ctx->vert.defaultAttribs[i].x; |
| 47 | case 1: // fall through |
| 48 | elem->attributes[i].y = ctx->vert.defaultAttribs[i].y; |
| 49 | case 2: // fall through |
| 50 | elem->attributes[i].z = ctx->vert.defaultAttribs[i].z; |
| 51 | case 3: // fall through |
| 52 | elem->attributes[i].w = ctx->vert.defaultAttribs[i].w; |
| 53 | case 4: |
| 54 | break; |
| 55 | default: |
| 56 | assert(0); |
| 57 | break; |
| 58 | } |
| 59 | // LOGD("agl2: FetchElement %d size=%d %.2f,%.2f,%.2f,%.2f", i, size, elem->attributes[i].x, |
| 60 | // elem->attributes[i].y, elem->attributes[i].z, elem->attributes[i].w); |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
| 65 | template<typename IndexT> static void DrawElementsTriangles(const GLES2Context * ctx, |
| 66 | const unsigned count, const IndexT * indices, const unsigned maxAttrib) |
| 67 | { |
| 68 | VertexInput v[3]; |
| 69 | if (ctx->vert.indices) |
| 70 | indices = (IndexT *)((char *)ctx->vert.indices->data + (long)indices); |
| 71 | for (unsigned i = 0; i < count; i += 3) { |
| 72 | for (unsigned j = 0; j < 3; j++) |
| 73 | FetchElement(ctx, indices[i + j], maxAttrib, v + j); |
| 74 | ctx->iface->DrawTriangle(ctx->iface, v, v + 1, v + 2); |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | static void DrawArraysTriangles(const GLES2Context * ctx, const unsigned first, |
| 79 | const unsigned count, const unsigned maxAttrib) |
| 80 | { |
| 81 | // LOGD("agl: DrawArraysTriangles=%p", DrawArraysTriangles); |
| 82 | VertexInput v[3]; |
| 83 | for (unsigned i = 2; i < count; i+=3) { |
| 84 | // TODO: fix order |
| 85 | FetchElement(ctx, first + i - 2, maxAttrib, v + 0); |
| 86 | FetchElement(ctx, first + i - 1, maxAttrib, v + 1); |
| 87 | FetchElement(ctx, first + i - 0, maxAttrib, v + 2); |
| 88 | ctx->iface->DrawTriangle(ctx->iface, v + 0, v + 1, v + 2); |
| 89 | } |
| 90 | // LOGD("agl: DrawArraysTriangles end"); |
| 91 | } |
| 92 | |
| 93 | template<typename IndexT> static void DrawElementsTriangleStrip(const GLES2Context * ctx, |
| 94 | const unsigned count, const IndexT * indices, const unsigned maxAttrib) |
| 95 | { |
| 96 | VertexInput v[3]; |
| 97 | if (ctx->vert.indices) |
| 98 | indices = (IndexT *)((char *)ctx->vert.indices->data + (long)indices); |
| 99 | |
| 100 | // LOGD("agl2: DrawElementsTriangleStrip"); |
| 101 | // for (unsigned i = 0; i < count; i++) |
| 102 | // LOGD("indices[%d] = %d", i, indices[i]); |
| 103 | |
| 104 | FetchElement(ctx, indices[0], maxAttrib, v + 0); |
| 105 | FetchElement(ctx, indices[1], maxAttrib, v + 1); |
| 106 | for (unsigned i = 2; i < count; i ++) { |
| 107 | FetchElement(ctx, indices[i], maxAttrib, v + i % 3); |
| 108 | ctx->iface->DrawTriangle(ctx->iface, v + (i - 2) % 3, v + (i - 1) % 3 , v + (i + 0) % 3); |
| 109 | } |
| 110 | |
| 111 | // for (unsigned i = 2; i < count; i++) { |
| 112 | // FetchElement(ctx, indices[i - 2], maxAttrib, v + 0); |
| 113 | // FetchElement(ctx, indices[i - 1], maxAttrib, v + 1); |
| 114 | // FetchElement(ctx, indices[i - 0], maxAttrib, v + 2); |
| 115 | // ctx->iface->DrawTriangle(ctx->iface, v + 0, v + 1, v + 2); |
| 116 | // } |
| 117 | } |
| 118 | |
| 119 | static void DrawArraysTriangleStrip(const GLES2Context * ctx, const unsigned first, |
