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Mathias Agopian875d8e12013-06-07 15:35:48 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#ifndef SF_RENDERENGINE_H_
19#define SF_RENDERENGINE_H_
20
21#include <stdint.h>
22#include <sys/types.h>
23
24#include <EGL/egl.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070025#include <EGL/eglext.h>
Mathias Agopianff2ed702013-09-01 21:36:12 -070026#include <ui/mat4.h>
Mathias Agopian875d8e12013-06-07 15:35:48 -070027
28// ---------------------------------------------------------------------------
29namespace android {
30// ---------------------------------------------------------------------------
31
32class String8;
Mathias Agopian3f844832013-08-07 21:24:32 -070033class Rect;
34class Region;
35class Mesh;
Mathias Agopian49457ac2013-08-14 18:20:17 -070036class Texture;
Mathias Agopian875d8e12013-06-07 15:35:48 -070037
38class RenderEngine {
39 enum GlesVersion {
40 GLES_VERSION_1_0 = 0x10000,
41 GLES_VERSION_1_1 = 0x10001,
42 GLES_VERSION_2_0 = 0x20000,
43 GLES_VERSION_3_0 = 0x30000,
44 };
45 static GlesVersion parseGlesVersion(const char* str);
46
47 EGLContext mEGLContext;
48 void setEGLContext(EGLContext ctxt);
49
Mathias Agopian458197d2013-08-15 14:56:51 -070050 virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, uint32_t* status) = 0;
51 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0;
52
Mathias Agopian875d8e12013-06-07 15:35:48 -070053protected:
54 RenderEngine();
55 virtual ~RenderEngine() = 0;
56
57public:
58 static RenderEngine* create(EGLDisplay display, EGLConfig config);
59
Mathias Agopian458197d2013-08-15 14:56:51 -070060 // dump the extension strings. always call the base class.
61 virtual void dump(String8& result);
62
Mathias Agopian3f844832013-08-07 21:24:32 -070063 // helpers
64 void clearWithColor(float red, float green, float blue, float alpha);
65 void fillRegionWithColor(const Region& region, uint32_t height,
66 float red, float green, float blue, float alpha);
Mathias Agopian875d8e12013-06-07 15:35:48 -070067
Mathias Agopian3f844832013-08-07 21:24:32 -070068 // common to all GL versions
69 void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top);
70 void disableScissor();
71 void genTextures(size_t count, uint32_t* names);
72 void deleteTextures(size_t count, uint32_t const* names);
Mathias Agopiand5556842013-09-19 17:08:37 -070073 void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels);
Mathias Agopian3f844832013-08-07 21:24:32 -070074
75 class BindImageAsFramebuffer {
76 RenderEngine& mEngine;
Mathias Agopian458197d2013-08-15 14:56:51 -070077 uint32_t mTexName, mFbName;
78 uint32_t mStatus;
Mathias Agopian3f844832013-08-07 21:24:32 -070079 public:
80 BindImageAsFramebuffer(RenderEngine& engine, EGLImageKHR image);
81 ~BindImageAsFramebuffer();
82 int getStatus() const;
83 };
84
85 // set-up
86 virtual void checkErrors() const;
Mathias Agopian3f844832013-08-07 21:24:32 -070087 virtual void setViewportAndProjection(size_t vpw, size_t vph, size_t w, size_t h, bool yswap) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -070088 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha) = 0;
89 virtual void setupDimLayerBlending(int alpha) = 0;
Mathias Agopian49457ac2013-08-14 18:20:17 -070090 virtual void setupLayerTexturing(const Texture& texture) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -070091 virtual void setupLayerBlackedOut() = 0;
Mathias Agopian19733a32013-08-28 18:13:56 -070092 virtual void setupFillWithColor(float r, float g, float b, float a) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -070093
94 virtual void disableTexturing() = 0;
95 virtual void disableBlending() = 0;
96
Mathias Agopian3f844832013-08-07 21:24:32 -070097 // drawing
Mathias Agopian3f844832013-08-07 21:24:32 -070098 virtual void drawMesh(const Mesh& mesh) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -070099
Mathias Agopianff2ed702013-09-01 21:36:12 -0700100 // grouping
101 // creates a color-transform group, everything drawn in the group will be
102 // transformed by the given color transform when endGroup() is called.
103 virtual void beginGroup(const mat4& colorTransform) = 0;
104 virtual void endGroup() = 0;
105
Mathias Agopian3f844832013-08-07 21:24:32 -0700106 // queries
Mathias Agopian875d8e12013-06-07 15:35:48 -0700107 virtual size_t getMaxTextureSize() const = 0;
108 virtual size_t getMaxViewportDims() const = 0;
109
Mathias Agopian875d8e12013-06-07 15:35:48 -0700110 EGLContext getEGLContext() const;
111};
112
113// ---------------------------------------------------------------------------
114}; // namespace android
115// ---------------------------------------------------------------------------
116
117#endif /* SF_RENDERENGINE_H_ */