Craig Donner | c7e8dae | 2017-01-03 10:24:58 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2017 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | /** |
| 18 | * @file hardware_buffer.h |
| 19 | */ |
| 20 | |
| 21 | #ifndef ANDROID_HARDWARE_BUFFER_H |
| 22 | #define ANDROID_HARDWARE_BUFFER_H |
| 23 | |
| 24 | #include <inttypes.h> |
| 25 | |
| 26 | #include <sys/cdefs.h> |
| 27 | |
| 28 | #include <android/rect.h> |
| 29 | |
| 30 | __BEGIN_DECLS |
| 31 | |
| 32 | /** |
| 33 | * Buffer pixel formats. |
| 34 | */ |
| 35 | enum { |
| 36 | /** |
| 37 | * Corresponding formats: |
| 38 | * Vulkan: VK_FORMAT_R8G8B8A8_UNORM |
| 39 | * OpenGL ES: GL_RGBA8 |
| 40 | */ |
| 41 | AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM = 1, |
| 42 | |
| 43 | /** |
| 44 | * Corresponding formats: |
| 45 | * Vulkan: VK_FORMAT_R8G8B8A8_UNORM |
| 46 | * OpenGL ES: GL_RGBA8 |
| 47 | */ |
| 48 | AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM = 2, |
| 49 | |
| 50 | /** |
| 51 | * Corresponding formats: |
| 52 | * Vulkan: VK_FORMAT_R8G8B8_UNORM |
| 53 | * OpenGL ES: GL_RGB8 |
| 54 | */ |
| 55 | AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM = 3, |
| 56 | |
| 57 | /** |
| 58 | * Corresponding formats: |
| 59 | * Vulkan: VK_FORMAT_R5G6B5_UNORM_PACK16 |
| 60 | * OpenGL ES: GL_RGB565 |
| 61 | */ |
| 62 | AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM = 4, |
| 63 | |
| 64 | /** |
| 65 | * Corresponding formats: |
| 66 | * Vulkan: VK_FORMAT_R16G16B16A16_SFLOAT |
| 67 | * OpenGL ES: GL_RGBA16F |
| 68 | */ |
Craig Donner | e54e238 | 2017-01-24 18:16:10 -0800 | [diff] [blame] | 69 | AHARDWAREBUFFER_FORMAT_R16G16B16A16_SFLOAT = 0x16, |
| 70 | |
| 71 | /** |
| 72 | * An opaque binary blob format that must have height 1, with width equal to |
| 73 | * the buffer size in bytes. |
| 74 | */ |
| 75 | AHARDWAREBUFFER_FORMAT_BLOB = 0x21, |
Craig Donner | c7e8dae | 2017-01-03 10:24:58 -0800 | [diff] [blame] | 76 | }; |
| 77 | |
| 78 | enum { |
| 79 | /* The buffer will sometimes be read by the CPU */ |
| 80 | AHARDWAREBUFFER_USAGE0_CPU_READ = 1ULL << 1, |
| 81 | /* The buffer will often be read by the CPU*/ |
| 82 | AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN = 1ULL << 2 | |
| 83 | AHARDWAREBUFFER_USAGE0_CPU_READ, |
| 84 | /* The buffer will sometimes be written to by the CPU */ |
| 85 | AHARDWAREBUFFER_USAGE0_CPU_WRITE = 1ULL << 5, |
| 86 | /* The buffer will often be written to by the CPU */ |
| 87 | AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN = 1ULL << 6 | |
| 88 | AHARDWAREBUFFER_USAGE0_CPU_WRITE, |
| 89 | /* The buffer will be read from by the GPU */ |
| 90 | AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE = 1ULL << 10, |
| 91 | /* The buffer will be written to by the GPU */ |
| 92 | AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT = 1ULL << 11, |
| 93 | /* The buffer will be read from and written to by the GPU */ |
| 94 | AHARDWAREBUFFER_USAGE0_GPU_STORAGE_IMAGE = |
| 95 | AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE | |
| 96 | AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT, |
| 97 | /* The buffer will be used as a cubemap texture */ |
| 98 | AHARDWAREBUFFER_USAGE0_GPU_CUBEMAP = 1ULL << 13, |
| 99 | /* The buffer will be used as a shader storage or uniform buffer object*/ |
| 100 | AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER = 1ULL << 14, |
| 101 | /* The buffer must not be used outside of a protected hardware path */ |
| 102 | AHARDWAREBUFFER_USAGE0_PROTECTED_CONTENT = 1ULL << 18, |
| 103 | /** The buffer will be used for sensor direct data */ |
| 104 | AHARDWAREBUFFER_USAGE0_SENSOR_DIRECT_DATA = 1ULL << 29, |
| 105 | /* The buffer will be read by a hardware video encoder */ |
| 106 | AHARDWAREBUFFER_USAGE0_VIDEO_ENCODE = 1ULL << 21, |
| 107 | }; |
| 108 | |
| 109 | typedef struct AHardwareBuffer_Desc { |
| 110 | uint32_t width; |
| 111 | uint32_t height; |
| 112 | uint32_t layers; |
| 113 | uint64_t usage0; // Combination of AHARDWAREBUFFER_USAGE0_* |
| 114 | uint64_t usage1; // Initialize to zero, reserved for future use |
| 115 | uint32_t format; // One of AHARDWAREBUFFER_FORMAT_* |
| 116 | } AHardwareBuffer_Desc; |
| 117 | |
| 118 | typedef struct AHardwareBuffer AHardwareBuffer; |
| 119 | |
| 120 | /** |
| 121 | * Allocates a buffer that backs an AHardwareBuffer using the passed |
| 122 | * AHardwareBuffer_Desc. |
| 123 | * |
| 124 | * Returns NO_ERROR on success, or an error number of the allocation fails for |
| 125 | * any reason. |
| 126 | */ |
| 127 | int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, |