| 120 | const unsigned count, const unsigned maxAttrib) |
| 121 | { |
| 122 | VertexInput v[3]; |
| 123 | FetchElement(ctx, first, maxAttrib, v + 0); |
| 124 | FetchElement(ctx, first + 1, maxAttrib, v + 1); |
| 125 | for (unsigned i = 2; i < count; i++) { |
| 126 | // TODO: fix order |
| 127 | FetchElement(ctx, first + i, maxAttrib, v + i % 3); |
| 128 | ctx->iface->DrawTriangle(ctx->iface, v + (i - 2) % 3, v + (i - 1) % 3 , v + (i + 0) % 3); |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | void glBindBuffer(GLenum target, GLuint buffer) |
| 133 | { |
| 134 | GLES2_GET_CONST_CONTEXT(ctx); |
| 135 | VBO * vbo = NULL; |
| 136 | if (0 != buffer) { |
| 137 | std::map<GLuint, VBO *>::iterator it = ctx->vert.vbos.find(buffer); |
| 138 | if (it != ctx->vert.vbos.end()) { |
| 139 | vbo = it->second; |
| 140 | if (!vbo) |
| 141 | vbo = (VBO *)calloc(1, sizeof(VBO)); |
| 142 | it->second = vbo; |
| 143 | } else |
| 144 | assert(0); |
| 145 | } |
| 146 | if (GL_ARRAY_BUFFER == target) |
| 147 | ctx->vert.vbo = vbo; |
| 148 | else if (GL_ELEMENT_ARRAY_BUFFER == target) |
| 149 | ctx->vert.indices = vbo; |
| 150 | else |
| 151 | assert(0); |
| 152 | assert(vbo || buffer == 0); |
| 153 | // LOGD("\n*\n glBindBuffer 0x%.4X=%d ", target, buffer); |
| 154 | } |
| 155 | |
| 156 | void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
| 157 | { |
| 158 | GLES2_GET_CONST_CONTEXT(ctx); |
| 159 | if (GL_ARRAY_BUFFER == target) { |
| 160 | assert(ctx->vert.vbo); |
| 161 | ctx->vert.vbo->data = realloc(ctx->vert.vbo->data, size); |
| 162 | ctx->vert.vbo->size = size; |
| 163 | ctx->vert.vbo->usage = usage; |
| 164 | if (data) |
| 165 | memcpy(ctx->vert.vbo->data, data, size); |
| 166 | } else if (GL_ELEMENT_ARRAY_BUFFER == target) { |
| 167 | assert(ctx->vert.indices); |
| 168 | ctx->vert.indices->data = realloc(ctx->vert.indices->data, size); |
| 169 | ctx->vert.indices->size = size; |
| 170 | ctx->vert.indices->usage = usage; |
| 171 | if (data) |
| 172 | memcpy(ctx->vert.indices->data, data, size); |
| 173 | } else |
| 174 | assert(0); |
| 175 | // LOGD("\n*\n glBufferData target=0x%.4X size=%u data=%p usage=0x%.4X \n", |
| 176 | // target, size, data, usage); |
| 177 | } |
| 178 | |
| 179 | void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
| 180 | { |
| 181 | GLES2_GET_CONST_CONTEXT(ctx); |
| 182 | if (GL_ARRAY_BUFFER == target) |
| 183 | { |
| 184 | assert(ctx->vert.vbo); |
| 185 | assert(0 <= offset); |
| 186 | assert(0 <= size); |
| 187 | assert(offset + size <= ctx->vert.vbo->size); |
| 188 | memcpy((char *)ctx->vert.vbo->data + offset, data, size); |
| 189 | } |
| 190 | else |
| 191 | assert(0); |
| 192 | } |
| 193 | |
| 194 | void glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 195 | { |
| 196 | GLES2_GET_CONST_CONTEXT(ctx); |
| 197 | for (unsigned i = 0; i < n; i++) { |
| 198 | std::map<GLuint, VBO*>::iterator it = ctx->vert.vbos.find(buffers[i]); |
| 199 | if (it == ctx->vert.vbos.end()) |
| 200 | continue; |
| 201 | ctx->vert.free = min(ctx->vert.free, buffers[i]); |
| 202 | if (it->second == ctx->vert.vbo) |
| 203 | ctx->vert.vbo = NULL; |
| 204 | else if (it->second == ctx->vert.indices) |
| 205 | ctx->vert.indices = NULL; |
| 206 | if (it->second) { |
| 207 | free(it->second->data); |
| 208 | free(it->second); |
| 209 | } |
| 210 | } |
| 211 | } |
| 212 | |
| 213 | void glDisableVertexAttribArray(GLuint index) |
| 214 | { |
| 215 | GLES2_GET_CONST_CONTEXT(ctx); |
| 216 | assert(GGL_MAXVERTEXATTRIBS > index); |
| 217 | ctx->vert.attribs[index].enabled = false; |
| 218 | } |
| 219 | |
| 220 | void glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| 221 | { |
| 222 | GLES2_GET_CONST_CONTEXT(ctx); |
| 223 | // LOGD("agl2: glDrawArrays=%p", glDrawArrays); |
| 224 | assert(ctx->rasterizer.CurrentProgram); |
| 225 | assert(0 <= first); |
| 226 | int maxAttrib = -1; |
| 227 | ctx->iface->ShaderProgramGetiv(ctx->rasterizer.CurrentProgram, GL_ACTIVE_ATTRIBUTES, &maxAttrib); |
| 228 | assert(0 <= maxAttrib && GGL_MAXVERTEXATTRIBS >= maxAttrib); |
| 229 | switch (mode) { |
| 230 | case GL_TRIANGLE_STRIP: |
| 231 | DrawArraysTriangleStrip(ctx, first, count, maxAttrib); |
| 232 | break; |
| 233 | case GL_TRIANGLES: |
| 234 | DrawArraysTriangles(ctx, first, count, maxAttrib); |
| 235 | break; |
| 236 | default: |
| 237 | LOGE("agl2: glDrawArrays unsupported mode: 0x%.4X \n", mode); |
| 238 | assert(0); |
| 239 | break; |
| 240 | } |
| 241 | // LOGD("agl2: glDrawArrays end"); |
| 242 | } |
| 243 | |
| 244 | void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
| 245 | { |
| 246 | GLES2_GET_CONST_CONTEXT(ctx); |
| 247 | // LOGD("agl2: glDrawElements=%p mode=0x%.4X count=%d type=0x%.4X indices=%p", |
| 248 | // glDrawElements, mode, count, type, indices); |
| 249 | if (!ctx->rasterizer.CurrentProgram) |
| 250 | return; |
| 251 | |
| 252 | int maxAttrib = -1; |
| 253 | ctx->iface->ShaderProgramGetiv(ctx->rasterizer.CurrentProgram, GL_ACTIVE_ATTRIBUTES, &maxAttrib); |
| 254 | assert(0 <= maxAttrib && GGL_MAXVERTEXATTRIBS >= maxAttrib); |
| 255 | // LOGD("agl2: glDrawElements mode=0x%.4X type=0x%.4X count=%d program=%p indices=%p \n", |
| 256 | // mode, type, count, ctx->rasterizer.CurrentProgram, indices); |
| 257 | switch (mode) { |
| 258 | case GL_TRIANGLES: |
| 259 | if (GL_UNSIGNED_SHORT == type) |
| 260 | DrawElementsTriangles<unsigned short>(ctx, count, (unsigned short *)indices, maxAttrib); |
| 261 | else |
| 262 | assert(0); |
| 263 | break; |
| 264 | case GL_TRIANGLE_STRIP: |
| 265 | if (GL_UNSIGNED_SHORT == type) |
| 266 | DrawElementsTriangleStrip<unsigned short>(ctx, count, (unsigned short *)indices, maxAttrib); |
| 267 | else |
| 268 | assert(0); |
| 269 | break; |
| 270 | default: |
| 271 | assert(0); |
| 272 | } |
| 273 | // LOGD("agl2: glDrawElements end"); |
| 274 | } |
| 275 | |
| 276 | void glEnableVertexAttribArray(GLuint index) |
| 277 | { |
| 278 | GLES2_GET_CONST_CONTEXT(ctx); |
| 279 | ctx->vert.attribs[index].enabled = true; |
| 280 | // LOGD("agl2: glEnableVertexAttribArray %d \n", index); |
| 281 | } |
| 282 | |
| 283 | void glGenBuffers(GLsizei n, GLuint* buffers) |
| 284 | { |
| 285 | GLES2_GET_CONST_CONTEXT(ctx); |
| 286 | for (unsigned i = 0; i < n; i++) { |
| 287 | buffers[i] = 0; |
| 288 | for (ctx->vert.free; ctx->vert.free < 0xffffffffu; ctx->vert.free++) { |