| 128 | AHardwareBuffer** outBuffer); |
| 129 | /** |
| 130 | * Acquire a reference on the given AHardwareBuffer object. This prevents the |
| 131 | * object from being deleted until the last reference is removed. |
| 132 | */ |
| 133 | void AHardwareBuffer_acquire(AHardwareBuffer* buffer); |
| 134 | |
| 135 | /** |
| 136 | * Remove a reference that was previously acquired with |
| 137 | * AHardwareBuffer_acquire(). |
| 138 | */ |
| 139 | void AHardwareBuffer_release(AHardwareBuffer* buffer); |
| 140 | |
| 141 | /** |
| 142 | * Return a description of the AHardwareBuffer in the passed |
| 143 | * AHardwareBuffer_Desc struct. |
| 144 | */ |
| 145 | void AHardwareBuffer_describe(const AHardwareBuffer* buffer, |
| 146 | AHardwareBuffer_Desc* outDesc); |
| 147 | |
| 148 | /* |
| 149 | * Lock the AHardwareBuffer for reading or writing, depending on the usage flags |
| 150 | * passed. This call may block if the hardware needs to finish rendering or if |
| 151 | * CPU caches need to be synchronized, or possibly for other implementation- |
| 152 | * specific reasons. If fence is not negative, then it specifies a fence file |
| 153 | * descriptor that will be signaled when the buffer is locked, otherwise the |
| 154 | * caller will block until the buffer is available. |
| 155 | * |
| 156 | * If rect is not NULL, the caller promises to modify only data in the area |
| 157 | * specified by rect. If rect is NULL, the caller may modify the contents of the |
| 158 | * entire buffer. |
| 159 | * |
| 160 | * The content of the buffer outside of the specified rect is NOT modified |
| 161 | * by this call. |
| 162 | * |
| 163 | * The buffer usage may only specify AHARDWAREBUFFER_USAGE0_CPU_*. If set, then |
| 164 | * outVirtualAddress is filled with the address of the buffer in virtual memory, |
| 165 | * otherwise this function will fail. |
| 166 | * |
| 167 | * THREADING CONSIDERATIONS: |
| 168 | * |
| 169 | * It is legal for several different threads to lock a buffer for read access; |
| 170 | * none of the threads are blocked. |
| 171 | * |
| 172 | * Locking a buffer simultaneously for write or read/write is undefined, but |
| 173 | * will neither terminate the process nor block the caller; AHardwareBuffer_lock |
| 174 | * may return an error or leave the buffer's content into an indeterminate |
| 175 | * state. |
| 176 | * |
| 177 | * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL or if the usage0 |
| 178 | * flags are not a combination of AHARDWAREBUFFER_USAGE0_CPU_*, or an error |
| 179 | * number of the lock fails for any reason. |
| 180 | */ |
| 181 | int AHardwareBuffer_lock(AHardwareBuffer* buffer, uint64_t usage0, |
| 182 | int32_t fence, const ARect* rect, void** outVirtualAddress); |
| 183 | |
| 184 | /* |
| 185 | * Unlock the AHardwareBuffer; must be called after all changes to the buffer |
| 186 | * are completed by the caller. If fence is not NULL then it will be set to a |
| 187 | * file descriptor that is signaled when all pending work on the buffer is |
| 188 | * completed. The caller is responsible for closing the fence when it is no |
| 189 | * longer needed. |
| 190 | * |
| 191 | * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL, or an error |
| 192 | * number of the lock fails for any reason. |
| 193 | */ |
| 194 | int AHardwareBuffer_unlock(AHardwareBuffer* buffer, int32_t* fence); |
| 195 | |
| 196 | /* |
| 197 | * Send the AHardwareBuffer to an AF_UNIX socket. |
| 198 | * |
| 199 | * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL, or an error |
| 200 | * number of the lock fails for any reason. |
| 201 | */ |
| 202 | int AHardwareBuffer_sendHandleToUnixSocket(const AHardwareBuffer* buffer, |
| 203 | int socketFd); |
| 204 | |
| 205 | /* |
| 206 | * Receive the AHardwareBuffer from an AF_UNIX socket. |
| 207 | * |
| 208 | * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL, or an error |
| 209 | * number of the lock fails for any reason. |
| 210 | */ |
| 211 | int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, |
| 212 | AHardwareBuffer** outBuffer); |
| 213 | |
| 214 | // ---------------------------------------------------------------------------- |
| 215 | // Everything below here is part of the public NDK API, but is intended only |
| 216 | // for use by device-specific graphics drivers. |
| 217 | struct native_handle; |
| 218 | const struct native_handle* AHardwareBuffer_getNativeHandle( |
| 219 | const AHardwareBuffer* buffer); |
| 220 | |
| 221 | __END_DECLS |
| 222 | |
| 223 | #endif // ANDROID_HARDWARE_BUFFER_H |