| 289 | if (ctx->vert.vbos.find(ctx->vert.free) == ctx->vert.vbos.end()) { |
| 290 | ctx->vert.vbos[ctx->vert.free] = NULL; |
| 291 | buffers[i] = ctx->vert.free; |
| 292 | // LOGD("glGenBuffers %d \n", buffers[i]); |
| 293 | ctx->vert.free++; |
| 294 | break; |
| 295 | } |
| 296 | } |
| 297 | assert(buffers[i]); |
| 298 | } |
| 299 | } |
| 300 | |
| 301 | void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, |
| 302 | GLsizei stride, const GLvoid* ptr) |
| 303 | { |
| 304 | GLES2_GET_CONST_CONTEXT(ctx); |
| 305 | assert(GL_FLOAT == type); |
| 306 | assert(0 < size && 4 >= size); |
| 307 | ctx->vert.attribs[index].size = size; |
| 308 | ctx->vert.attribs[index].type = type; |
| 309 | ctx->vert.attribs[index].normalized = normalized; |
| 310 | if (0 == stride) |
| 311 | ctx->vert.attribs[index].stride = size * sizeof(float); |
| 312 | else if (stride > 0) |
| 313 | ctx->vert.attribs[index].stride = stride; |
| 314 | else |
| 315 | assert(0); |
| 316 | // LOGD("\n*\n*\n* agl2: glVertexAttribPointer program=%u index=%d size=%d stride=%d ptr=%p \n*\n*", |
| 317 | // unsigned(ctx->rasterizer.CurrentProgram) ^ 0x04dc18f9, index, size, stride, ptr); |
| 318 | if (ctx->vert.vbo) |
| 319 | ctx->vert.attribs[index].ptr = (char *)ctx->vert.vbo->data + (long)ptr; |
| 320 | else |
| 321 | ctx->vert.attribs[index].ptr = ptr; |
| 322 | // const float * attrib = (const float *)ctx->vert.attribs[index].ptr; |
| 323 | // for (unsigned i = 0; i < 3; i++) |
| 324 | // if (3 == size) |
| 325 | // LOGD("%.2f %.2f %.2f", attrib[i * 3 + 0], attrib[i * 3 + 1], attrib[i * 3 + 2]); |
| 326 | // else if (2 == size) |
| 327 | // LOGD("%.2f %.2f", attrib[i * 3 + 0], attrib[i * 3 + 1]); |
| 328 | |
| 329 | } |
| 330 | |
| 331 | void glVertexAttrib1f(GLuint indx, GLfloat x) |
| 332 | { |
| 333 | glVertexAttrib4f(indx, x,0,0,1); |
| 334 | } |
| 335 | |
| 336 | void glVertexAttrib1fv(GLuint indx, const GLfloat* values) |
| 337 | { |
| 338 | glVertexAttrib4f(indx, values[0],0,0,1); |
| 339 | } |
| 340 | |
| 341 | void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) |
| 342 | { |
| 343 | glVertexAttrib4f(indx, x,y,0,1); |
| 344 | } |
| 345 | |
| 346 | void glVertexAttrib2fv(GLuint indx, const GLfloat* values) |
| 347 | { |
| 348 | glVertexAttrib4f(indx, values[0],values[1],0,1); |
| 349 | } |
| 350 | |
| 351 | void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) |
| 352 | { |
| 353 | glVertexAttrib4f(indx, x,y,z,1); |
| 354 | } |
| 355 | |
| 356 | void glVertexAttrib3fv(GLuint indx, const GLfloat* values) |
| 357 | { |
| 358 | glVertexAttrib4f(indx, values[0],values[1],values[2],1); |
| 359 | } |
| 360 | |
| 361 | void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 362 | { |
| 363 | assert(GGL_MAXVERTEXATTRIBS > indx); |
| 364 | GLES2_GET_CONST_CONTEXT(ctx); |
| 365 | // LOGD("\n*\n*\n agl2: glVertexAttrib4f %d %.2f,%.2f,%.2f,%.2f \n*\n*", indx, x, y, z, w); |
| 366 | ctx->vert.defaultAttribs[indx] = Vector4(x,y,z,w); |
| 367 | assert(0); |
| 368 | } |
| 369 | |
| 370 | void glVertexAttrib4fv(GLuint indx, const GLfloat* values) |
| 371 | { |
| 372 | glVertexAttrib4f(indx, values[0], values[1], values[2], values[3]); |
| 373 | } |